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  • Dragon God Resurrection live on King of Kings 3

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.02.2011

    King of Kings 3 is receiving its newest major expansion patch, giving players a wealth of new content and options for their characters. Titled Dragon God Resurrection, the expansion focuses around players searching for the seven Souls of Original Sin, artifacts that can be forged into powerful weapons and armor. But players who obtain the artifacts still aren't out of the woods -- other players will be notified that one of the Souls has been found, leading to large-scale PvP battles over control of the items. Aside from that new addition, the expansion also features a boost in the level cap to 140 and a new set of specializations to bring the total number of classes to 27. Characters will also be able to adventure through 22 new areas, as well as undergo a transformation into a part-dragon status. King of Kings 3 players can begin enjoying the patch immediately, and we have a small selection of preview screenshots in our gallery below. %Gallery-108152%

  • Battlestar Galactica Online passes one million player milestone

    by 
    Jef Reahard
    Jef Reahard
    04.15.2011

    Bigpoint's browser-based Battlestar Galactica Online is a certifiable hit according to a new press release touting the fact that the title recently surpassed one million registered players. The milestone comes a scant six weeks after the launch of BSGO's open beta period and dovetails nicely with the news that the game is getting an engine upgrade as well as new ship content. "There is always a risk when you translate a well-known IP into another medium. We built what we believed was a recipe for success; a fantastic gaming experience inspired by an iconic show, with the added benefit of being a free-to-play title," explains Bigpoint CEO Heiko Hubertz. Head to the official Battlestar Galactica Online website for more info on the game and the new upgrades.

  • Wings Over Atreia: Anticipaaaaaaaaaaaation

    by 
    MJ Guthrie
    MJ Guthrie
    03.07.2011

    You know the feeling -- you learn about some upcoming goodness and you want it. Or do you crave it? You can fall anywhere along the spectrum of anticipation, provoked by things you just look forward to all the way to things that make you squeal in schoolgirl giddiness at the mere thought! It's a game in and of itself. Such is the way of Aion updates, which tantalize and tease players for quite some time before going live (and even longer if you can translate the original Korean patch notes yourself!). Not yet having a release date for updates is not dampening the anticipation of many Daevas but rather is fueling it instead. So what brought about my musings on this topic? I squealed! More specifically, an announcement this week that put me right into the giddy mode: Winter is coming! George R.R. Martin's fifth book in the A Song of Ice and Fire series will release in July. Now, while my fangirliness in its supreme is reserved for this outstanding literature, I also have things that I am looking forward to in game. However, there are those who have a virtual heart attack when new goodies for Aion are announced; I have one legionmate who will only re-sub when update 2.5 rolls around and brings with it all the little bells and whistles he is pining for. It is quite interesting to listen as he randomly pops into Ventrilo to trumpet the greatness of this upcoming gaming salvation, then disappears again into the night. So what about 2.5 has my legionmate so excitable... and excited? Skip-to-my-lou past the cut to take a look at some of the upcoming features.

  • Wasteland Diaries: Terminal Woods

    by 
    Edward Marshall
    Edward Marshall
    02.25.2011

    To say that the Fallen Earth 1.8 patch is going to have some massive changes coming along with it might be a bit of an understatement. It's going to come fully equipped with major skills, abilities and mutations re-writes. Much will be changed. So much so, in fact, that I don't think anyone's quite sure what to expect, the devs included. The game will still be recognizable, but the flow of combat will be different. After more than a year of adjusting to the gradual changes that have been made to the game mechanics, I had settled into my comfort zone only to be ousted by significant changes. It still remains to be seen whether Fallen Earth's new changes will be good or bad. Of course, "good" and "bad" are subjective terms, and one person's good might be another's bad. The great thing about major changes like these is this: We get to test them out before they go live. This latest round of testing on the PTS comes complete with new content, including an entirely new area called Terminal Woods, which looks to be about the same size as Deadfall. So it's not quite a sector, but it's pretty big. The devs have put a bit of this area up on the test server for us to "test." Test it I did... if by testing you mean "exploring and shooting at stuff." After the cut, I'll discuss some of the new stuff I found while I was "testing." Consider that a spoiler alert.

