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  • The Tattered Notebook: A newbie look at alternate advancement

    by 
    Jef Reahard
    Jef Reahard
    09.27.2010

    So my little ratonga wizard is fast approaching level 50, and I figured it's high time I started worrying about his AAs. Actually, it's probably past time (he's got a paltry 29 at this point), as I've been too busy running willy-nilly around the world of Norrath flinging fireballs, exploring, and collecting junk for my South Qeynos rat hole. Yes, I've been terribly remiss about properly planning out an alternate advancement strategy so that my furry friend isn't horribly gimped upon his eventual arrival at endgame, but thankfully it's not too late (in fact, it's never too late, thanks to the awesome sauce that is chronomagic). EverQuest II vets may be rolling their eyes at the prospect of an AA article, but for newbs on both the Live and F2P shards, alternate advancement can be a tad confusing if you're averse to reading a lot of tooltips. In this week's chapter of The Tattered Notebook, I'll break down EQII's AA system to give you a baseline of knowledge and a starting point for thinking about your own builds.

  • The Tattered Notebook: Community rumblings

    by 
    Jef Reahard
    Jef Reahard
    09.20.2010

    Ah, the Everquest II community. A fascinating melting pot of cynical veterans, middle-of-the-road types, and now (thanks to EQ2X), fresh-faced new bloods. While there is no shortage of informational destinations about the world of Norrath to be found around the web, the best is still the official boards when you're looking for up-to-the-minute anecdotes about the game (courtesy of its most passionate players). In this week's Tattered Notebook, I break down a few of the more interesting discussions from the past couple of weeks, many of them dealing with the recently released GU57, EQ2X, and of course the future of Norrath in both Live and F2P flavors. Turn the page for more.

  • The Tattered Notebook: Behind enemy lines

    by 
    Jef Reahard
    Jef Reahard
    09.13.2010

    "My boy, we're pilgrims in an unholy land," said Professor Henry Jones to his son Indiana as the duo warily watched a parade of goose-stepping Nazi soldiers (and throngs of their fervent admirers) in the 1989 film Indiana Jones and the Last Crusade. I spent many a summer day watching the classic action flick as a kid, and the line inadvertently sprang to mind as I logged into SOE's free-to-play EverQuest II server this past week. Now, I know what some of the politically correct types are thinking at this point: did he really just compare F2P to the Nazi party? The answer is no, not directly, but I do feel an increasing sense of isolation as seemingly everyone around me drinks the Kool-Aid, and it conjures that empty/hopeless feeling of being stuck behind enemy lines. Turn the page for more.

  • The Tattered Notebook: The dual nature of double experience

    by 
    Jef Reahard
    Jef Reahard
    09.06.2010

    Once upon a time I used to write about a grindy game. That game was called Aion. Eventually I dumped... er, gracefully handed off coverage of said game to the lovely and talented MJ. It wasn't that it was a bad game; I actually played it for over six months and enjoyed most of my time there, so much so that I still log in every few weeks. The grind did me in though, and it was only on those occasions when the double XP fairy left her intoxicating present under my pillow that I was ever really happy in the world of Atreia. Fast forward a few months to EverQuest II, and the first double XP weekend on my watch has just concluded, leaving me bleary-eyed and wasted due to chasing those dings all Labor Day weekend long. Once upon a time I wrote a column praising the virtues of double XP in that other game, but now I'm here to tell you that in the world of Norrath, it's not all it's cracked up to be.

  • The Tattered Notebook: Finding the right guild

    by 
    Jef Reahard
    Jef Reahard
    08.30.2010

    So I've been back in the world of Norrath for several weeks now, immersing myself in not only the game but the various forums that make up the far-flung community. Class discussions, mechanics, quest guides, the incredible EverQuest II wiki, all of them have flashed across my browser window with regularity over the last little while. I've found anything and everything I ever wanted with regard to information about how to play and enjoy the game, as well as more than a few interesting resources that I can't quite find a use for but enjoy reading nonetheless. The one thing I can't seem to find, and the one thing that seems to be the first and foremost requirement for getting the most out of EverQuest II, is a good guild. Turn the page for more.

