38 Studios

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  • 38 Studios using BigWorld to make its big world

    by 
    Samuel Axon
    Samuel Axon
    02.27.2008

    What do you get when you get when you combine a major league baseball player (Curt Schilling), a famed fantasy author (R.A. Salvatore), and a great comic book guru (Todd McFarlane)? You get 38 Studios, and 38 Studios is working on a new MMO codenamed "Copernicus."Now the studio has licensed the BigWorld engine for Copernicus. Since the game is at a very early stage of development, we know very little about it at this point, except that its prestigious managers are optimistic about its future. Reps from both 38 Studios and BigWorld made nondescript statements saying things like, "BigWorld provides the most proven, robust, and technically solid game engine available," and "we are thrilled to be working with such a professional and talented group of game developers." Good for them!Brett Close described the rationale behind the choice in greater detail in an interview with Ten Ton Hammer. Excellent server-side tech and tools that will help the team get the game to market as fast as possible were the given reasons.

  • Schilling, 38 Studios choose BigWorld for Copernicus

    by 
    Jason Dobson
    Jason Dobson
    02.27.2008

    We continue to look to left field for any news involving Curt Schilling and 38 Studios' mysterious new MMO project codenamed Copernicus, and while the inking of a new license to use BigWorld's suite of MMO development tools isn't the most exiting development under the sun, the news does enough to keep the project on our radar, if only just. Interestingly, BigWorld's software has become a touchstone for a number of companies looking to jump into the world of MMO development, including unannounced projects from John Romero's Slipgate Ironworks and Sierra Online, as well as Cheyenne Mountain Entertainment's Stargate Worlds. Little is known about what Schilling and his band of developers have planned for Copernicus, other than it is still being prototyped for its planned release sometime in the distant future known as late 2010, by which time we'll likely to have moved on from MMOs altogether to another pastime...like baseball.

  • As the Worlds Turn: What if?

    by 
    Adam Schumacher
    Adam Schumacher
    01.16.2008

    Richard Garriott did it. A critically acclaimed game designer, whose previous modus operandi regulated itself to PC and console games, created a successful MMO in a market overshadowed by Thrall and Co. Some say that his only claim to fame is the Ultima series but then again, those that say such things, their only claim to fame is a blog read by their mother and a few old college buddies. Big names attaching themselves to MMO projects are becoming commonplace. With 38 Studios making the news and podcasts these days, with starry-eyed fanboys salivating over visions of Drizzt vs. Spawn in an MMO that may or may not contain baseball, one wonders: who else might throw their hat into the MMO ring? Of course, each such entry runs the risk of the 800-pound gorilla, with epic gear, stomping it into oblivion. But what if ...

  • Curt Schilling leaving baseball for game development

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.10.2008

    Curt Schilling's love affair with games, particularly of the MMO persuasion, is no secret. In late 2006, he took this commitment to the next level, founding Green Monster Games (now 38 Studios) and pledging to support his staff with competitive benefits. Now he's putting game development right up there with family, telling GameTap, "After baseball, I will do nothing except be a father, husband and run this company."Codenamed Copernicus, Schilling's MMO is still in "concept phase" – tentatively dated for late 2010 – but it's one part of a mega-IP aimed at saturating multiple entertainment markets, including film, TV, books, comics, and action figures. With fantasy novelist R.A. Salvatore and Todd MacFarlane on board as creative partners, Schilling's ambitious project is more than just a pipe dream. As for baseball, the fabled pitcher doesn't plan to leave the sport behind entirely after his final season. "[I will be] intimately involved in making a baseball game ... I will be a part of a company doing a sports game [some day]."

