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  • Richard Garriott addresses 'Third Grand Era of Games' at the 2011 LOGIN Conference

    by 
    Justin Olivetti
    Justin Olivetti
    03.22.2011

    Richard Garriott: game developer, private astronaut, beard aficionado -- and now keynote speaker. The former developer of the Ultima series, Ultima Online, and Tabula Rasa will provide the main speech at the 2011 LOGIN Conference. Garriott will be talking about the Third Grand Era of Games that he sees us moving into, following the single-player titles of the '80s and '90s and the MMORPGs of the 2000s. It's his belief that the market for online gaming is poised to expand tenfold with the rise of casual-led, virally spread, free-to-play titles. Garriott gave a teaser for his upcoming message: "The gaming industry is dawning on - at long last - a truly global audience of both genders and all ages. What lessons of history are useful? What truly new challenges await us? What will casual online games look like in five years?" The LOGIN Conference is a convention of game and software developers who discuss advances in technology, business, design and community. It will take place from May 16-18th in Bellevue, Washington, and Garriott will deliver his keynote speech on the 17th.

  • Simulated Mars mission simulating return to Earth as we speak, astronauts genuinely overjoyed

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    03.02.2011

    We thought the Hundred Year Starship initiative to strand aged astronauts on Mars by 2030 was depressing, and in comparison the European Space Agency's Mars-500 project is little more than a walk in the park (a very small, confined, and extremely monotonous park). Essentially Bio-Dome re-written to simulate travel to Mars and back (without that lovable scamp Pauly Shore), the project bills itself as "the first full duration simulation of a manned flight to Mars," with astronauts conducting a 640-day voyage to the red planet and back -- all without leaving the Russian Academy of Sciences' Institute of Biomedical Problems (IBMP). Members of the crew "landed" on Mars on February 12th of this year, returning to the craft on February 24th. As we speak, they should be entering into a spiral orbit away from Mars, and with any luck they'll be back just in time for their ticker-tape parade on November 5th (hopefully that part isn't a simulation). A joint experiment by the European Space Agency, Russia, and China, the $15 million project studies the complex psychological and technical challenges encountered on long spaceflights.

  • Astronaut shares amazing Twitpics from space, booze not involved

    by 
    Ben Bowers
    Ben Bowers
    11.18.2010

    The same social media-savvy astronaut (and current ISS commander) responsible for the first Foursquare check-in from space is now using his exhibitionist skills on Twitter to share some amazing images of earth. Covering everything from the view of our blue planet outside of the Cupola of the International Space Station, to a night view of the Nile river, or morning breaking over the Andes -- it's pretty surreal stuff and definitely puts your tweets from last night's bar-hopping to shame. We're also glad to see NASA's presence on Twitter be slightly more uplifting than the long, agonizing death of the Mars Phoenix rover. To view some of the shots in question, see the gallery below, or hit the link to Douglas H. Wheelock's (a.k.a @Astro_Wheels) Twitter account to take it all in. Oh and we should also mention he accepts requests, so if there's something you really want to see let him know. %Gallery-107741%

  • Visualized: the hardware of the Soviet lunar program

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    10.18.2010

    The Russian space program's emphasis on orbital space stations can be traced back to July 1969, when America put the first man on the moon and the Soviet Union scuttled its own lunar ambitions, either destroying or dispersing the hardware in the process. Despite the fact that much of it is still classified, a Russian blogger was recently able to snap a bunch of pics of the gear currently at home in the Moscow Aviation Institute. It's a shame we can't see some of this stuff where it would do the world some good, such as in the foyer of Engadget HQ. Hit up the source link for the rest of the story.

  • NASA and GM's Robonaut2 allows human astronauts to feel the fear of obsolescence (video)

    by 
    Tim Stevens
    Tim Stevens
    02.04.2010

    About a decade ago, two of our favorite government entities, NASA and DARPA, paired off to create the robotic astronaut of the future: Robonaut. He had a cool copper helmet and some faux-muscly arms, but ultimately never made it to space. Now, 10 years on, NASA's back with Robonaut2, created along with General Motors, who hopes to enslave poor R2 in its assembly plants. The details of exactly what has changed in this iteration are slim, but R2 is said to be more dexterous than its predecessor and stronger too, able to lift a 20lb dumbbell without getting all red in the face. It also seems to have lasers in its knuckles for some reason we can't quite figure out, but we're digging the look nevertheless. R2 is said to be helping NASA into a "bold new era of space exploration," and while we don't know exactly when that bold new era begins (now?), we do have a particularly menacing video of the original Robonaut included below, as well as one two of the fit and trim new model. %Gallery-84663% [Thanks, Adam]

