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The last 48 hours have been tough for Peter Molyneux's new outfit, 22 Cans. After launching Curiosity: What's Inside the Cube? earlier this week on iOS and Android, the servers were overloaded by the sheer numbers of players participating. There is also another significant bug that seems to be eras...

November 9th 2012 at 6:00pm 0 Comments
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22Cans is at work fixing connectivity issues with Curiosity: What's Inside The Cube. If your experience with the networked cube-tapping game is limited to error messages, it should be addressed soon. "I now understand what's going on," Peter Molyneux tweeted. "Basically we and our server are overwh...

November 7th 2012 at 9:15am 0 Comments
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22 Cans, Peter Molyneux's development studio, is "only going to make one game and that's it," Molyneux tells VG24/7.Of course, this game will come after the 22 "experiments" Molyneux's team is working on now, the first of which is Curiosity: What's inside the Cube, a million-player game that ends w...

October 1st 2012 at 11:30pm 0 Comments
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Peter Molyneux confirmed the new title for his next project, formerly known as Curiosity, this afternoon. Earlier this week, Molyneux revealed that the name would have to be changed in order to keep it from colliding with the massive internet presence of NASA's identically named Mars rover. The new...

August 24th 2012 at 1:20pm 0 Comments
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Peter Molyneux, the prolific game designer responsible for Populous, Black & White, Fable and other household names recently left his "creative padded cell" at Microsoft and Lionhead Studios to found 22 Cans – a development house which Molyneux believes will create his greatest game to da...

April 21st 2012 at 3:00pm 0 Comments