the-tattered-notebook

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  • The Tattered Notebook: The significance of the update delay

    by 
    Karen Bryan
    Karen Bryan
    01.28.2012

    A funny thing happened on the way to the forum, and you could almost hear the record scratch when it did. Players have been speculating on two things recently: the release date of GU 63 and the absence of Executive Producer Dave "SmokeJumper" Georgeson from the forums. As it turns out, SmokeJumper was simply on vacation, but his first post after returning created quite a stir. He reported a new timetable for game updates this coming year, and it's different from what had been announced. Game Update 63 is now scheduled for April, not February. Furthermore, there are only three planned updates this coming year, rather than four, along with an expected expansion at the end of the year. Let's look at some reasons for the change in schedule and what it means to EverQuest II fans.

  • The Tattered Notebook: Plat, loot, and the morality of cash

    by 
    Karen Bryan
    Karen Bryan
    01.21.2012

    There's a dirty little secret going on in EverQuest II, and every now and then it bubbles up to the surface in forum complaints from players. With the arrival of Station Cash, the Marketplace, and Legends of Norrath cards, players have worked out a way to buy in-game coin with real money, without fear of getting banned. And with the transition to free-to-play, it seems like that practice has grown even more. The problem is that there are several things that factor into the plat-for-cash scenario, so it's impossible to find a quick fix. Are we at a point that SOE should just put plat on the marketplace and be done with it? Let's look at a few reasons for and against it.

  • The Tattered Notebook: If you think wings are weird...

    by 
    Karen Bryan
    Karen Bryan
    01.14.2012

    Last week, EverQuest II rolled out two new Marketplace items: the nightmare flight wings and the Pegasus feather flight wings. At first, I didn't think much of it because it was just another flying mount, but as I watched the promotional video, it seemed strangely out of place for characters of all races to be sprouting wings and flying around of their own power. While many players are excited about the new flight wings, others question whether they fit into the lore and the world of EQII. And this isn't the first time an item has left players with tilted heads and confused expressions. Read on for a collection of oddities from the world of Norrath!

  • The Tattered Notebook: The problem with leaderboards

    by 
    Karen Bryan
    Karen Bryan
    01.07.2012

    If there's one thing you can say about EverQuest II, it's that it has a community that's as varied as cogs in a Gnomish do-hickey. There's a substantial and long-time community of hardcore players, made up of people who must also be math majors because the number crunching that's involved is impressive. There's also a good-sized portion of the playerbase that prefers the non-combat features, like crafting, decorating, and more recently, dungeon designing. (Some players have made a fortune hiring themselves out to decorate others' homes, for example.) In a previous column, I talked about whether there will be a strain on the team to continue making quality content for the broad spectrum of players, but this week, I'd like to look at it from a different perspective. Two of EverQuest II's newest features, the housing leaderboards and the dungeon maker leaderboards, are both designed similarly, with rankings, a hall of fame, and a voting system for various categories. But the leaderboard listings for each system look very different, and while the housing directory tends to be a good representation of EQII players' creative genius, the dungeon maker boards haven't reflected that as much. Read on to see why, and to look at what, if anything, should be done about it.

  • The Tattered Notebook: A wish list for EQII's 'phase two'

    by 
    Karen Bryan
    Karen Bryan
    12.24.2011

    EverQuest II has had quite a year, but I was recently thinking about a comment that Executive Producer Dave "SmokeJumper" Georgeson made regarding the future of the game. In a recent interview, he discussed plans for "phase two," which is an ongoing list of things the team wants to do to improve the game but don't make it to live. With all of the new changes to the game, the team usually comes up with lots of extra ideas, and Georgeson said the focus going forward will be to knock out some of those ideas on the "phase two" list. I thought it would be fun to put together a list of things I'd like to see on the phase two list, and since it's the season for wish lists anyway, the timing is perfect. Read on for a look at a few things I'd like to see in EQII next year, and then share your ideas below!

  • The Tattered Notebook: Six things not to miss during Frostfell

    by 
    Karen Bryan
    Karen Bryan
    12.17.2011

    The timing is probably purely coincidental, but EverQuest II's transition to free-to-play is coming at the best time of the year in Norrath: Frostfell! EverQuest II has always done a lovely job tying together seasonal events with the larger lore of Norrath, but Frostfell is the biggest event of the year. Now, everyone can check it out for free, and it's a great way to get acclimated to the game and get some really nice (and valuable) items in the process. In this week's Tattered Notebook, we'll cover the must-sees for Frostfell. From snowball fights to snow cloud mounts to heavy-breathing Gigglegibbers dressed as Santa, this is a list you'll definitely want to check twice.

