voice chat

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  • Last Week on Massively: WoW-related stories

    by 
    Dan O'Halloran
    Dan O'Halloran
    03.18.2008

    This week's round up of WoW-related posts on our sister site Massively covers many different angles of the MMO universe dominated by World of Warcraft. You can click on the links below or subscribe to a special WoW-only Massively feed.The Evolution of World of Warcraft's many gamesTo say that World of Warcraft has changed over the last four years would be something of an understatement. Major content additions have come at a fast and furious rate, from minor class tweaks all the way up to the Burning Crusade expansion itself. The blog GameSetWatch hosts a feature called Play Evolution that looks at just these kinds of changes. In an article this past week author James Lantz laid out some of the ways that Blizzard has modifed WoW over the years.The top ten features of MMOsWhat are the back-of-the-box bullet points that make MMOs great? Which ones stand out? What features are there out there among the many, many MMOs that really speaks volumes about the potential of this game genre? Check out our gallery feature to explore the Top Ten MMO Features with screenshots, historical footnotes, and witty observations.Worlds of Fantasy show focuses on WoWWorlds of Fantasy is a series that has run on BBC Four for several weeks. This week's show deals with books, films and "video games" including various clips from MMOGs. Around 37 minutes in, it jumps to World of Warcraft.Behind the Curtain: Voice Chat - why bother?So here's a thing – I don't use voice chat in my MMOs. I understand why people use it, and why some guilds view it as a tool they simply could not function without, but I just don't enjoy using it.

  • Behind the Curtain: Voice Chat - why bother?

    by 
    Craig Withers
    Craig Withers
    03.13.2008

    So here's a thing – I don't use Voice Chat in my MMOs. I understand why people use it, and why some guilds view it as a tool they simply could not function without, but I just don't enjoy using it. For all that MMOs are a primarily visual medium, there's still something powerful about the written word. While text-only chat can sometimes pose a problem and a barrier to communication – sarcasm, for example, rarely translates well on forums or in Guild Chat – what text does allow is the chance for everyone to have a near-level playing field. Typing out what you want to say gives you a buffer, a small delay between what you think and what you say, it allows you to choose your words carefully. I may be over-stating the case for text here, but I've had a lifelong love affair with words and language, and it's not a relationship that I'm likely to break up any time soon. That being said, it's one of fate's cruel jokes that I should love the written word so much, yet be forced by my hobbies and interests to spend so much time in online environments where the poor, unfortunate apostrophe is treated with cavalier disregard.

  • GDC08 Highlights: The future of Virtual Worlds and the end of GDC08

    by 
    Dan O'Halloran
    Dan O'Halloran
    03.02.2008

    The Future of MMOs The Future of MMOs panel liveblogTeam Massively was there to live blog one of the most anticipated panels of GDC08. On it were a few names you might have heard of, like Cryptic Studios' Jack Emmert, Nexon's Min Kim, BioWare's Ray Muzyka, and Rob Pardo (who has apparently worked on some sort of popular fantasy game). We blogged a blow-by-blow account of the jabs, cuts, and parries from these Massive genre heavyweights. %Gallery-16640%

  • Text chat confirmed for Mario Kart Wii

    by 
    Chris Greenhough
    Chris Greenhough
    02.26.2008

    With 12-player races, weekly challenges, uploadable/downloadable ghosts, tournaments, and even a dedicated Mario Kart channel, online play in Mario Kart Wii sounds impressively complete. Yet here's something you won't find when you first jump online: voice chat support. Rather, we'll all be communicating via text chat, with Nintendo's European arm confirming on its site: "You can create rooms for friends to join and even text chat while you're waiting for other racers."This is hardly surprising. Time and again, Nintendo has refused to include voice chat in its games, often citing the personal security and wellbeing of players. But surely the ability to chat to registered friends isn't asking too much? Any of you happen to think Nintendo is being overly cautious?%Gallery-4772%[Via IGN]

  • A few things you won't find in Smash Bros. Brawl

    by 
    Candace Savino
    Candace Savino
    02.21.2008

    While you already know tons of information about the upcoming Smash Bros. game, you should probably know what not to expect. Many of your hopes and dreams have given birth to compelling rumors, but it's time to put those rumors to rest (and never wake them again).Masahiro Sakurai managed to clear up some things in a recent interview with IGN -- things we may have already known, but didn't necessarily want to believe -- so check after the break to see what's not in store for you this March (or June).%Gallery-10206%%Gallery-6869%