  • Take part in space exploration with NASA's coming MMO

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.15.2009

    How would you like to take a trip into space? No, not the stylized science fiction that Star Trek Online promises, or the fantasy-with-spaceships of Star Wars: the Old Republic. We've heard the announcement about NASA's coming space MMO, Astronaut: Moon, Mars and Beyond, but the game hasn't been making the rounds in the usual gaming circuit. An in-depth article about the game's development and planned release is interesting for any fans of the rigors and challenges of spaceflight, not mention a look at a game that's moving far outside the usual realm of our genre. Much like America's Army, the goal of the game is to try and give players a taste of what it's like to actually work in the field being simulated. While the game is focusing on creating enjoyable gameplay first, players can expect to see landscapes and tasks grounded in solid scientific principles and based upon actual astronaut missions, complete with the real and tangible challenges of exploring inhospitable worlds. The article also discusses the MoonBase module, which is set to be launched as a free standalone component on Steam in January to serve as both a preview and a testbed for the game. Take a look at the full article for a closer examination of what the game could mean, and what it might be like to play a space game where you were less concerned about arming weapons and more concerned with understanding the world around you. (Or, if you have to, start imagining an expansion set in the 1980s adding the Soviet space program as a new faction. Which is only slightly less realistic.)

  • NASA LCROSS moon impact in T-minus 15, water discovery expected in T-minus 19 (update: video!)

    by 
    Thomas Ricker
    Thomas Ricker
    10.09.2009

    NASA's LCROSS (Lunar CRater Observing and Sensing Satellite) mission is coming to a glorious end. The mission launched on June 18, 2009 is just minutes away from making dual-impact on the face of the moon. The first impact sees the Centaur craft hitting the surface at a speed of about 1 mile per second ejecting about 350 tons of debris from a crater about 20-30-meters in diameter and 2- to 4-meters deep. A second Shepherding spacecraft will pass through the debris plume 4 minutes later, collecting and relaying data back to Earth in real-time before meeting its end. With any luck, we'll know shortly if the moon contains the water-ice theorized by scientists... and cheese. While the obvious use of lunar-based water is to sate the thirst of astronauts, it could also be used be make fuel for off-Earth exploration. Hit the read link for live streaming of the mission from NASA -- first impact occurs at 07:31:19 AM EDT.Update: Impact occurred... are we still here? Data is now being analyzed and NASA is expected to know the facts in about an hour. Post-impact news conference scheduled for 10:00 AM EDT.Update 2: Video added after the break showing the final minutes before impact. The highlight seems to be the denied high-5 at 5:00 minutes in.

  • Video: Japanese astronaut surfs through space on 'flying carpet'

    by 
    Thomas Ricker
    Thomas Ricker
    05.20.2009

    The Japanese can turn pretty much anything into a variety show. So it's no real surprise to hear that the Japanese public have issued a set of 16 zero-gravity challenges to be carried out by Jaxa astronaut, Koichi Wakata, during his time at the International Space Station. Tasks included folding laundry, applying eye-drops, and attempting to ride a "flying carpet;" the latter accomplished with some adhesive tape and a full-size bathroom mat. Seriously, shaka brah. Check the surf and full length videos after the break.

  • Free Realms announces free virtual items and Station Cash for all players

    by 
    James Egan
    James Egan
    05.15.2009

    "Well that didn't take long" was the gist of what the Massively team had to say about today's Free Realms announcement of over one million players signed up in the first eighteen days. Are these players all shelling out for Station Cash? Doubtful. And it's way too soon to judge how many of those players will stick with the game, but it's still a pretty big deal. Sony Online Entertainment seems to think so as well, and have announced they'll be giving out virtual gifts to all one million Free Realms players. 999,999 players will receive an in-game T-shirt with a matching shirt for their pet, in addition to 200 Station Cash. The one-millionth player will get a sweeter deal -- a lifetime membership to Free Realms, an astronaut suit (the only one in the game), and 10,000 Station Cash. Want to know more about Free Realms? SOE's new whimsical free-to-play MMO is already being called a refreshing change of pace for kids and adults alike, and we have just the coverage you need!

