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    YouTube will 'amplify' Black creators with a $100 million fund

    by 
    Christine Fisher
    Christine Fisher
    06.11.2020

    YouTube is creating a $100 million multi-year fund dedicated to Black creators, artists and their stories.

  • jacoblund via Getty Images

    Facebook pledges $100 million to small businesses impacted by coronavirus

    by 
    Christine Fisher
    Christine Fisher
    03.17.2020

    Until now, Facebook's response to the coronavirus outbreak has focused on fighting the spread of misinformation -- by offering free WHO ads and banning ads that promote false 'cures.' Now, Facebook plans to invest $100 million in 30,000 small businesses in over 30 countries where its employees work and live. Facebook is also giving $1,000 bonuses to each of its employees, CNBC reports.

  • Dropbox hits 100 million users, looking for great Dropbox stories

    by 
    Mike Schramm
    Mike Schramm
    11.14.2012

    Dropbox has announced that it has reached 100 million users, an impressive number to be sure. For comparison's sake, here's Wikipedia's list of virtual communities with more than 100 million users, which currently has seven companies on it, so Dropbox has just joined a very exclusive club. Twitter, for example, hit 100 million earlier this year, and Facebook has 166.1 million users in the US at last count. To think that Dropbox is shoulder to shoulder with those kinds of companies is very impressive indeed. To celebrate, Dropbox is going to give away a few 100 GB for life packages, and they want Dropbox users to log in and share their stories of how they use the service. There are all kinds of great examples on there, from wedding photo sharing to high school coaches that use the service to share game plans. Personally, I've got three computers and about four devices wandering around my life at this point, and Dropbox has become my de facto way of making sure I have important documents and files when I need them. I also use it for backup, keeping archives of my blog posts and various interview transcripts in the cloud, so that if any specific hard drive dies, I've always got a copy on Dropbox's servers. Finally, I work on a few different podcasts, and we use shared folders on Dropbox to share audio and talksheets with our hosts and guests. Dropbox is a great service, and we congratulate them on all of their success so far. Here's to 100 million more!

  • Apple iPad sales topped 100 million two weeks ago

    by 
    Richard Lawler
    Richard Lawler
    10.23.2012

    Just two and a half years after creating the product line, Apple announced today it has already notched its 100 millionth iPad sold. While we're still expecting to see a new, smaller model (get all the 4th gen info, including the new mini right here) unveiled today Apple is leading off its tablet talk with some chest thumping. According to its stats, it sold more iPads in the June quarter than any one PC manufacturers sold of their entire lineup, a hefty feat even if you take into account customers waiting for Windows 8. It's also referencing data that says the iPad accounts for 91 percent of web traffic among tablets. If that's not enough, there's also love for the education sector with a new version of iBooks author, which should get plenty of use with 2,500 schools in the US using them, and 80 percent of the curriculum available in iBooks. %Gallery-169061% For more coverage, visit our Apple Special Event hub!

  • 100 million smartphone owners in China getting free VoIP through messaging app Weixin

    by 
    Steve Dent
    Steve Dent
    07.06.2012

    If you're in China and use a free chat app called Weixin on Android or iOS, you're about to get no-charge VoIP as well thanks to an imminent update. The company is set to join the likes of Skype, Viber and Korea's Kakao Talk in providing free cellphone calls to the nation and ought to make a huge splash given the massive 100 million user install base. The Tencent-owned service is also adding Bluetooth support, a matching VoIP web service and a complete redesign of its site, according to TechNode. There's no release date yet or word on whether the English version WeChat will get it, but if so, it might make those pricey cellphone calls to friends and family overseas a lot freer.

  • HTC and IBM hooking up to charm commercial clients

    by 
    Daniel Cooper
    Daniel Cooper
    01.21.2012

    HTC is looking to turn green to blue: it's banking that its hardware expertise will meet the needs of IBM's long list of commercial clients to become a big enterprise player. At the start of IBM Lotusphere, the former PC maker showed off "smart business" applications that ran on the smartphone maker's gear. HTC's David Jaeger has set a sales target of 100 million devices, hoping that whenever big blue is "talking about Android or tablets, HTC is in the conversation." The 'lil green phone company has reportedly taken great pains to ensure its gear is secure and that the Scribe software used in the HTC Flyer and Jetstream plays nice with all of IBM's business-kit. Our tip? It might think about lowering the price on those $80 styluses before it goes schmoozing cash-strapped IT Buyers.