  • GDC08: SOE goes voice chat crazy

    by 
    Mike Schramm
    Mike Schramm
    02.20.2008

    Sony Online Entertainment has announced the most comprehensive voice chat plan ever, according to a press release dropped at GDC today. They've teamed up with a company called Vivox to not only bring integrated voice chat into all of their games, but also some features that MMO players have never even dreamed of. Vivox says they'll be able to bring voicemail into games, join raid chats via landline or cell phone, and even use voice manipulation over the connection.Apparently the voice chat service will be also available just through Sony's Launcher, so you won't need to be in-game to use the applications. Gamers will have buddy lists, and games will all have volume controls and channel controls, but the other features they brag about apparently won't be available at launch-- while voice and guild chat channels will be available right away, the other features, like voicemail and "voice fonts," are only "anticipated" for later. Still, John Smedley, SOE President, is quoted in the release as being excited about bringing the two services together, so only time will tell how it will all work.Time, and our interviews, that is. Massively has a few correspondents on the floor at GDC right now, and we are planning to speak with both Vivox and SOE before the end of the week. Stay tuned for more on these services and just what they'll entail for players in-game.

  • Menu-tacular! Advance Wars screens expose nuts and bolts

    by 
    Chris Greenhough
    Chris Greenhough
    01.07.2008

    Nintendo has fired a volley of fifty Advance Wars: Days of Ruin screens in our direction, a fortnight before the game launches on January 21st. This fresh batch focuses on the title's wealth of options, and it's fair to say that the game is looking as menu-heavy as ever.As well as the title screen, we also get to see quite a bit of the Map Center, some shots of the various Wi-Fi functions (including a reminder that the game will support full voice chat online), and even, uh, what the game's icon will look like as you boot up your DS to play; comprehensive, much?Fortunately, there's also lots of nice fighty-fighty screens, such as the one to the right, so get clicking, future COs!%Gallery-8563%[Via press release]

  • Online voice chat a possibility for the Wii

    by 
    Candace Savino
    Candace Savino
    12.14.2007

    Reggie sure had a lot to say today, didn't he? He may have crushed our hopes for online features coming to the Virtual Console, but in the process managed to dangle another carrot (a voice chat flavored carrot, that is) in front of our faces. To quote the man himself, "I would not be surprised to see that capability come to this system." He also stated that the Wii has the capability for voice chat, it was just a matter of making a peripheral.That's definitely better than some of the outright "no" statements that we're so used to hearing.

  • Making yourself heard with the right headset

    by 
    Mike Schramm
    Mike Schramm
    11.29.2007

    Mr_elenganza has a great question over on the WoW LJ-- what headset do you use for voicechatting in WoW?Me, I use two different audio inputs. On my Mac Powerbook, the built-in microphone actually works really well (and I hear from others who've used the new Macbooks that those work even better), so whenever I'm raiding with Teamspeak on, I'll have it on there, and just use that mic to talk.But when I need something a little clearer, I use the cheaper Logitech headset-- there are more expensive gaming headsets out there, but the headset is really just for voice (I've also got a nice set of 5.1 speakers on my PC), so it works just fine for my purposes. To tell the truth, if I went for another headset, I'd probably try and get something Bluetooth (the fewer wires running around, the better), but I haven't shopped around too much for that-- anyone want to recommend one?At this point, headsets are so cheap and so commonly used that "I don't have a mic" isn't really a valid excuse for not voicechatting any more (of course, it's always a good excuse if there are other reasons you don't want to speak). A nice USB headset will help you hear what's going on, and will make the experience better for people playing with you, too.

  • Ventrilo 3.0 hits the streets

    by 
    Eric Vice
    Eric Vice
    11.14.2007

    For you World of Warcraft players who are dealing with patch-related downtime and for others who find themselves with nothing to do, let me remind you of something. If you use Ventrilo for in-game voice chat for whatever game you play, and your Ventrilo host has made the upgrade to version 3.0 today, you'd better get into upgrading mode.Although information seems to be sparse on the actual Ventrilo site (other than this changelog), I found a fair amount of information on the site of the Ventrilo provider that my guild uses.From my understanding of the semi-cryptic explanation offered, version 2.3 clients will not communicate properly with version 3.0 servers, and version 3.0 clients will not communicate properly with version 2.3 servers. It would therefore be in your best interest to find out which version your host is running and act accordingly!You can find the updated Windows client here, and the updated Mac client here.

