Vice-City-Stories

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  • Metareview - Grand Theft Auto: Vice City Stories

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.01.2006

    We said it before, and we'll say it again: Grand Theft Auto is stale. But we can't knock the hustle. Rockstar has settled into a niche that continues to sell. Why change?Some critics' thoughts: 1UP (90/100) - "The empire-building facet, though reminiscent of purchasing businesses in the first Vice City, is quite significant ... The other additions aren't nearly as significant, but they are welcome ... [but] some serious series flaws stubbornly refuse to budge, a fact that grows harder to ignore with each passing entry ... It's a shame Rockstar chose not to fix obvious flaws that have been called out repeatedly, but the weight of the total experience more than counterbalances this disappointment". Game Informer (second opinion) (82.5/100) - "I've pimped, extorted, and murdered my way to the top so many times now, the thrill of criminal indulgence has finally begun to fade. This is more of the same from the franchise, with a few more serious themes thrown in. But if you've already drunk your fill of the free-roaming gangbuster cup, then this mix is going to taste a little stale." GamePro (75/100) - "[It's] a big shame that lot of that personality has gone missing ... the characters and dialogue don't have the same snap nor does the game exhibit the same goofy and utterly loveable 80's style. Instead, the game is gritty and dull to a fault ... Vice City Stories retains the same problems that plagued past titles. The auto-aim function doesn't work well, the AI isn't particularly smart, and some missions are completed more through trial and error than anything else." Current overall average: 87/100

  • Metacritic: Grand Theft Auto Vice City Stories

    by 
    Andrew Yoon
    Andrew Yoon
    10.31.2006

    It'll be out on store shelves soon: Grand Theft Auto: Vice City Stories. You've seen all our coverage of the game so far. Does the game live up to the incredible hype? Let's find out what some of the critics have to say about this hotly anticipated entry into the GTA series: IGN (90/100) thinks the game falls in very familiar, but high-quality, territory: "It's still largely the same game that we first saw with Grand Theft Auto III. That's not necessarily a bad thing, as Vice City Stories is still easily one of the best games on the system, but if you've began to grow tired of the franchise's mechanics, mission structure or overall feel, this likely won't renew your love of the series.". 1UP (90/100) is still shocked that Rockstar squeezed so much into this portable game: "Like LCS before it, Vice City Stories impresses like few games have managed to do on the system. The fact that the PSP pulls off everything in here with minimal loading screens is amazing. And the sheer amount of variety the game offers -- from side missions to the empire building to the story to the clever collectibles (red balloons, 99 of 'em) to the best sandbox-style, "mess with the world as you'd like" action out there -- will easily keep you entertained on cross-country flights a few times over (though it sucks down battery life at a startling rate).". GamePro (75/100) thinks the story's poor execution hurts the game: "So it's a big shame that lot of that personality has gone missing in Vice City Stories. Maybe it was the jump to a smaller stage that did them in but the characters and dialogue don't have the same snap nor does the game exhibit the same goofy and utterly loveable 80's style. Instead, the game is gritty and dull to a fault and it doesn't have the same sense of humor that made the past titles so entertaining." Unsurprisingly, the game is more of the same. It seems like for many of us, that's perfectly fine: we need our GTA fix. However, for those of you that never got into the formula, or have become tired of the franchise, Vice City Stories won't do anything to really bring you back. The game is now available in stores.

