web client

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  • Plex launches new Web Client and PlexPass subscription, updates Media Server

    by 
    Jon Fingas
    Jon Fingas
    08.30.2012

    Plex fans among us just got treated to a smorgasbord -- albeit one that isn't completely free. The media front-end developer hopes to boost its bottom line through PlexPass, a subscription service that amounts to a paid beta program. Shell out $4 per month and you'll get early access to in-development features, including a slate of premium-only extras during their incubation phase. One of the more ordinary (if important) features is going live today: a revamped Web Client not only rivals the native OS X app for speed but offers full media playback on top of the usual queue management. Whether you subscribe or not, you'll want to get an updated Media Server app that supports both PlexPass and the new client along with improving the server's behavior in several areas, such as lowering its memory use and supporting RTMP transcoding. We hope Plex keeps enough components on the free side of the fence as time goes on. For now, at least, we'll see the paid model as a way for loyalists to reward a company that has been powering their home theater PCs for years.

  • TweetDeck updates web-based client with sleeker profiles, enhanced mentions and hashtags

    by 
    Edgar Alvarez
    Edgar Alvarez
    07.27.2012

    Now that yesterday's sudden Twitter outage is behind us, it's now time to focus on the blue bird's own, and very popular client, TweetDeck. The all-you-can-tweet service has quietly updated its internet-based client with some minor, but rather eye-pleasing tweaks. For starters, users profiles have received a slight design improvement for an overall "cleaner" look, while hashtags and mentions are now #clickable throughout TweetDeck's web offering. These changes are now live, so head over to the TD site, enter your microblogging credentials and you should be all set to give 'em a whirl.

  • BitTorrent Torque alpha puts file seeds on the web, makes desktop apps look stale

    by 
    Jon Fingas
    Jon Fingas
    07.07.2012

    Almost without fail, BitTorrent downloads have had to spread through a dedicated client, whether it's on the desktop or a router. Thankfully, BitTorrent Torque has just come in alpha form to liberate the peer download service from its software chains. All that's needed now is a web browser that can parse a JavaScript app. Going the new route gives some freedom to enable sharing that hasn't always been practical: among the tricks in the company's Torque Labs are drag-and-drop sharing, conversion of torrents into traditional downloads and easing the burden on a server for video streaming. The alpha stage leaves Torque with awhile to go before it's ready for the limelight, but experimenters can hit the source link to start tinkering with distributed file sharing today.

  • Angry Birds gets a web version, coming to Chrome Web Store

    by 
    Vlad Savov
    Vlad Savov
    05.11.2011

    Yet another platform has been conquered by the affronted fowl: the web! Angry Birds' web client is built in WebGL, so presumably browsers other than Google's Chrome should be able to run it as well, and even if you can't handle WebGL, there's Canvas support too. 60fps are promised on most modern PCs, and we've spotted SD and HD labels, suggesting there'll be a choice of quality to match your computer's performance. Offline gaming will also be available. Chrome will get some exclusive content, such as "Chrome bombs" and other cutesy bits. Rovio just noted it's "really, really happy about the 5 percent," referring to Google's pricing model of charging a flat fee of 5 percent to developers on in-app purchases in the Chrome Web Store. Yes, the Mighty Eagle will be a purchasable option for the impatient among you. The game will be available in the Store immediately after Google's I/O 2011 keynote, so look out for it shortly. Update: And the Angry Birds have landed. Hit up the source link below to obtain the free app. %Gallery-123364%

  • Android Market adds e-books; movies and music soon to come?

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    02.24.2011

    The Android world's been a-buzz this last week over a few new Android Market URLS, including http://market.android.com/music/ and http://market.android.com/movies/. In case you thought there was nothing to this tip, guess again: the third member of this trifecta (http://market.android.com/books/) has gone live. That's right, visitors to the Android Market can pick up Glenn Beck's mile-a-minute thrill ride The Overton Window for a mere $9. We hope that takes some of the sting out of the fact that a Google Music launch wasn't part of this month's Honeycomb event -- although if we had to wager a guess, we'd say that the company will have Music and Movie offerings soon enough.

  • Android Market gets a web store with OTA installations, in-app purchases coming soon

    by 
    Vlad Savov
    Vlad Savov
    02.02.2011

    Google's Android Market now has a web client. Finally! And guess what else, it's already live. Hit the source link below to get exploring. It's very simple, really, you can browse the entire Market catalog on your desktop or however else you're accessing the web, you can purchase anything that takes your fancy, and then -- via the magic of over-the-air transfers -- it downloads and installs onto your Android handset. A neat My Market Account section will let you nickname your registered devices to make them more recognizable as well. Google has also just announced that Android will soon support in-app purchases. Widespread developer interest has been cited as the major reason for doing it, so you've got those lovable coders to thank for the oncoming wave of micropayments you'll have to deal with in your Android apps. The in-app purchasing SDK is releasing to devs today and will be "live to users prior to the end of this quarter." Update: Invalid request. Yep, that's the message we keep getting when we try and download an app. Google promises that it should be working soon... Update 2: And now it appears to be working!

  • Google Music and web-based Android Market could be announced tomorrow

    by 
    Vlad Savov
    Vlad Savov
    02.01.2011

    Google's last Android-centric event, Google I/O in the middle of last year, treated us to a pair of delectable demos that may now finally be turning into mobile realities. One was a web client for the Android Market with OTA installations -- you just browse to an app you want to install while on your desktop and choose to push it to your Android device -- and the other was a cloud-based music backup and streaming service. The latter has since picked up the moniker of Google Music in subsequent rumors, and today both are receiving some speculative support for a launch at tomorrow's Honeycomb event. Android and Me has an insider source claiming the web-based Android Market is finally ready to roll out, whereas BusinessWeek reports Andy Rubin is heading up Google's digital music team and also has software ready for release, potentially at some point this month. Given the importance of both new additions, it's highly logical for Google to at least announce and show them off once more tomorrow. Then we can get back to waiting for the next Android update.

  • Project Skylight puts Second Life right into your browser

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.17.2010

    When most people (who don't play) think of Second Life, they don't have a terribly flattering picture in their head. That's neither fair nor even-handed, but it's hard to convince someone to download a new game and install it on the basis that it might be better than expected. So it's a good thing all around that Project Skylight, a new viewer for the game, is now available. It's a viewer with a crucial difference -- it's a browser-based client that allows players to start tooling around immediately with no prior installation. According to players, the client works well enough, albeit with some caveats such as a limited amount of time allowed per day. The service is clearly aimed at new players, as a 45-second promotional video plays before the client can be accessed, and players can only log in using guest accounts. That being said, it's a full client inside your web browser, requiring no extra setup or commitment beyond the willingness to try the game. Second Life fans should be happy, but people who have never tried the game should be happier, as it just got easier to see if the virtual world might be the place for them.