update-notes

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  • SOE updates Landmark, pushes back international Player Studio rollout

    by 
    Justin Olivetti
    Justin Olivetti
    05.01.2014

    It was the best of times for SOE and it was the worst of times. It was the season of glorious patches and of disappointing delays. It was also May 1st, in case you haven't checked your calendar. SOE delivered an update to Landmark's beta today, including claim feedback, chat improvements, new props, and the ability to teleport to other claims from the gallery view. The studio also launched its first competition, this one to create visually stunning landmarks for the game's environment. The competition will conclude on May 7th. Unfortunately, international players of SOE's library looking to partake in Player Studio goodness will have to wait a while longer: "Initially, we hoped to expand Player Studio to Canada, France, Germany, and the United Kingdom on or before May 1st, but given the intricacy of the program and our recent launch of the new All Access Membership plan, we have decided to roll out international support for Player Studio at the end of May."

  • Mortal Online patch will add more blood and Oculus Rift support

    by 
    Justin Olivetti
    Justin Olivetti
    04.20.2014

    Mortal Online is about to both look better and play better with the coming of Patch 1.80.00.00. Wait, is that a patch version or an IP address? Never you mind. The new patch contains a boat-load of tweaks and upgrades, including the switch to an updated Unreal Engine. The dev team has improved the UI, rebuilt the gathering system, added more custom helmet overlays, created a unified options system, and even added support for Oculus Rift rendering and control. And if you worried that Mortal Online might be losing its savage edge, then you'll be glad to read the following patch note: "Tweaked decapitation blood for more... blood." [Thanks to Graham for the tip!]

  • Landmark replaces its trading post with the showcase

    by 
    Justin Olivetti
    Justin Olivetti
    04.10.2014

    Say goodbye to Landmark's trading post; the closed beta sandbox has replaced the old TP for a new and improved showcase. The showcase will not only sell items, but will allow players to vote in item competitions and browse through claims. SOE has even made the showcase available outside of the game for you work slackers out there. Today's Landmark update also contains an expansion of the claim system. Players now have the ability to own two root and three attached claims. While you're claiming choice spots left and right, you can check out the new pink lumicite crafting material and swappable hotbars as well.

  • Entropy lets players fight over star systems

    by 
    Justin Olivetti
    Justin Olivetti
    04.09.2014

    Forget fighting over small patches of dirt in some fantasy arena; Entropy now lets you conquer entire star systems. The space sim launched its first major update today called Hostile Takeover. The core feature of the patch is a three-faction PvP system that allows players to fight over, conquer, and protect outlying star systems from their enemies. Factions must destabalize an enemy system in order to cause a crisis -- a limited window of opportunity to swoop in and cripple the enemy's space station. If this is done, then the system changes hands. "With support for up to a hundred players in the same match, we expect some truly epic battles," said Artplant Producer Jack Wulff. Entropy is currently available through Steam Early Access.

  • PlanetSide 2 rolls out new missions system

    by 
    Justin Olivetti
    Justin Olivetti
    03.27.2014

    Players logging into PlanetSide 2 today will find a brand-new missions system perfect for their trigger fingers. The missions system is designed to help funnel players to specific offensive or defensive objectives. These include attack and defend missions and will assist coordinating squads and platoons to finding the best action. This is only the first phrase of the system, however. A future phase will include player-created missions and new mission types. PlanetSide 2 is also giving increased incentive to subscribe with a monthly members-only double-XP weekend. Even if you aren't subbing, significant store sales during this weekend could entice you to check out the game.

  • EverQuest Next Landmark going into closed beta next week [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    03.20.2014

    SOE announced today that EverQuest Next Landmark will be transitioning out of alpha next week and into closed beta on Wednesday, March 26th. During the transition, all progress on the alpha servers will be wiped except for saved templates, character names, and Founder's Pack purchases. Landmark also got an important update today, the biggest part of which is the addition of a party system. While there is no specific UI for it yet, players can invite friends to a group through slash commands, via a friends list, or by right-clicking on them in the world. Groups earn a 20% bonus to harvested loot. The update also added in-game email, social media integration, and the ability to teleport to the continent hub or to your friends. [Update: The Landmark team has also posted to explain the differences between time-limited beta keys and founder packs.]

  • EVE Online: Rubicon 1.3 patch turns on the lights

    by 
    Justin Olivetti
    Justin Olivetti
    03.12.2014

    A new patch has landed in EVE Online today that features a laundry list of tweaks, the most notable of which is the first pass at the game's new linear lighting. Rubicon 1.3's linear lighting system "increases the texture fidelity improving the richness of color," but CCP said that it still needs more work. The patch also includes several quality-of-life user interface improvements such as giving contacts labels, shift left-clicking to open up a kill report, and the addition of a guest list for stations. Other changes with today's patch include better asteroid shaders, new hull maintenance bots, two new mobile tractor unit variants, additional cosmetic options for ships, and improved corporation skills. You can read the full patch notes for all of the details.

