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  • EVE Evolved: Top five tips for new EVE players

    by 
    Brendan Drain
    Brendan Drain
    02.23.2014

    I often hear people say that EVE Online is a lot more fun to read about than actually play, and I've even caught myself saying it jokingly to friends and writing it in articles. But the truth is that amazing stories like the recent world record-breaking Bloodbath of B-R5RB are a hell of a lot better when you're a part of the action or have the first-hand experience to put the event into a wider context. All of EVE was impacted by that battle, with its effects rippling through the in-game markets and reshaping the political landscape of New Eden. But to read about it, you'd think the carnage in B-R5RB ended when $310,000 US worth of titans went up in smoke. EVE has seen a huge influx of fresh faces since that colossal battle at the end of January, with thousands of new characters being created and the Rookie Help channel bursting at the seams. Whether you've always been a closet fan of EVE who has finally been convinced to take the plunge or you just want to join the ranks of the warring alliances you've read so much about, starting out can be a daunting experience. The sheer amount of information there is out there to absorb and sort through is overwhelming, and not all of it is up to date. CCP released a great new player guide recently to help newcomers assimilate, but I've still received several emails asking for advice on getting started. In this week's EVE Evolved, I delve into the new-player experience with a 14-day free trial and reveal my top tips for starting out on the road to creating your own sandbox story.

  • EVE Evolved: The top five most dangerous solar systems

    by 
    Brendan Drain
    Brendan Drain
    02.09.2014

    EVE Online is a PvP game at its core, with conflict built in at a fundamental level. Pirates lurk around key trade routes and stand ready to pounce on unsuspecting victims, while vast nullsec alliances protect their territories with watchful vigilance and never-ending bloodlust. Wander into the wrong solar system as a new player and your precious ship and cargo will be turned into molten slag and a few points on a killboard quicker than you can say, "Hello, new friend, and what does that red square on your ship mean?" The original map of EVE was generated one evening by an Icelandic developer who could scarcely have known he was deciding the fates of thousands of gamers for years to come. New systems have been added to the game over the years, and a few manual changes have been made to the stargate network, but most of the universe has remained the same for over a decade. In all that time, a few solar systems have stood out as brazen bastions of bastardly behaviour and made their marks on EVE's history. In this week's EVE Evolved, I run down a list of the top five most dangerous solar systems in EVE's long history and delve into why each has earned its reputation as a no-fly-zone for newbies.

  • Hyperspace Beacon: My top five wishes for SWTOR roleplay

    by 
    Larry Everett
    Larry Everett
    01.08.2013

    A few weeks back, I was nostalgically asked, "Remember those days when talking about Star Wars: The Old Republic was all about speculation?" Those days might be long gone now, but the beginning of a new year always prompts a resurgence of dreams of the year to come. And although I still love playing SWTOR, I believe there are many areas that could use some touching up. I attended a fantastic roleplay event this past Saturday on The Ebon Hawk server. It was just a social event, but there were added touches like prizes and an in-character scavenger hunt. As a member of the planning crew, I took a look back at what could make an event like this better. The execution of the event could be tightened up, but there are several potential additions to the game itself that would have improved the festivities. This prompted me to think about what improvements could make roleplay better in general. So here it is: my top five wishes for roleplay in Star Wars: The Old Republic.

  • Addon Spotlight's top 5 addons of 2011

    by 
    Mathew McCurley
    Mathew McCurley
    01.05.2012

    Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same. Addons and the WoW interface had a big year in 2011. Many famous addon authors and developers left World of Warcraft for different games or exited the genre altogether. Some addons were incorporated into WoW itself, like the oft-requested bag search and a really cool new altitude notification system for tracking on the minimap, making exploration in 3D environments that much easier. Transmogrification and void storage were introduced, and new interface elements like the new Extra Button and PlayerPowerBarAlt confused and amazed us as we scrambled to get our action bars working before raid night. Here are my top five favorite addons of 2011. Remember, these are not addons that came out in 2011, but rather the five addons that I just could not live without this year. These are the five addons that I will never be able to live without, and you probably have some choice words about this list. Let's hear your own top five lists in the comments.

