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  • Nintendo, Boingo bring free airport WiFi to 3DS, commuter rage to slightly dip

    by 
    Joseph Volpe
    Joseph Volpe
    12.09.2011

    Know what could save you from that inevitable bout of holiday travel-induced rage? Free WiFi on your 3DS, that's what. Let's be real, you and a few million others are about to be stuck waiting on a tarmac somewhere or suffocating in a boarding area throng of weary travelers. So, if you've got Nintendo's latest portable handy, you'll at least have a free internet connection to latch onto, courtesy of Boingo. The company's recently announced an agreement with the Big N to make its service free of charge to users across 42 of our nation's airports. You'll be able to take advantage of the gratis goods once your console receives a scheduled firmware update, due to roll out today. Now if that doesn't get you in a festive spirit, you're probably just a mean, green 'ol Grinch -- or a PSP owner.

  • PSA: 3DS firmware update goes live, upgrades camera

    by 
    Mat Smith
    Mat Smith
    12.07.2011

    Nintendo's 3DS update had been dragging its feet, but it's got its act together, sneaking out to devices a day earlier than expected. It will add both 3D video-recording and DLC capabilities to the handheld, although there's been no confirmation yet of the Hulu Plus feature promised back in October. According to Joystiq, there's now a new Nintendo Zone to interact with when connected to certain WiFi hotspots and a host of new "accomplishments" to unlock on StreetPass. Users are reporting that the update is rolling out now -- it may be worth booting up that guilty Black Friday purchase for a look-see.

  • 3DS system update pushed back to December 8th, Nintendo confirms

    by 
    Amar Toor
    Amar Toor
    11.29.2011

    November is just about over and 3DS users are still without that firmware update announced last month. They needn't worry, though, because Nintendo says it's on the way. In a statement posted to its site yesterday, the company confirmed that the refresh "is in the final stages of internal testing," and that it will be released by December 8th -- not the end of November, as previously indicated. When it finally hits, users will be able to record 3D video, access new StreetPass games, and transfer data across their 3DS systems. These all sound like good things, but they'll only come to those who wait.

  • Minecraft turns 1.0, digital building blocks in beta no more

    by 
    Michael Gorman
    Michael Gorman
    11.18.2011

    Minecraft mania has been in full swing for a while now, though lately, the hullabaloo surrounding the game was about its arrival (in somewhat neutered form) on both Android and iOS. However, fans of the full Minecraft experience can jump for joy because Mojang's title has officially left its beta days behind and has turned the big 1.0. The announcement was made by none other than Mr. Minecraft himself, Markus "Notch" Persson, at the first ever MineCon event, and the update is available now. Well, what are you waiting for? Your digital utopia won't build itself.

  • Zelda-branded Nintendo 3DS coming to US GameStops?

    by 
    Amar Toor
    Amar Toor
    11.14.2011

    Is Nintendo's Zelda-branded 3DS making its way to the US? It certainly seems to be, based on the above GameStop ad. Spotted by one of our eagle-eyed tipsters, this leaked Black Friday promo offers the gold-and-black, Hyrule-emblazoned console as part of a bundle deal that also features The Legend of Zelda: Ocarina of Time 3D. This can all be yours, apparently, for the price of $200 (or as little as $100, if you're willing to part with one of your older consoles). Nintendo has yet to issue an official word on Zelda's stateside arrival, but we'll be sure to let you know as soon as we hear more. [Thanks, Colin]

  • Sony limits PS Vita game save options, memory card definitely not optional

    by 
    Joseph Volpe
    Joseph Volpe
    10.26.2011

    We say proprietary and you think, Sony. Isn't that how it usually goes? For the electronic giant's latest reVitalized foray into portable gaming, the same old custom solution is in tow -- now, with limited storage options. According to a report on Kotaku Japan, games made for the handheld will either save your progress to its SD card-like external storage or to the cartridge itself, as SCEI's not offering users any option for overlap or preference. Thinking you might save a few bucks and skip out on the external memory altogether? Well, my frugal gaming friends, think again. Unlike the PSP, titles for the system requiring an external save, in addition to some downloadable content, simply won't play without a memory card on board. Sure, this tidbit of news could prove frustrating to those not indoctrinated to the company's obstinate ways. But, we're willing to bet this device's dazzling innards are enough to help you overlook these minor niggles come next February.

