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  • Amazon intros Device Targeting to help developers with new Kindle Fires

    by 
    Brian Heater
    Brian Heater
    09.24.2012

    Amazon's celebrating its new line of Kindle Fires with the announcement of Device Targeting, a feature aimed at helping developers create apps across its tablet line. Using the new program, app makers can offers up APKs for specific devices like the old Kindle Fire and Kindle Fire HD (different screen sizes included), without displaying "confusing" multiple versions of the app for consumers. The new feature ensures that customers who download an app get the proper version delivered to the right devices. More info on the program -- including an FAQ for curious parties -- can be found in the source link below.

  • Twitter CEO reveals plans for interactive tweets, content curation, reinforces belief in syndication

    by 
    James Trew
    James Trew
    09.22.2012

    Twitter has ruffled a few feathers recently, so when CEO Dick Costolo took the stage at the Online News Association conference in San Francisco, he took the opportunity to put some minds at rest. First he dismissed the idea that the service would become a media company by forcing users to the site or official app for content, before reasserting his belief in syndication. Costolo then went on to imply that the reason behind the tighter (and unpopular) API controls was ensuring quality -- stating that Twitter would reach its full potential now there's more control over how tweets are delivered. With boots strapped, we can look forward to some new features, such as the option to curate messages that are published (such as during live events) plus tweets with interactive features like polls during live sports games. The famous 140 character limit is to remain, but will also serve as a "caption for additional functionality." Perhaps of most interest to disenfranchised developers, however, was the mention of application functionality in tweets, where short messages could contain small interactive apps. Something for devs to get potentially get back on board with? We hope so. But until further details unfold, we're still left considering our options.

  • Droid RAZR M and HD dev editions bring unlockable bootloaders to the Android party

    by 
    Michael Gorman
    Michael Gorman
    09.05.2012

    Motorola just released three new consumer phones today, but the company didn't want to leave developers out in the cold, so it also quietly rolled out a pair of developer handsets. A mere $550 gets you on the list right now for a RAZR M Developer Edition set to be shipped next week direct from Moto, and you can sign up for updates on the availability of a forthcoming RAZR HD dev-friendly handset, too. Each phone will bring an unlockable bootloader and the promise of immediate software gratification, though Motorola hasn't set an availability date or price for the HD version just yet. You can get on the list for either device at the source links below.

  • $49 Cubieboard for developers is heavy on specs, light on the wallet

    by 
    Jamie Rigg
    Jamie Rigg
    09.05.2012

    You've already got plenty of options if you're in the market for a developer board, but it might be worth taking a look at the new $49 Cubieboard, which packs quite the specs given its price point. The board hosts a 1GHz AllWinner A10 Cortex A8 CPU with Mali-400 GPU, 1GB of RAM and 4 gigs of onboard storage. For ins and outs, you're looking at 1080p HDMI, Ethernet, one MultiMediaCard (MMC) slot, a SATA port, two USB hosts, an IR sensor and 96 extender pins for solder junkies. Cubieboard's Wiki page lists an additional MMC slot and USB OTG, but as this doesn't check out in the pictures, we assume they've either been scrapped, or they'll be added on for later production runs. As you would expect, several versions of Linux and Android are supported by the Raspberry Pi bully, which is expected to start shipping to select developers sometime this week. There's no word on when it may be available for general consumption, but by then you'll hopefully have a better product anyway -- if the pros have done their job, that is.

  • TVSync API unveiled, helps devs build second-screen and smart TV apps

    by 
    Alexis Santos
    Alexis Santos
    08.16.2012

    Second screen apps seem to be all the rage as of late, and Vobile's freshly announced TVSync API platform can help developers ride that wave of popularity. Compatible with iOS and Android devices, PCs and some smart TVs, the API can be leveraged to supplement what's on the silver screen with relevant content ranging from polls to products. Apps developed with the interface can trigger what's displayed on the companion screen at just the right moment by analyzing audio, video, or both. For instance, a recipe featured on a celebrity chef's program could be pushed to your slate as soon as it's first mentioned. Yearning to code an app of your own with the tech? Visit the source to request beta access to TVSync or look below for the full press release.