  • Multiplayer modes aplenty in new GTA

    by 
    Andrew Yoon
    Andrew Yoon
    10.28.2006

    The official Vice City Strories website has been updated with tons of new info about the game's ambitious multiplayer. We stole the details, and made like a bandit. Here are our spoils: Empire TakedownYour team will try to obtain a cache of explosives hidden in the middle of the map. Once you discover the bomb, your team will try to destroy your opponent's team's base. They will, obviously, be trying to do the same to you. VIP RIPThe VIP is protected by bodyguards and must grab five briefcases scattered throughout the city. Play as the VIP, or try to kill him before he succeeds. Might of the HunterIt's a race to get to the helicopter. Once a player commands the mechanized the terror, it's his duty to try and mow down as many opponents as possible. Everyone will try to blow the copter up, or snipe the pilot. Tanks for the MemoriesIt's similar to Might of the Hunter, only with a tank. The player driving the tank must try to reach the target time. All other players can damage the tank, and whoever deals the most damage to the vehicle gets to drive it next. Vice City SurvivorThis is the classic deathmatch mode, available in single and team modes. Protection RacketDestroy your opponents' limosines, while protecting your own. Taken for a RideSteal your opponents' car, and drive back to your own base. It's like Capture the Flag: whoever holds possession of both cars wins. The HitlistIf you're the marked man, everyone's out to get you. Try to survive as long as you can. Whoever survives the longest as the marked man wins. Street RageThe ultimate race, spanning air, land and sea. Grand Theft AutoThe titular multiplayer game. Players must steal certain cars and deliver them to shipping crates. Players that take the most cars, in the best condition, win. Whoa... that was a lot of multiplayer. I loved Liberty City Stories' multiplayer modes, and it looks like Vice City Stories will up the ante quite considerably, featuring 4 more modes than the previous handheld game. The more you hear about the game, the more you want it, huh? Don't fret, though: it comes out in just a few more days.[Thanks, ZENegade!]

  • Partial songlist revealed for Vice City Stories

    by 
    Andrew Yoon
    Andrew Yoon
    10.25.2006

    Man, the 80s were great, and Rockstar's doing a great job of bringing back the classics (again) in Vice City Stories. 1UP has unearthed a partial songlist from the game, and it includes Phil Collins (of course), and a few other classics: Philip Bailey - Easy Lover Alan Parsons Project - Games People Play Pat Benatar - Love is a Battlefield Jonzun Crew - Pack Jam Run DMC - It's Like That Whodini - Freaks Come Out At Night Dio - Holy Diver Dokken - Breaking the Chains Ratt - Round and Round Exodus - Together Forever Class Action - Weekend Sister Sledge - Lost in Music Bobby Valentin - Mi Ritmo Es Bueno Hector Lavoe - Mi Gente Willie Colon - El Malo Marvin Gaye - Sexual Healing Earth Wind & Fire - Fantasy Keni Burke - Keep Rising to the Top Foreigner - I Want to Know What Love Is The Assembly - Never Never Pat Benatar - We Belong Human League - Love Action Japan - Quiet Life Yaz - Don't Go Wow... this is quite a star-studded cast of artists. I can't wait to run over some prostitutes while having Sexual Healing blasting out of my radio. Hot.

  • Phil Collins + GTA = win [Update 1]

    by 
    Andrew Yoon
    Andrew Yoon
    10.24.2006

    Philip David Charles Collins (born January 30, 1951 in Chiswick, London) is an English rock and pop musician. He is sometimes known as the lead singer and drummer of progressive rock group Genesis and as a Grammy and Academy Award-winning solo artist. He also commonly goes by the nickname "Philly Cheesteaks." However, Phil "The Man" Collins is best known for his role in Grand Theft Auto: Vice City Stories for the PSP. He can be seen in a new trailer on IGN, singing smooth melodies in the violence-stricken Vice City. His affiliation with organized crime is unknown at this time, but may be revealed when the game hits retailers in one week. [Update 1: Phil Collins IS PLAYABLE!!! "You can also take Mr. Collins into the deathmatch arena and kick some arse Genesis-style. Source: CVG]

  • The big guns of Vice City Stories

    by 
    Andrew Yoon
    Andrew Yoon
    10.16.2006

    Is that Grand Theft Auto: Vice City Stories in your pants, or are you just happy to see me? IGN has written up yet another hype promotional news post on some of the weapons of this highly anticipated PSP sequel. The Vulcan Mini-Gun (pictured) can shoot 4000 rounds a minute, which should have Jack Thompson creaming his pants. Other instruments of death featured at IGN include the RPG, AK47, Python, and M16. Surely, these weapons will be used for good when you start playing VCS in two weeks. Oh, shnap!