  • IDC: Nokia, LG see significant Q2 shipping decline, Apple continues to grow

    by 
    Christopher Trout
    Christopher Trout
    07.29.2011

    Well, the numbers are in and Q2's proved to be a mixed bag for the mobile market. According to IDC, cellphone makers shipped a total of 365.4 million units last quarter, a year-over-year increase of 11.3 percent. Nokia, while still the world's largest handset maker, suffered a significant blow, with shipments dropping from 111.1 million in Q2 2010 to 88.5 million; the company's market share was similarly down, hitting 24.2 percent, compared to last year's 33.8 percent. LG Electronics was the only other manufacturer to see a loss, with shipments dropping to 24.8 million from 30.6 million in 2010. Apple managed to maintain its recently acquired number four spot, with iPhone shipments hitting 20.3 million, up year-over-year from 8.4 million. RIM was conspicuously missing from the top five lineup, while ZTE landed the number five position. In news that shouldn't surprise anyone with a pulse, the feature phone market saw a decline this year, surprisingly its first since Q3 2009. If you're jonesing for more market share and shipping stats, hop on past the break for the full PR.

  • Addon Spotlight: My other Top 5 addons

    by 
    Mathew McCurley
    Mathew McCurley
    02.10.2011

    Each week, WoW Insider brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same. This week, I double cop-out with a second top 5 list because the first one did so well. Who says I don't pander?! There is no way I could have made a Top 5 addons list without these other 5 addons. Many of you had awesome Top 5 lists of your own, and the comments on my last Top 5 column was filled with awesome recommendations. Thank you all for the excellent conversation. This list is my other Top 5, a collection of addons that didn't make the cut the first time, not because they aren't deserving of the top spots but because they probably weren't the first addons to come to mind. Then, after reading the comments and my own addon list, I felt bad and couldn't leave these out. So let's do my other Top 5 addons.

  • Addon Spotlight: My Top 5 addons

    by 
    Mathew McCurley
    Mathew McCurley
    01.27.2011

    Each week, WoW Insider brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same. This week, Mat's Top 5 addons are pretty much what you would expect them to be. There's a kind of magic about "top" lists. For one, they give you a humble look inside of the author's mind, a taste of what he or she values and holds as tent poles of the subject matter at hand. For two, I just like Top 5 lists. A confession -- this is my first "top" list. I've never had to choose 5 things and put them into a list format. So, while my banana bread bakes, I will attempt to whittle down my favorite addons into a convenient list and describe the aspects of what makes each of these addons great, from their purpose to their execution. So, here we go -- my top 5 addons.

  • Massively's top five MMO trailers of 2010

    by 
    Brendan Drain
    Brendan Drain
    12.29.2010

    The year 2010 has been a big year for MMOs, with a lot of new releases and news on upcoming titles. Nothing gets us more worked up about an upcoming MMO release than a good trailer, and this year we've been absolutely spoiled with some incredible examples. Some have been epic cinematic trailers, designed to explain the storyline behind a game, and get people excited about its release. Others MMO studios have opted for a more hands-on approach, showing off in-game footage to excite people about a game's art direction or content. Recently, we've even seen studios mixing developer talks into their trailers, giving a glimpse into the gameplay, what makes it stand apart from competition, and how development is going. It was hard to pick just five trailers out of all the excellent examples released this year, and even harder to put them in some kind of order. We discussed, debated and outright argued about which videos should make the cut, but in the end we settled on our top five MMO trailers of 2010. Skip past the cut for a run-down of Massively's top five MMO trailers of the year, all embedded in HD.

  • Hyperspace Beacon: 2010 Retro!

    by 
    Larry Everett
    Larry Everett
    12.28.2010

    Wow... 2010 is almost over, and Star Wars: The Old Republic is not released yet. OK, I had speculated at the beginning of this year that we would not see it until 2011. But if you had asked me in October of 2008 (when the official site was launched), I would have told you that the launch was at the end of 2009. There was no way in my mind that a company would launch its website that early. Boy, was I wrong. Little did I know at the time that I would be sitting here at the end of 2010 (the year new life was to begin on Europa), not playing what I hoped would be my favorite game ever. However, this has all given me time to think back about what SWTOR has given us this year. The year 2010 was the year of SWTOR reveals. Some have questioned whether too much has been revealed -- or rather, hyped. We have had group combat videos, designers switching games, CEOs retiring, opinionated play-throughs, and many other news items. Would you say we have had a plethora of SWTOR news this year? Oh yes, we have had a plethora, El Guapo. I have my favorites and my not-so favorites. Let's explore a few of them in this little retrospective.

