trinity

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  • EVE Evolved: The great ship overhaul

    by 
    Brendan Drain
    Brendan Drain
    06.24.2012

    One of EVE Online's most important features is that the game is constantly updated to avoid falling behind the development curve and being overtaken by new titles. The EVE we have today bears little resemblance to the primitive sandbox released in 2003 thanks to major graphical overhauls every few years and iteration on gameplay systems. I think that's a big part of why people start playing EVE; they know that the game will still be alive and kicking years from now and will look as good as anything else on the market. EVE remained largely unchanged from March 2009's Apocrypha expansion until Crucible at the end of 2011, but since then, CCP has made huge leaps in iterating on ship graphics and gameplay. This week we saw an impressive new video of the revamped Drake model, and CCP announced details of a complete mining barge and frigate revamp due to hit the servers before this year's winter expansion. These changes seem set to put a sizeable dent in EVE's notoriously steep learning curve. In this week's EVE Evolved, I look at the recent graphical updates to EVE's ships and explore the upcoming ship overhauls in more detail.

  • Samsung refreshes Series 5 laptops with AMD Trinity processors

    by 
    Donald Melanson
    Donald Melanson
    06.15.2012

    We recently got a look at Samsung's new Ivy Bridge-enhanced Series 5 laptops, but it turns out that's not the only refresh the line has gotten this month. Samsung's also now rather quietly introduced a pair of new AMD-based models on its website, including an $850 14-inch version with a quad-core A10-4655M APU, and a $700 13.3-inch model with a quad-core A6-4455M (both otherwise known as Trinity processors). You'll also get an AMD Radeon HD 7500G GPU on the 13.3-incher (while the 14 relies on integrated graphics), but their specs remain pretty much in line with their Intel-based counterparts beyond that, including a standard 4GB RAM on both models and 500GB or 750GB hard drives. You can find the full rundown on each at the links below.

  • HP Pavilion dv6 gets treated to AMD's Trinity processor, shakes hands with Ivy Bridge twin

    by 
    Mat Smith
    Mat Smith
    06.15.2012

    HP's Pavilion dv6 must be pretty popular. That's how we'd explain the fact that the laptop will be one of the first to land with AMD's Trinity chipset -- despite already appearing with an Ivy Bridge refresh. According to Laptop Reviews, the Pavilion dv6-7010 will arrive with the quad-core AMD A8-4500M APU, teamed with a Radeon 7640G graphics card, six gigs of RAM and 750GB of storage. The outer specs remain unchanged, but there is one other difference worth mentioning; it's priced at $700 -- a hundred bucks less than the Intel version. [Thanks Andrew]

  • AMD shows off its first Windows 8 concept tablet, we go hands-on (video)

    by 
    Dana Wollman
    Dana Wollman
    06.06.2012

    If Intel and Microsoft have been the royal couple of Computex 2012 (aka the world's biggest Windows 8 Ultrabook tradeshow), AMD has been the third wheel. That doesn't mean it's opted out of the festivities, though. Nope, it's chosen this week to show off its Trinity chips, and it even has its first Windows 8 concept device on display. The reference design, made by Compal, has the same form factor we've seen over and over again this week: an 11.6-inch, 1366 x 768 tablet paired with a keyboard dock. The main differences are that it has a kickstand, and packs one of AMD's Trinity A6 APUs. The chassis is on the chunky side, at a shade under 20mm, and the screen's a fingerprint magnet, but then again, we don't put too much stock in prototype designs; such details are subject to change. Performance seemed smooth so far as we could tell, but then again, we haven't had the chance to put it through its paces, streaming HD video or attempting anything of productive value. We wish we could tell you a bit about rated battery life, but alas, AMD isn't ready to make any public claims just yet. As for the accompanying dock, the keyboard is far more spacious than what we're used to. Want to see it in action? We've got a quick walk-through of the design, with photos and video below.%Gallery-157280%

  • Linux kernel 3.4 is out: supports Trinity, Southern Islands, Kepler, Medfield and more

    by 
    Sharif Sakr
    Sharif Sakr
    05.21.2012

    Heavens, it's already time for another Linux kernel refresh. We're now looking at 3.4, which is available for download now. Whereas the last version was all about green robots, this update focuses on support for the latest processors and graphics cards, including AMD's Trinity and Radeon HD 7000-series, NVIDIA's Kepler stack, plus the graphical component inside Intel's Medfield mobile chip. As if that wasn't enough, there are plenty more changes at the source link, along with a serene missive from the man himself.