  • Sony updates VAIO F, E, and L with shiny new silicon, a pinch of Blu-ray and some denser screens

    by 
    Sean Hollister
    Sean Hollister
    09.26.2010

    Fall is fully upon us and winter around the bend, which can only mean one thing -- time for Sony to refresh its alphabet soup of Vaio laptops with some seasonal upgrades. First and foremost, the 16.4-inch VAIO F is getting a kick in the graphical department -- just as expected, you can grab a GeForce GT 425M 1GB for a nominal $50 fee -- and there's a pair of standard-issue USB 3.0 ports to power some potent peripherals. The Vaio L touchscreen all-in-one, meanwhile, is getting a Blu-ray burner at the $2,199 level, and both the VAIO EA and VAIO EB have access to 2.53GHz Core i5-460M and 2.66GHz Core i5-580M processors for $130 and $230 premiums, respectively, as well as ATI Mobility Radeon HD 5650 graphics for a mere $100. Last but not least, the EB and EC can trade in their weak 1366 x 768 displays for 1920 x 1080 full HD panels nearly worthy of Paul Miller's enthusiasm, and until October 9th that particular $50 upgrade costs you the very reasonable price of free.

  • Intel wants to charge $50 to unlock stuff your CPU can already do

    by 
    Sean Hollister
    Sean Hollister
    09.18.2010

    Hold onto your hyperthreaded horses, because this is liable to whip up an angry mob -- Intel's asking customers to pay extra if they want the full power of their store-bought silicon. An eagle-eyed Engadget reader was surfing the Best Buy shelves when he noticed this $50 card -- and sure enough, Intel websites confirm -- that lets you download software to unlock extra threads and cache on the new Pentium G6951 processor. Hardware.info got their hands on an early sample of the chip and discovered it's actually a full 1MB of L3 cache that's enabled plus HyperThreading support, which translates to a modest but noticeable upgrade. This isn't exactly an unprecedented move, as chip companies routinely sell hardware-locked chips all the time in a process known as binning, but there they have a simpler excuse -- binned chips are typically sold with cores or cache locked because that part of their silicon turned out defective after printing. This new idea is more akin to video games that let you "download" extra weapons and features, when those features were on the disc all along. Still, it's an intriguing business model, and before you unleash your rage in comments, you should know that Intel's just testing it out on this low-end processor in a few select markets for now. [Thanks, Brian]

  • MacBook makeovers bring new life to a couple of old laptops

    by 
    Steve Sande
    Steve Sande
    08.24.2010

    Last weekend provided not one, but two opportunities for me to do some upgrades to some "old" MacBooks to bring 'em up to workable condition. To start with, one client of mine wanted to get rid of an unused MacBook, so I decided to purchase it from her as a machine for training. The other client had one of the original 15" Intel Core Duo MacBook Pros and doesn't want to spend the money on a new machine. In both cases, the machines were running older versions of Mac OS X, had insufficient RAM, and had hard drives that were both slow and small. The following post is a textbook example of how you can bring new life to slightly old Macs by just spending enough money to upgrade the memory, OS, and hard disk drive. For the MacBook, I decided that I wanted to max out its RAM, add more hard drive space, and speed up the hard drive while I was at it. I wanted to set up the machine with Mac OS X 10.6 and a Boot Camp partition running Windows 7, with an alternative external boot drive containing Mac OS X Server 10.6. The machine's initial setup: 2.4 GHz Intel Core 2 Duo (Penryn) CPU, 2 GB of RAM, and a 160GB 5400 RPM SATA hard disk. I chose to max out the RAM to a total of 6GB, purchase a 500GB 7200 RPM drive for the internal drive, and procure a USB 2.0 bus-powered external shell for the existing drive. This MacBook was also running Mac OS X 10.5.8, and I wanted to update it to the latest version of Snow Leopard. Click "Read More" to find out how the upgrades went.