  • The Tattered Notebook: GU57 reactions and a sad ratonga

    by 
    Jef Reahard
    Jef Reahard
    08.23.2010

    Hoo boy. Well, GU57 is upon us, and if you haven't heard the cries of SOE devs as they're burned at the stake on the official forums, you're not paying attention. After a brief day's delay, the patch hit last Wednesday and proceeded to generate what passes for an uproar in the veteran EverQuest II community. What's the big deal? It looks to be a UI update, a few new quests, and the usual tweaks, fixes, and improvements, right? Well yes and no, depending on whom you talk to. Many people on the boards are convinced the sky is falling; most people in-game are convinced the former are taking things a little too seriously and everything is just hunky-dory; and a few (such as your humble author) think the reality is somewhere in the middle. Turn the page for more.

  • The Tattered Notebook: Flying mounts and what's Next

    by 
    Jef Reahard
    Jef Reahard
    08.16.2010

    Well, it's been quite the week and a half for EverQuest fans, with not one but two expansion announcements, a few more details on the upcoming EQII Extended service courtesy of various Fan Faire panels, and of course the speculation supernova surrounding the pseudo-reveal of EQNext (is it really a reveal though if we know virtually nothing about it?). You might think that here at the Tattered Notebook, we'd be quivering with excitement for more EQNext info, or salivating at the prospect of a return to Velious as well as gearing up to visit the House of Thule. You'd be right, but all of that pales in comparison to two very special words (no, not Station Cash): Flying frickin' mounts.

  • The Tattered Notebook: Player-generated content please

    by 
    Jef Reahard
    Jef Reahard
    08.09.2010

    Ahhh. You hear that? That is the sound of relief, as the obligatory free-to-play reaction column is safely in the rearview mirror. It feels great to be talking about EverQuest II again as opposed to its payment model. MMORPGs are of course big business, and I don't begrudge developers and executives from trying to take their products to the next level, but damn am I ever tired of reading (and thinking) about subs versus RMT and yada yada blah blah. It sometimes seems as if the industry is putting all of its considerable talent and brainpower behind payment model innovations rather than gameplay innovations, and I for one would love to see stakeholders actually improving and expanding their products rather than devising new ways for people to pay for their products. Speaking of improving products, let's move forward. As my ratonga wizard makes his way slowly but surely towards level 40, I'm starting to feel more comfortable in the world of Norrath. So comfortable, in fact, that I can safely start talking about what the game lacks and what would potentially make it even more awesome (because, the following mini-rant notwithstanding, EverQuest II is a pretty awesome MMO). Turn the page for more.

  • The Tattered Notebook: F2P bombs and views from the fallout shelter

    by 
    Jef Reahard
    Jef Reahard
    08.02.2010

    Well, this week takes the proverbial cake when it comes to the least amount of time spent head-scratching over a column topic. Thanks to Dave Georgeson and the executives at Sony Online Entertainment, I pretty much had this little opus sketched out by dinner-time last Tuesday. Anywho... a week ago tomorrow the bomb dropped. It wasn't a stink bomb, a 50-yard bomb, or even an F-bomb (though there were no doubt plenty of those uttered in some circles), but rather a Hiroshima/Nagasaki type of bomb that changed the world and effectively ended the war between P2P and F2P, at least as far as Norrath is concerned. Or did it? Turn the page to find out.

  • The Tattered Notebook: Mask of the betrayer

    by 
    Jef Reahard
    Jef Reahard
    07.26.2010

    You know, there's something decidedly ironic about playing a rat in an MMORPG, particularly in a themepark grinder like EverQuest II (and before anyone burns me at the stake, it's a good themepark grinder, I'm positively in love with it). The parallels are almost too perfect. Rats chase cheese and players chase digital carrots, running around a pre-defined maze with numerous boundaries, roadblocks, and invisible walls just like your average lab rodent. Luckily EQII camouflages these minor irritations better than most games, even on fairly grinderific content like the city betrayal quest series. Yes, I've returned to playing my ratonga after a week of cheating on him with a shiny new shadowknight, and I've finally managed to move his furry little butt away from the abusive stylings of Freeport to a comfy little four-room rat hole off the side streets of South Qeynos. Turn the page for more on his journey and thumb through his gallery below. %Gallery-98135%