  • Firefall patch takes us to the kingdom of the Crystal Skull Pirates

    by 
    Justin Olivetti
    Justin Olivetti
    03.12.2014

    A small update for Firefall is now live on the servers and with it comes a slew of small adjustments and additions including faster melee combat. Patch 0.8.1745 reduced the cooldown of melee attacks from three to two seconds, while also making significant tweaks to the Electron battleframe. Get your Indiana Jones jokes in while you can, because the team has included Crystal Skull Pirates with this update as well. The pirates are rare enemies that offer up a special helmet if you can track them down and deliver a plasma-laced punishment.

  • DCUO begins the War of the Light in today's update

    by 
    Justin Olivetti
    Justin Olivetti
    01.28.2014

    The first part of DC Universe Online's War of the Light DLC has gone live today, kicking off a multiple-update story arc involving the Lantern Corps, planet hopping, and a transformed Metropolis. Senior Creative Director Jens Andersen says that this update will get players to see the game from a whole new perspective: "Players are getting more than just a new storyline with this DLC. We transformed Metropolis for the War of the Light trilogy and created new, expandable environments and content -- separate from the original -- for players to explore." The DLC also includes the tanking rage powerset, more 4- and 8-player operations, plenty of Green Lantern gear, and the Legends PvP characters of Saint Walker and Atrocitus. The update is included with a subscription or can be purchased separately for $9.99. [Source: SOE press release]

  • Prime World patch slips you some skins

    by 
    Justin Olivetti
    Justin Olivetti
    09.14.2013

    Call out "New skins! New skins!" to the MOBA crowd and just watch as they come a-runnin'. Nival's added a bunch of new skins for Prime World with its patch 9.10, giving additional looks (and gender options) to familiar heroes. Patch 9.10 has a ton of changes beyond just the cosmetic. There are talent and skill changes, of course, as well as a search feature for co-op challenges, challenge quests, and new monsters. The team also explained a rather major change to the battle start UI: "In the future, we plan to add new features, like playing against bots in other modes, as well as new modes. The interface in its recent state was overloaded, and it was not wise to load it even more with new elements. The new interface, however, will spare us many troubles in the future." [Thanks to Dengar for the tip!]

  • Get an advance look at Neverwinter's Fury of the Feywild details

    by 
    Justin Olivetti
    Justin Olivetti
    08.16.2013

    Neverwinter's module 1 update, also known as Fury of the Feywild, will hit the game next Thursday, August 22nd, but you don't have to wait until then to read up on all of the specifics. Cryptic has posted many of the patch's details today, although they are of course subject to tweaking. Expect to see a lot of changes with module 1, including many class balance adjustments, a reduction in cost for some astral diamond purchases, a new passive power for non-augment companions, better inventory management, foundry tag searches, and LFG and trade chat channels. Fury of the Feywild will also include the new high-level zone of Sharandar, the ability to upgrade companions with astral diamonds, the salvage feature, and the new professions of artificing and weaponsmithing. The patch will also lay the groundwork for the Summer Festival to begin on August 29th.

  • SMITE throws a disco party with new update

    by 
    Justin Olivetti
    Justin Olivetti
    06.26.2013

    SMITE's boogying down with a new patch today, so heads-up for all of you wanna-be deities out there because the pantheon of the gods is about to clash with 1970s pop culture. The update has made significant changes to the conquest mode, with wider lanes, jungle fog-of-war, a slimmed-down map, and adjusted camp positions. There are also two new XP camps to be plundered, so level up while you can! Some of the characters have received tweaks, particularly visual and vocal changes. Most notably, Aphrodite can now assume the "Afro-dite" skin, taking her back to a time when disco was all the rage in the MOBA world. The patch notes have the full scoop over all of the changes, including teleportation consumables, combat blink, and new rank 3 options. Alternatively, you can check out the patch highlights video after the jump!

  • MechWarrior Online adds Jagermech, Tourmaline Desert map

    by 
    Justin Olivetti
    Justin Olivetti
    03.20.2013

    MechWarrior Online's March patch has dropped, and with it came a few tons of new hardware and an inhospitable map with which to play around. The new 'Mech is the heavy Jagermech, a stout piece of machinery with impressive statistics. Whether or not you pick up the Jagermech, Piranha Games has added a ton of new options for all pilots, including gas pedals, better joystick controls, a new consumables system, and more cosmetics for the cockpit. The new map is the Tourmaline Desert, an arid map that's mostly rock, giant crystals, and abandoned BattleMechs. Heat management and possible sniper attacks are two of the biggest challenges that this map presents for players.

  • Vanguard revamps its Lomshir region

    by 
    Justin Olivetti
    Justin Olivetti
    03.16.2013

    Vanguard's post-F2P development continues to truck along. SOE recently released an update that revamped one of its starting zones, Lomshir. Lomshir is a level 10 to 20 region that any player can zip to via the riftway. So what's included in the Lomshir revamp? It's basically a pass to tighten up the flow, bring the area up to date, and provide new quests and bosses for players to tackle. The Lomshir changes are part of the Vanguard team's commitment to fleshing out the world with more content and providing additional leveling paths to new and veteran players. [Thanks to Zjeven for the tip!]