  • BeagleBone gets plenty of expansion options with new 'cape' add-ons

    by 
    Terrence O'Brien
    Terrence O'Brien
    08.10.2012

    Arduino has shields and now BeagleBone has capes. The Cortex A8-based hobbyist board has earned a number of fans for its speed and affordability. Now it's adding simple versatility with 20 expansion capes, ranging from touchscreens, to cameras and even weather stations. Some have been available for some time, but the latest -- the Camera Cape -- allows you to easily capture 3.1 megapixel images. Obviously, the perfect partner cape would be one of the several displays available, such as the seven-inch 800 x 480 resistive touchscreen. Really, they're essential if you hope to preview your photos before snapping them. To check out all the available boards hit up the source link, and check out the PR after the break.

  • Daily iPhone App: Party Wave is Final Fantasy creator's first iOS title

    by 
    Mike Schramm
    Mike Schramm
    07.25.2012

    Final Fantasy creator Hironobu Saganuchi's studio is called Mistwalker. It created the Blue Dragon and Lost Odyssey RPGs for the Xbox 360 a few years ago. But the studio's latest direction, like a lot of big studios lately, is to create some smaller mobile games, and Party Wave, Mistwalker's first iOS title, has just arrived on the App Store. Party Wave is described as an "action surfing" game, but it's much simpler than a surfing simulation. Each stage in the game (there are quite a few to play through) has two phases. In the first, you use line-drawing to guide a group of surfers around obstacles to an oncoming wave. And once the wave appears, you need to juggle the various surfers involved by tapping them. dodging various obstacles and keeping them afloat. The game is fun, though it's clearly a first title. It's not very focused, and some of the polish isn't quite there. The aesthetic is surprisingly calm: The music is nice and tropical, even when the action gets a little nuts. It's not entirely clear what you need to do all the time -- some obstacles are invisible, so you need to remember where they are to keep from hitting them -- but once you figure it out, there's a nice strong game to play. Party Wave is available for $1.99 as a universal app. It's an interesting experiment for Mistwalker, and I hope it works. But it would be nice to see Saganuchi return to his RPG roots, instead building an original Final Fantasy-style game for the modern iOS platform.

  • Ouya talks Tegra 3 with NVIDIA, 'might consider' early developer access to console's circuit board

    by 
    Brian Heater
    Brian Heater
    07.16.2012

    The folks behind Ouya got millions of dollars, courtesy of a slew of very kind folks on Kickstarter -- and now the hard part begins: actually bringing a product to market. Thankfully, it's not wasting any time. In a note posted to its Kickstarter page, the team let it be know that it's working with NVIDIA on the project, meeting with the chipmaker on Thursday to "maximize the performance" of the Tegra 3 it'll be packing. Ouya may also help game developers get a jumpstart on the action, noting that it "might consider" a reward to let devs get early access to the raw circuit board and software.

  • Apple reportedly shutting down unauthorized third-party beta sales, restricts iOS 6 to licensed devs

    by 
    Zach Honig
    Zach Honig
    07.09.2012

    Apple has been arguably more generous when it comes to software sneak peeks than it has been with hardware, but while dues-paying developers are given the go-ahead to download operating systems ahead of their release, consumers have had to sit tight until after each iteration hits GM status. Some internet entrepreneurs have taken it upon themselves to game Apple's system, however, which until recently appeared to have been loosely guarded, with third parties selling beta access for years without intervention. iOS 6 is shaping up to be the end of the line -- Apple has reportedly begun targeting businesses selling early access, citing copyright infringement and contacting hosting providers to shut down sales sites. The operations can be quite profitable, with income approaching six figures for iOS 6 alone, so it's likely that we'll see businesses open up shop under different domains in an attempt to continue to collect. Still, if you're running such an operation of your own, it may be worth your while to peruse Apple's non-disclosure agreement in full -- a site shut down could be but the beginning of the company's actions to control OS releases, and prevent third parties from illegally capitalizing on Cupertino's creations.