  • Digital video game distribution finds brick and mortar camping, moves in for win

    by 
    Zachary Lutz
    Zachary Lutz
    10.06.2011

    Blame it on the economy, or simply chalk it up to a better way of earning revenue, but physical distributors of new video games are beginning to feel some major heat from the scrappy competition. While this mainstay segment still comprises the bulk of sales with $1.44 billion earned in the previous quarter, the combination of digital purchases, subscriptions, downloadable content, social network and mobile games -- along with help from rentals and used purchases -- now tops $1.74 billion dollars. This news comes from the NPD Group, and while we're still scratching our heads at the logic of combining second-hand purchases with electronic distribution, it provides a strong indicator of consumers' changing tastes and preferences (along with their willingness to spend). Does this industry titan simply need a new console or another Call of Duty to maintain supremacy? Perhaps a modest uptick in GDP? Or does this signal the changing of the guard for our favorite electronic pastime? There's a full PR after the break, where you're welcome to fire one off in the comments and let us know your take. [Image courtesy bradleyolin / flickr]

  • London Philharmonic Orchestra goes cover band with tribute to video game themes

    by 
    Lydia Leavitt
    Lydia Leavitt
    09.02.2011

    If you've ever caught yourself humming the Angry Birds theme song, then perhaps you should check out tonight's London Philharmonic Orchestra's video game tribute concert. The group will play more than 20 songs made famous by games like Tetris, Zelda, Call of Duty and of course, Mario Bros., as part of London's annual music festival. When asked to create the ultimate gaming remix, composer and arranger Andrew Skeet vowed to keep it old school, while giving folks the best bits of music. It's not the first time someone's paid tribute to these hits, and we're hoping it's not the last. Check out the full setlist and video after the break.

  • OutRun AR project lets you game and drive at the same time, makes us drool

    by 
    Amar Toor
    Amar Toor
    08.03.2011

    Cool game, or coolest game ever? That's the question we were asking ourselves when we first came across Garnet Hertz's augmented reality-based OutRun project -- a concept car that weds Sega's classic driving game with an electric golf cart, allowing players to navigate their way around real-life courses using only arcade consoles. Hertz, an informatics researcher at the University of California Irvine, has since brought his idea to fruition, after outfitting the system with cameras and customized software that can "look" in front of the car to automatically reproduce the route on the game cabin's screen. The map is displayed in the same 8-bit rendering you'd see on the original OutRun, with perspectives changing proportionally to shifts in steering. The cart maxes out at only 13 mph, though speed isn't really the idea; Hertz and his colleagues hope their technology can be used to develop game-based therapies for disabled users, or to create similarly AR-based wheelchairs. Scoot past the break to see a video of the car in action, and let your dreams converge. [Thanks, Stagueve]

  • Life-size Angry Birds comes with giant slingshot, more realistic explosive death (video)

    by 
    Zach Honig
    Zach Honig
    06.02.2011

    Angry Birds was designed to be played on a device that fits in your pocket, so playing the game projected on a wall doesn't exactly feel natural. Throw a life-size slingshot into the mix, though, and things really get zany. The slingshot was on hand at the University of Queensland (Australia) last night, and had apparently been "months in the making." Details are scant, so we're not sure exactly how the slingshot communicates with the game, but however it works, it appears able to do its thing fairly well -- with only a brief delay after release. This slingshot appearance may be a one-time deal, so if you want to try flicking the bird on the big screen, Angry Birds for Chrome (and a mouse) may be your best option for now.

