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  • The Secret World's Scenario Weekend starts March 14th

    by 
    Jef Reahard
    Jef Reahard
    03.13.2014

    From Friday, March 14th, until Tuesday, March 18th, The Secret World will be hosting a little something that Funcom calls a Scenario Weekend. Players can take advantage of a 50 percent Aureu boost both when looting scenario loot tokens and when receiving Aureu as an end-of-scenario reward. The firm is also gifting five scenario cooldown removers to everyone who logs in over the weekend. Finally, TSW's cash shop features 30% extra Funcom points with every purchase.

  • Chaos Theory: A guide to finishing off the Filth in TSW's Whispering Tide event

    by 
    MJ Guthrie
    MJ Guthrie
    03.13.2014

    When The Secret World puts on a long-term event, it certainly doesn't skimp on the long part! The Whispering Tide commenced way back in September 2013 and just last month moved into the final phase. During that time, players have unlocked portals, collected lore, and fought the Filth, all with the ultimate goal of opening Tokyo at the end. And while the time of Issue #9 is is almost at hand, it isn't yet here. The best way to hurry it along is to see this event through to completion and eradicate the Filth in this final stage. If you've missed any of the preceding phases, now is the perfect time to jump in and add your efforts to the cause -- not just for speeding up the release of Tokyo but for collecting all the loot and goodies for yourself as well! With this phase players have the chance to rake in all the slivers and fragments needed to purchase the available event loot (sadly, the past lore pieces are one thing that cannot be gotten). Even if you are just starting now, there are still numerous tendrils protruding from the portal, giving you plenty of time to get in on the action. And this guide is going to walk you through it.

  • CEO Ole Schreiner on Funcom's future and that police investigation

    by 
    Jef Reahard
    Jef Reahard
    03.13.2014

    Funcom CEO Ole Schreiner recently spoke with GamesIndustry.biz in a lengthy interview that covers everything from the performance of The Secret World to the future of the company to the recent Økokrim raid. The police action has to do with former CEO Trond Arne Aas and accusations of insider trading relating to The Secret World's launch. "What we know is actually very little and the few things we do know, we can't talk about because it's an ongoing case," Schreiner says. "The charges are two-fold. The first is that Funcom, between August 2011 and August 2012, manipulated the market. The other is that we had wrongfully filed insider information." It's not all gloom-and-doom going forward, though, as Funcom has gotten the Dreamworld tech behind Age of Conan and The Secret World to work on consoles, Android, and iOS devices. "It's not so much about the technology as the knowledge, which we've been building for 13 years," Schreiner explains. "It's a platform -- it has all the elements you need to make, run, and maintain a game from the production tools right down to the customer service and QA tools." Schreiner is also optimistic about Funcom's future, which is currently focused on LEGO Minifigures Online. "This new strategy is a natural evolution of the company," he states. "We would have taken this path anyway, no matter how The Secret World turned out."

  • One Shots: Moons over Bajor

    by 
    Justin Olivetti
    Justin Olivetti
    03.09.2014

    Outer space: It looks cool whether it's in color or black and white. Case in point? Check out both varieties of today's headlining screenshot, submitted by reader Chris. "Here is the deep space science vessel USS Aurora passing over one of the moons of Bajor in Star Trek Online," Chris writes. Personally, I think the light and dark contrast looks so much cooler in black and white. That's of small consolation to the crew of the Aurora who went blind sailing directly into the sun, but hopefully their families will find some solace in my admiration.

  • Jukebox Heroes: Top 40 MMO themes, #30-21

    by 
    Justin Olivetti
    Justin Olivetti
    03.04.2014

    We're back with our second part of our Top 40 MMO main themes countdown, this time digging into the middle of the pack. To repeat my self-imposed rules for this list: I limited myself to just one theme from a particular title, even if there were multiple themes in a game. Entries had to be a main theme or the closest equivalent of that; they had to be from MMOs, not from MOBAs; and I had to divorce my weighting of the track itself from the popularity of and my experience with that game. So there were no points added or subtracted based on my love of the game; I'm counting down the best music, period. If you missed the first part, check out themes #40-31. Otherwise, hit that continue button and get listening already!