  • Recon goggles gain Facebook integration and augmented reality at Google I/O (hands-on video)

    by 
    Myriam Joire
    Myriam Joire
    06.29.2012

    Remember that Android SDK Recon Instruments finally unveiled for its heads-up display goggles? Well the company was showing off the fruits of its labor here at Google I/O 2012 with two demos -- specifically two-way Facebook integration and augmented reality using a Contour camera. In the first demo, the goggles are paired over Bluetooth with an app running on an Android phone. Each time you jump while snowboarding or skying, the accelerometer data from the goggles is sent to the handset which posts a graphic to Facebook showing the distance, height and duration of your flight. Any comments made to the post are then immediately relayed back to the heads-up display. The second demo uses a Contour camera attached to the goggles and paired via Bluetooth. As you look around, the output from the camera appears on the heads-up display augmented with labels showing the location and distance of the nearby train stations based on the compass and GPS data from the goggles. Pretty cool, eh? Check out the gallery below and hit the break for our two hands-on videos.%Gallery-159495%

  • Recon Instruments defrosts its Android SDK at Google I/O (video)

    by 
    James Trew
    James Trew
    06.28.2012

    Ski season (in the northern hemisphere at least) was in full swing when Recon Instruments announced that it'd be providing developers with an Android SDK for its HUD alpine goggles. Now, most of that snow may have melted, but the SDK is finally a cold, hard reality. Made available to the developing masses at Google I/O this week, frosty-fingered devs can use the tool to hook-in to Recon's visual display tools, including its MOD Live series. Given that this opens up the goggles' altimeter, barometer, accelerometer, gyro and magnetometer and temperature reader, that's a lot of detail to tuck into. Itching to get that downhill leaderboard app going? Slide on over to the source for the details.

  • Ryan Shwayder revives MMO lessons series

    by 
    Justin Olivetti
    Justin Olivetti
    06.13.2012

    Former 38 Studios designer Ryan Shwayder is using his time off to work on his personal blog and share his perspective as a developer. He's revived a series from years ago called MMO Lessons, adding the 37th and 38th entries over the past two days. His 37th lesson is to create memorable moments. "It is impossible to make every adventure in your game memorable, exciting, and unique," Shwayder writes. "But you can create incredible moments for your players and purposefully distribute them throughout the experience so players experience highs as they play the game." Shwayder also defends kill quests but says that they usually need context or a twist to keep them fresh and fun: "Kill quests get a bad rap, but there's nothing inherently wrong with them."

  • Visualized: ThreadWatch tracks daily workflow on a Mac, turns the data into eye candy

    by 
    Billy Steele
    Billy Steele
    05.24.2012

    Sure, time tracking comes in handy when trying to make your workflow as efficient as possible. Perhaps you're looking for a more visual indication of how your time is spent on that MacBook Pro. That's where ThreadWatch comes in handy. Thanks to developer Alex Milde, you can visually analyze your daily task habits on a Mac. After a rather quick and painless app download, the tech monitors software being used on the desktop, taking notes on their individual memory and CPU consumption. The collected info is placed in a text file that you'll then upload to ThreadWatch to create the graphical splendor you see above. Each color indicates a different application and you won't have to worry about having your tracked data catalogued. To take the kit for a spin, hit the source link below to start monitoring your procrastination... er, work sessions.

  • Meta Watch announces new dev kit with added iOS support, Bluetooth 4.0

    by 
    Zach Honig
    Zach Honig
    05.22.2012

    Can't wait for the Pebble E-Paper Watch to ship this fall? The Meta Watch developer system that we first saw last year just got a major upgrade, and could serve as an acceptable stand-in for now, with the arrival of both iOS support and Bluetooth 4.0 to the $199 connected wearable. The device includes a 96 x 96-pixel sunlight-viewable LCD, six programmable buttons, an accelerometer, vibrating motor, ambient light sensor and a black or white strap. The developer platform Meta Watch is available through Texas Instruments now for $199. Hit up the source link after the break to make it your own.