  • NaClBox brings DOS-based gaming to Chrome along with sweet, sweet nostalgia

    by 
    Jesse Hicks
    Jesse Hicks
    05.12.2011

    Now that Angry Birds has come to Chrome, none of us have any reason to leave the house. But if you like your games closer to 1fps, NaClBox may be more your speed. The Chrome-only emulator revives such DOS-based classics as The Secret of Monkey Island , Falcon 3.0, and Alone In the Dark. Most are demos, meant to show off the browser's Native Client potential and tug the heartstrings of retro-gamers. And we'll admit getting a little misty at stepping back into the blocky shoes of Guybrush Threepwood -- but maybe even more so at the bleepy-bloopy Soundblaster-era soundtrack.

  • Angry Birds gets a web version, coming to Chrome Web Store

    by 
    Vlad Savov
    Vlad Savov
    05.11.2011

    Yet another platform has been conquered by the affronted fowl: the web! Angry Birds' web client is built in WebGL, so presumably browsers other than Google's Chrome should be able to run it as well, and even if you can't handle WebGL, there's Canvas support too. 60fps are promised on most modern PCs, and we've spotted SD and HD labels, suggesting there'll be a choice of quality to match your computer's performance. Offline gaming will also be available. Chrome will get some exclusive content, such as "Chrome bombs" and other cutesy bits. Rovio just noted it's "really, really happy about the 5 percent," referring to Google's pricing model of charging a flat fee of 5 percent to developers on in-app purchases in the Chrome Web Store. Yes, the Mighty Eagle will be a purchasable option for the impatient among you. The game will be available in the Store immediately after Google's I/O 2011 keynote, so look out for it shortly. Update: And the Angry Birds have landed. Hit up the source link below to obtain the free app. %Gallery-123364%

  • Portal turret replica has real laser, insatiable bloodlust

    by 
    Vlad Savov
    Vlad Savov
    05.10.2011

    You might not remember Ryan Palser by name, but you'll surely recall the good gent's homemade Fallout 3 plasma rifle. He has since stepped his game up to bigger and badder video game weapon replicas, and has just completed the construction of the first of his forthcoming army of Portal laser turrets. Thankfully, Ryan has been sporting enough to build the older version of these human eviscerators (not the upgraded Portal 2 turrets, phew!), giving us at least a small chance of survival -- provided we have the right gear, of course. See the laser-equipped, GLaDOS-approved, 38-inch tall turret next to its maker after the break, or hit up the source link for some gorgeous photos of its construction.

  • Xperia Play to be exclusive launch device for Gameloft's BackStab action game

    by 
    Vlad Savov
    Vlad Savov
    03.22.2011

    It has begun. The Xperia Play, a device that promises to take mobile gaming to its next level of awesomeness, just scooped itself a one-month exclusive on a brand new action adventure game. BackStab, produced by mobile game makers Gameloft, has a "free roaming 3D environment" (old school 3D, not the fancy new stuff), filled with some decidedly yummy-looking graphics and what appears to be an emphasis on battling multiple enemies at once. All we're seeing here reminds us of desktop or console games, not the usual mobile fare, so we're most intrigued to see this game in action. It'll hit all of Android eventually, but for the first 30 or so days after its launch in Q2 2011, it'll be only on Sony Ericsson's Xperia Play. Check it out in the gallery below.