  • AMD Trinity laptop review roundup: beats Ivy Bridge on gaming, but CPU lets the herd down

    by 
    Sharif Sakr
    Sharif Sakr
    05.15.2012

    If you've been following AMD's game plan over the last couple of years, then you probably won't be totally shocked by what follows. That said, reviewers' verdicts of the new high-end Trinity laptop APU, the 2.3GHz quad-core A10-4600M, do include some dizzying highs and despairing lows, which are still kinda surprising in their own way. Like how? Well, HotHardware found that AMD's chip beats Intel's Ivy Bridge (with integrated HD 4000 graphics) by 30 to 50 percent in some games, albeit with a few stumbles over immature DX11 drivers. Similarly, AnandTech's handy table above shows just how far ahead Trinity is across fifteen common titles. On the other hand, most reviewers found that non-gaming CPU performance fell far short of Ivy Bridge and even Sandy Bridge mobile chips. For example, Hexus's Geekbench scores put the APU 40 percent behind last year's Dell XPS 15z, which is totally underwhelming. So, as usual, it'll all depend on what you need a laptop for -- but if you're after something that costs $699 or less, handles regular day-to-day tasks okay and can also play current games with decent frame-rates, then you'll be keen to conduct further research at the links below. Read - HotHardware Read - AnandTech Read - Hexus Read - PC Perspective

  • AMD reveals Trinity specs, claims to beat Intel on price, multimedia, gaming

    by 
    Sharif Sakr
    Sharif Sakr
    05.15.2012

    Itching for the details of AMD's latest Accelerated Processing Units (APUs)? Then get ready to scratch: Trinity has arrived and, as of today, it's ready to start powering the next generation of low-power ultra-portables, laptops and desktops that, erm, don't run Intel. The new architecture boasts up to double the performance-per-watt of last year's immensely popular Llano APUs, with improved "discrete-class" integrated graphics and without adding to the burden on battery life. How is that possible? By how much will Trinity-equipped devices beat Intel on price? And will it play Crysis: Warhead? Read on to find out.

  • The Engadget Interview: AMD's Sasa Marinkovic

    by 
    Sharif Sakr
    Sharif Sakr
    04.20.2012

    This isn't the easiest time to be an AMD fan. The company's eight-core FX-8150 desktop chip was widely panned on the review circuit, and then NVIDIA's GTX 680 graphics card ran off with Radeon HD's thunder. Even when you look at notebook processors, where AMD has long excelled with its Fusion APUs, the hype wars currently favor Ultrabooks and Ivy Bridge. Affection for the gamers' brand and its ATI back-story may make this stuff uncomfortable, but the predicament is already starting to mess with AMD's balance sheet. Which raises the obvious question: what's to be done? Sasa Marinkovic, AMD's Head of Desktop and Software Product Marketing, bravely took up the challenge of providing his side of the story -- even after we warned him that we'd try to disrupt his flow with accusatory glances. In the end, we did get him to acknowledge some recent hard knocks, particularly with respect to the FX chips and their (lack of) single-threaded performance. But we also got some insight into the mind of a chap who remains genuinely and abundantly confident about his employer's future. Read on and see for yourself.

  • AMD confirms Trinity and Brazos 2.0 shipping now, globally available 'soon'

    by 
    Sharif Sakr
    Sharif Sakr
    04.20.2012

    Any troglodytes out there who didn't know that AMD's next APU architecture is inbound? If so, we're gonna toast marshmallows outside your cave and give you a little pre-brief: Trinity will be a range of processors for "performance" notebooks and desktop PCs, which will continue in AMD's Fusion tradition of providing both the CPU and discrete-class graphics in a single-chip, power-efficient design. A potential rival to Ivy Bridge and the coming stampede of Ultrabooks? Yes indeed, although it's too early to say how closely matched these athletes will be, despite some early indications of 4GHz+ clock speeds. Judging from our recent look at a Trinity-packing Compal laptop, undercutting Ultrabooks on price will also be part of AMD's strategy -- along with throwing out Brazos 2.0 APUs to mop up the extreme low-power category. After all, Ivy Bridge probably won't offer truly discrete-class graphics until it's paired with an add-on GPU, which will inevitably bump up its price for gamers and multimedia types. If Trinity serves up great visuals and next-gen performance all in one go, AMD's accountants might be able to leave their subterranean hideouts too. [Thanks, Tyler]

