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  • Adafruit launches Raspberry Pi Educational Linux Distro, hastens our hacking

    by 
    Jon Fingas
    Jon Fingas
    08.03.2012

    The Raspberry Pi is already considered a hacker's paradise. However, that assumes that owners have all the software they need to start in the first place. Adafruit wants to give the process a little nudge through its Raspberry Pi Educational Linux Distro. The software includes a customized distribution of Raspbian, Occidentalis, that either turns on or optimizes SSHD access, Bonjour networking, WiFi adapter support and other hack-friendly tools. The build further rolls in Hexxeh's firmware and a big, pre-built 4GB SD card image. Before you start frantically clicking the download link, be aware that the "educational" title doesn't refer to a neophyte's playground -- Adafruit still assumes you know enough about Linux and Raspberry Pi units to be productive (or dangerous). Anyone who was already intrigued by the Raspberry Pi by itself, though, might appreciate what happens when it's tossed into a fruit salad.

  • Funcom extends grace period for pre-order customers

    by 
    Elisabeth
    Elisabeth
    07.06.2012

    There's nothing quite like the real world for gumming up the operations of the fantastical one. Some players of The Secret World pre-ordered the game and haven't yet received their retail copy, which is important because the grace period for playing without entering a retail key isn't a very big window of time and players were beginning to get antsy. In response to those concerns, Funcom announced that the grace period for pre-order key entry has been extended by 24 hours, allowing more people to slide in under the deadline. It's not an unusual step to take because launch-time distribution is known to be totally sucky. In a similar vein, some of the pre-order benefits -- the Egyptian Cat in-game pet, an exclusive in-game t-shirt, and an in-game ring -- are also extended to customers who enter their retail or digital game keys up until the end of today, July 6th. While that may not thrill true pre-order customers who liked being special snowflakes, that cat is darn adorable and everyone should get one.

  • Microsoft lands an official software outlet in Iraq

    by 
    Jon Fingas
    Jon Fingas
    05.29.2012

    Believe it or not, there hasn't been an official distributor for Microsoft software in Iraq in the near-decade since it's even been an option; if you wanted Windows or Office in the past several years, your choices were limited and seldom legal. Baghdad's Legend Lands is filling those big shoes through a deal with Microsoft that will see it provide both official copies, support, and other help for Iraqis that want to take the honest path. Stores across the country will take care of everything from large-scale government orders down to a Tikrit family's first home PC. The move won't completely quash piracy concerns, but it's a big step towards normalcy in technology for the desert nation. [Image credit: Shbab4ever]

  • Apple to create 500 jobs in Cork, Ireland

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    04.20.2012

    Apple announced today that it will expand its headquarters in Cork, Ireland. "Apple has been in Cork for over 30 years and we are thrilled to be expanding our presence there," an Apple spokesman told the Irish Times. "Our plans will add over 500 new jobs to support our growing business across Europe." The Cupertino Company is meeting with local officials, the IDA Ireland and the Minister for Jobs Richard Burton who says this expansion "is a huge boost for the country." Apple's current plant in Cork was opened in 1980 and was the first non-US headquarters for the company. The Holyhill location now employs 2,800 people who work in backend, supply chain and distribution operations for Europe.

  • Rising Star and Aksys partner for American distribution

    by 
    JC Fletcher
    JC Fletcher
    04.12.2012

    Rising Star Games will have help in its mission to release Japanese games in North America, coming from another company with a similar focus: Aksys Games.Aksys announced that it will handle distribution duties for Rising Star's 2012 lineup, which currently consists of the Cave shooter Akai Katana and ... probably some other stuff, none of which has been announced. Given that Aksys has published Cave shooters itself, it would seem the partnership doesn't really take the publisher out of its comfort zone.And that marks the only time Cave shooters have been referred to as a "comfort zone."

  • Linux Tycoon game lets you 'create' your own distro, neck beard not required

    by 
    Andrew Munchbach
    Andrew Munchbach
    04.04.2012

    If you've always wanted to create and manage your own Linux distribution, but lack the talent and skill necessary to do so, today is your lucky day. A new video game, titled Linux Tycoon, now affords Windows, Mac and -- obviously -- Linux users the opportunity to select software packages, squash bugs and manage a highly skilled virtual development staff, all while trying to keep the size and scope of your *nix distro in check. The game, which is currently in beta, can be yours for a paltry $4 and is available for download from the source link below. What are you waiting for? Grep going!

