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  • Spotify

    Spotify now lets you search for songs by lyrics

    by 
    Nathan Ingraham
    Nathan Ingraham
    10.05.2020

    There’s a US-centric top albums chart as well as a global view, and they’ll be released every Monday. In addition to the weekly album round-up, the Spotify Charts account is also sharing the top 50 songs of the week streamed in the US and globally, as well.

  • Noam Galai/FilmMagic for YouTube

    Billboard 200 charts will include online music videos

    by 
    Jon Fingas
    Jon Fingas
    12.13.2019

    Billboard has included streaming music in its top 200 chart for years, but now it's ready to consider music videos as well. The industry publication has revealed that it will count official online music video plays from YouTube, Apple Music, Spotify and other services in the Billboard 200, starting with the charts for January 18th, 2020 (covering the first full week of January). The reasoning is quite straightforward -- this is meant to "accurately reflect the changing landscape" of music listening, Billboard's Deanna Brown said.

  • Noam Galai/Getty Images

    YouTube stops counting ad views in its top music charts

    by 
    Jon Fingas
    Jon Fingas
    09.13.2019

    YouTube is boosting the integrity of its music charts. The video giant will no longer count ad views toward rankings on the YouTube Music Charts, instead relying solely on "organic" views like direct links, embeds, searches and the Trending section. This won't affect the achievements for previous videos, but any artist or label hoping to set a 24-hour record will have to do it by attracting viewers, not by spending a mountain of money on ads.

  • NurPhoto via Getty Images

    Apple Music adds global and regional top 100 charts

    by 
    Mallory Locklear
    Mallory Locklear
    09.07.2018

    Apple is adding a new feature to its music streaming service today -- charts of Apple Music's top-streamed songs. Rolling Stone reports that the company now has 116 "top 100" charts, which include one global chart and one for every country in which the service is currently available. They're rolling out to users through a software update today.

  • Twitter and Billboard team up for real-time tune-tracking charts

    by 
    Billy Steele
    Billy Steele
    03.27.2014

    Billboard has long been the go-to for charting an artist's or song's popularity week to week. Now, the outfit has announced "an exclusive, multi-year partnership" with Twitter to create real-time charts monitoring tweets about music in the US. Billboard Twitter Real-Time Charts (catchy name, eh?) look to be the standard for tracking tune-based conversations as they happen. While the tallies will be housed at Billboard.com, the two have also agreed to a Twitter Amplify partnership that includes in-tweet charts and weekly video roundups -- just in case you happen to miss anything. "Our goal with these efforts is to give artists who share songs and engage with their audience on Twitter a way to get noticed by even more fans, other musicians and industry decision-makers in real time," said Twitter's head of music Bob Moczydlowsky. No word yet on an exact launch date, but Billboard says charts should go live "in the coming weeks."

  • Sci-fi ship chart compares size of ships from EVE, Star Wars, and more

    by 
    Shawn Schuster
    Shawn Schuster
    09.26.2013

    Have you ever been curious about the size comparisons between an Amarr Avatar-Class Titan from EVE Online and a Universe-Class Mass Conveyor from Warhammer 40K? You have?! Well, you're in luck because DeviantArt user ~DirkLoechel has been assembling one of the largest and most comprehensive size-comparison charts for sci-fi ships. The chart, which is still an ongoing project, spotlights the ship sizes from many of the most popular sci-fi universes out there, including Star Wars, Star Trek, Babylon 5, Battlestar Galactica, and more than a dozen more. Heck, it even has the Red Dwarf on there. Head over the ~DirkLoechel's page to see more from this monstrous chart. [Editor note: Dirk Loechel has expanded on the original done by Dan Carlson.]

  • EVE Online maps out 2013 balance changes

    by 
    Justin Olivetti
    Justin Olivetti
    11.06.2012

    With changes to Retribution ships scheduled to land in EVE Online on December 4th, the dev team is already casting its sights to 2013 for additional tweaks to other tiers of ships. In a new dev blog, CCP lays out its detailed plans for ship balancing come the new year. According to the team, battlecruisers are next in line for adjustments, followed by battleships. While the devs have a lot of changes in mind for the former, they're largely happy with the state of the latter and plan only small shifts in their current role. The post includes a handy chart which shows how all of the tech 1 ships will relate to each other when these changes are finalized. The post also elaborates on new skill requirements when all of this is said and done, as well as eventual plans to tackle tier 2 and 3 ships.

  • Flurry details app retention by app category, users love weather apps

    by 
    Mike Schramm
    Mike Schramm
    10.22.2012

    Flurry has looked at app engagement and retention with its great series of reports on app usage, and the company has now returned to the subject in a new release. This time, the mobile advertising firm looks at app retention within certain categories to see which kinds of apps users are able to find easily, keep and engage with them. The results are pretty much what you'd expect: Weather and news apps are able to keep users for a long period of time, because most users choose one they trust and then stick with it. In terms of frequency, I'm not surprised to see streaming music apps listed high: Lately, the Slacker Radio app is probably the most used on my iPhone 5. Social games and social messaging apps are also used frequently, showing that people are most engaged when their friends are as well. On the other side of the spectrum, you can see that music apps tend not to keep users around for long. I'd guess that's because Apple's own music apps are probably what most people end up going back to. Health and fitness apps are also down there, and retail and deals apps are also in that lower quadrant. That's also not too shocking. Most people interested in retail apps or deals probably use them until they buy what they need, and then move on. These are just general comparisons of categories. Not all weather apps command high retention, and there are some health apps that get used all the time. But it is interesting to have a big picture of which categories are being used more often on iOS.