  • N64oid brings Nintendo 64 emulation to Android devices

    by 
    Donald Melanson
    Donald Melanson
    03.04.2011

    There's not exactly a shortage of video game emulators for Android devices, but there has been one notable, 64-bit exception. That's finally been rectified with the just-released N64oid application, however, which finally brings emulation of Nintendo 64 games to the platform -- and, like the other emulators from developer Yongzh, it's conveniently available right in the Android Market (for $5.99). As you might expect, there are a few glitches and hiccups to be found even on high-end phones like the Nexus S, but it does seem to run remarkably well for an initial release and, as Download Squad points out, you can also use a separate, freely-available app to add some Wiimote controls to the proceedings. Also, it means you can play Goldeneye on your phone. Video after the break. [Thanks to everyone who sent this in]

  • Arcade Table's Stealth brings high design, crazy price tag to tabletop arcade

    by 
    Christopher Trout
    Christopher Trout
    02.23.2011

    The tabletop arcade market isn't exactly a crowded one these days, and for the most part we'd say that's for good reason -- remember those Pac-Man-induced neck spasms? Then again, most arcade tables don't look like this. The Stealth console system from the aptly-named Arcade Tables offers 60 classic games, including Pac-Man, Donkey Kong, and Galaga, in a high gloss cocktail table, sporting an HD LCD screen with an 89-degree viewing angle, built-in speaker system, and two-player controls. Okay, so the thing costs $3,300, which is more than a touch too rich for our blood, but wouldn't it be nice if more throwback consoles looked a little more, well, Stealth-y.

  • TI-Nspire calculator: yes, it plays Doom

    by 
    Sam Sheffer
    Sam Sheffer
    02.21.2011

    Sure, folks have ported games over to the good ol' number cruncher for ages, but getting a fully rendered classic like Doom to run on a calculator is a different feat altogether. The folks over at omnimaga have successfully moved a beta version of nDoom (a reworked version of the original id Software's FPS) over to a Texas Instruments TI-Nspire and -- with all things considered -- the game runs shockingly smooth. As of right now, the only proof of concept is the video you see above, with a tragic crash bringing all things dangerous to a dismal halt. We're looking forward to a fully working version of nDoom because, you know, video games and calculators are two things close to our nerdy hearts.

  • Flee for Android puts vintage LCD gaming on your cellphone (video)

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    11.08.2010

    No, that's not some long-abused handheld video game you've never heard of -- although it is a video game, and you do hold it in your hand. That's a screengrab from Flee, the game which recreates for Android users (version 1.6 or above) the LCD games of the past. In addition to its rough 'n ready look and straight forward game play, this bad boy features 96 levels, global scorecard, tons of music, and -- this is our favorite part -- when you press down on the screen, it simulates the effect of pressing down on an LCD. Not bad for €1, eh? There is also an ad-supported 'lite' version in case you're not ready to make the steep investment. Video, QR codes after the break.

  • Operation Pure Wind demolishes over 600 arcade machines... on video!

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    09.23.2010

    For a soul-crushing show of government power, one need look no further than this video of six hundred arcade game consoles being destroyed in a public ceremony by the Jinan Municipal Public Security Bureau in the People's Republic of China. The soothingly named "Operation Pure Wind" took place earlier this month, focusing on illegal and unlicensed criminal activity, including pornography and electronic gambling, and resulted in some 165 arrests. Sure, they're only Baccarat games, but who knows? Maybe if they hadn't been brought up in such a terrible environment they'd have grown up to become Galaga or Mappy consoles. Either way, it's quite sad. Video after the break.

  • OnLive WiFi beta goes live for all members, your Ethernet cable sings a sad song

    by 
    Darren Murph
    Darren Murph
    09.20.2010

    As any hardcore gamer would likely attest, we'd still recommend keeping whatever rig you're running OnLive on connected to the world wide web via a patch cable, but if you simply must cut and run, at least a cable-free setup is being officially supported now. From the onset, many OnLive beta users were using a bridge in order to stream their games over the air, but the company has been toiling in the labs to create an officially supported solution that better takes into account the uncertainties of wireless connections. According to Steve Perlman, OnLive's founder and CEO, the technology "handles many real-world WiFi scenarios including management of interference, congestion and drop-outs if you get out of range," and it'll even allow users to lose their connection entirely for up to five minutes without forgetting their place in the game. It's recommended that beta testers use wireless networks that can sustain at least 3Mbps, but feel free to press your luck and the service's boundaries in one fell swoop.