  • The Tattered Notebook: Discovery arrives!

    by 
    Karen Bryan
    Karen Bryan
    12.10.2011

    The Age of Discovery has arrived, along with the Freeport Reborn game update and the free-to-play transition. On top of that, Frostfell is also upon us, with even more new rewards, tradeskill books, and quests. That's a pretty hefty amount of change to EverQuest II, and it's brought back many former players (as well as new ones). In this week's Tattered Notebook, let's take a look at the first week of launch. I rolled up a Beastlord along with the rest of Norrath, so I'd like to give some first impressions on the new class, take a look at the dungeon maker, and share some overall thoughts on the past week.

  • The Tattered Notebook: Fan Faire knowns and unknowns

    by 
    Karen Bryan
    Karen Bryan
    06.27.2011

    As we inch closer to Fan Faire, speculation begins to mount about what news EverQuest II fans will finally get to hear. Last year, players were smarting from the announcement of EQII Extended, the free-to-play server, and it seemed to deflate the mood among EQII Fan Faire attendees. This year, EQII is full of knowns and unknowns, to borrow a phrase from former Defense Secretary Donald Rumsfeld. We have known knowns, which are things that we know we know. And then there are known unknowns, or things that we know but we actually don't know. Lastly, there are unknown unknowns, which are things that we don't know we don't know. That's where things are in EQII currently. Confused? Me too! This week's Tattered Notebook will look at what we know and what we hope to find out more about at this year's Fan Faire.

  • The Tattered Notebook: Exploring GU 60

    by 
    Karen Bryan
    Karen Bryan
    06.06.2011

    Game Update 60: The Children of War went live last week, and with it came a plethora of new content and some big changes to the game. Rallos Zek has begun preparations for his march on the Western Wastes, and Drunder is the new front line for the impending war. There are new heroic instances, new raid content, and even a new battleground scenario. In addition, there were some itemization changes, new battleground gear, and adjustments to the adornment interface. In this week's Tattered Notebook, we'll look at a few of the highlights from EverQuest II's latest update.

  • The Tattered Notebook: SmokeJumper talks GU60

    by 
    Karen Bryan
    Karen Bryan
    05.09.2011

    The past week has certainly been difficult, both for Sony Online Entertainment and EverQuest II fans. The attack and the downtime has certainly been on players' minds as they wonder when the game will go live again and how much of their personal information was compromised. But while these seem like dark days for EQII, there will be lots to look forward to in-game once things are back to normal. A few weeks ago, Senior Producer Dave "SmokeJumper" Georgeson took time to answer some questions for Massively about Game Update 60, The Children of War. And he met again for a roundtable interview just before news of the attack on SOE broke. Read on for highlights of the interview and a look at what's on the horizon once services are restored.

  • The Tattered Notebook: An Interview with Dave "SmokeJumper" Georgeson

    by 
    Karen Bryan
    Karen Bryan
    12.06.2010

    This past autumn has been a busy one for EverQuest II, with the unveiling of EverQuest II Extended and upcoming server mergers. In contrast, players haven't heard much about Destiny of Velious, the upcoming expansion due to release on February 8th, 2011. But even though news of the expansion has been quiet of late, the team has been hard at work getting things ready for beta and launch. This week, I had a chance to talk to Senior Producer Dave "SmokeJumper" Georgeson about EverQuest II's upcoming expansion, Destiny of Velious, as well as a progress report on EverQuest II Extended. Curious about what role factions will play in Velious or what Georgeson's favorite instance might be? Read on to find out!

  • The Tattered Notebook: Gifting -- 'tis the season?

    by 
    Karen Bryan
    Karen Bryan
    11.29.2010

    "Mom! Stop driving through the pink lights! Only go through the green ones!" I glanced over at my two kids and bit my tongue. I was in the middle of speeder bike racing and was having a little trouble navigating the course. In the split second that I turned away, my bike steered off the course, ran halfway up the snowy embankment, and lodged itself in a campfire. I was already dead last, but now I had the pleasure of watching the other racers lap me, not once, but twice. I was playing Clone Wars Adventures, the latest free-to-play game from Sony Online Entertainment, and I was experiencing the full effects of the generation gap. I know, you're probably saying, "Wait a second, this is an EverQuest II column!" And you're right, but this week, I'd like to take a look at something that both Clone Wars and EverQuest II now have in common -- gifting. Read on to see why EQII players aren't necessarily viewing this latest game change as much of a gift.

  • The Tattered Notebook: Never leave home without it

    by 
    Karen Bryan
    Karen Bryan
    11.22.2010

    This week, I decided it's time to dump the bag. My characters often accumulate items at such a rapid rate that my bags quickly resemble those of a typical teenager at the mall. Any time I resign myself to plunking down at the bank to sort my inventory, I end up shocked at some of the stuff I bring home. However, there are some items in EverQuest II that are lifesavers, and others that can really be handy in a pinch. Let's take a look at a few items that you should never leave home without.