  • The Tattered Notebook: Through the Darklight

    by 
    Jef Reahard
    Jef Reahard
    07.19.2010

    Welcome, wandering adventurers, to another chapter of The Tattered Notebook. This week, we'll take a crack at our first guide for Sony Online Entertainment's EverQuest II. Actually guide is probably a strong term; this will be more along the lines of a chronicle, since we'll examine the path I traveled through one of the game's many starting zones and offer a bit of commentary along the way. Why the change in direction, you may be wondering, and whatever happened to my exiled ratonga wizard? Well, I've spent the last couple of weeks betraying him and have hit something of a roadblock, both on his betrayal quest and with regard to his leveling pace. Consequently, I figured, what better time to roll up what is likely to be the first of many alts and take a small break from my main? Character attention spans have never been my strong point, I'm afraid. Never fear, though; more ratty adventures are in the offing. For now, your captain (and mine) as we navigate the treacherous terrain of newbville is a dark elf shadowknight. Not the most original combination, I'll grant you, but he sure looks cool. Without further ado, turn the page and let us dive deep into the Darklight Wood.

  • The Tattered Notebook: Worth your time?

    by 
    Jef Reahard
    Jef Reahard
    07.12.2010

    "EverQuest II, that's the crappy Sony game with five-year old graphics and a bunch of RMT isn't it," said a friend of mine as we ran around the chilly slopes of Dun Morogh in Azeroth a few weeks back. Even though he phrased it in the form of a question, his delivery implied a mind already made up. Such is EQII's reputation among a decent chunk of the MMORPG-playing population it seems. Since taking over the Tattered Notebook, I've been asked more than a few times what it is about EverQuest II that makes it worth playing, aside from the Massively paycheck of course. From friends and family, to commenters, to colleagues, it seems many people are curious about SOE's long-running fantasy flagship, but relatively few take the time to learn more about it in order to make an informed go/no-go decision. Regrettably, I'm a somewhat slow leveler, due to the fact that I've got a lot of demands on my time and I enjoy running around willy-nilly exploring the nooks and crannies of Norrath. So, I won't be level 90 with 250 AAs, raiding, or able to tell you about endgame any time soon. That said, is it worth playing through the early 30s? Indeed it is. Turn the page for some reasons why.

  • The Tattered Notebook: What's a sandbox guy like you doing in a themepark game like this?

    by 
    Jef Reahard
    Jef Reahard
    07.05.2010

    You'll have to forgive my enthusiasm this week, as there's just no way to be completely objective about the fact that I'm having a blast in EverQuest II. That said, this is an opinion column, so objectivity isn't exactly a requirement, but I do normally like to highlight the good and the bad whether it be Norrath, Hyboria, Atreia, or wherever else my wandering MMO eye casts its withering gaze. For the first time in a long time though, I'm thoroughly enjoying my MMORPGs. I know right? Who'd have thunk that you could have fun playing games? More to the point, and because I like to repeat lengthy, borderline run-on column titles, what's a sandbox guy like me doing in a themepark game like this? Sneak past the cut to find out.

  • The Tattered Notebook: A loremaster's dream

    by 
    Jef Reahard
    Jef Reahard
    06.29.2010

    I have a confession to make. Well now that I think on it, I have two confessions to make. One, I'm your new EverQuest II columnist. Two, I never played the original EverQuest. If those two facts haven't turned you off already, congratulations, you might just make it through the rest of this week's Tattered Notebook, and hopefully future editions as well. Now before you go summoning your fellow villagers and rounding up all the torches and pitchforks in your neck of the Darklight Wood, allow me to elaborate on the EQ virgin bit. I have in fact logged into Sony Online Entertainment's EverQuest on multiple occasions over the years, both on full paid accounts and various trials. I've also toodled around the earlier version of Norrath long enough to be slightly above complete and total newb status. For whatever reason though, the title never grabbed me like it did many gamers. So, while I've played the game, I haven't really played it as many of you no doubt have, and it's my hope that you'll forgive me for this little oversight so we can all get along. Why do I bring this up when writing about EverQuest II? Well because the earlier title informs the later, and of course they share fans. More importantly for purposes of my first column, they share lore. Turn the page for more of The Tattered Notebook.

  • The Tattered Notebook: Farewell, but certainly not goodbye

    by 
    Seraphina Brennan
    Seraphina Brennan
    06.23.2010

    Heyo there readers. Seraphina here this week, stepping in for Seccia to announce some unfortunate news. While our Tier'dal reporter is dedicated to her mission to spread disease and death across the face of Norrath, she unfortunately has a few... character flaws. In short, Seccia has decided to pursue new opportunities blogging about kittens. She's left Massively.com very unexpectedly, leaving only a short note and her favorite purple stapler. Unfortunately, she also forgot to write a farewell column in her rapid exit towards balls of yarn and inevitable allergy problems. So that leaves me sitting here, filling in for her, and delivering my final thoughts on my return to EverQuest II. I just wish her desk chair wasn't so... short.