  • Next Russian space capsule could land on a gentle cushion of fire

    by 
    Tim Stevens
    Tim Stevens
    04.30.2009

    We're all used to space vehicles making a fiery ascents into the heavens whilst sitting atop massive, earth-shaking rockets that fill the sky with light and hearts with awe. What's a little more unusual is a spacecraft that relies on the same technique make a gentle return trip. Ships landing under rocket power have been bandied about for decades, but now the Russians seem intent to make it a reality for their next space capsule. The current Soyuz capsules do use rockets to cushion landings, firing at the last seconds before touchdown, but still descent is largely managed by a series of parachutes. This next-gen ship would forgo such frilly things in favor of rather more pyrotechnic ones, a change that sounds rather exciting but, to be honest, somewhat less than reliable. Given our choice we'd probably take a halo of silk above rather than a pack of explosives below, thanks.[Via BBC News]

  • J-ware odor-free underwear could hit Targets, midsections soon

    by 
    Darren Murph
    Darren Murph
    03.25.2009

    Truthfully, there's just not enough work being done in the area of advanced underpants, so we're absolutely elated to hear that textile experts at Japan Women's University in Tokyo are picking up the slack and moving forward with an amazing development. Koichi Wakata, the first Japanese astronaut to live on the International Space Station, is current testing the "odor-free" clothing, and it's said that he can rock the same drawers without any pungent smells for a solid week. The garb is designed to "kill bacteria, absorb water, insulate the body and dry quickly," and as if that wasn't awesome enough, they're also flame-resistant and anti-static. The best news? There are already talks of bringing this stuff to the commercial realm. Don't deny it -- you're already thinking of how stellar it'd be to wash clothes just once per month.

  • NASA MMOG Astronaut: Moon, Mars, and Beyond announced

    by 
    Joe Blancato
    Joe Blancato
    03.20.2009

    Talk of NASA's upcoming MMOG has been circulating since last year, but it wasn't until March 20 that the agency formally announced its plans for Astronaut: Moon, Mars, and Beyond. They're going to partner with developers Information Place, Virtual Heroes and Project Whitecard to create the virtual world, which NASA hopes will build interest in space exploration among students.Financially, the game won't demand much taxpayer dollars; most money is coming from individual investors and sponsors, although NASA will be lending its experts to the game's development.Virtual Worlds News has dissected the announcement further. No word from beloved space explorer Buzz Lightyear just yet, but we'll keep an eye out.

  • Urine recycling equipment passes tests, no one willing to take the first sip

    by 
    Darren Murph
    Darren Murph
    11.26.2008

    Thank heavens -- the $154 million water recycling system, which is designed to convert sweat, moisture and urine into an ingestible fluid, um, works. According to NASA, the Urine Processor Assembly (UPA) managed to get through three rigorous testing sessions, and apparently that was good enough for officials to leave it in orbit. So yeah, theoretically we now have a way to keep long-term space cadets hydrated for months, but is anyone really going to volunteer to pinch their nostrils and toss back the first shot? Our sources point to "no."

  • International Space Station crew 'thrilled' to receive new urine recycling equipment

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    11.13.2008

    If we've learned anything from The Ice Pirates, we've learned that in space -- and increasingly on our planet as well -- water is the most valuable substance. Among the host of upgrades that the International Space Station is set to receive over the next couple weeks is a water purification system that will recycle urine for use as drinking water. Similar technology has been used in the Salyut and Mir space stations to process water collected from the cabin's atmosphere (the result of perspiration, aspiration and A/C condensation) but until now claiming back as much as 92% of water consumed by astronauts was just a wonderful dream. The project is part of a 15-day shuttle mission aimed at increasing the number of astronauts the craft can hold from three to six.

  • OSU researcher developing GPS-like system for moon-bound astronauts

    by 
    Darren Murph
    Darren Murph
    07.21.2008

    GPS on the moon may seem a bit far-fetched... that is, until you remember the US military's plans to launch a WiFi router into space. The same Ohio State University researcher who developed software for the Mars rovers Spirit and Opportunity is now developing a GPS-like system that would enable astronauts to navigate terrain as if they were simply routing themselves through a plot of land on Earth. Because of the moon's location (we're simplifying things here), Ron Li is having to create a similar system (read: not bona fide GPS) that relies on "signals from a set of sensors including lunar beacons, stereo cameras, and orbital imaging devices" in order to provide navigational output. Everyone involved is hoping to have it operational by 2020 (the next planned trip to the moon), but the team will be stuck testing in the Mojave Desert. Bummer.[Via Physorg]