  • Another title from Tiny Wings creator coming this month

    by 
    Mike Schramm
    Mike Schramm
    05.08.2012

    We haven't heard much (anything, really) from Tiny Wings creator Andreas Illiger since he released his amazing little iOS game Tiny Wings, featuring a cute bird flying through a series of random hills. Illiger was a little intimidated (not surprisingly) after his game got so big so fast, and he disappeared from the public eye, even as his title sold millions and millions of copies on the App Store. But he didn't stop working, apparently. He intends to release another game very soon. In this (very rare) interview, he says that he was shocked by all the attention Tiny Wings received. Despite making plenty of money, the only extravagance he's gone for was a new computer. He's still working alone, not with a big studio, and while he says the new game will be for iOS, everything else about the game is "a big secret." It should be out in just a few weeks. It's good to see Illiger is managing to keep his head through all of this. It'll be very interesting to see what he's working on next. [via Joystiq]

  • Xamarin's XobotOS opens prospect of Android port to C#, can of worms

    by 
    Steve Dent
    Steve Dent
    05.04.2012

    Would it be ironic if Android developers did an end-run around Microsoft patents by using Microsoft's own C#? Or if Google kiboshed its Oracle brouhaha with the aid of none other than Redmond? We're asking because Xamarin, the wacky open source implementer of .NET, has ported Android to Microsoft's C# with its XobotOS project. Although just an experiment and unlikely to solve Google's issues, the team showed that running the robot on C# instead of Java gave fewer coding limitations, better battery life and direct graphics access. Additionally, Xamarin reports "massive" speed gains on its HTC Flyer and Acer Iconia when running the side-project port -- no surprise given C#'s machine heritage. Sure, it's pure speculation that Mountain View and its developers would ever change their Java MO, but a little patent relief and faster Android devices in one kill shot? That's a sweet idea.

  • BlackBerry App Generator makes app building a breeze for smartphones and PlayBook tablets

    by 
    Billy Steele
    Billy Steele
    05.01.2012

    Looking to get your goods on a BlackBerry smartphone or tablet now that the new OS has been shown off? If so, you're in luck. Mippin, the app creation platform, has announced that it will power the BlackBerry App Generator -- transforming content into full-blown apps for BlackBerry smartphones and PlayBook tablets. In a matter of minutes, users will be able to use their info, photos and what not to build applications without bothering with registration or submission fees. Software created via the generator can be fully integrated with BBM for sharing and other social experiences with fellow BlackBerry users. Martyn Mallick, VP Global Alliances and Business Development at RIM noted, "With the launch of BlackBerry App Generator Mippin and RIM are tearing down the barriers and finding new ways to encourage content publishers to create apps." Currently, applications can only be created for devices running BlackBerry 5 OS and higher. Don't fret, though, the outfit says support for BB10 will be on the way in no time.

  • Phi: a wireless re-routing card that puts you in control of the airwaves (video)

    by 
    Sharif Sakr
    Sharif Sakr
    05.01.2012

    For all the talk of convergence in mobile devices, there's relatively little chatter about the coming together of wireless signals themselves. In other words, why should we have a separate device to interact with each type of wireless signal? And so, with that intriguing question, begins the pitch for a new device call Phi. It's a $750 antennae-laden PCIe card that slots into a desktop and gathers up wireless signals that are flying around the home -- so long as they have a frequency below 4GHz and don't involve bank-busting neutrinos. The card then allows custom apps to re-direct those transmissions as you like: potentially acting as a "base station" so you can make free calls from your cell phone, or receiving over-the-air HD transmissions which you can play on your tablet, or doing whatever else hobbyists and devs can cook up. Phi is still version 0.1 and Linux-only while the startup behind it -- Per Vices -- looks for a Kinect-style blossoming of third-party interest, but with nothing less than a deity-like command over the domestic ether on offer, how could it ever fail?

  • PlayStation Suite's 'open beta' SDK available to download now

    by 
    Mat Smith
    Mat Smith
    04.19.2012

    As promised last month, Sony has launched its PlayStation Suite SDK on open beta. Machinations have continued since November behind closed beta doors, but the free SDK is now available for anyone to download. Developers will be able to make content accessible for all PlayStation-certified devices, from the PS Vita to Sony's batch of Android phones and tablets. The official version is still pegged for launch later in 2012 and will demand an annual subscription for access. During the open beta, users can create games that use both physical buttons and touchscreen input with a PC-based simulator, test and debug those creations on willing Sony devices and debate away in the dedicated developer forum. Those with lofty game-making dreams for the PlayStation Suite can download the open beta at the source link below, but expect to sign a new contract when the full SDK goes official.