  • Vice City's watery playground

    by 
    Andrew Yoon
    Andrew Yoon
    10.07.2006

    It's common knowledge that you'll now be able to play in the water in the PSP's Vice City Stories. Although swimming was introduced in the PS2's San Andreas, this handheld iteration of the popular series will feature the most complex water-based gameplay in the franchise's history, according to IGN. Each vehicle in the game will respond to the game's new water physics model: they'll bob in the water, be affected by currents and be slowed down by drag. (It's like you're buying GTA and getting Wave Race for free.) Using the jet-ski, you'll be able to do drive-by shootings on the water, terrifying rich boat owners. The APV sounds exciting, as you'll be able to drive it around and enter the water when you really need to make a dramatic getaway.With speedboats, yachts, sailboats, zodiacs, airboats, and more, Vice City Stories "might have the largest collection of sea-based vehicles in gaming history," which is especially impressive when you consider the platform's diminuitive size. By making the waterways important to gameplay, gamers can expect tons of mini-games: swimming events, boat and jet ski races. Heck, if you feel like being a good guy and wash your hands of all the sin you're committing, there's no better way than to partake in a water rescue mission. Is anyone else concerned that this game might feature too much content?Vice City Stories hits stores at the end of this month.

  • Vice City Stories: 1 page, 11 movies

    by 
    Andrew Yoon
    Andrew Yoon
    10.06.2006

    GameVideos has made gamers' lives easier by finding every single video of Grand Theft Auto: Vice City Stories they could. We're making gamers' lives even easier by placing those videos in one place. You just have to go past the break and you'll have eleven somewhat random GTA videos at your disposal (some are new, some are old... depending on how much you've been following the game). The game will hit PSPs on October 31st.

  • Vice City Stories: flying, driving and more

    by 
    Andrew Yoon
    Andrew Yoon
    10.04.2006

    The folks over at IGN got a chance to play with the upcoming Grand Theft Auto: Vice City Stories. We're expecting great things from it, and it looks like we won't be disappointed. The preview goes over the handling of vehicles, and surprisingly: they all work quite well. Riding a helicopter seems to run without a hitch, which is quite a technical marvel, considering how the game must render all of Vice City while you're in the sky. The ATV controls seem to be realistic and based on physics. It's a little difficult to get used to, but as IGN notes: "this is exactly how it should be."The missions of Vice City Stories will be a bit more complex than the simple quests provided by Liberty City Stories. Missions will have you traveling across all kinds of environments: you may be in a car chase, then go on the ground, only to get inside a helicopter, and end in a race on the ocean. The potential depth of these missions is really exciting, especially when you consider the game has very short load times. It looks like Rockstar has created yet another technical benchmark for the PSP, and I can't wait for the game's release on October 31st.[Thanks, steve!]

  • Dissecting Rockstar's formula: Joystiq previews Vice City Stories (PSP) & Bully (PS2)

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    09.28.2006

    The headquarters of Rockstar Games, a thin 6-story building squeezed between Best Buy and Adidas, stands just north of where Broadway cuts through Houston Street flowing downward into a mecca of trend -- or shopping for trends -- known as SoHo. A few blocks away Sony has erected one of the world's largest PSP displays (seen here), which towers over the intersection of Lafayette and Houston. But it's not just neighboring downtown-Manhattan real estate that connects Rockstar and Sony.

  • Free t-shirt with Vice City pre-order

    by 
    Andrew Yoon
    Andrew Yoon
    09.27.2006

    You probably don't need any more motivation than awesome graphics and gameplay in order to pick up Grand Theft Auto: Vice City Stories. Or maybe you do. That's where free t-shirts come in. According to janamil of the PlayStation.com forums, EBGames is offering a free t-shirt for pre-ordering the game. Not too shabby. So, if you've run out of things to wear, head over to GameSpot/EBGames and give them your money. (While you're there, don't forget to ask for a few free demo UMDs that they're sure to be hoarding!)