  • Trial of the Magians expands in Final Fantasy XI

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.21.2010

    It was a good plan for Final Fantasy XI to allow players to keep their relic and mythic weapons relevant even after the recent level cap increase. Trial of the Magians as a system has allowed players with the intensely rare weapons to continue upgrading them, or players without to acquire new weapons of impressive power levels. With the coming September version update, there will be a concurrent update to the quest system, allowing players to predictably improve weapons even further. But that's not the least of what will be added with the next version update -- armor is next on the block. While there are no armor sets that require the time investment as top-end weapons, there will be new Abyssean armor introduced with the update that can be upgraded via trials. Although it's not explicitly referred to as Artifact Armor 3, it's mentioned as unique to each class, which makes it the most likely incarnation of the marquee sets. And, of course, weapons will also be getting a big boost for players who can brave further trials -- including unlocking new weapon skills. The high-end game of Final Fantasy XI is getting to be a very interesting place, so players should be happy to see they'll get the upgrades they need.

  • Star Trek Online bringing in old favorites and old unknowns

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.11.2010

    The Star Trek Online team has gone through some shakeups recently, not to mention a touch of controversy regarding the most recent addition to the game's microtransaction store. But the newest Ask Cryptic should buy them a little bit of good will, considering that they've announced the upgraded ships for Vice Admirals -- specifically, a Galaxy-class that can separate, an Intrepid-class with ablative armor, and a Defiant-class with a cloaking device. It's the sort of stuff that any fan of the series would be hard-pressed not to grin about. Most of the other questions are equally concerned with the upcoming Season 2, which promises to bring in the Federation Diplomatic Corps as well as the ancient enemies of the klingons, the fek'ihri. The latter hasn't been seen or mentioned prior, which suggests that there might be some very interesting story explanation for why the race has been absent if they share an old rivalry. Take a look at the full list of questions for more bits and pieces on Star Trek Online's future, up to and including Facebook integration. (Optional integration, that is. No one's about to start up the mess of the week again.)

  • WWDC 2010: Early iPhone 4 upgrades offered by AT&T

    by 
    David Winograd
    David Winograd
    06.07.2010

    To find out when you can upgrade without a penalty you always could dial: *NEW# on your iPhone which will generate a text message telling when you can upgrade. I just did, since I bought my iPhone 3GS the day it was released last June, that and the text message that was sent to me said that I wouldn't qualify until 2/20/2011. This made very little sense in light of the new policy, so I called up AT&T to find out if I was applicable. They didn't know, telling me that since this is brand new information, it hadn't gotten to them yet. But they made a commitment to call me before the release date on the 24th. So, if you think the text message information you get is wrong, wait a few days before you call AT&T, so they can let the information filter into their system. At this point, they know less than we do.

  • Final Fantasy XI expands Trial of the Magians

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.28.2010

    So you have weapons that can take a good year or two to put together, and then the game's level cap and item strength goes up. What do you do? Final Fantasy XI answered this question via Trial of the Magians, allowing holders of Relic or Mythic weapons to upgrade their weapon appropriately -- and allowing everyone else to start a new weapon they can custom-tune. With the first level cap upgrade to the game coming in the June version update, it should come as no surprise that the Trial of the Magians system is getting a concurrent upgrade. The fact that there will be new options to enhance and improve weapons almost goes without saying, as it lets players push their weaponry even further than before. There's also the promise of new trial varieties, and mention of being able to improve one's weapon skills themselves -- certainly an attractive proposition. If you're an adventurer on the go, you can also purchase a set of newly-added Magian Spectacles to check in on your trial status and progress along the upgrade path from anywhere. All told, the changes promise to improve on of the bigger new additions to Final Fantasy XI, whether you're swinging a Lumberjack or a Conqueror.

  • A Mild-Mannered Reporter: Gonna be the future soon

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.12.2010

    This week's listening, if you by some chance didn't catch it, will be from the inimitable Mr. Jonathan Coulton. Not because the song is all that thematically appropriate (I did not leave a note on War Witch's desk, for starters), but because it's Jonathan Coulton. And it offsets the tone of this article, which is going to be... well... kind of negative. Not negative in the sense that City of Heroes is dying, because it's not. The game is full of life, flush with energy and diverse ideas. Rumors of its death have been greatly exaggerated for well on a year or so now, and I personally couldn't be happier about the state of affairs. For every problem it has, it has five or six great points, and every time I'm cresting a hill on my enjoyment there's another hill of sliced, buttered awesome in front of me. But City of Heroes is going to need to start taking steps to ensure its long-term sustainability. It needs to start realizing that their good fortune is not going to last. And so today will be a bit negative, as the long-forgotten second part of the anniversary column... where we look to the future, and see what needs to happen.