  • Sony Xperia S, P and U to visit America, Brightstar to buy the tickets

    by 
    Mat Smith
    Mat Smith
    04.03.2012

    Sony may be readying the Xperia Ion for US shores, but we haven't heard any news yet on whether the phone-maker's NXT family of phones will ever visit all those states. That's where Brightstar comes in. The wireless distributor has announced that it'll be offering up the Xperia S, P and U -- but hasn't yet offered up any concrete dates or specific markets. This means we may see the three Sony phone appearing on smaller, possibly lesser-known carriers -- Brightstar mentions its "regional and local expertise." The distributor's excitable press release is right below.

  • Raspberry Pi faces distribution troubles over CE certification

    by 
    Amar Toor
    Amar Toor
    03.29.2012

    Raspberry Pi hit another snag in distribution this week, though the company seems optimistic that shipments of its long-awaited Linux PC won't be dramatically affected. The issue centers around two companies -- RS Components and element14/Premier Farnell -- that have confirmed they won't distribute the device until it's been anointed with the CE label. Raspberry Pi had previously argued that its PC is not a "finished end product," and that it, like Beagleboard, could therefore be distributed without the CE mark. Its distributors, however, disagreed. As a result, the team is working to get their computers CE-compliant "as soon as humanly possible," and are already pretty confident that they'll meet category A, and perhaps even category B requirements. They're also working closely with the UK's Department for Business, Innovation and Skills to better understand the standards to which non-CE products like Beagleboard are held. No word yet on when RS and Farnell might issue a verdict, but the Raspberry Pi Foundation says it'll let us know as soon as they do.

  • Sega signs distro deal with Atlus parent company Index Holdings

    by 
    Ben Gilbert
    Ben Gilbert
    02.17.2012

    Index Holdings, parent company of developer and publisher Atlus, is looking to take advantage of Sega's significantly larger distribution network in Japan, announcing intentions to partner with the Japanese publisher for future distribution. The deal kicks off in April 2012 and will see games across Atlus' various properties distributed under the Sega moniker in Japan.The deal doesn't apply to digitally distributed titles, and it's unclear if this will affect Atlus' distribution in other parts of the world. It seems that the distribution deal arises from Index Holdings' consistently declining revenues and an inability to support Atlus' growth in its most important market. We've reached out to Atlus for further comment.

  • iBooks Author gets new EULA, aims to clear writer's block

    by 
    Sharif Sakr
    Sharif Sakr
    02.06.2012

    We've waxed lyrical about iBooks Author at the technological level, but a good self-publishing platform counts for nothing if authors are put off by its terms and conditions. A particular source of antagonism so far has been the notion that, if an author decides to charge a fee for their iBook, then Apple will claim exclusive distribution rights and prevent them from publishing their work anywhere else. Check out the More Coverage links below and you'll see that a number of writers tore up Apple's licensing agreement and flung it into the proverbial overflowing trash can. Now though, Cupertino has done some re-writing of its own and come up with a new EULA. It clarifies that Apple will only demand exclusive distribution rights over .ibooks files that are created with iBooks Author, rather than the book's content itself. It states that "this restriction will not apply to the content of the work when distributed in [another] form." So, there it is -- writers everywhere can happily go back to tearing up their own work again.

  • NFL renews TV deals with CBS, Fox, NBC for nine more years, money reportedly involved

    by 
    Amar Toor
    Amar Toor
    12.19.2011

    Yeah, the NFL's really great and everything, but you know what would make it even greater? More. Money. Fortunately for Roger Goodell & Co., that's exactly what the league is due to receive, thanks to a slate of TV deals signed last week. The agreements, set to go into effect at the end of the 2013 season, effectively renew the NFL's current agreements with CBS, Fox and NBC, extending the league's TV contracts for a "record-setting" nine extra years. Not surprisingly, the deals will also funnel some extra pocket change through the NFL's coffers -- which will of course be coming from you, if you're subscribing to cable or satellite TV. Currently, the three networks pay a combined $1.94 billion in annual rights fees, but according to the LA Times, the league will now receive an average of $3.1 billion per year, as stipulated under its renewed agreements. In a statement, Commissioner Goodell said the deals underscore his league's "unique commitment to broadcast television," with CBS Chief Executive Leslie Moonves adding that his network will benefit from the NFL's "terrific, exciting programming," and from the consistently high ratings that "no other franchise delivers." The agreements, which come just a few months after the NFL inked a comparatively lucrative deal with ESPN, will also allow for the league to shift games between CBS and Fox, in order to bring "regional games to wider audiences." Each network, moreover, will air three Super Bowls over the course of the nine-year contract, continuing the rotation currently in place. Tebow past the break for the full PR.