  • New GTA trailer titillates

    by 
    Andrew Yoon
    Andrew Yoon
    09.27.2006

    Ah, gotta love suggestive headlines. You click them because you're intruiged. You're wondering if I've done some kind of word play, hinting at something risque. Of course, some of you may not even know what titillate means. Well, according to Merriam-Webster, it means "to excite pleasurably." And this trailer does exactly that. The game comes out on October 31st, exclusively for PSP.

  • A helicopter ride through Vice City [Update 1]

    by 
    Andrew Yoon
    Andrew Yoon
    09.20.2006

    Looks like Rockstar took advantage of this slow news day to release a brief, but nonetheless tantalizing clip of Vice City Stories in motion. The music, as usual, is awesome... and the draw distance is jaw-dropping. Check out 1UP to see two new screens of the game. The game releases on October 31st.[Update 1: It appears that IGN has scored a brief new video as well. Check it out.]

  • An empire of new features for Vice City Stories

    by 
    Andrew Yoon
    Andrew Yoon
    09.18.2006

    GTAPortable.com has been keeping an eye out for everything Vice City Stories-related, and they've uncovered a plethora of new information for this highly anticipated PSP exclusive. Golf is now a playable mini-game. It will be played using only one button. "Empire Building" mode allows you to act like The Godfather and invest in businesses throughout the city. Depending on how much you've invested, and how the business is doing, you can make a fair sum of money... so long as you provide the proper protection. You can hire bodyguards, and when the business isn't being hit, it acts like a Safe House for you to save at. Taking a page from Sim City, you'll be able to place the businesses throughout the city, and proper placement can lead to the mad profit (an example cited by GTAPortable.com is a drug extortion business nearby an airport). Spanning over thirty buildings, this mode seems to add a hefty amount of gameplay to an already massive game. Business types can include protection, extortion, and prostitution, with many more to come. Like in Liberty City Stories, there will be load times between the major islands, but surprisingly this time around, the loads will be even shorter, according to TotalVideoGames. Not only can you ride around in helicopters, you can ride around in jets, according to an IGN preview. Although there is no infrstructure multiplayer, there will be more multiplayer modes to compete in. And unfortunately for German and Australian players, the game will be censored, according to Gamepro.de. This really does seem like it's going to be one of the best games of 2006, not only on the PSP, but across all platforms. The depth of this game is incredible, and the fact that it's on a handheld is even more amazing. The game comes out on October 30th for $50.

  • Vice City Stories Video Sandwich special!

    by 
    Andrew Yoon
    Andrew Yoon
    09.14.2006

    Vice City Stories looks like it'll have some truly epic battles. Sure, you have the army men with their automatic rifles, and the tank... but what really gets me excited is the helicopter. It looks absolutely sweet, and the thought of being able to drive that baby, and use its minigun on the go is kick-ass.But, if that seems a bit too Hollywood for you, maybe you'll want to slow things down Hillbilly style. It looks like you can rough up the trailer trash in the game as well. I'm less impressed by the clip below, but maybe you can re-create scenes from Dukes of Hazzard or something. You can download high-res versions of these videos at GameTrailers.com (include an iPod/PSP formatted version). Vice City Stories will hit the PSP exclusively this October.