  • The Sandstorm cometh to Global Agenda

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.23.2010

    What is the Sandstorm? Well, it's the name for the upcoming Patch 1.3 for Global Agenda, which follows in the footsteps of the most recent patches in two ways. The first is that it's coming fast, with the whole thing tentatively scheduled for April. The second is that it's going to be quite large, containing several sweeping upgrades to the way the game plays. Even more so than one might expect, in fact -- one of the major features of the patch as announced today is a plan for large, open areas for players to move through and perform missions. If that sounds remarkably similar to outdoor environments in most MMOs, you're probably on to something. The zones planned are preliminarily going to include a PvE zone and a PvPvE area, allowing somewhere between 30-50 players concurrently in the map. There are also several new weapons and devices being added to facilitate the new "specialization" system. Each class will be able to select one of two specializations at level 30, opening up a range of new abilities and equipment. And that's only the tip of the iceberg, with several additions and upgrades being added to drops, crafting, and token rewards. Take a look at the full announcement for what's planned for patch 1.3, and get ready to experience even more of Global Agenda from a new perspective.

  • Microsoft: Windows Phone 7 upgrades will be possible, up to OEMs to make them happen

    by 
    Vlad Savov
    Vlad Savov
    02.25.2010

    Alright, keep your socks on here, this is as noncommittal a statement as Redmond can make on the matter, but when asked directly about the likelihood and possibility of Windows Mobile 6.5 phones being transitioned to the new hotness that is Windows Phone 7 Series, Microsoft's Alex Reeve had this to say: It's early days yet, and that's really for our hardware partners to think about. As the Director of the company's UK Mobile Business Group, he's well positioned to know what's going to happen after said early days, and it's encouraging to hear that at least Microsoft won't be putting up any barriers to that HD2 upgrade we're all dreaming about. After all, the Chassis 1 specs we keep hearing about tend to sound an awful lot like HTC's 1GHz Snapdragon-powered bad self, so let's keep our fingers crossed and our minds open.

  • Global Agenda 1.1 patch released on test

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.24.2010

    Global Agenda isn't necessarily for everyone, but there's no shortage of people it is for, and their reception to the game thus far has been positive. Still, like any new game there are kinks to work out and things not quite ready for launch time. Both are making a showing in the game's 1.1 patch, which has just hit the test servers in anticipation of hitting live servers next week. Among the larger changes are the implementation of a Friend/Ignore list, further queueing improvements, and a widespread overhaul to crafting and blueprints to make upgrades easier to work with. The crafting overhaul is probably the biggest single gameplay-related change, with the randomness of crafting replaced with a more specific set of craftable items. Upgrades have also been streamlined and clarified to make it easier for players to identify what they want rather than manually searching through each item on a list. With a number of bugs also having been squashed, the patch is no doubt going to improve the lives of Global Agenda players significantly, so take a look at the full notes and expect for it to hit the live servers very soon.

  • Dear Aunt TUAW: Should I buy the 3G iPad?

    by 
    Erica Sadun
    Erica Sadun
    02.19.2010

    Dear Auntie T, I was hoping you could help me decide something since I think many people will be trying to figure out the same thing. Namely, is the 3G on the iPad worth it for my purposes? I live in NYC, which has lots of available Wi-Fi. I have a laptop and I also have a Sprint mobile broadband for those rare occasions when I can't pick up Wi-Fi somewhere. I noticed in the last few months that I haven't used it at all. The places I use my laptop (library, cafes, graduate school classes) all have Wi-Fi. These are the same types of places I'm planning on using my iPad (with one exception: Beth Israel hospital doesn't have Wi-Fi, although I've yet to need my computer there) Is the 3G price tag, coupled with the AT&T price tag, worth it? Should I get the Wi-Fi only version now and wait for the price drop and hardware bump sure to come in version two? I would greatly appreciate your opinions on the matter. I've read your blog for years and highly respect the articles and advice you produce. Love, Your niece Trish