  • Funcom's financials take a sharp blow

    by 
    Justin Olivetti
    Justin Olivetti
    03.04.2014

    The earnings report for Funcom's fourth quarter 2013 is in -- and it doesn't look pretty. The studio reported that revenues are down both year over year and quarter over quarter due to deferred billings with The Secret World and increased competition. However, Funcom said that a better business model and new marketing programs are resulting in a stronger first quarter for 2014 and that its MMOs are "cash-flow positive and will remain so in the foreseeable future." Funcom said that it is taking steps to turn around the business with a new strategy to focus on more mid-core online games with smaller budgets and shorter development time. It's also continuing to invest in LEGO Minifigures Online and the Dreamworld technology. The latter is important so that the studio can release games across multiple platforms including Android and iOS tablets. LEGO Minifigures Online is scheduled for open beta testing this summer. The Økokrim charges regarding possible market manipulation between August 2011 and August 2012 were mentioned. Funcom said that no employees have been charged, and the company is cooperating fully with the ongoing investigation.

  • Director Joel Bylos on The Secret World's Tokyo and Age of Conan's PvP

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.28.2014

    It's the end of the month, and that means it's time for The Secret World and Age of Conan's director letters. Director Joel Bylos had plenty to say about both games. Tokyo may have been pushed back slightly for The Secret World, but Bylos stresses that the net result will be a much better area that will really come alive with flavor. He also discusses the controversy around the game's Mystery Boxes, noting that the boxes are not lockboxes; they can be purchased only directly from the item store, and they contain nothing that cannot be earned in-game. Hyboria, meanwhile, is due for another pass of PvP reward balancing. The Dragon's Spine dungeons and the tradeskill updates are still approaching completion, albeit more slowly than most players would probably like. Daily quests are also on the table for introduction to tie into the new world boss system, which should give adventurers in Age of Conan one more way to enjoy the game.

  • Chaos Theory: Every game needs a Gatekeeper like The Secret World

    by 
    MJ Guthrie
    MJ Guthrie
    02.24.2014

    It finally happened. I've been playing The Secret World since launch, wading through lots of lore, wracking my brains on investigations missions, collecting clothes, and soaking up the amazing atmosphere, among other things. But there is one activity that I have successfully dodged participating in that entire time until the moment came when I could no longer justify evading it. I'm talking about the Gatekeeper. For those who aren't familiar with TSW's Gatekeeper, here' the scoop: He's the giant golden golem that stands between you and the PvE endgame. He's the feature that all players who want to participate in the hardest mode of dungeons and acquire the best purple PvE gear must prove themselves against before being allowed to move their play to that next level. Consequently, he prevents those who are completely unprepared for that level of challenge from getting in over their heads and dragging down their groups in the process. Golden boy is a powerful (and merciless) teacher who can humble those not ready for the fight as well as those who are by really testing their knowledge about the game's combat system and forcing all to face up to their inadequacies. So I finally faced this Agarthan nemesis, and he was all I expected him to be. And yes, I was initially schooled. But I did end up laying the smack down on him, learning a few important things in the process. And one of the top lessons? I think every single game should have a Gatekeeper!

  • Finish off Flappy and the filth in The Secret World's massive raid event

    by 
    MJ Guthrie
    MJ Guthrie
    02.11.2014

    Flappy's time has come! The Secret World fans can now exact some long-overdue payback on the filth-flinging winged nemesis that has been tormenting players throughout The Whispering Tide event. The final phase of the event -- a 40-man raid against Flappy himself -- has now started, and players of all strengths and skill levels can take part in taking this black behemoth down. The instanced raid will open every three hours for 30 minutes, and offers the chance to collect epic raid loot. Once the filth is completely eradicated from Agartha, the portal to Tokyo will open and usher in the long-awaited Issue #9. [Source: Funcom press release]

  • Chaos Theory: Controversy swirls around The Secret World's new Mystery Boxes

    by 
    MJ Guthrie
    MJ Guthrie
    02.10.2014

    Although neither the most recent recent patch notes nor the January Game Director letter mentions it, something happened in The Secret World recently that might, if you believe the cries of some, portend the beginning of the end for the horror-filled game. What powerful behemoth will be responsible for slaying TSW and grinding it into the ground? No, not the Økokrim; this time, it's the mighty Mystery box. Players logging in since January 30th have been met with a launchpad announcement heralding the introduction of the new Mystery Box to the item store. And while some players are up in arms about the significance of this addition, I'm going to tell you why it's no big deal.

