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  • Know Your Lore: Quel'delar, the Sister Blade

    by 
    Michael Sacco
    Michael Sacco
    11.26.2009

    Welcome back to Know Your Lore, WoW.com's column about the story behind the game we all play. A featured questline in Patch 3.3, the story of Quel'delar is available to any player who attains the Battered Hilt, which can drop from any mob in the Icecrown Citadel 5-man dungeons. But what's the story behind this ancient and powerful weapon? Long ago, the night elves and the five Dragonflights worked together with great ceremony to forge a set of incredibly powerful prismatic swords, intended to be the first line of defense against any evil that would challenge the races of Azeroth: Quel'serrar, the High Blade, and Quel'delar, the Sister Blade. Quel'serrar was gifted to the night elves, but ultimately nearly destroyed. For thousands of years it remained partially intact with the Shen'dralar of Eldre'thalas, who anticipated that one day it'd be possible to reforge the blade. Only recently did this occur, with heroes reforging the blade in the flames and black heart of Onyxia, broodmother of the Black Dragonflight. The blade's triumphant return to its full glory brought great joy to the night elves, who thought the blade lost forever. Its sister blade, however, followed a different path. This writeup contains spoilers from the Quel'delar questline and should be avoided if you want to be surprised when Patch 3.3 launches.

  • Ask a Faction Leader: Fandral Staghelm

    by 
    Michael Sacco
    Michael Sacco
    11.24.2009

    WoW.com's prestige in the community has afforded us the opportunity to speak to major Azerothian leadership figures on any subject, and we're letting you, the reader, Ask A Faction Leader! We recently spoke to Nexus-Prince Haramad, leader of the ethereal Consortium, and he shed light on several key issues, including goblin rearrangement, investment opportunities, bad business practices, proprietary bandage technology, and static cling. In this installment of Ask a Faction Leader, we'll be sitting with Archdruid Fandral Staghelm of the Cenarion Circle. Our first reader question: Dear Fandral Staghelm, Over the years, I have many times assisted your morrowgrain research. I have found many weird plants in my quest for that elusive herb. I have been awarded many (useless but, I am sure, heartfelt) scrolls and pieces of food by your research team. My question is: Where is all this effort ending up? What end does all this morrowgrain research lead to? Sincerely, Bowjób-Lightbringer EU Staghelm responds: Look, pal, when I send you on an errand, you say "how high." You don't ask "what exactly do you need all of this eldritch herb for." I need it, you need to get it for me. You know the saying? Yours is not to question why, etc? Oh, wonderful. See her, over there? My handler is signaling me. I guess that means "answer the poorly-named hunter's (yes, I know you're a hunter) question, you magnificent king among kaldorei." I guess it's just as well, I got a dozen emails about what I was doing with morrowgrain. Fine. The big reveal. What am I doing with morrowgrain?

  • Know Your Lore: Highlord Darion Mograine

    by 
    Matthew Rossi
    Matthew Rossi
    11.18.2009

    Welcome back to Know Your Lore, WoW.com's column about the story behind the game we all play. Put simply, the Knights of the Ebon Blade are traitors to the Scourge. Like the Forsaken, they've broken free of the grasp of the Lich King due to the intercession of an external source - Sylvanas and the Forsaken escaped the Lich King's grasp when he was weakened due to the crack in the Frozen Throne and had to recall Arthas to Northrend, while the Knights were more autonomous than the average Scourge and regained their freedom following the events at Light's Hope Chapel. At LHC, the Knights were freed due to the actions of their Highlord, Darion Mograine. If you played through the events of the Death Knight starting area, you already have a basic idea of the origins of the order, especially if you ran around Acherus reading books like I did. Some are funny, some are meaningful, and from them we can glean certain information about the history of the order before the events leading up to its break from the Lich King. If you've read the Ashbringer comic series, you're of course informed of some of this anyway. But there's still devils in those details for us to discuss.