  • Wasteland Diaries: Top 5 ways to kill yourself in Fallen Earth

    by 
    Shawn Schuster
    Shawn Schuster
    02.19.2010

    This week, I figured I would have a little fun with the column. There are so many exciting and unique ways to die in Fallen Earth, my morbid sense of humor screamed at me to write this article and create the embedded video. Throughout my play time in the game, I've been jotting down some ideas as I come across them (and incidentally prove this list true). I also reached out to the Fallen Earth team for a few ideas of their own, which was fun! So follow along after the jump for my top 5 list and the accompanying video.

  • Massively's top 5 original features for 2009

    by 
    Seraphina Brennan
    Seraphina Brennan
    12.31.2009

    Not only are we here at Massively passionate about covering the news, but we also deliver on unique and original content. We're out in the trenches interviewing developers, talking about our favorite games, getting inside our games and meeting the community, and giving you our perspectives on the MMO industry. Sometimes you agree with us, sometimes you don't, but we'll keep writing as long as you guys lend us your support and keep reading. This year was a real breakout year for our original content as we had a bunch of our features rock the traffic charts higher than our news. So, in the spirit of a banner year, it's time to run down the list and name our top five features for 2009. Once again, we're presenting the article in gallery-vision (TM), so be sure to jump on in by clicking the link below or clicking the first image in the gallery below that. If you wish to comment, drop back by this post (not the gallery) and leave your comment in the white comment box below. Massively's top news stories of 2009>> %Gallery-81266%

  • Massively's top 5 news stories of 2009

    by 
    Seraphina Brennan
    Seraphina Brennan
    12.30.2009

    It's that time again! Time when we look backwards and try to identify the top 5 big news stories that we covered here at Massively. 2009 was a pretty turbulent year when it comes to the MMO industry, as we were involved in lawsuits, game closures, multiple major releases, a rising set of indie studios, and more news than you could handle. So are you excited to look at the year's stories in review? Well, I certainly am! So excited that we're going to do this story in gallery-vision. That's right, for every story you get to have an awesome picture accompanying it. It's brilliant, if you ask us. So if you're ready to start the tour-de-force, click on the link below or simply start at the first image of the gallery below that. Don't try to skip ahead either, we have poison arrow codes loaded into these pages so if you skip ahead, then your monitor will shoot a poisoned arrow at your neck. Gotta just love HTML 5 -- it does everything! Massively's top news stories of 2009>> %Gallery-81205%

  • Top 5 helpful hints for your first days in Fallen Earth

    by 
    Shawn Schuster
    Shawn Schuster
    08.17.2009

    The Fallen Earth NDA has lifted today and we can't even express how happy we are to talk about this game. To finally have a true post-apocalyptic title built on a skill-based, classless system is a dream for those of us who remember the old days before loot and levels were king. Sure, there are still loot and levels in Fallen Earth, but the gameplay allows for so much more than that as a main focus.So we thought we'd write up this quick, handy guide that should help you have a better initial experience with the game, pointing out some of the more quirky tips that other beginner guides may not include. Follow along after the jump for the complete list, and be sure to keep your eye on Massively for more Fallen Earth guides and lists coming soon!

  • The Daily Grind: What are your top 5 MMO must-haves?

    by 
    Brooke Pilley
    Brooke Pilley
    07.30.2009

    As more and more MMOs release, our options grow. That said, most MMOs utilize the same basic features, styles, and mechanics. Almost all of them feature combat, RPG progression, questing, avatars, classes, etc. These are the things we usually judge when choosing which MMO to play. We will say to ourselves, "Hmmm, I won't play that because it doesn't have this or that feature." or "Oooh, I'm definitely playing that because the game has these specific qualities!"What are your top 5 MMO must-haves? Do you only play fantasy-themed MMOs? Does a thriving player-driven economy make your list of requirements?My personal list includes:1. Polish and a general lack of bugsI know -- I chose the wrong genre if this is my top must-have! Unfortunately, I get really annoyed paying an initial box price and then a monthly fee to support incompetence...2. Meaningful PvP"Meaningful" is a loaded descriptor and includes things like progression through PvP (gear and XP), ranking, consequence, and obviously a story- or design-driven purpose/reason for it all.3. Class variety or variety within my classWarhammer Online has 24 classes which are a little bit different from each other. That's cool. World of Warcraft has 10 classes but allows you to specialize through numerous talent combos. That's cool too! 4. Casual-friendliness"With great age comes great responsibility." I had plenty of time to game/grind when I was in high school and college but now I'm pushing 30 with a family, job(s), and a house. I don't mind working for something, but please don't insult me with tedious design that makes things difficult for no good reason.5. Interesting and diverse PvEI'm a PvP-junkie first and foremost, but I still realize that variety is the spice of life. I enjoy PvE a lot more when it isn't mindless, repetitive, lazy, and generally grindy. For instance, I enjoyed WoW 1-70 but the raiding endgame and daily quests weren't my idea of fun.