  • Playnomics puts gamers into eight categories

    by 
    Justin Olivetti
    Justin Olivetti
    08.28.2012

    Forget the Bartle Test -- there's a whole new chart for player behavior. Playnomics, a predicative gaming analytics company, has crunched a lot of numbers to neatly segment players into eight categories depending on the player's motivation and behavior. Combining behavioral science and in-game data, the company created a neat infographic that attempts to sell you on the concept of these eight categories, which uses the axes of intuitive/diligent, social/solus, and proactive/reactive. The end result of these fundamental types is composed of scientists, politicians, collectivists, soloists, habitualists, socialites, strategists, and competitors. When applied to the population of the UK, the study showed that strategists (32%) and politicians (22%) are dominant, while soloists (5%) and habitualists (5%) are the minority.

  • Report: Global MMO spending to top $12 billion in 2012

    by 
    Justin Olivetti
    Justin Olivetti
    07.12.2012

    Number-crunching services SuperData Research and Newzoo released reports today forecasting strong growth in the MMO industry. According to the analysts, worldwide spending on MMOs will top $12 billion this year, and that's not all: The companies also predict that this number will increase to a whopping $17.5 billion in 2015. Other facts released in the reports: Yearly MMO market growth increased by 14% in the U.S. and 24% in Germany. The number of MMOs in the field has doubled since the start of 2011. Twenty-three of the 50 million U.S. MMO gamers spend money on subscriptions or microtransactions, a 3% increase from 2011. The yearly average amount spent is $127. More German players spend money on MMOs than in the U.S. -- 13% more, to be exact. Free-to-play revenues in the U.S. now account for 50% of the market, up from 39% in 2010. Science-fiction MMOs make up to three times as much money as their fantasy counterparts. SuperData CEO Joost van Dreunen says that the race for gamers' wallets is only getting started: "The current market saturation forces MMO publishers to compete over a finite gamer population." [Source: SuperData Research/Newzoo press release]

  • Visualized: Android's device diversity cut up into 3,997 little pieces

    by 
    Jon Fingas
    Jon Fingas
    05.16.2012

    Some call it diversity, some call it fragmentation. However you slice it, there's a lot of Android devices out there. OpenSignalMaps has tracked a staggering 3,997 unique phones, tablets and other Google-powered gadgets, and has put them into a chart weighted by popularity. Not surprisingly, it's powerhouses like Samsung's Galaxy S II and HTC's Desire line that dictate the platform, while that Concorde Tab you bought in Hungary sadly doesn't have much traction. The normally signal mapping-oriented crew is careful to warn that the actual variety might be less: there's 1,363 one-timers in the group, and some of those may be custom ROMs and the endless carrier-specific variants that OEMs are sometimes eager to make. There's even more to look at through the source, including Android 2.3's continuing dominance and the mind-boggling number of Android screen resolutions, so click ahead for an even fuller picture.

  • Five top tips for your first few days of Diablo III

    by 
    Brendan Drain
    Brendan Drain
    05.15.2012

    Diablo III officially launched at midnight last night, opening the floodgates on what is possibly the most pre-ordered PC game in history. It's been almost 12 years since the previous game in the series launched, and it's still going to this day. Whether you've played previous games, have taken part in the Diablo III beta or are taking your first steps into Sanctuary today, everyone starts with a clean slate. In this article, I give my top five tips for spending your first few days wisely in Diablo III. #5 - Spend most of your time on one character It seems like a bit of a no-brainer to initially focus on one character, but in Diablo III's case, there's a special reason to do it. You'll likely finish normal mode around level 20-30, and until then, you'll get a new skill almost every level. It's only when you've completed normal mode and moved on to nightmare that the challenge really starts and you will have picked out an effective set of skills. Your last active skill unlocks at level 30, and from then on you'll gain a combination of two to three runes or passive skills every level until you hit the level cap at 60. Read on for four more tips you should keep in mind as you start playing Diablo III.