  • Why you want Vice City Stories: the interview

    by 
    Andrew Yoon
    Andrew Yoon
    09.09.2006

    Ever since the official trailer for Vice City Stories dropped on us, Rockstar has been very actively hyping this PSP-exclusive follow-up to the insanely successful Liberty City Stories. (Of course Rockstar doesn't have much of a choice: this game may be the only thing that saves the company from financial ruin.) IGN recently had a chance to talk to Gordon Hall from Rockstar, and Mr. Hall (obviously) has a lot of good things to tell us: Game features twice the number of polygons and a new radiosity lighting model. A new way to have the CPU and GPU communicate to each other was developed so that improvements could be made across the board. A new streaming process and lossless animation streaming allows the game to load more data at once. "With the Jet Ski you can dive under water and come bursting back up, you can really feel it bounce off the waves as the weather conditions change, you can turn on a dime and really send the water spraying." (Sounds like they packed in an entire water racing game in our GTA!) "The combat system has more depth to it than any other Grand Theft Auto game." Targeting and combat has been tweaked just a bit: you can now fight unarmed and do grappling moves and throws. "The soundtrack has over 100 tracks, and is probably the best, deepest collection of songs ever assembled for any one project -- TV, Film, or Game." (But the game includes Custom Soundtracks too if you don't like retro music.) Call me stunned. I know this is mostly PR hype, but considering how amazing the original Liberty City Stories was, I'm willing to believe that Rockstar is making this game a masterpiece. It sounds to be this could be the best GTA yet... handheld and console. And you didn't even have to wait until 12:01 AM for such amazing news. The game hits America the same time as Killzone. Ouch: my wallet's already crying.

  • How to make a GTA trailer

    by 
    Ross Miller
    Ross Miller
    09.06.2006

    Rockstar just released its first official trailer for Grand Theft Auto: Vice City Stories (via its newly-opened website), and it features all the elements of previous GTA trailers. Let's see if we can spot the formula: Pop music contemporary to the game's era ... (Foreigner -- "I want to know what love is") Over-the-top voice acting spouting over-the-top dialogue ... ("When will you grow a brain?") Montage of gun fights ... Multiple screens of the same video, reminiscent of Warhol or 80s music videos ... (see above) It's a tried-and-true formula for a Grand Theft Auto, itself a tried-and-true formula. Video is embedded after the break, so judge for yourself.[via PSP Fanboy]

  • Vice City Stories website wastes hours of my life

    by 
    Andrew Yoon
    Andrew Yoon
    09.06.2006

    Not only did Rockstar release an awesomely sweet trailer for their upcoming Vice City Stories, they also updated the official website. The site includes aforementioned trailer, but in PSP format, tons of screenshots, wallpapers, and a sampling of the ever-popular (and always amazing) radio. Yes: I listened until the feed looped... twice. The trailer and the radio were enough to secure a pre-order from me. The game will release in October.[Thanks, ZENegade!]

  • Feel the love of Vice City's first trailer

    by 
    Andrew Yoon
    Andrew Yoon
    09.05.2006

    I wanna know what love is....I wanna feel what love is...Are you ready for it? The new Grand Theft Auto: Vice City Stories trailer is finally upon us. And it is good. Watch and marvel at the graphics, the music and the fashion. 'Nuff said.[Via IGN]

  • Take-Two looks to the PSP for comfort

    by 
    Andrew Yoon
    Andrew Yoon
    09.01.2006

    Take-Two, the company behind the mega-popular brand Rockstar Games, is facing some troubles. Although the company has greater revenues this year than last, Take-Two is facing some serious issues. Firstly, the company has "received additional grand jury subpoenas issued by the District Attorney of the County of New York requesting documents ... regarding stock options and other equity based compensation." Also, Wall Street analysts think that the stock for the company is overvalued: "the current analyst consensus EPS estimates for its third quarter, and revenue and EPS [earnings per share ]estimates for its fourth quarter are too high."With plummeting stock prices, Take-Two looks towards the PSP for solace. The company speaks of the upcoming Grand Theft Auto: Vice City Stories and "a Rockstar PSP title based on a premier brand out of the fourth quarter" as upcoming releases that should more than move a few units. The company hasn't revealed what the mystery PSP title is, but it appears that all bets are on Sony's handheld for the company now.See also:TTWO shares drop on earnings warning, stock option investigation[Via Gamespot]