  • Anti-Aliased: Five free to play MMOs that are ahead of the class pt. 2

    by 
    Seraphina Brennan
    Seraphina Brennan
    04.30.2009

    #3 -- MabinogiYes, Mabinogi is one of our all time favorite free to play MMOs. This is probably obvious by now, but we're fans of the game. The design of Mabinogi really stands out when compared to all of the other free to play MMOs because it's so open. You can take up day jobs, gossip with townsfolk, make NPC friends, engage in a wide variety of crafting, go exploring for monuments, and even terraform the land to find buried treasures. And I haven't even mentioned combat once!It's this wealth of options that makes Mabinogi a gem for the free to play market. Certainly there is an amount of grind to the game, but the grind is not focused in just one area. This is a game where you will find yourself doing a wide variety of activities if you should choose. It's not all about going out and beating on the nearest snow wolf so you can gain access to the next dungeon (though you can if you want to.) If you don't want to do it, Mabinogi doesn't force you to do it. That's the beauty of it.Our downside to Mabinogi? The spam. Gold farmers like to infest this game for some reason, and it just gets to the point over overwhelming your chat box at times. We love the game, we're just not that keen about the farmers.#2 - Runes of MagicIt's a game that steals all the best aspects of every other game! And if you think I'm kidding, I'm totally not!No, really, Runes of Magic has gone around and pulled the best of the best and smashed it into a form of their original game. While this sounds kind of offensive at first, it actually comes out pretty nicely, especially as the game is free to play. RoM features very polished features similar to World of Warcraft. The game plays through completing questlines and killing monsters as you level up from 1 to 50. But, the game also features player housing, a dual-class system so you can have two classes instead of one, some awesome choices for character and weapon customization, and Warhammer-esque public quests. If you're looking for something to take the edge off of your WoW addiction for cheap, then you certainly want to check out Runes of Magic.#1 -- Free Realms If you didn't see this coming, then you need to drive your browser to the Free Realms site right now. Yeah, sure, it's targeted at kids. Yeah, sure, it's a little overly cartoony. But if you want a game that's going to hold your attention and provide more than an endless grind all for the low price of free, then this is the one. It has kart racing, mini-games, silly quests, and an enjoyable atmosphere. You can grab a variety of professions from brawler to cook and find quests for all of them. Yet, most of all, it's an enjoyable game. You don't have to worry about racing to endgame or drilling for the best items or trying to find someplace to have some fun. In Free Realms, you literally trip over fun at every corner. Inventive gameplay, a wide variety of fun activities, great graphics that run well on most machines, and it's free. You just can't argue with that. Colin Brennan is the weekly writer of Anti-Aliased who doesn't want money to get in the way of good games. When he's not writing here for Massively, he's rambling on his personal blog, The Experience Curve. If you want to message him, send him an e-mail at colin.brennan AT weblogsinc DOT com. You can also follow him on Twitter through Massively, or through his personal feed.

  • Anti-Aliased: Five free to play MMOs that are ahead of the class

    by 
    Seraphina Brennan
    Seraphina Brennan
    04.30.2009

    Times are tough, the wallet is tight, and you still need a game to play. But what free games can you wrap your hands around that just don't suck, right? That seems to be the trouble with free to play games -- many selections all with very low quality.But the market is not as bad as you might think. There are certainly some gems out there in the free to play market, just waiting for you to wrap your hands around them and play. Finding them however, hasn't always been easy, until now.With the recommendations of my colleagues here at Massively, and my own personal experience, I've complied a list of 5 free to play games that are worthy of your play time. In advance, however, I wish to apologize to Chronicles of Spellborn, Wizard 101, and FusionFall. All three of these games made our favorites list, but I'm skipping them as their focus is more of a "freemium" experience, where massive areas of the games are locked out until a subscription is purchased. This column is only going to concentrate on the free to play, item mall driven games, just to clarify for all of you readers out there.So which games made the best of the free to play list? Continue reading and you'll find out.