  • 38 Studios reveals: Copernicus

    by 
    Eli Shayotovich
    Eli Shayotovich
    01.09.2008

    w00t Studios is reporting that Curt Schilling of 38 Studios has released the title for their upcoming MMO. In an interview with Gametap at the Consumer Electronics Show going on in Vegas, Schilling said that Copernicus is a "working title" but revealed no other information regarding the game.Given what very little we've seen from a previous news clip - possibly a knight atop a running horse - shown late last year, we can surmise that the game is going to be set in some ancient medieval era. 38 Studios' game Copernicus may or may not be associated with the Nicolaus Copernicus who lived from 1473 to 1543. Copernicus was the first astronomer to postulate that the sun was the center of the solar system and not the Earth, which had been the belief for centuries. His book, On the Revolutions of the Celestial Spheres, is regarded as the work that started modern astronomy and was pivotal to the beginning of the Scientific Revolution.Or it might have absolutely nothing to do with the famous scientist at all. It's common knowledge that Schilling is a huge Everquest and WoW player, and during the Gametap interview the famed Red Sox pitcher admitted that he's been playing a lot of my current favorite, Tabula Rasa. So... what do you all think?

  • The Nerfbat forums have returned!

    by 
    Krystalle Voecks
    Krystalle Voecks
    01.03.2008

    For those of you who have been around the MMO block, this is undoubtedly some welcome news. Of course, for those of you new to the world of MMOs, but who just love the genre (like we do) this is a great announcement! Ryan "Blackguard" Shwayder, game designer for 38 Studios and custodian of the Nerfbat, has re-opened his Nerfbat forums! Originally opened in 2006, they've been re-imagined for 2008. With recent topics ranging from talking about Alts, if MMOs on Consoles and PC are able to be equally good, and other tasty poll tidbits, this is sure to be a great place to get your discussion on with other MMO fans and fiends. Added on top of that, Ryan says that he'll also periodically be putting out more "Tales from the Tavern" posts, highlighting the hot topics from the Nerfbat forums. This is especially useful if you like to read along, but just don't have the time for another forum right now. Either fully immersive or bite-sized, you can't beat a good discussion. We'll see you there!

  • 38 Studios hires another industry vet

    by 
    Eli Shayotovich
    Eli Shayotovich
    12.18.2007

    The Warcry Network reported this morning that 38 Studios has brought aboard yet another video game veteran in the form of Michael Kosenski, who will be assuming the role of Vice President of Product Development. Kosenski was the former Senior Development Director at Electronic Arts, Los Angeles, where he worked on the Medal of Honor franchise, Command and Conquer 3: Tiberium Wars (for the Xbox 360), and Lord of the Rings: Battle for Middle Earth 2.38 Studios just keeps on making news and adding to their stable of gaming industry vets as Kosenski is just the latest to join the team. As reported just a few short weeks ago, Jon Laff (former lead engineer at Electronic Arts) was recently hired as the company's CTO. Obviously the triumvirate of Schilling, Mcfarlane and Salvatore know where their talents are and where they aren't. Those three are truly talented, but probably don't know the ins and outs of the gaming industry. Thus, they are surrounding themselves with people who do. What does that mean? They're dead serious about delivering the gaming goods.

  • A glimpse of things to come from 38 Studios

    by 
    Eli Shayotovich
    Eli Shayotovich
    12.17.2007

    The keen eyes of Cyndre from the Kill Ten Rats blog has spotted rare images from 38 Studios top secret, as-yet-to-be-named MMO. On Friday, December 14, the Boston news channel NECN did a video interview (see above clip) with Curt Schilling (he, along with R.A. Salvatore and Todd McFarlane comprise the new gaming company 38 Studios) regarding the announcement of their 1st Annual Game Design Challenge. Which is a very cool endeavor in and of itself. According to Cyndre, right around the 1:16 mark of the three minute video interview you'll see images from their game. This has possibly been corroborated on the blog since someone purporting to be Curt Schilling left a comment saying that the animation shown was from pre-production, the phase they are in now. Curt Schilling (famous professional baseball player) is an avid MMO player. Combined with supremely talented R.A. Salvatore (famous fantasy author) and Todd McFarlane (famous comic book artist and writer), the expectations for a spectacular gaming experience is very high indeed. Catching even a quick glimpse of what these guys have in store for gamers is news worthy.