  • Flameseeker Chronicles: How do trinities work?

    by 
    Elisabeth
    Elisabeth
    03.06.2012

    People have had varying reactions to Jon Peters' post on ArenaNet's blog last week, which explained the newest system of traits and attributes for Guild Wars 2. There've been all sorts of thoughts about it: that it's awesome, that it's unnecessary, that it's a whole lot of words to keep track of (I'm saying that, in fact, and I'm firmly in the camp of folks who think it's all pretty great). Specifically, the inclusion of the compassion attribute, which improves a character's healing output, has raised a glaring red flag for some players who are afraid this is the first step toward holy trinities and dedicated healers. I respectfully disagree.

  • AMD Piledriver cores will clock over 4GHz, employ 'resonant clock mesh'

    by 
    Sharif Sakr
    Sharif Sakr
    02.22.2012

    AMD's Trinity APU can do some remarkable things, but we still don't know exactly what magic ingredients make its Piledriver cores superior to the tepidly received Bulldozer. Now though, a firm called Cyclos claims it's supplying 'resonant clock mesh' power-saving technology for use in the new module. In speaking to the media, it's revealed that this will help to enable a "4+ GHz" factory clock speed, which sounds high if it definitely refers to an integrated chip with low-power credentials. As for the resonant clock mesh itself, it's a bit like KERS for processors: it recycles clock power instead of letting it dissipate and thereby enables higher clock speeds in "next generation SoCs that also require ultra-low power consumption." We also know that the technology is financially backed by ARM and Siemens and has seen precious little implementation prior to AMD -- which is fine, so long as all that resonance doesn't make our rig hum even louder.

  • AMD reveals its 2012-2013 roadmap, promises 28nm chips across the board by 2013

    by 
    Dante Cesa
    Dante Cesa
    02.02.2012

    Ready for a bevy of more exotic-sounding codenames from AMD? Well, have a seat, as the maker of everyone's favorite APUs just revealed its roadmap extending through 2013. And folks, it's quite the doozy. But before we delve into its technical intricacies (which you'll find tucked after the break), we'll begin with some general takeaways. Per CEO Rory Read, 2012 and 2013 are "all about execution," with the company girding itself for the next "inflection point" where it'll excel. The key to this strategy, as he describes it, is to continue marching towards a full-SoC design that will cover a host of devices running the gamut from mainstream laptops to tablets and so-called Ultrathins, the company's forthcoming answer to Intel's Ultrabook onslaught. During its announcement, timed to coincide with AMD's annual financial analyst day, the company also stressed its unique position wedged between Chipzilla and makers of ARM chips. Ask Read and he'll tell you that's a key advantage for AMD, that its CPU and GPU IP will bring more value through a better overall experience in the market. That's a strategy less obsessed with raw specs and sheer speed and more focused on a holistic package. Senior VP Lisa Su said AMD will aggressively enter the tablet arena this year in a big way, reiterating that AMD-based Windows 8 slates are indeed en route, though she stopped short of giving an ETA. Finally, the company's renewing its focus in the server market, as it seeks to cut a larger slice of the cloud computing pie. That's AMD's 2012 / 2013 plans in a nutshell, but if you're the kind of person who likes a few technical specifics (and who doesn't, really?) meet us after the break for a peek at what's in store.