  • NYT: Disney, YouTube strike new content partnership, will launch kid-friendly channel

    by 
    Amar Toor
    Amar Toor
    11.07.2011

    Disney is certainly no stranger to YouTube, but the company is looking to strengthen those ties today, with a new video partnership. According to the New York Times, Disney Interactive Media and YouTube have struck a deal that will bring original, kid-friendly content to a new co-branded online channel. Under the agreement, slated to be announced later today, the two parties will devote a combined $10 million to $15 million to video production, in the hopes of helping each other patch up some of their respective holes. From Disney's perspective, the deal could help attract more viewers, while funneling more users to its soon-to-be revamped website, which has seen a marked traffic decline in recent months. YouTube, meanwhile, could use the deal to help boost its reputation among parents, many of whom may have reservations about letting their youngsters loose on a site rife with unwholesome content. It may also signal a move toward those regularly scheduled channels we've been hearing so much about. We're still awaiting official confirmation on this, but we'll update this post as soon as we get it.

  • Exploring Apple's supply chain secrets

    by 
    Steve Sande
    Steve Sande
    11.04.2011

    One of the unsung heroes in the success of Apple over the past ten years or so has been the ability for the company to take control of manufacturing, procurement, and logistics of its products in ways that are completely innovative. In a Bloomberg Businessweek post yesterday, writers Adam Satariano and Peter Burrows did a deep dive into what makes Apple so successful in terms of operations -- an area where Apple CEO Tim Cook excels. According to the article, Apple has "built a closed ecosystem where it exerts control over nearly every piece of the supply chain, from design to retail store. Because of its volume -- and occasional ruthlessness -- Apple gets big discounts on parts, manufacturing capacity, and air freight." The supply-chain management success story apparently began when Steve Jobs returned to Apple in 1997. At that time, most computer manufacturers shipped their products by sea, which was much less expensive but also slower. Jobs wanted to ensure that the translucent blue iMacs that had just been introduced would be available for Christmas 1998, so he had the company pay $50 million to buy up all available holiday air freight space. Companies such as Compaq later tried to book air transport for holiday shipments, only to find that Apple had monopolized the space. Apple's ability to manufacture a product and ship it right to a customer's door began with the iPod era, and an ex-Hewlett Packard exec recalls that an HP staffer bought one and received it a few days later, watching its progress from factory to home on Apple's website. Mike Fawkes, who was the supply-chain chief at HP, recalls that "it was an 'Oh s---' moment." By doing this, Apple was able to avoid keeping large inventories of product on hand Apple also buys up speciality equipment, including customized lasers that are used to poke the almost-invisible holes that are used to emit a green dot of light on many of the company's products, including the MacBook Pro and MacBook Air, as well as the Wireless Keyboard and Magic Trackpad. Those machines cost about $250,000 each, and Apple has bought literally hundreds of them to add a touch to its products that few people may notice. The Bloomberg Businessweek article is a good read, and fascinating for anyone who has an interest in what goes on behind the scenes at Apple.

  • Microsoft and Brightpoint buddy up to deliver Windows Phone to Middle East and Africa

    by 
    Brad Molen
    Brad Molen
    10.20.2011

    Microsoft's sights have clearly been set on expanding its Windows Phone empire into emerging markets, considering its recent interest in developing Tango, a low-cost version of its mobile OS due out next year. But the company's expansion strategy doesn't just get put on hold in the meantime -- Redmond announced a new partnership with Brightpoint, effectively adding the North African and Middle East markets to its Mango distribution list. Individual countries will have access to the Windows Phone Online Shop before the end of the year. We imagine there's quite a few anxious souls in the region who've been looking to get their hands on these devices for a long time now, but that wait is almost over.

  • Canonical launches Ubuntu App Developer platform for curious coders

    by 
    Amar Toor
    Amar Toor
    09.28.2011

    Creating apps for Ubuntu is about to get a lot easier, now that the folks over at Canonical have launched the Ubuntu App Developer platform. On the new site, developers will find guides, tutorials and other resources to help them create apps specifically for the Linux OS, or to port other apps to the platform. Once finalized, these apps can then be published on the Ubuntu Software Centre, where developers can choose to either offer them for free, or at a price. In announcing the new platform, community member David Planella predicted that it will offer a "unified and consistent journey for both open-source, non-commercial and commercial app authors." He went on to acknowledge, however, that there's still plenty of work to be done: "For all its current awesomeness, we are aware that the site needs to pass the test of a wider audience, adapt to their needs, and grow." Find out more at the source link, below.