  • Top 5 selling games in 2008 across global markets

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    02.02.2009

    NPD, GfK Chart-Track and Enterbrain have combined video game software sales lists for the respective regions they cover to declare Mario Kart Wii as the top selling game of 2008. Games sales across the "world's three largest games markets" saw an 11% increase, totaling 409.9 million units last year.Top five selling games for US, UK and Japan combined: Mario Kart Wii - 8.94 million Wii Fit - 8.31 million Grand Theft Auto IV - 7.29 million Super Smash Bros. Brawl - 6.32 million Call of Duty: World at War - 5.89 million The rankings are almost identical to Edge's "guesstimate" sales list released last week, which included all of Europe, but not Japan. Overall, the US and UK markets saw increases of 15% and 26%, respectively. The Japanese market saw a 13% decline in software sales, which Enterbrain explains has little to do with the current generation of consoles, but is due to the 46% software sales drop on the PS2. Check out the chart after the break for a regional dissection of the software ranks.

  • These are the real top games of 2008

    by 
    Justin McElroy
    Justin McElroy
    01.20.2009

    Who cares which games Joystiq lovingly selected as 2008's best? The only games that count are the ones chosen by George Washington and Ben Franklin, and we don't mean Imagine Founderz. We're talking about the top-selling titles of the year. By combining some platform-spanning SKUs, MTV came up with what it thinks is the most accurate top 5, more so than the one released by the NPD earlier this month.The top slot is still held by Wii Play, but we think you'll be surprised by how the other four positions shake out. See the full list right after the break.

  • Top 5: Jury's Still Out

    by 
    Kaes Delgrego
    Kaes Delgrego
    01.19.2009

    In this little hobby of ours, there are undeniable classics. Only an utterly clueless fanboy will ignore Shigeru Miyamoto's contributions to gaming, and any Nintendo enthusiast can never deny the quality of a series like Halo or God of War. No matter the platform, there are games which make up the foundation of this medium as we've come to know it. Traditionally, the formula would seem to be game made by a respectable company + a few years to let it sink in = indisputable classic. Yet there are a few that still provoke debate. These are games that are neither universally adored nor hated. They almost always spark conversation, and are considered by some to be an acquired taste. Here are the Top 5 games that we all can't decide if they're classics or not. NEXT >> #ninbutton { border-style: solid; border-color: #000; border-width: 2px; background-color: #BBB; color: #000; text-decoration: none; width: 100px; text-align: center; padding: 2px 2px 2px 2px; margin: 2px 2px 2px 2px; } .buttontext { color: #000; text-decoration: none; font: bold 14pt Helvetica; } #ninbutton:hover { text-decoration: none; color: #BBB; background-color: #000; } The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

  • Top 5: Resolutions for Nintendo

    by 
    Kaes Delgrego
    Kaes Delgrego
    01.05.2009

    After being MIA last week, it's nice to be back. I hope you were able to get your fill of inflammatory statements and grammatical errors from another blogger. And most importantly, I'm glad you're back. While I was away with loved ones, I did like many other of my countrymen and did not hold back on food and drink. Though I try to watch what I eat, the lure of freshly-baked chocolate chip cookies and egg nog were a siren's song I could not ignore. And when I make my way to the gym tonight for my semi-daily swim, I know that it will be infested with the dreaded "January Joiners." This is a term which refers to the large influx of people attending the gym in the early part of the year in a futile attempt to fulfill their weight-loss resolutions. Although maneuvering around the larger number of bodies is an inconvenience, I have no ill feelings towards this people. In fact, I wish that they'd stay all year. Sadly, I know better: they'll be gone before February. So if you've made resolutions, try your best to stick with them. Whether fitness-related or not, setting goals is a great way to improve our lives. Write notes on a calendar, set Google alerts to remind you of goals, and keep your eye on the prize. While your resolutions will best be decided by yourself, we can all agree on a few for Nintendo. Here's the Top 5 resolutions that the Big N should set for themselves. Unlike the January Joiners, let's hope these goals aren't abandoned by Valentine's Day. NEXT >> #ninbutton { border-style: solid; border-color: #000; border-width: 2px; background-color: #BBB; color: #000; text-decoration: none; width: 100px; text-align: center; padding: 2px 2px 2px 2px; margin: 2px 2px 2px 2px; } .buttontext { color: #000; text-decoration: none; font: bold 14pt Helvetica; } #ninbutton:hover { text-decoration: none; color: #BBB; background-color: #000; } The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.