  • AMD's Ultrabook competitor to focus on price, undercut Intel

    by 
    Terrence O'Brien
    Terrence O'Brien
    01.17.2012

    When AMD showed off its upcoming Trinity APUs at CES the company was pretty light on the details. We're still stuck holding our breath for specs, but DigiTimes is reporting some alleged info on pricing. According to the report, AMD's "ultrathin" laptops will hit shelves priced between $100 and $200 less than comparably-equipped Intel machines. Of course, the folks from Sunnyvale have traditionally hit Chipzilla on pricing rather than performance (except during a brief period in the aughts when Intel got lost in the Netburst woods), so dirt-cheap AMD "Ultrabooks" wouldn't come as much of a surprise. Then again, pressure on both the laptop and tablet front could cause the Santa Clara crew to reevaluate its pricing strategy leaving its competition to either further cut profit margins or find a new angle of attack.Update: AMD has provided a statement on this story, certainly not denying things but clarifying that it isn't going to enforce any minimum specs or prices. Also, that "ultrathin" moniker isn't new and won't define any particular type of laptop like Intel's Ultrabook is attempting to do.

  • AMD strikes CES with brand new APUs and Lightning Bolt

    by 
    Terrence O'Brien
    Terrence O'Brien
    01.13.2012

    AMD decided to steer clear of the show floor this year, instead choosing to stick to a briefing room upstairs, where they gave us a quick tour of their current offerings as well as a sneak peek at some upcoming projects. There were two big stars, though, the first of which is the upcoming Trinity APUs, based on its Piledriver core. There will be three different versions: desktop, laptop and "thin and light." The latter of which is clearly aimed at Ultrabook-like form factors and draws just 17W, while promising similar performance to current generation 35W chips. To show off just how powerful its next-gen architecture is AMD demoed a machine playing DiRT 3 (at low quality mind you) on one display, transcoding video on another and playing a clip of a kata on third. Oh, and that third display was attached to the laptop that was driving the whole thing without stuttering. The other big news, though we sadly don't have accompanying visuals, was a backroom demo of Lightning Bolt -- AMD's answer to Thunderbolt. The protocol is capable of driving up to four displays and several USB 3.0 ports while providing power. It can only drive two at 1080p and it won't reach the full speed of USB 3.0, but AMD did say it will be faster than 2.0. Supposedly the tech will be incredibly cheap in integrate into a PC, and a single cord running from a DisplayPort to a hub was able to handle playing back a Blu-ray and transferring files from a thumb drive while pushing two 1366 x 768 monitors -- not bad for an early prototype. Check the gallery above for a few shots of the latest AMD APUs and, for more technical details, hit the more coverage links.

  • Leaked AMD roadmap reveals Q1 2012 launch for Trinity APU

    by 
    Sharif Sakr
    Sharif Sakr
    09.26.2011

    Some leaked AMD presentation slides are doing the rounds and they look just about arcane enough to be genuine. Assuming they are, and bearing in mind that they're already a few months old, then the key news is that the Trinity APU could swing into full production as early as January. This successor to the immensely successful Llano range of mobile APUs will be based on "Piledriver" CPU cores, which themselves are variants of the Bulldozer cores in AMD's imminent desktop refresh. Suddenly that Llano-powered laptop you've been ogling doesn't look like such an obvious purchase. Check out the gallery below for more slides, including intriguing references to post-Trinity "Kaveri" and "Kabini" APUs planned for 2013. %Gallery-134836% [Thanks, Alexandre]

  • The Daily Grind: How do you deal with class overload?

    by 
    Bree Royce
    Bree Royce
    09.12.2011

    As my guild gets around to signing up on the official Star Wars: The Old Republic website in the hopes that we can join the game as a group during the pre-order access phase, we're slowly coming to the realization that we kinda like playing the same class. As in, most of us. As in, more than half of us are planning to play Smugglers at launch, which makes for an awesome themed guild but doesn't really help us much in terms of class balance when it comes to actually putting groups together and running content. Granted, the new wave of MMOs is doing away with rigid class restrictions and holy trinities, but that doesn't mean all need for balance is dead and gone. So how do you deal with a class overload in your gaming groups? Do you embrace the theme or hope players' desire to be a unique snowflake will help them spread out their choices? Do you impose limits on classes and force people to diversify? Or do you figure your friends will figure it out on their own once they can't form a balanced group out of four Han Solos? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Hyperspace Beacon: Man in the mirror