  • The Tattered Notebook: Merge this!

    by 
    Karen Bryan
    Karen Bryan
    11.15.2010

    Server mergers are coming this week to EverQuest II, and with it come some serious questions about what stays, what goes, and who gets stuck with a name with a lousy X at the end. But sometimes mergers are a good thing, and I think since we're on the subject, it's worth looking at what else could be merged in the world of Norrath. In this week's Tattered Notebook, I'll consider how merging tokens, towns, classes, gods, guild halls and more could benefit EQII. Join me past the cut!

  • The Tattered Notebook: Six years of EverQuest II

    by 
    Karen Bryan
    Karen Bryan
    11.08.2010

    I looked down at the dog-eared journal and shivered. As excited as I was to finally be in possession of The Tattered Notebook, I recalled the fates of its previous owners. First, seemingly out of madness, Seccia made a sudden and unexpected career change to blog about kittens. Now, Scarve, a Ratonga, has disappeared in the night, leaving behind only a wedge of cheese, this tattered notebook, and a tiny stuffed Kerran doll. Rumors spread of his appearance among a shadowy cult of Gnomish tinkerers, but it's unclear whether he's with them by choice or by force. Regardless, I took a deep breath and opened the cover. What a perfect time to begin adding my entries to the journal, right at the celebration of EverQuest II's six-year anniversary! To celebrate, the game is holding its second annual Festival of Heroes, from November 19-30. In honor of this milestone, my first entry into The Tattered Notebook is a retrospective of those past six years, with an eye towards the future.

  • The Tattered Notebook: Home sweet home

    by 
    Jef Reahard
    Jef Reahard
    11.01.2010

    When I sat down to brainstorm this week's column topic, the thought occurred to me that I've never really spent much time expounding on my absolute favorite feature of SOE's EverQuest II. Sure, the progression is pretty well done, the crafting is awfully good, and the large and varied zones are an explorer's paradise. However, all of that pales in comparison to the simple fact that my adventurers can go home at the end of a lengthy dungeon crawl or an evening at the forge. Yes, I'm a fan of player housing, and if you're one of those unimaginative souls who thinks housing has no place in MMORPGs, well, you're wrong. I've touched on housing here and there, mentioned it in passing, and certainly written a few news articles about it when patch notes have warranted a mention, but The Tattered Notebook has thus far lacked a proper discussion of housing in the world of Norrath. Turn the page to remedy that fact.

  • The Tattered Notebook: Station cash, server merges, and musings from the community

    by 
    Jef Reahard
    Jef Reahard
    10.25.2010

    Welcome to another chapter of The Tattered Notebook. There's a ton to talk about this week, as our favorite game has been making news left and right, in both its traditional and free-to-play flavors. Pull up a chair and grab a cup of your favorite beverage as we delve into our semi-monthly look at what's turning heads and generating discussion in the EverQuest II community. As it turns out, nothing stirs the pot more than server merges (and maybe Station Cash), and in this week's edition we'll highlight a few noteworthy conversations you may have missed. Turn the page for more.

  • The Tattered Notebook: GU58 reactions and a happy ratonga

    by 
    Jef Reahard
    Jef Reahard
    10.18.2010

    So the yin/yang monster has caught up with me this week, and it's taken the form of EverQuest II's latest game update. A few weeks ago, my Ratonga alter-ego was positively crushed under the weight of the awful spell effect changes wrought by EQII's Game Update 57. He was so upset, in fact, that he called me during a meeting and insisted I write a rather ranty column about it, complete with sidebar pictures depicting the gruesome before-and-after details. Happily, GU58 has arrived to right that horrible wrong (as well as add some other cool stuff). Turn the page to see what else the folks at SOE have stirred into the pot for the denizens of Norrath.

  • The Tattered Notebook: Harsh language(s)

    by 
    Jef Reahard
    Jef Reahard
    10.11.2010

    So a few days ago I posted an image of Jules Winnfield (the incomparable Samuel L. Jackson) doing his thing atop the early-morning discussion-starting post that we here at Massively like to refer to as The Daily Grind. Little did I know that said image would set my mind to quoting Pulp Fiction for the better part of a week, and I remembered why Quentin Tarantino's 1994 crime epic is a marvel of snappy dialogue and the clever use of language. Before this edition of The Tattered Notebook turns into an impromptu film review (or an ode to four-letter words), allow me to segue as smoothly as possible into my point, which is that language can also have a profoundly nifty effect on MMORPGs if properly utilized. EverQuest II provides a few examples of what I'm talking about, so turn the page for a bit of an explanation.

  • The Tattered Notebook: Land of the lost

    by 
    Jef Reahard
    Jef Reahard
    10.04.2010

    It's been quite a while since I trekked through EverQuest II's Darklight Wood with a newly minted shadowknight, and the time seems right to take another look at one of the game's grand adventuring zones. Between the influx of newbs flocking to SOE servers thanks to EQ2X and the Norrathian expatriates returning to possibly rekindle their former flame, a tour of one of the game's more noteworthy locales is in order. Join me (and my ratonga alter-ego) after the cut as we adventure through the Enchanted Lands. %Gallery-104101%