  • Motorola Droid's next update to be Android 2.1, includes multitouch browser

    by 
    Chris Ziegler
    Chris Ziegler
    02.08.2010

    We've just gotten the inside line on the next Droid update that's making the rounds through Verizon's testing department from one of our trusted sources, and overall, it looks like this should take users 95 percent of the way to curing pangs of Nexus One envy. Here's what we've got: It's based on Android 2.1. The build currently being circulated is identified as 2.1 version 1, mirroring the update just pushed to the Nexus One last week. Google Goggles is now pre-installed (no matter how unhelpful it may be). The browser's now multitouch enabled, just like Google Maps 3.4. Huzzah! No Flash, but then again, we weren't really expecting that. Interestingly, the home screen's still got the same look as 2.0.1, meaning it doesn't adopt the Nexus One's rotating 3D grid of app icons -- it's still got the pull-up drawer tab at the bottom. No active wallpapers. Bummer! The news and weather widgets introduced on the Nexus One are included. Maybe certain capabilities of 2.1 are going to be restricted to devices with minimum performance benchmarks? There's no word on timing, and for all our source knows, this build could still very well fail testing -- goodness knows it's happened with plenty of pre-production firmwares in Verizon's past. We'll keep our ear to the ground and you do the same.

  • Officers' Quarters: Policy and practice

    by 
    Scott Andrews
    Scott Andrews
    12.14.2009

    Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. With the release of Icecrown Citadel in Patch 3.3 on Tuesday, it seemed like a good time to talk about loot policy. Everyone's going to be drooling over the upgrades in there, especially some of the unique items like Deathbringer's Will, and loot assignments may become heated affairs. This week's e-mail highlights an issue that could come up in your guild -- and why you should think twice before you let it happen. (FYI, to explain why he's talking about Ulduar loot, the e-mail was sent to me in October, and I responded to it then.) I am an officer in a guild where our loot rules until recently seemed fair to me but now I am not so sure. I have been raiding with my guild for almost a year as part of the first team and the way our loot rules work is main spec then off spec NEED rolls, if no one needs, it gets D/E. You get 1 epic and 1 tier per run unless there is no one else who can use the item or every 1 that qualifies for the item has already won something in which case you get to roll again. This system has always seemed fair to me even though I don't always win the item I want. In fact I haven't won a single upgrade since July. Where as other team members seem to keep getting better and better geared and I am getting left behind. There is a DK in our team who has out-rolled me 4 times for weapon upgrades. His weapon keeps getting better and better and mine just stays where it is.

  • Potential character model revisions in Cataclysm

    by 
    Michael Sacco
    Michael Sacco
    11.24.2009

    WoW's fifth anniversary and the interviews surrounding it have ended up providing us with some previously-unknown tidbits of information -- which is a good thing, especially when it comes to stuff we've been wanting to hear about for a long time. This particular tidbit comes from the Warcry network interview with J. Allen Brack and Samwise Didier about the game's anniversary, and it's about a subject near and dear to our constantly-complaining hearts: new character models. They might even be coming in Cataclysm. Says Brack: "Even though things would be better with new (character) models, we'd probably spark a lot of player outrage. So we've talked about giving players a choice between the classic models or the new ones, but it might not be something we want to take on at the same time as we remake Azeroth." That's pretty big news.

  • The unbearable lightness of stat boosts

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.23.2009

    There's nothing quite like spending two hours in a muck-filled dungeon, hacking and slashing your way through countless monsters and creatures best left to the realms of twisted imagination, to receive an ultimate reward: a sword which gives you an extra .25% chance to hit enemies in sunlight. Or an extra .2% damage to any monster you've killed more than four of in a given play session. Or you get an extra 1% health for five seconds every time you correctly spell "exalted." Ravious over on Kill Ten Rats recently posted his thoughts on precisely this phenomenon: the issue that you're looking at a lot of work for, ultimately, almost one percent of a reward. While the post is specifically talking about Lord of the Rings Online, it can easily apply to many other games, and we can all think of rewards that were similarly important and yet less than overwhelming. Part of the reason behind this, of course, is that MMOs need to have a power curve ramp-up without granting everyone too much damage or health or what-have-you, as Ravious dutifully notes. However, there's a point where too much balance becomes too little meaningful impact -- it can be better, at times, to only have one bonus but make it a big one. It's ultimately up to the player which one they prefer, but most of us certainly do seem to prefer having each upgrade be a big one.