  • CABAL Online patches Rising Force

    by 
    Justin Olivetti
    Justin Olivetti
    03.15.2013

    There's a new sheriff of Patch Town, and its name is Rising Force. CABAL Online recently added a massive update to the game that includes a new PvP setting, a challenging dungeon, and a skill overhaul. Rising Force introduced a 1v1 ranked PvP system that works cross-servers. If this is your kind of bag, you can choose either a standard or ladder battle. The latter is available only at specific times according to the game's schedule. CABAL Online's latest patch opened the doors to the Tower of the Undead B3F, a time-attack dungeon that can swallow up parties of seven players and spit them out broken and defeated (or rich and triumphant). Rising Force also contains new gear, a spiffy hoverbike, and over a hundred additional achievements.

  • Aphrodite joins the SMITE fight crew

    by 
    Justin Olivetti
    Justin Olivetti
    03.13.2013

    If any character ever had a good reason to wear the skimpiest armor ever, Aphrodite would have full license to strut. Hi-Rez revealed the revealing goddess of beauty in its newest SMITE update. Aphrodite utilizes her feminine wiles to win over the competition as a support character tied to a "soul mate." Her hugs give mana to a soul mate and her kisses do double duty as buffs and stuns. No, really. That said, if things get too hot and heavy, she can use her Back Off! skill to knock enemies back. She can also call down doves for both healing and damage because apparently doves are the combat medics of the avian world. Check out Aphrodite's trailer after the jump before catching up on SMITE's latest patch notes! [Thanks to Don for the tip!]

  • LotRO's Update 10 springs into action

    by 
    Justin Olivetti
    Justin Olivetti
    03.06.2013

    Lord of the Rings Online raiders rejoice: Today marks the end of a very long wait for Riders of Rohan raids. Update 10: Against the Shadow, Part II ushers in the second half of the expansion's instance cluster as well as some fairly significant stat changes as the dev team prepares for wide-sweeping class revamps. The new instances include a six-person fight, The Bells of Dale, plus a trio of 12-person raids: Flight to the Lonely Mountain, the Fires of Smaug, and the Battle for Erebor. Update 10 has beefed up fate's effects and made agility the Warden's primary stat. Also included with the patch are several new store options, the ability to turn off forced emoting, the removal of dread upon defeat on the landscape, and new scaling for all of the In Their Absence instances. You can read the patch notes on the official site.

  • Guild Wars 2's The Gathering Storm update lands today

    by 
    Justin Olivetti
    Justin Olivetti
    02.26.2013

    Hopefully Lis' hands-on overview of Guild Wars 2's latest update this morning whetted your appetite for achievements, group content, and more. Frost and Flame: The Gathering Storm's patch notes are up so that you can mentally prepare for when the update goes live later today. The update advances the living story while adding two specific achievements tied to this continuing saga of refugees and something sinister coming up from underground. Players will also be able to pick and choose achievements for the daily reward, experience better event scaling in a few high-level battles, and check out the new Spirit Watch PvP map. Also coming with The Gathering Storm are the much-vaunted guild missions. These unlockable activities are tied into specific upgrades and personal rewards for participating players.

  • DDO celebrates a birthday, shares Update 17 notes, and introduces new Augments

    by 
    Elisabeth
    Elisabeth
    02.20.2013

    Happy seventh birthday to Dungeons and Dragons Online! Like every good game, DDO is celebrating its anniversary-birthday-thing by giving out presents. Update 17 is live, a gift in its own right, and characters that were created before the patch will find that they've got a giftbox in their inventory. But wait, there's more! Update 17 is a substantial patch. A whole slew of updates have been made to different bits of the game. On the DDO Store (and free to VIPs) is a new Monster Manual edition that features new deeds and objectives and two new Creature Companions. In what is arguably the most significant update, Restless Bats -- which don't exist and never have existed ever -- have been removed from the manual. Augments, a new way to customize your equipment, have been added to the game. Items with augment slots can be, well, Augmented. Slotted Augments give their host item an additional effect for as long as they're slotted. People will be able to find named items with augment slots, pick augmentable items up from the DDO Store, or trust their luck to find one of the 5% of randomly generated items to have an augment slot. This system replaces the old Epic and Guild Augments. You can read up about Augments here.

  • Forsaken World releases Frostgale Fjord battlefield

    by 
    Justin Olivetti
    Justin Olivetti
    08.22.2012

    Forsaken World is taking its players to the frozen north today, as Perfect World's fantasy title released its second Nightfall update. This update centers around a brand-new 12v12 battleground in the colder climes of Eyrda. Perfect World said that the Frostgale Fjord battleground is quite flexible, boasting level-based matchmaking. It also is tempting; in it, skilled and lucky players can attain tough gear and rare mounts. PvPers get expanded soul power trees and the option of better weapons for their fights as well. The update also gives a boost to the game's guilds with a treasure system. Guild members can complete special quests to unlock a treasure chest and gain access to the wealth inside. The more quests completed, the better the treasure becomes.