  • Star Vault partners with OnLegends for Mortal Online distribution

    by 
    Jef Reahard
    Jef Reahard
    08.09.2011

    OnLegends, a Berlin-based "licensing and internationalization specialist" firm, has entered into a partnership with Star Vault, developers of Mortal Online. A new press release states that OnLegends beat out "many major publishers [...] to secure the global exclusive licensing rights" to the indie sandbox MMORPG, and is now in the process of preparing the title for worldwide distribution. The release also states that Mortal has attracted over 170,000 players thus far despite the lack of any marketing presence, and OnLegends seems enthusiastic about Mortal's place in the expanding MMORPG pantheon. "We strongly believe that Mortal Online can play an important future role on both PC and console MMO markets and we expect Mortal to be one of the trendsetting next-gen titles," said OnLegends vice president Julian Migura.

  • ZTE emerges from carrier shadows with direct sales strategy in UK

    by 
    Zachary Lutz
    Zachary Lutz
    07.18.2011

    In spite of Nokia still reeling from its direct sales-induced hangover, ZTE is pursuing this very sales model with hopes of bolstering its brand recognition -- and it's going to start with the tea and crumpets crowd of England. Following a recently-inked deal, unlocked ZTE handsets will be sold to British consumers through Brightpoint's online and retail distribution channels. While far from mainstream (despite 60 million units sold in 2010), the Chinese manufacturer is looking to escape its private-label shackles and "become a household name synonymous with high quality smartphones and tablets." Of course, the company must contend with a trending consumer preference for carrier-subsidized handsets, blamed by the bigwigs in Espoo as the reason for Nokia's direct-to-consumer pains. Still, if the Shenzhen-based company finds any luck, Londoners will soon discover scores of Amigos, Blades and Skates popping up on the Tube. Hungry for more details? Just follow the link after the break for the full PR.

  • APB shoots down rumors of retail releases

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.14.2011

    APB has not had an easy ride, launching and shutting down in record time. But the relaunch at the hands of GamersFirst has proven quite successful for the game, which gives rise to certain rumors. Case in point, the rumor that had swirled earlier today about the game seeing a retail re-release at the hands of IGS. It was certainly a nice rumor, but according to Rahul Sandil, it's nothing more than that. In a statement released earlier today by Mr. Sandil, GamersFirst has been approached by a number of potential retail partners due to the runaway success of APB Reloaded. However, the company is still evaluating its options, and as a result they are not yet ready to announce any partnerships. Mr. Sandil also stressed that any retail partnership would not change the fact that the company is committed to free-to-play as a business model, which is doubtlessly good news for fans now enjoying the urban shooter free-for-all.

  • Outspark announces Flint publishing platform

    by 
    Matt Daniel
    Matt Daniel
    07.07.2011

    Outspark -- makers of popular free-to-play MMOs Fiesta, Luvinia, and more -- announced today the release of its new publishing platform, Outspark Flint. It's a logical addition, considering the company's recent move to publishing third-party titles. Outspark believes that Flint will bring new MMO titles into the reach of the more than 200 million players that Outspark commands. The first game on the Flint platform is Lord of Ages, an MMORTS which went live last week. Outspark claims that "the platform is enabling Lord of Ages to reach an even larger audience." The platform itself is an "open API that provides third-party developers and operators with all of the tools necessary for distribution, user acquisition, analytics, monetization, marketing and operations." Whether this new platform indeed helps Outspark reach its goals or not, we'll have to wait and see.

  • Gods & Heroes going worldwide on Steam this week

    by 
    Jef Reahard
    Jef Reahard
    06.22.2011

    Gods & Heroes: Rome Rising is coming to Steam. The mythology-inspired MMORPG, launched yesterday by Heatwave Interactive, is now available on Valve's North American digital distribution platform and will available worldwide later this week (June 24th, to be exact). Aside from the convenience of avoiding a retail purchase, Steam customers will also receive a traditional platform-exclusive in-game item, in this case a mythical minion called a Gorpal. The Gorpal is a damage-dealing Phorcid pet that "protects players by fighting with claws and a poisonous bite," according to a Heatwave press release. Check out our Gods & Heroes launch day coverage for more on the game, and don't forget to stop by the official website as well.