  • 2.2 in review

    by 
    John Himes
    John Himes
    11.12.2007

    As we're looking forward to a new patch tomorrow, it's appropriate to look back at the last patch and what it added to the game. While there were also several tweaks to class mechanics and items, the main thing it added was Blizzard-supported voice chat. Earlier today, Mike admitted that he hasn't ever used the voice chat, and aside from experimenting with it a bit on the day it was released, I haven't either. I don't do pickup groups much these days, but the few I've been in haven't bothered with the chat at all. This may be due to the fact that its sound quality isn't all that great and there may be other issues as well. People being embarrassed to talk out loud to total strangers or simply being habituated to typing in pickup groups are both possible reasons why the chat may be neglected. What's your experience with it? Have you used it much?One of the other major changes in patch 2.2 was reporting AFKers in Alterac Valley. While I personally like this change, (if nothing else, it gives me something to do while protecting a flag,) for whatever reason, it seems to have skewed the battleground in the Horde's favor (my main PvPer at the moment is Alliance). Honestly, I haven't read a lot about the reasoning behind this phenomenon, and for all I know, it's different on other battlegroups. What's it like on your server? Do you like this change?

  • All the World's a Stage: Drawing the line on ERP

    by 
    David Bowers
    David Bowers
    11.04.2007

    All the World's a Stage is brought to you by David Bowers every Sunday evening, investigating the mysterious art of roleplaying in the World of Warcraft.There are some people out there who use online games as a venue for their erotic fantasies, from husbands and wives spending some imaginative time together online, to complete strangers flush with desire and looking for some sort of satisfaction in each other. Most of these people who try out Erotic Role-Playing (or ERP) in WoW realize the need to keep it private; they do whatever they do in private chat channels, where it stays their own affair. But there are a rare few who take ERP to an extreme: they form a guild whose whole purpose is to engage in ERP, and proceed to garner a largely negative reputation for themselves. They wear their suggestive guild name like a sign above each of their character's heads, as if to draw as much attention to themselves as possible. Their members indulge in various sexual fantasies, some of which may even be extremely distasteful and objectionable, played out in an environment where everyone is encouraged to "explore" with one another in anonymity. Obviously, the moral danger here is that young people may be tempted to wander in, way before they are mature enough to understand or deal reasonably with what they experience there. We generally assume adults to be responsible for themselves in such matters, but children may very well be confused and curious, even willing to lie about their age in order to unravel such adult secrets. Indeed, ERP is a subject matter that the vast majority of players do not want to see -- least of all parents who like their kids to grow and learn from their interactions with others within the game, or at least have a safe and fun experience. Therefore, roleplayers of any sort have a responsibility to keep the public environment clean and safe for all who play there, and for the few involved with ERP guilds to do otherwise is dangerous and unethical.

  • Our day is anything but ruined by this new Advance Wars 2 trailer

    by 
    David Hinkle
    David Hinkle
    10.16.2007

    As with all JeuxFrance videos, you might have to put up with some longer-than-usual load times and buffering issues, so keep that in mind. The video has some of the screens from our gallery below, so portions of it may be familiar, but for the most part it is brand new. Deliciously brand new. And with all of the other videos available, we're finding it to be incredibly difficult to keep our jaw off the ground.%Gallery-8563%

  • Advance Wars: Days of Ruin to support online, voice chat, and Map Center

    by 
    Eric Caoili
    Eric Caoili
    10.15.2007

    Previews for Advance Wars: Days of Ruin reveal that the game's cheerful tone isn't the only thing Intelligent Systems stripped from the turn-based strategy title; fans of the series can expect to find a lot of the "distractions and unnecessary elements" that plagued previous games to be missing. Dual-screen battles and "many advanced units" were cut, and unbalancing CO powers have been softened in favor of more strategic maneuvering.Gamers waiting for online support's inevitable addition can rejoice, however, as Wi-Fi battles and voice chat made the list of new features planned for Days of Ruin's January 21st, 2008 release. A Map Center system of sharing, rating, and downloading online maps will also come included with the 170 scenarios on the cart.New troops like the Motorbike (lightly-armed vehicles that can capture territories), Flare (infantry capable of clearing fog-of-war from a distance), and Duster (air units equipped to fight off aerial and ground opponents) promise to add creative angles to past tactics. Check past the post break for more off-screen videos of those units in action.Read - 1UP's Advance Wars: DoR hands-on impressionsRead - GameSpot's Advance Wars: DoR hands-on impressionsRead - Kotaku's Advance Wars: DoR hands-on impressionsRead - IGN's Advance Wars: DoR off-screen videos

  • WoW Moviewatch: A Beginner's Guide To WoW

    by 
    Dan O'Halloran
    Dan O'Halloran
    10.11.2007

    A player decided to take a school assignment and turn it into a World of Warcraft machinima piece. In it, he explains what an MMOG is, as well as various aspects of WoW. Just like the title of the film states, it's a good introduction to Warcraft.It's very well done with lots of music, humor, good editing and beautiful 1 minute intro showcasing various zones in Azeroth. Don't miss the Leeroy Jenkins reference, the examples of the perils of Voice Chat or the Village People music under the credits.Final Grade: A+!Previously on Moviewatch...