  • Google reaches 100 millionth Android activation, 400,000 Android devices activated daily

    by 
    Vlad Savov
    Vlad Savov
    05.10.2011

    36 OEMs, 215 carriers, 450,000 Android developers all over the world, Google wants to say "thank you!" Android has recently crossed its 100 millionth activation milestone, and is also growing at its fastest pace yet: 400,000 devices activated each and every day. There are now 200,000 Android applications in the Market, which have accumulated a total of 4.5 billion installs, at a rate which Google actually says is accelerating. These figures have all been cited as a way to illustrate Google's mobile momentum, which is evidently not even thinking about slowing down.

  • John Smedley thinks Free Realms is on track for 100 million players

    by 
    Justin Olivetti
    Justin Olivetti
    04.05.2011

    If you think World of Warcraft's 12 million players is impressive, SOE dares you to think bigger -- a lot bigger. John Smedley told GamesIndustry.biz that he sees Free Realms growing to up to 100 million players over time. Before last week's PlayStation 3 launch, Free Realms boasted 17 million players, a number that is sure to increase now that the game is available on a console as well. But 100 million? Smedley doesn't think that's so far-fetched: "[Seventeen million] is a phenomenal number, and we're very pleased with its success -- and it's really keeping going. I don't see this thing stopping until it hits 100 million. I think it could take five or six years -- that should give you some idea [of the time frame we're looking at]. But I don't see any reason why it can't go to 100 million, because there are so many kids out there." Smedley also hopes that the PS3 won't be the only console to which Free Realms and other SOE titles migrate, citing the recently announced NGP as a potential candidate: "Sony's announced the NGP, and if that isn't a perfect machine for doing MMOs on, then I don't know what is. So it's too soon to tell for sure but I think you're going to start seeing free-to-play gaming on consoles as well."

  • OpenFeint and The9 will stimulate devs to port their games to Android with cold hard cash

    by 
    Vlad Savov
    Vlad Savov
    03.10.2011

    Are you a developer seeking the widest and most profitable distribution for your mobile software? The traditional platform for achieving such goals over the past couple of years has been Apple's iOS, but Android's rabid ascendancy has recently turned that into a legitimate question. A question that OpenFeint is looking to sway even further in Google's favor by announcing it will fund the porting of games from "other app stores" to Android with the help of Chinese online game operator The9. The specially selected games will of course get saddled with OpenFeint integration and the whole effort does have the waft of a publicity grab to us, but hey, it's another few pennies thrown into the bottomless well known as "Android gaming." Surely something worthy will eventually come out of it, no? [Thanks, Calvin]

  • Over 100 million creatures made in Spore

    by 
    JC Fletcher
    JC Fletcher
    05.04.2009

    Since the release of Spore -- in fact, before the release of Spore, thanks to the Creature Creator -- players have brought new life into the fake world over 100 million times. According to Spore Illustrated, the Spore community crossed the 100-million threshold on April 29. "There was a massive flood of entries right at the 100 million mark," SI said. "An estimated 90,000 creatures were uploaded just after 2pm in an attempt to make a mark in Spore game history. EA will reveal the history-making 100 millionth monster soon. [Update: And it has!]Of course, that number doesn't include banned products of the massive worldwide Spore penis monster team (otherwise known as every teenager with a copy of Spore), but presumably does include the millions of monsters who look just different enough from wangs to avoid notice.[Via Kotaku]