  • Ask a Faction Leader: Nexus-Prince Haramad

    by 
    Michael Sacco
    Michael Sacco
    11.17.2009

    WoW.com's prestige in the community has afforded us the opportunity to speak to major Azerothian leadership figures on any subject, and we're letting you, the reader, Ask A Faction Leader! We recently spoke to Darion Mograine, Highlord of the Knights of the Ebon Blade, and he shed light on several key issues, including the effect of death on hair color, non-canon looting, raising dead undead as undead, unholy radiation, and ice cream cones. In this installment of Ask A Faction Leader, we'll be sitting with Nexus-Prince Haramad, ethereal leader of the Consortium. Our first reader question: Nexus-Prince Haramad, Word has it that the Goblins are going to be making a big push to grab the spotlight to secure their trade with the Horde. I don't like those green runts myself and much preferred dealing with the Consortium as I always found that ye had more style in your dealings. Any plans to counter your merchant rivals new marketing scheme? Concerned Consumer Search Haramad replies: Goblins! As if it wasn't bad enough that they waste corporeal matter on such small, fleshy bodies, now they have the earnest, hard-working everymen of Azeroth believing in their deceptive practices. Disdainful!

  • All the World's a Stage: Player housing, interactivity, and other possible features

    by 
    David Bowers
    David Bowers
    11.15.2009

    All the World's a Stage, and all the orcs and humans merely players. They have their stories and their characters; and one player in his time plays many roles. Playing Warhammer recently has made me think of more features that WoW could add in order to create a better roleplaying experience. Far and away the most important one, to my mind, was the Tome of Knowledge. WoW players really need an in-game resource they can refer to as a standard for information about the Warcraft universe, and having this at hand, roleplayers could do a lot better than they can today. Knowledge is the most important thing, of course, but there are other features Blizzard could add to the game that would help roleplayers too. I'd like to address a few of these things, and see how much they could really do for us. Player housing is a possible feature that gets talked about a lot, but I have my doubts as to whether or not it would really help roleplayers all that much. Another issue is one that is more important to me personally, and is another feature inspired by my trial with Warhammer Online: looking at interactivity between characters.

  • Ask a Faction Leader: Darion Mograine

    by 
    Michael Sacco
    Michael Sacco
    11.10.2009

    WoW.com's prestige in the community has afforded us the opportunity to speak to major Azerothian leadership figures on any subject, and we're letting you, the reader, Ask A Faction Leader! We recently spoke to Tirion Fordring, Highlord of the Argent Crusade, and he shed light on several key issues, including bad-luck blades, volume control, dead horses, holy cows, and killing or being killed. In this installment of Ask A Faction Leader, we'll be sitting with Darion Mograine, Highlord of the Knights of the Ebon Blade. Our first reader question: Dearest Highlord, I was looking to inquire as to what the rhyme and reason is behind your surprisingly red (or auburn?) hair is. Most death knights like myself either have a nice frosty shade of white or a deep glacier blue hue to their hair. Look all I'm saying is your eyes glow blue and your hair is red, it doesn't take a prophet to see the clash there. What would you say the % chance of you getting a haircut to match the rest of your fallen brethren is? Sincerely, Altarius, Death Knight Darion replies: The first question asked is one about my hair color? Someone has their priorities in a strange order. But yes, it is an understandable question.

  • All the World's a Stage: How to bring Warhammer's "Tome of Knowledge" to WoW

    by 
    David Bowers
    David Bowers
    11.08.2009

    All the World's a Stage, and all the orcs and humans merely players. They have their stories and their characters; and one player in his time plays many roles. Some time ago, I had my first look at Warhammer Online, and wondered if that game treated roleplaying any differently from World of Warcraft. I wrote at some length about the significance of a written warning whenever someone signs up for a roleplaying realm for the first time, but I also noticed that Warhammer actually had another very special feature that could be beneficial for WoW roleplayers, namely the "Tome of Knowledge." Playing around with this a little bit made me think about how Blizzard could make something similar, which would go a long way toward enriching the experience of the game, not only for roleplayers, but for all players. Warhammer's Tome of Knowledge is not without it's flaws, of course -- I can surely imagine a better one for WoW to adopt, but at the moment WoW has nothing at all like it, which is unfortunate. But what is the Tome of Knowledge? Basically, it's is an in-game database full of all kinds of information you might be interested in. This includes gamey things like achievements, titles, and quests, but also contains a lot of info about the story and lore of the game, such as some history for each major region, descriptions of noteworthy persons, and a bestiary of all the enemies in the game. When you visit an important location, encounter an important questgiver, or defeat a new enemy in battle, information about that entity will appear in your Tome of Knowledge. A little popup will even let you click through to it right away.