  • Voice chat activated for EU realms

    by 
    Elizabeth Harper
    Elizabeth Harper
    10.10.2007

    With the arrival of patch 2.2.3 on the EU realms today, European players should finally be getting voice chat functionality on all realms. Here's to hoping they've taken the time between the US rollout and the EU rollout to work all of the kinks out of the system -- though initial reports aren't promising. At present, voice chat seems to be working on a very limited number of realms, though Blizzard is working on the issue.However, voice chat is working on at least some European realms -- so now I'm going to ask the European players the same thing I asked US players last week: how's the voice chat feature working for you? How's the rollout going?Tell us all about it in the comments!

  • Voice-chat and women who play WoW

    by 
    Matthew Rossi
    Matthew Rossi
    10.09.2007

    My wife, as I've stated several times, is an excellent player, one of the best hunters I've ever run with and has created in me a healthy respect for women who game. When we were both raiding, the biggest problem we had was that if she ever spoke in a raid, there was always someone who would hit on her until it was explained that she was engaged to and then married to the tank, and he would have no compunction about letting the mob come over and eat said person until such time as the supposedly funny come-ons stopped.Fast forward a year to this post on wow_ladies and poster amalana asks if the new voice chat feature is giving other women who play the same kinds of experiences she mentions: running a PuG and the other players hitting on her as soon as they realize she's a woman. To be honest, I expected this. In my experience, WoW has the same ratio of jerks to decent folks as regular life, but something like John Gabriel's Theory always seems to come into effect and there's always someone in a PuG who feels comfortable making racist jokes or blindly hitting on someone based just on ten seconds of voice chat. Have your experiences with the new voice chat feature been positive, or are you being subjected to crude commentary and unwelcome advances?

  • Results: How did the voice chat rollout go?

    by 
    Elizabeth Harper
    Elizabeth Harper
    10.05.2007

    Earlier this week, voice chat was rolled out to all of the US realms that didn't yet have it active -- meaning that by now, all of us should have access to in-game voice chat without the bother of any 3rd party programs. However, the rollout was a bit shaky, with numerous players suggesting it was causing unplayable lag. We asked our readers what their experience had been with voice chat, and while 25% clearly experienced some trouble with the system, an astounding 40% just don't care about the feature. I have to admit -- I'm in that camp as well. While voice chat is a handy feature to have, World of Warcraft has been on the market for a while now and everyone who was interested in voice chat has become accustomed to those 3rd party solutions.

  • Voice chat is here whether you like it or not

    by 
    Elizabeth Harper
    Elizabeth Harper
    10.02.2007

    Unless you've been living under a rock, you probably know that yesterday afternoon Blizzard rolled out their in-game voice chat system to a huge number of realms (183, by my count). And what this means to you is that, as of yesterday afternoon, you should have had access to voice chat. But I'm seeing reports on the functionality of voice chat that vary wildly. Some players think Blizzard made a mistake of epic proportions when they implemented the feature, and that it needs to be removed immediately. Some found the game unplayably laggy since its implementation. Others praise its quality. So now, I'm asking for your opinion on the current state of voice chat functionality -- how well did the roll-out go on your realm?%Poll-3673%

  • Voice chat being rolled out to all US realms

    by 
    Elizabeth Harper
    Elizabeth Harper
    10.01.2007

    Rolling restarts are happening this afternoon on all US realms that do not yet have voice chat enabled in order to enable voice chat. I can only presume that voice chat is working well on the 42 realms it's currently enabled on, because Blizzard is adding the remaining 183 realms to the service en masse. I can't personally comment on the quality of the service, as it has not yet been implemented on any of the realms I play -- but if this round of restarts goes well, we'll all know by tomorrow. Drysc's original thread about voice chat has been updated with the list of realms that will have voice chat enabled today and Nethaera chimes in to clarify that, yes, this is all remaining realms. Restarts are expected to be finished and all realms back online by 2:00 PM PDT (that's 5:00 PM EST for you on the opposite coast). So if all goes well, expect your realm to be back up soon.