  • Top 10 MIA MMOs of 2007 - part 2

    by 
    Chris Chester
    Chris Chester
    12.16.2007

    The MMO landscape for next year is already looking extremely promising for all parties involved. Even in their unfinished state, games like Age of Conan, Pirates of the Burning Sea, and Warhammer Online already appear like industry trend-setters, and its only a matter of months before we're finally able to sink our collective teeth into fresh, new, massively multiplayer meat. But as we all well know, the excitement doesn't stop with those familiar names.We return once more to deliver the part two of our list of the Top 10 MIA MMOs of 2007 -- those games which we know exist somewhere out there in the ether, but which we know ... well, basically nothing about. If you missed part 1 of the list which was posted last week, make sure to go back and read over it before proceeding any further. That way, you can know for sure whether or not we skipped that big game that you're looking forward to -- and the ensuing hate mail can, at the very least, be properly informed.

  • More new, veteran blood at 38 Studios

    by 
    Chris Chester
    Chris Chester
    12.04.2007

    There's a strange sort of parallel between the hiring practices of Curt Schilling's 38 Studios and the team with which he has won two of his three World Series Championships, the Boston Red Sox. While sports fans like myself watch on with some interest as the Red Sox seek out high-priced talent from other teams within the American League, 38 Studios has announced the hiring of their own big gun in the shape of Jon Laff, a former leader engineer over at Electronic Arts.Laff is the latest in a series of high-profile partners at 38 Studios, where ace pitcher Curt Schilling has assembled a team that includes writer R.A. Salvatore and famous comic book artist Todd McFarlane. Laff, who has worked with EA for several projects, including Medal of Honor: Rising Sun, Medal of Honor: European Assault, and the as-yet-unreleased Army of Two, will act as Chief Technology Officer for the budding company. Says Laff of his hiring, "With the company's visionaries and industry leaders such as Schilling, McFarlane, Salvatore, and Close at the helm, 38 Studios is laying the groundwork to become the industry's next major innovator. I'm looking forward to being an integral part of 38 Studios and to developing the next generation of online entertainment."Whoever is doing the PR for 38 Studios is sure doing a good job of dribbling out information every couple weeks to keep us interested, without ever really showing any details about their IP. Color me frustrated.

  • Todd McFarlane talks 38 Studios, his role

    by 
    Chris Chester
    Chris Chester
    11.12.2007

    In an interview recently published with Gamasutra, famous toy-maker and artist Todd McFarlane elaborated on the formation and development of 38 Studios, the new MMO venture started up by Red Sox pitcher Curt Schilling, and of which McFarlane is a part. He explains how 38 Studios and the game they're developing is Schilling's baby, and that he and author R.A. Salvatore were really only brought in after things had gotten underway to help flesh out the areas of development related to their respective disciplines. He describes his own role as more of a director -- he's done almost none of the artwork himself -- but he's been responsible for keeping the game's artists in line with the overall design philosophy. Based on the interview, he seems confident that the new project is going to be a success, even within the already heavily-populated fantasy MMO sphere.Hearing all this noise about 38 Studios is a little frustrating, because everything we've heard from the people involved has been overwhelmingly optimistic and enthusiastic. We have to make sure to check our expectations at the door though, because we don't know a damn thing about the game. Good games, and MMOs especially, don't succeed on the pedigree of their management alone. Still, they've got a pretty captive audience at this point, it's only a matter of having something to show off.

  • Allakhazam grills Curt Schilling on game habits, new MMO studio

    by 
    Chris Chester
    Chris Chester
    11.09.2007

    A lot of the time, when you read about celebrities playing games or see them with a controller at some glitzy press event hosted by EA or Microsoft, it's hard to take them seriously. Most look completely out of place playing or talking about games, and more often then not, they have a look of barely restrained condescension on their faces. That's why it's always refreshing to see an interview like the one Allakhazam posted recently with Curt Schilling, the veteran ace pitcher from the World Series champion Boston Red Sox.The interview is light-hearted and jovial, but it fairly well establishes Schilling's gamer cred. This is no fair-weather fan here, Schilling talks in some depth about days long past in EQ doing late night corpse runs with guildmates, why he took so strongly to EQ2, and his approach to balancing games and real life. Perhaps most exciting of all is when he talks about 38 Studios, the MMO development house that he started up with Todd McFarlane and R.A. Salvatore. He doesn't slip us any specifics about the game they have in the works, but he does go into detail about their development philosophy (it's done when it's done), and the advantages of being independently owned. Even if you're not a baseball fan (or if you are and hate the Red Sox), you'll probably find something to like in the interview. Definitely check it out.