  • Ask a Faction Leader: Tirion Fordring

    by 
    Michael Sacco
    Michael Sacco
    11.03.2009

    WoW.com's prestige in the community has afforded us the opportunity to speak to major Azerothian leadership figures on any subject, and we're letting you, the reader, Ask A Faction Leader! We recently spoke to Cairne Bloodhoof, High Chieftain of the tauren, and he shed light on several key issues, including cruelty to hawkstriders, data-mining farseers, two-handed totem trainers, and Earthmother itches. In this installment of Ask A Faction Leader, we'll be sitting with Highlord Tirion Fordring of the Argent Crusade. Our first reader question: Dear Highlord Fordring, I assisted you in the quest to redeem your son Taelan in the Eastern Plaguelands, and I was proud and honored to join your service in Northrend. I assume that the task of forming the Argent Crusade was a mighty endeavour requiring many secretive months, during which I journeyed to Outland to participate in the battle against the Burning Legion. My only question is, how did you find the time to raid the Black Temple and the Sunwell Plateau to acquire your Lightbringer Armor set, and why did I never notice you there? Faithfully yours, a curious paladin Tirion replies: Ah! A perceptive son of the Hand, I see. Your training has paid off! The answer is actually quite simple.

  • All the World's a Stage: The voices of every race and class speak in RP

    by 
    David Bowers
    David Bowers
    11.01.2009

    All the World's a Stage, and all the orcs and humans merely players. They have their stories and their characters; and one player in his time plays many roles. All the World's a Stage has been a voice for roleplaying in WoW for over two years now. I didn't quite realize it at the time, but the article entitled "So you want to be a bad guy" was just about at the 2 year mark for this column! To celebrate belatedly, today we'll review some of the other websites about roleplaying in WoW out there. If you like All the World's a Stage, you'll probably enjoy these as well. In addition, you will find that some of these websites have similar, but unique pages with information about roleplaying the various races and classes of Azeroth. So for those of you who would like to have a reference to all these articles in a single place, I've collected them all together in one list at the end of the article. This list includes my own articles, as well as those of all the other websites I'm about to mention which follow on the same theme.

  • Ask a Faction Leader: Cairne Bloodhoof

    by 
    Michael Sacco
    Michael Sacco
    10.27.2009

    WoW.com's prestige in the community has afforded us the opportunity to speak to major Azerothian leadership figures on any subject, and we're letting you, the reader, Ask A Faction Leader! We recently spoke to Prophet Velen, leader of the draenei, and he shed light on several key issues, including city construction, elven ingrates, natural history, and compromising positions. In this installment of Ask A Faction Leader, we'll be sitting with esteemed tauren chieftain Cairne Bloodhoof. Our first reader question: Dear Cairne, Yesterday I was distressed to see a Tauren riding a Hawkstrider. Although I'm not much of a D.E.H.T.A. sympathizer, I think It's a bit cruel to be asking a poor beast like that to be heaving a 2 ton Minotaur up and around Azeroth. What really disturbed me though, is that later in the day, as I was walking through Dalaran, I saw the same Tauren sitting on his mount (hawkstrider) for about 30 minutes. Anyway, just thought I should bring it to your attention. Jabijin, Troll Rogue, Mannoroth Cairne responds: Your concern for the native wildlife of Azeroth is heartening, young rogue. I, too, was worried for the health and safety of the hawkstriders when our blood elf allies originally began instructing us on how to ride them.

  • All the World's a Stage: We don't need no narration

    by 
    David Bowers
    David Bowers
    10.25.2009

    All the World's a Stage, and all the orcs and humans merely players. They have their stories and their characters; and one player in his time plays many roles. Throughout my career as a roleplaying columnist on WoW.com, I've been talking about roleplaying as a way to tell stories, but last week a comment by Zombie, as well as those made by a few others on the same topic, caused me to think about roleplay stories in a new way. Perhaps what we roleplayers do isn't actually storytelling so much as it is character development through interesting and somewhat disjointed anecdotes. There's really no beginning, middle, or end to a roleplayed character in WoW. Instead, what you get is a mishmash of events and experiences, which you may then string together into a story in your mind if you like. But even if you don't, you can see that most of us don't really expect for a narrative to develop from a clear beginning, through various plot developments, and finally lead into an exciting climax. There is something else roleplayers want to get out of their experience, even if many of us have trouble articulating exactly what it is.