  • EA: You don't need $1 billion to compete with WoW

    by 
    Mike Schramm
    Mike Schramm
    08.29.2008

    You just need $100 million to beat it. No, we're kidding -- after Activizzard founder Bobby Kotick's presumptuous statement a few months ago that any game company would need at least half a billion dollars to challenge World of Warcraft, EA/Mythic's Mark Jacobs has responded in kind on the eve of their big Warhammer Online release, telling MTV Multiplayer that the number is closer to around $100 million. And that they spent less than that on their big MMO.We'll be realistic here: we don't think anyone believes, including EA, that WoW's numbers are attainable for another MMO coming out this year -- even Blizzard believes that eventually WoW will go by the wayside, but as Jacobs says, anyone releasing a game today isn't just competing with WoW, they're competing with WoW and Burning Crusade and Wrath of the Lich King. And no matter how long your development cycle or how big your budget, you can't compete with three years of people working around the clock to make the game better for live players.But EA does want to be successful, and Jacobs says success for him would mean upwards of half a million players. Six months from now, he says, if Warhammer is folding servers and not adding them, the writing is on the wall. There's no reason to think that will be the case, of course -- Warhammer looks like a great game led by one of the biggest publishers in the world supporting one of the best MMO developers, and it's about as close to guaranteed a success gets in the MMO space. But even Mythic would say WoW stands on its own -- while WoW is running, it's highly unlikely we'll see any MMO come anywhere near its 10 million total subscribers.

  • Habbo crests 100 million avatar milestone

    by 
    Chris Chester
    Chris Chester
    06.26.2008

    One hundred million. 100 million. 100,000,000. No matter how you look at it, it's an extraordinarily large number. It's the number of colors most women are capable of seeing. It's the number of websites that existed in 2006. It's a song by the rapper Birdman. It's also, rather incidentally, the number of avatars created to date in the simple and spectacularly successful Habbo Hotel.Naturally, that doesn't correlate to 100 million users (Habbo usually clocks in at about 8 million a month), but it's still a testament to the power of a simple virtual world aimed at an extremely active demographic. The lucky sap who created the actual 100 millionth avatar was awarded one of those fancy new Macbook Airs, as well as a slew of in-game goodies like a specially designed room, in-game currency, and rare items. Here's hoping they see 100 million more!

  • DivX sez 100 million certified video devices have been shipped

    by 
    Darren Murph
    Darren Murph
    08.16.2007

    Moving 100 million of anything is no easy feat, and DivX is using this very milestone to throw itself a party. Reportedly, over 100 million DivX Certified video devices have shipped out "since the launch of the DivX Certification program in 2003," and it notes alliances with LG, Philips, Samsung, Sony, and Thomson (what, no SanDisk?) as key steps along the way. More specifically, over 2,500 individual product models have been loosed that support DivX playback, and the company estimates that around "32-percent of all DVD players sold worldwide support DivX." Way to go, now how's about unleashing that Connected box of yours to the masses?[Via PhotographyBlog]

  • Apple announces 100 million iPods sold

    by 
    David Chartier
    David Chartier
    04.09.2007

    Apple today announced the sale of 100 million iPods. This surely brings a smile to Dr. Evil, Apple enthusiasts, and shareholders alike as the first iPod was sold a mere five and a half years ago in November 2001. Quoth Steve Jobs from Apple's press release:"At this historic milestone, we want to thank music lovers everywhere for making iPod such an incredible success. iPod has helped millions of people around the world rekindle their passion for music, and we're thrilled to be a part of that."Of course, it's still a little creepy that Apple refers to the device as 'iPod' instead of 'the iPod,' as if it's some sort of scroll wheel-toting 2nd cousin they're introducing us to, but we won't hold it against Apple until they start posting iWeb photo montages of iPod having a good time at various tourist destinations throughout the world.There isn't much more to say about the sales milestone for now, but check out the press release if you're into quotes about Apple's success from the likes of Mary J. Blige, John Mayer, and Lance Armstrong.

  • PlayStation 2: thriving or failing?

    by 
    Kyle Orland
    Kyle Orland
    03.04.2007

    With all the brouhaha over the new generation of game systems, what's to become of the 100-million-unit-selling lord of the last generation -- the PlayStation 2? Well, it depends on who you ask.On the one side is this Reuters report, which is positively bubbly about the system's enduring sales and impact in light of more powerful competitors. Indeed, the $130 system outsold the Xbox 360 and PS3 in January, and had two of the top ten selling games that month.On the other side, you have this post on Dubious Quality which notes that the big-five publishers only have ten combined games announced for the system from June onward this year. Electronic Arts alone has ten games listed for the PlayStation 3 in the same period, despite the newer system's much smaller installed base.So is the PS2's future rosy or ruinous? The determination really hinges on how many of those 100 million PS2 owners worldwide are still actively using their systems and how many have traded them in or boxed them up in the closet. The sales of God of War II, due to be released next week, will give a good indication of just how much oomph this aging system has left.Read - ThrivingRead - Failing