  • One Shots: Haroun Falls, or a lot of Tang

    by 
    Krystalle Voecks
    Krystalle Voecks
    04.16.2008

    Today we have a beautifully vibrant picture sent in to us by Mark 'Jukovic' Benson of Shadow Wind clan in Tabula Rasa. While this picture was titled Haroun Falls, we've no idea what else it involves. It does appear to involve either a great deal of lava, glowy alien water, or perhaps Mark's stumbled on the reason the Bane had to come to Earth anyway -- they coveted the Tang we've been sending up with astronauts. If you have some ideas about where this area is, feel free to leave a comment about it! But we're sticking with the Tang hypothesis as a nod to Richard Garriott's own planned space travel. Do you have a screenshot that you'd like to show off of lovely, glowy scenery? If so, grab that screen, stuff it into an email, and send it to us here at oneshots AT massively DOT com! We're always on the lookout for more screenshots. %Gallery-9798%

  • NASA to launch MMO?

    by 
    Eli Shayotovich
    Eli Shayotovich
    01.17.2008

    With six (that I can think of off the top of my head) MMOs releasing this year (and probably twice that number in development), why not another? MMORPG.com is reporting on a press release from the National Aeronautics and Space Administration that the space agency is investigating the idea of creating their own heavenly MMO.The Learning Technologies (LT) arm of NASA was created to support education in science, technology, engineering and mathematics (something they call "STEM") through innovative technologies. MMOs definitely fall into that "innovative technologies" category, and NASA know it. Not wanting to get left behind, LT is looking at developing an educational MMO that lets players accurately simulate science experiments, practice repairing high-end NASA equipment, experience microgravity... basically live the life of an astronaut. Most kids list "astronaut" as one of the things they want to be when they grow up, so being able to virtually live out that dream is nothing short of amazing.While this may not appeal to every gamer, some of the comments made in the press release regarding MMOs might, primarily: "The power of games as educational tools is rapidly gaining recognition." About time someone recognizes that! What's more, they go on to say that MMOs (or "synthetic environments" as NASA calls them) are the perfect "hands-on" tools to teach complex subjects, and help develop strategic thinking, interpretative analysis, problem solving, plan formulation and execution, team-building and cooperation, and adaptation to rapid change. In short, they can edumacate people. Perhaps the understanding that NASA (a federally funded entity mind you) has about MMOs will help change how the rest of our government views gaming. And maybe the space explorers will finally take us where no gamer has gone before... true legitimacy.

  • Astronauts repair torn solar panel in seven hour spacewalk

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    11.04.2007

    Astronaut Scott Parazynski pulled the short straw (probably on purpose: you know what these astronaut types are like) and had the task of repairing the ripped solar array on the International Space Station. Mission complete, as Parazynski managed to move the guide wires that caused the damage out of the way and "stitched" together the two and half feet rip, the whole time managing to avoid touching the panels and their 100 volt charge. It's the furthest any astronaut on the ISS had been outside the cabin, and as such it took an hour to get there on a 90 foot robot arm. What would we do without duct tape?[Via Crave]

  • MIT gurus propose asteroid tether

    by 
    Darren Murph
    Darren Murph
    09.26.2007

    Taking a stroll across the moon is one thing, but trying to get your footing on an asteroid is apparently an entirely different beast. Due to the low gravity and granular covering present on such space rocks, the professionals have been unable to get up close and personal, but MIT researchers have devised a method for roping one in so that astronauts can partake in "an in-depth exploration of its composition." Essentially, a "lightweight rope" would be wrapped entirely around a given asteroid after being launched from a "remote-controlled rocket," which would then enable the space walkers to work on the delicate surface without too much fuss. Sounds like the perfect gizmo for the wannabe space cowboy, no?[Via CNET]

  • NASA turns to competition to find a better astronaut glove

    by 
    Donald Melanson
    Donald Melanson
    04.30.2007

    It may not be quite as exciting as the X-Prize competitions, but NASA's latest Centennial Challenge looks like it could prove to be fairly consequential in its own right, tasking competitors to build a better astronaut glove, NewScientist reports. Set to go down on May 2nd and 3rd, the challenge will pit six teams against each other, with $250,000 in prize money up for grabs, not to mention the possibility of the winning design actually being put into use in space. From the looks of it, the entrants themselves will also face more than a few challenges, with one test requiring a team member wearing their glove to squeeze a ball inside a pressurized box for 30 minutes -- if blood starts dripping out, they're disqualified. As with its other challenges, however, NASA isn't expecting to find a winner in its first year, so those that missed out this time 'round may still get a shot at making the cut for next year's competition [Photo courtesy of NASA]