  • Know your path with this handy SWTOR infographic

    by 
    Matt Daniel
    Matt Daniel
    02.03.2012

    Are you playing Star Wars: The Old Republic? Are you a completionist who wants to ensure that you don't miss a thing? Well, thanks to this handy chart from the folks over at OldRepublic.net, you don't have to worry about that again. The flowchart gives the planetary leveling path for both Empire and Republic players and includes all of the flashpoints currently in-game and at which point in the game they should be tackled. Now you'll never accidentally skip over another flashpoint again (but that won't make Balmorra any less harrowing, unfortunately). For the full chart, just click on through the link below to OldRepublic.net

  • Google Zeitgeist goes live, reminds the world of Rebecca Black's existence

    by 
    Brian Heater
    Brian Heater
    12.15.2011

    How will people remember 2011? As the year of Rebecca Black, if the results of Google's Zeitgeist list are to be believed. The momentarily famous "Friday" singer topped Google's annual year-end list of hot search terms, followed by the software giant's own Google+ social network and deceased Jackass star, Ryan Dunn. The top five is rounded out by the acquitted Casey Anthony and the ultra-hot FPS, Battlefield 3. Apple made three appearances in the top ten, courtesy of the iPad 2, the no-show iPhone 5 and its late founder, Steve Jobs. On the other side of the coin, social networks Myspace and hi5 topped the fastest falling lists. Celebrate the year that was with a video after the break.

  • Android Gingerbread has growth spurt, grabs 38.2 percent device share

    by 
    Mat Smith
    Mat Smith
    10.05.2011

    Gingerbread has apparently made a substantial mark on Android users, with new figures showing it holds a 38.2 percent share of all Google OS-powered devices. That's some kind of growth from the one percent sliver it held earlier this year. Froyo still remains dominant at 45.3 percent, but fragmentation continues to shrink, with 95.7 percent of all Google-coated devices now running Android 2.1 or above. These figures, taken from Android Market statistics over the last two weeks, give a pretty good illustration of the gulf between Android smartphone and tablets, as well, with Honeycomb versions accounting for a meager 1.8 percent. But the tablet version will likely get a boost from Ice Cream Sandwich -- which, as we all know, is just around the corner.

  • Namaste Entertainment charts the history of MMOs [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    08.10.2011

    It's one thing to have a vague sense of what MMOs came out when, but it's another thing entirely to see a huge chunk of history plotted out in one comprehensive chart. It's also dang cool to see. During her research into user-generated content in MMOs for Storybricks, Namaste Entertainment's Kelly Heckman built a giant graphic to get a handle on how games developed over the years. She not only plotted them by year released, but also lumped them in with their respective genres and showed which games inspired others. The end result gives the viewer a bird's eye view of the industry as it's grown in the past decade and a half. "It turned out so well we made the movie with it and plan to release the source so anyone can make a movie with it," Heckman said. You can walk through this giant infographic in the gallery below, and make sure to hit the jump to watch the accompanying video that makes use of the chart. [Update: Here's a direct link to a much bigger version of the infographic.] %Gallery-130322%

  • Nook WiFi and Kobo eReader Touch Edition assault the Amazon Kindle fortress: a chart

    by 
    Brian Heater
    Brian Heater
    05.26.2011

    The e-reader market just got a lot more crowded this week with the launch of the touch-enabled Nook and Kobo eReader Touch Edition. Will either device be able to take down the Amazon's industry defining Kindle? We've broken down the specs on the two new readers, the Kindle, and Sony's comparable Reader Pocket Edition (PRS-350SC) to find out which device will come out on top. There's a lot of overlap features between the different readers, like infrared touchscreens and Pearl E Ink displays. All of those important details and more in the chart after the break. Check it out, because you obviously like reading things.

  • iPad usage survey shows Web browsing still primary tablet timesink

    by 
    Michael Grothaus
    Michael Grothaus
    05.10.2011

    Silicon Alley Insider has posted a chart showing the comparative results of reported iPad usage from November 2010 to the current month of May 2011. As you can see from the chart above, an overwhelming amount of people spend a majority of their time on Apple's tablet surfing the Web -- most of those people presumably using Safari to do so. After Web browsing, which came in at 36%, emailing, Facebook and Twitter usage on the iPad came in second place at 23%. Social networking was followed by "other app" usage at 21%, and after that, watching videos and gaming virtually tied at around 14.5% each. The results from this informal poll show that the iPad is still primarily a consumption device as opposed to a creation device, but with apps like iMovie and GarageBand for iPad, not to mention all of the other ways iPads are being used to create content rather than just watching it, that could be changing quickly.

  • Google Music Beta versus the titans of the streaming music space: a chart

    by 
    Sean Hollister
    Sean Hollister
    05.10.2011

    It feels like just yesterday we charted the streaming music landscape, but it's already changed in a big way -- Google is muscling in on the likes of Rhapsody, Pandora and particularly Amazon with its Google Music Beta. Being able to take 20,000 of your personal tunes, stream them over the web and cache them locally on your device isn't functionality to sneeze at, so it's time we updated our charts. After the break, see how the big streaming services stack up.

  • Visualized: ring around the world of data center power usage

    by 
    Donald Melanson
    Donald Melanson
    04.26.2011

    Facebook may have recently boasted about how energy efficient its data centers are, but it is still Facebook, and that means it consumes plenty of power regardless -- more than anyone else, in fact, according to Peer1's recent survey of the world's most visited websites. As you can see above, that bit of data has also been conveniently visualized by the company in a colorful chart (with a noticeable lack of green), and there's plenty more details where that came from for you to dive into in the infographic linked below.