  • The Tattered Notebook: I'm in ur community, stalking ur threads

    by 
    Seraphina Brennan
    Seraphina Brennan
    06.08.2010

    Last week's small little interview was fun, but this week it's time to get back to business. I haven't stalked threads in the forum for a while now, and I'm afraid that I'm losing my touch. So this week I've dived back into the official EverQuest II forums to bring up the most recent discussion topics -- many of them centered on the changes made during Halas Reborn. Freeport and Qeynos still dominate the hot topic list, suggestions for things Dave Georgeson should fix in the game are being collected, and one thread muses on the past and future of the game. In short, don't miss out on this week's entry in my Tattered Notebook. Do not disgrace the power of the Tier'dal, as the Community Manager Dark Elf has done! Otherwise I will have to invent stern punishments, like withholding lolcats from the internet. Do not force my hand!

  • The Tattered Notebook: Post-Halas Reborn interview with producer Dave Georgeson

    by 
    Seraphina Brennan
    Seraphina Brennan
    06.03.2010

    Hello there, brave Norrathian adventurers! It is I, Seccia Ravenloft, back again from my recent excursion to track down "The One Final Truth." While I didn't find "The One Final Truth," I did run across Dave Georgeson again, and that made the whole excursion totally worth it. Last week, I noticed a fair number of you had some problems with Shader 3.0 in EverQuest II. I'm sorry to hear that your pathetic non-Tier'dal computers cannot handle the wonderous onslaught, but I certainly brought that up with Dave in this interview, as well as the controversial decision to remove the starting areas of Freeport and Qeynos. Plus, I may have even weaseled a small detail or two on the next expansion out of him, thanks to my incredible interrogation techniques. But why shall we delay the inevitable any longer? To the interview, quickly!

  • The Tattered Notebook: Nerding out on Shader 3.0

    by 
    Seraphina Brennan
    Seraphina Brennan
    05.25.2010

    "Hello nerds. Look at your game, now back to me, now back to your game, now back to me. Sadly, your game isn't me, but your game could look like me if it stopped using that crappy 2000s-era shader and started using shader 3.0." That's what she would say if she could say things other than her pre-programmed voice-over. With the release of Halas Reborn today, many players will be undoubtedly checking out the frozen north's new content overhaul. However, Halas Reborn didn't just stop with a simple content update. The storyteller system was introduced in this update, and the game's graphics had new life breathed into it via Shader 3.0. So today, in honor of nerd day, let's take a look at what exactly Shader 3.0 does with the game's graphics and if it's worth all the hype. %Gallery-93688%

  • The Tattered Notebook: The forum thread round-up

    by 
    Seraphina Brennan
    Seraphina Brennan
    04.27.2010

    Greetings fellow Norrathian travelers! This week, right on the heels of the Dave Georgeson interview, we're back to investigating the issues in the community. So far, this Tier'dal investigator has uncovered some community gold! Plus, we've got some big events coming up for the EverQuest II community, including the annual Fan Faire registration and the Mr. and Ms. Norrath contest! And, of course, I'm still looking for great tip threads for all of the new (and old) players who are wondering on how to play their MMOs better. So come along and check out what's been documented in this week's notebook entry!

  • The Tattered Notebook: A moment with Dave Georgeson

    by 
    Seraphina Brennan
    Seraphina Brennan
    04.20.2010

    Foolish and pathetic mortals! It's another week of adventuring and mystery here in Norrath, as I, Seccia Ravenloft, have once again braved the depths of Sony Online Entertainment's inner sanctum. And by "I," I mean I sent Seraphina Brennan to do my work for me. Now who is the master and who is the slave?! Ahahahahahahaha! For this week's column, Seraphina was able to speak with Dave "Avatar" Georgeson, the brand new EverQuest II producer. Dave is stepping in for Alan "Brenlo" Crosby, as he has moved onwards, away from my might. (Little does he know that I pursue him still with powerful Tier'dal magic, but that's a story for another time.) Some of you may know of Dave Georgenson's works, as he has been producer of SOE's PlanetSide as well as Gaia Online's ZOMG! So come along, listen to Sera as I force her to ask questions of Dave, and listen to Dave as he answers to the avatar of my will! No producer is safe from the Tier'dal might!