    by 
    Larry Everett
    Larry Everett
    07.05.2011

    On Friday, our friends on the BioWare community team gave us a second progression video for the Bounty Hunter in Star Wars: The Old Republic. As with anything on the internet, the video wasn't above scrutiny and complaint by followers. The complaints ranged from "we already have a Bounty Hunter progression video" to "why don't we have a Jedi Consular video yet?" But that doesn't hit on the real issue: There were no fiery explosions for the Bounty Hunter to walk away from in slow motion! He just can't be cool unless he turns his back on the destruction like he just doesn't frelling care. Despite the lack of carnage in the class progression video, we did glean insight into many of the class powers, some of which mirror its Republic counterpart: the Trooper. I know for marketing reasons and to keep from confusing the potential player, it's not a good idea to use the word "mirror" when describing The Old Republic classes. But it's hard to deny that the Imperial Bounty Hunter and the Republic Trooper are very much mirrored insofar as combat roles and abilities. After the break, I will explain to you what I see that is the same and what is different between the two classes. Then, in the end, I will let you decide whether the classes are truly mirrored or not.

  • Hyperspace Beacon: The hybrid

    by 
    Larry Everett
    Larry Everett
    05.31.2011

    As many of you know, BioWare revealed the Trooper progression video for last week's Friday update. This surprised me because I was expecting a light update -- after all, E3 is next week, and Star Wars: The Old Republic is going to have a major presence at the expo. During the video, we witnessed many of the different Trooper abilities. The AoE of the gatling-like blaster, the heals from remote droids, the root from the carbonite grenade, and all the other abilities attest to the range of roles the Trooper can play in a group. The Trooper is not the only class that can possibly fill every role of the group dynamic. In fact, we know four of the eight classes have the choice of being full DPS, healer, or tank: Trooper, Consular, Bounty Hunter, and Inquisitor. There is much debate on what this means for group dynamics and boss fights as well. Although most of the community would agree that having these hybrid classes isn't going to stop anyone from buying or playing the game, they might have an impact on the staying power of the MMO. For me, it boils down to a couple of different schools of thought. On the Galactic Underground, an internet radio show, the hosts and the IRC audience spoke about the differences between a hard and soft trinity gameplay and which they preferred. For me, how the hybrid works depends on whether the game is set up with a hard or soft trinity. The definition of hard and soft trinity is a bit subjective. After the break, I will outline what I mean by hard and soft trinity and detail how I think the hybrid classes fit in Star Wars: The Old Republic...

  • Behind the Mask: Being a good team player

    by 
    Patrick Mackey
    Patrick Mackey
    05.05.2011

    The holy trinity is a sort of abolished concept in recent MMOs, and Champions Online is really no different. It's easy to make healer-tanks, tank-DPS, healer-DPS, and all sorts of variations on those themes. I commented previously that I like the idea of the trinity, but that was a year ago, and I've got a little more to say. Champions is a hard game to explain in terms of role, so I don't really expect the community at large to actually accept a lot of what I'm explaining here. However, this is a breakdown of the real contributions each person can make to a team. Although there is no real "crowd control" role, there are still a lot of ways people can contribute to victory.

  • EVE Evolved: Eight years of EVE Online

    by 
    Brendan Drain
    Brendan Drain
    05.01.2011

    In last week's EVE Evolved column, I celebrated the third anniversary of the column with a competition to win one of three prizes worth over 500 million ISK. Congratulations go to Uniqdragon, mdubs28 and Thorium88, who will be contacted via email to arrange receipt of their prizes. In a bizarre twist that I can't believe I haven't noticed for three years, it turns out that the anniversary of my column occurs just over a week before EVE Online's own birthday on May 6th. With that in mind, this week's column is dedicated to the game's anniversary and to looking back at another successful year. The past eight years have been a wild ride for EVE Online and its developer CCP Games. EVE has grown from a fledgling niche game with under 40,000 launch subscriptions to a global melting pot of over 360,000 actively subscribed accounts. The company itself has seem similar expansion, starting from humble beginnings as a small independent studio in Iceland and growing into a multinational monster with offices in China, Iceland, North America and the United Kingdom. In this huge two-page anniversary edition of EVE Evolved, I look at how EVE Online has kept up with the industry over the years and then go on to examine this past year in detail, from the highs and lows to all the scams and awesome events.