  • Ask a Faction Leader: Prophet Velen

    by 
    Michael Sacco
    Michael Sacco
    10.20.2009

    WoW.com's prestige in the community has afforded us the opportunity to speak to major Azerothian leadership figures on any subject, and we're letting you, the reader, Ask A Faction Leader! We recently spoke to Garrosh Hellscream, leader of the Horde's Warsong Offensive, and he shed light on several key issues, including moral dilemmas, basic campfires, faction changes, draenei donk, and the merits of getting eaten by sharks. In this installment of Ask A Faction Leader, we'll be sitting with venerable draenei leader Prophet Velen. Dear Velen, Being a prophet, you are probably aware of forthcoming cataclysm. With Thunder Bluff built on 4 mesas, I am worried about safety of the city and its citizens. Since you guys possess some kind of expertise in crashing things (specifically capital cities) I was wondering if you could lend some advice for case it gets struck down. Best Regards, Baine Bloodhoof Velen replies: Ah, it's good to see Horde leaders initiating a rapport. While I'm certainly not an architect or artificer -- trades better left to younger and stronger draenei -- I have been around for quite a while, so I can give some advice regarding the construction of your city.

  • All the World's a Stage: So you want to be a disposable villain

    by 
    David Bowers
    David Bowers
    10.04.2009

    Today, All the World's a Stage continues with steps 7 and 8 of a series on "how to be evil: bringing the bad guy back into your fantasy roleplaying," complete with ideas, methods, warnings, and practical examples. Be sure not to miss steps 1-3 and steps 4-6 on the path to evil! So, you want to be evil? It's not as easy as it seems. Perhaps you've watched a lot of movies or TV shows in which the bad guy has amazing powers, threatens human civilization, and nearly destroys the universe in his quest for domination. Perhaps you were playing Warcraft and saw characters like Arthas and Archimonde wrecking things up pretty bad and said to yourself, "I wanna be just like them when I grow up!" You open up your copy of World of Warcraft and find that you can't play a Lich King or Eredar Overlord, so you just click on the "forsaken" or "draenei" options as the next best things available. "Yup! I'm all ready to go!" you say to yourself. Everyone is just gonna love my idea about being an immortal demigod out to destroy the universe! But it turns out no one believes you're actually the Lich Prince instead of just another forsaken dude. And people just roll their eyes whenever you reveal your draenei's secret eredar affiliation. A lot of people want to play a raid boss, but the fact remains, you're just not. You're a generic adventurer like everyone else. That doesn't mean you can't be bad... it just means can't be 20 feet tall and out whole cities with a flick of your hand. Once you start thinking practically, about doing something with what you've actually got, then you can start getting somewhere. One of the most practical tools you can have for playing a bad guy is the disposable low-level character. Keeping your villain at a low level means you don't need to hesitate when he's been defeated, you can roleplay his glorious death and delete him. Your friends save the day -- you save a lot of leveling time. How is it done? Read on.

  • All the World's a Stage: So you want to be possessed

    by 
    David Bowers
    David Bowers
    09.27.2009

    Today, All the World's a Stage continues a series on "how to be evil," bringing the bad guy back into your fantasy roleplaying, complete with ideas, methods, warnings, and practical examples. Be sure to check out steps 1-3 on the path to evil here.It's been said that the secret to writing a good story is not having a really interesting hero, but rather an interesting villain. The hero himself is defined by the villain in many ways, just as a sports team becomes famous only once they've defeated the last year's champions, or a runner breaks the world record for speed, a hero needs someone to test himself against, a great obstacle for him to overcome or destroy. If the villain is interesting, then the hero will be interesting too.It is natural, then, for a roleplayer to want to test his own heroes or those of his friends against some obstacles as well. Many of us sit down with the intention of creating a really interesting challenge for our guildmates to overcome – but in our creative endeavor we must remember that danger lurks behind every corner, and creating a villain in itself is a task with significant obstacles to overcome. In fact, one might say that the greatest enemy of such a roleplayer is none other than his own self, the ghost of cliché lurking just outside his field of creative vision.

  • Ask a Faction Leader: Garrosh Hellscream

    by 
    Michael Sacco
    Michael Sacco
    09.18.2009

    WoW.com's prestige in the community has afforded us the opportunity to speak to major Horde and Alliance leadership figures on any subject, and we're letting you, the reader, Ask A Faction Leader! We recently spoke to Genn Greymane, King of Gilneas and leader of the Worgen, and he shed some light on several key issues, such as how hot Vereesa Windrunner is, why losing the Blood Elves was no big loss, and how to treat mental illness in the undead. This week, we've got incredibly popular Orc leader and captain of the Horde's Warsong Offensive, Garrosh Hellscream. Sitting in with him is Overlord Varok Saurfang, right hand of Warchief Thrall. Our first reader question: Dear Garrosh, There is a growing number of Horde members who believe "a basic campfire" would make a better Warchief than you. What's your response? Thank you, Brakkas