  • One Shots: A nuclear explosion of friendship

    by 
    Justin Olivetti
    Justin Olivetti
    02.09.2014

    I'm always so very proud of you readers when you take me up on one of my weekly screenshot challenges, like a proud papa who sees his child take those first few steps to the computer, sit down, and engage in a 40-man raid. So big props today to reader Rhime, who captured an impressive-looking spell effect from Final Fantasy XIV. "My in-game character on the left center is Kavu," Rhime wrote. "Our free company had a photo night, and I managed to capture a lot of shots of our mucking about on the beach near Costa del Sol. This shot depicts a friend and me posing in combat stance with a couple spells running (fire on the ground and the shiny blue star between us). I hope you like it!" I do indeed! We've got a great collection of player-submitted game photos for you to see today, so let's not waste any more time hanging out in this paragraph.

  • The Daily Grind: What's your most screenshotted game?

    by 
    Justin Olivetti
    Justin Olivetti
    02.05.2014

    I'm a screenshot junkie. Many of us on the staff are. I wouldn't be running One Shots if I wasn't, really. I compulsively take pictures of interesting vistas, events, and glitches in every MMO that I play. However, there are some games that have me reaching for the screenshot key more often than others. For instance, The Secret World has caused me to take so many pictures that I quickly found out that there's an upper limit on how many screenshots a folder can hold (it's a thousand). What about you? What MMO do you take screenshots in the most? And why don't you wing some of the more interesting ones my way for One Shots (cheap plug)? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Secret World's Game Director letter heralds open raid of final phase of Whispering Tide

    by 
    MJ Guthrie
    MJ Guthrie
    02.03.2014

    The Secret World fans who have been itching to slaughter Flappy, that annoying flying Filth monster that punts them off the Agartha ledges, will be delighted to hear that their chance to exact revenge is almost at hand! Besides giving an update on the progress of Issues #9 and 10, TSW's January Game Director letter announced that the final phase of The Whispering Tide event will be launching in just a few days. This last step in clearing the way to Tokyo will involve open 40-man raid instances that are available for 30 minutes every three hours. Any player can simply walk into the lair; when that lair is full, a new instance will open. However, the first group to defeat Flappy during each round will receive a reward bag as well as bonus silvers and fragments. Additionally, the reward bags might contain raid-level items.

  • One Shots: Gnometizers

    by 
    Justin Olivetti
    Justin Olivetti
    02.02.2014

    As a former, fully recovered World of Warcraft player, I always welcome the colorful yet chunky images from Azeroth in my inbox. But reader Jon crossed a line when he decided to serve up, and I quote, "a delicious side of Gnome" in this particular picture. I, and many like me, have been lifelong Gnomes and choose such avatars in-game to show solidarity and to deliver the comeuppance that "tallies" deserve. This screenshot is just a sad reminder that we are often portrayed as the butt of jokes and thoughtlessly killed every single day just to amuse those who had a stronger growth spurt than we. Oh, how I do hope that Troll choked on his first bite of Gnome pie and suffered through explosive intestinal distress shortly thereafter. That's the only way they'll learn.

  • Chaos Theory: First five favorite moments in The Secret World

    by 
    MJ Guthrie
    MJ Guthrie
    01.27.2014

    I've been asked many times why I love The Secret World. And I have always answered enthusiastically about my favorite parts of this unique game. But a more interesting take on the question presented itself recently: When did I love The Secret World? This query gave me pause as I thought back to the point at which my I'm-having-fun feelings turned into bona fide squeals of delight and shrieks of surprise. And I came to the conclusion that all I really needed to love The Secret World I learned in Kingsmouth. If you think about it, that's a pretty good thing. Since Kingsmouth is the first real adventure zone after your tutorial (I'm not counting the faction cities), having experiences that grab folks' interest there is vital to producing long term-players. In a game, just as in a book or a movie, it is important to hook your intended audience early on so its members stick around to see what's going to happen next. And hook me Kingsmouth did. The following are the first five moments that captured my heart (and mind -- this is TSW we're talking about, after all). They are by no means the be-all, end-all of the game; they are very simple, in fact. But these particular moments did help define my appreciation for the game and ensnare me enough to keep me coming back for more.

  • Chaos Theory: The best of The Secret World in 2013

    by 
    MJ Guthrie
    MJ Guthrie
    01.13.2014

    When December wrapped up, so too did The Secret World's first full calendar year, having debuted the summer prior. Coincidentally, the timing also marked the first year of the buy-to-play business model; the game transitioned in December 2012. Looking back over those 12 months, I wonder what can be said of the horror-themed MMO. Certainly updates and new content didn't come as quickly as players would have preferred (what game can ever deliver that?!), but there was still plenty of activity during that time. We're going to delve into highlights of TSW's year that started with awarding all players a coveted pet to counter an exploit discovered during the 2012 holiday event and ended with Hel on earth.

  • The Secret World's December Game Director letter talks Filth, Tokyo, and beyond

    by 
    MJ Guthrie
    MJ Guthrie
    01.08.2014

    With the holidays (and holiday events) over, eyes have turned back to the update that all Secret World fans are looking forward to: Tokyo. And December's Game Director letter assures that Issue #9 will be released within the the first quarter, so players will step into Tokyo before the end of March. Penned by Lead Designer Romain Amiel, the letter also shares that Issue #10 will introduce a new lair and Issue #11 will have a new raid. But before all that can happen, however, the Filth must be eradicated from Agartha. Amiel offers an update on The Whispering Tide event, and players may be happy to hear that the end is near; the final phase, featuring the 60-man indoor world-boss-style fight against Flappy, will commence as soon as the current gate is cleansed. Additionally, the team is working on a way to let players stream music directly through the game and player-designed outfits will be available soon. [Thanks to all who sent in tips.]

  • Some Assembly Required: Virtual world roundup for 2014 and beyond

    by 
    MJ Guthrie
    MJ Guthrie
    01.03.2014

    Just over two years ago there was a great disturbance, as if millions (or so) of voices suddenly cried out in terror and were suddenly silenced. Yes, something terrible had happened: a beloved virtual world was destroyed. And that left a number of sandbox refugees looking for a new place to call home. At that time, Some Assembly Required offered a roundup of the then available virtual worlds that could possibly offer accommodation, depending on what qualities players most desired in their games. But as things are wont to, they changed; a lot can happen in the MMOverse in 24 months, from additional features in existing games to new games to the loss of more worlds. So it's time to update this list of virtual worlds to reflect 2014 and beyond. Take a look and see what titles or titles-to-be have the sandbox features that best make a game a home for you.

  • Chaos Theory: Cramming your Krampus in before TSW's holidays end

    by 
    MJ Guthrie
    MJ Guthrie
    12.30.2013

    Christmas 2013 -- it's quite a different experience in The Secret World than in other MMORPGs. Instead of offering some colorful cutesy characters based on the jolliest aspects of the season, TSW's festivities draw on the darkest parts of our lore to bring you a Christmas devil, a demoness, and undead Mayans. The only carol you hear is a twisted Jingle Bells whispered in the hellish Niflheim dimension, though wave after wave of horny Hel jokes fill the air. But even with all the differences, one thing is definitely the same: the stress of running around trying to get things done in time! As much as I am grateful that a form of last year's End of Days event has returned (I did ask for it after all), the fact that there are three events -- A Mother of a Season, Ever-Ending Days, and Whispering Tide -- happening simultaneously is a bit overwhelming. Add the whole real-life part of the holiday season to the evil RNG, and I am truly scrambling to complete my holiday wish list of pets, achievements, and apparel. I am even struggling to get the lore. (And you know that makes for a very unhappy MJ!) Luckily, the holiday events don't end until January 2nd, so I am going to make a push to finish up as much as I can. If you happen to be in the same boat, here are a few hints to help wrap it all up. If, however, you are one of those people who got everything done early, feel free to skip to the end where I have penned a more appropriate take on a holiday favorite in honor of the season. Hopefully it will become a new cherished tradition!

  • Massively's winter holidays MMO roundup

    by 
    MJ Guthrie
    MJ Guthrie
    12.21.2013

    The holidays are here! That means the hustle and bustle of the season is in full swing, with gifts to get, treats to taste, deals to nab, and plenty of festivities to partake in -- and that's just in the MMOverse! Yes folks, there's a plethora of holiday celebrations out there -- so many, in fact, that it can be hard to keep track of them all, let alone participate to them! If you're trying to catch everything in your favorite games, we're here to help. We've got a round up of the various winter celebrations across the gaming sphere all bundled together right here for you. If something catches your eye, hop in and join in the festivities!