  • Lichborne: The future of Death Knight lore in Cataclysm

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    09.08.2009

    With Patch 3.2 now live, and Death Knights probably the most extensively changed class, at least in terms of the Frost and Unholy trees, we've all been waited with bated breath to see exactly how things are shaking down. The answer from my point of view, is simply that life goes on. Death Knight tanks are still tanking, Death Knight DPSers are still DPSing. Anecdotally, I've been having great success and have been churning out respectable DPS as Unholy on a few heroic dungeon marathons since the path dropped, and while I definitely miss Unholy Blight, I've adjusted to tanking without it too. We may need a few more weeks and a few more parses to see where things truly sit, but I stand by most of what I've written on the subject lately. We could use a few tweaks (I'm still wondering if we'll see a Scourge Strike buff before Cataclysm, but I'm hopeful), but we'll be fine. That said, since we'll still be waiting a few weeks, I thought it might be fun to do some speculation about the next expansion. And I don't mean new talents, new levels, new skills, that sort of thing. What I've been thinking about lately is the lore.

  • Ask a Faction Leader: Genn Greymane

    by 
    Michael Sacco
    Michael Sacco
    09.04.2009

    WoW.com is likely the luckiest news outlet out there, as we've stumbled upon an unprecedented opportunity -- the faction leaders of the Horde and Alliance have agreed to give us an audience and let us ask them questions about whatever we'd like. To take advantage of this wonderful opportunity, we're letting our readers send in questions to ask the leaders -- whether they're looking for advice, seeking answers to lore questions that've stymied them, or need a great idea for a gift for that special someone. This week's leader, in honor of the upcoming Cataclysm expansion, is King Genn Greymane, ruler of Gilneas and leader of the playable Worgen faction. Greymane has taken time out of his very busy day to let us have a word with him in Greymane Manor on the coast of the besieged Gilnean Peninsula. Our first reader question: Dear King Greymane, My friend Spookydark has been acting a bit strange lately. When he's not chasing the undercity mail master around, he's either digging down various insignificant items or running aimlessly in circles. He also spends a great deal of time shaving, and when we tried to confront him about his behaviour a week ago, he bit my guildmaster and ran away for 3 days. Is this something to be concerned about, or is it simply a phase he's going through? Yours sincerely Kilran P.S. Do houses in Gilneas have stairs in them?

  • Know Your Lore: A second look at Maiev Shadowsong

    by 
    Alex Ziebart
    Alex Ziebart
    07.15.2009

    Welcome to Know Your Lore, where each week Alex Ziebart brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Have suggestions for future KYL topics? Leave a comment below! As I mentioned previously, Maiev Shadowsong is one of my favorite characters in all of Warcraft lore. When I said that, the statement was quickly met with the cries of people calling her all sorts of unpleasant names. And you know what? That's the beauty of the character. Sometimes, not all good characters are people you would sit down and have a beer with. In fact, some of them are downright nasty people. I wouldn't go that far with Maiev, but I think it's okay that she's not a peaches and sunshine sort of character, especially considering what's been done to her.Yes, Know Your Lore has covered Maiev before, but now it's my turn. Elizabeth and I have pretty substantial differences of opinion on the Warden, so I don't think you'll mind too much.

  • Ask a Lore Nerd: Of Nerubians, Dwarves and Titans

    by 
    Alex Ziebart
    Alex Ziebart
    06.16.2009

    Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition. I'm going to get this out of the way right off the bat since I know I'll get a dozen people asking again this week: Yes, Know Your Lore will be coming back, it is not gone forever. I promise. I will pinkie swear on it, even. Come on, who wants to pinkie swear? Anybody? Anybody?Aler asked..."On the topic of the Nerubians and the Qiraji, is there any relation in the lore between the two? Or are two insect civilizations coincidental?"There's absolutely a relation between the two. They hold a common ancestry. Both the Qiraji and the Nerubians are offshoots of an even more ancient race, the Aqir. Way back when Azeroth was still very primal, and Trolls were the top dogs. There were three major players in the world: The Amani Trolls, the Gurubashi Trolls, and the Aqir. They warred for thousands of years. Thousands. It was a war of attrition on the grandest scale possible, and all involved more or less broke under the weight of their losses.