leveling-guide

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  • Hyperspace Beacon: Leveling to max in SWTOR in less than a day

    by 
    Larry Everett
    Larry Everett
    12.10.2013

    Periodically, the producers at BioWare will throw players a gift of double XP for a weekend in Star Wars: The Old Republic, or in the case of last July, three weekends. Over the American Thanksgiving holiday, SWTOR did it again, and I decided that I was going to take full advantage of it. Laura Williams, Lee Snyder, and I leveled five characters to level 50 in about 18 hours over that weekend, and today, I'm going to tell you how we did it. Laura mentioned reading a post on the official forums about two guys who leveled their characters over the July double-XP weekend in 23 hours of gameplay. Being the competitive player that she is, Laura had to beat that record. When I heard this, I knew I had to jump on board. There were some Republic classes that I had not played through yet, and I needed my fourth class buff. When I agreed to run with her over Thanksgiving, Lee joined in, too.

  • The Tattered Notebook: Forging your own leveling path in EverQuest II

    by 
    MJ Guthrie
    MJ Guthrie
    10.12.2013

    Who needs the straight and narrow? Not I -- when referring to EverQuest II progression, that is. Those who catch my antics on Massively TV can certainly attest to the fact that I am more of a twist-and-turn-loving meanderer than a straight-line kinda gal. And that's even without the inevitable distraction of shinies! Luckily for me, EQII is made for just such a soul as mine with serious emphasis on the wander part of wanderlust. Folks who watch EverQuest Two-sday have seen me lope along the Golden Path, EQII's version of an in-game guide to where to level. But in EQII, the path is not a rigid set-up directing player steps as in many other themeparks. No, the Golden Path here is more of an occasional checkpoint along your journey that offers you just a nudge in the next general direction. Even then, you don't have to follow those implied suggestions. Maybe you'd prefer to forge your own path. That's where today's guide comes in! But unlike the recent guide for the new level 85s, this guide is for any and every level range, so no matter where you are now, you can see all the possibilities for where to go next.

  • Leveling warriors in Mists of Pandaria, 31 to 60

    by 
    Matthew Rossi
    Matthew Rossi
    02.17.2013

    Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host. Last week, we covered starting out and going from 1 to 30 as a warrior. This week, we'll finish off the Cataclysm-revamped content before heading to Outland. Some points to make before we get started: It's my opinion that the warrior class starts to open up in these levels, with several important class abilities like Deep Wounds, Titan's Grip and Single-Minded Fury, Shield Wall and other favorites. We also gain the last warrior stance, Berserker Stance, although with the revamp to stances with Mists of Pandaria it's not as important for leveling. Both tanking and DPSing become a lot more 'real' with these levels. Being the proper spec for your role is a lot more important, and by level 60 each spec feels like it will for the rest of your leveling. You'll still gain new abilities, but they'll supplement rather than define you compared to 31 to 60, which is where that definition comes in. PvP is, to my mind, more fun here than at lower levels. You just feel more like a warrior with certain abilities, after all. In past years, I would have advised a leveling warrior to get to Outland as soon as possible. Now, however, I advise that you wait until 60. There are some excellent quest chains in the revamped Winterspring, Burning Steppes and Blasted Lands that will get you to 60 painlessly, and once you head to Hellfire Peninsula you're heading into some of the oldest leveling content the game has. Delay that system shock if you can, I would argue. All the initial points I made last week are still viable. So now, let's break open what you'll be getting as you level through the zones, hit the dungeons, or run some PvP.

  • The Care and Feeding of Warriors: Leveling a new warrior, Part 1

    by 
    Matthew Rossi
    Matthew Rossi
    02.03.2013

    Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host. Congratulations! You've decided to level a warrior. I applaud your choice in leveling satisfaction. This article is designed for the use of a new warrior, whether it be an experienced WoW player who hasn't picked up the class yet or an entirely new player. Warriors are a melee DPS/tanking hybrid class that use a variety of combat stances tailored towards their specific role in combat as well as the situation to hand. They're uniquely mobile due to several abilities and talents designed for quick movement on the battlefield, and can use every single kind of melee weapon, although weapons with strength should definitely be the priority over ones with agility, and no warrior should use a weapon with intellect, spellpower or spirit on it.

  • Are low-level dungeons too easy?

    by 
    Olivia Grace
    Olivia Grace
    12.14.2012

    Taepsilum went on today a little bit about an assertion that low level dungeons are too easy. This position is one that many experienced players can likely sympathize with, particularly those who have alts climbing through the levels with full heirlooms and considerable player knowledge behind them. For players in that position, yes, low-level dungeons are too easy. But, as Taepsilum points out, players with years of WoW under their belts ought to turn back the clock, to let the Ghost of Azeroth Past take them on a journey through time to their first ever dungeon. Hopefully they weren't as foolish as your writer, and didn't select tank without really realizing what it meant. The low-level dungeons have, at least to some extent, to cater to players who have never been in a dungeon before. And, of course, for the lower levels, dungeon leveling has to contribute an equivalent amount of XP per hour to questing, or nobody would ever go into dungeons at all. But, as another poster in the same thread commented, perhaps it would be possible to open up heroic difficulties of dungeons at lower level to players who wanted a challenge?

  • Arcane Brilliance: Tips for leveling your mage from 85 to 90

    by 
    Christian Belt
    Christian Belt
    10.13.2012

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we take a break from pet battling to actually level our mages. Seriously. Put down that Armadillo Pup for a second and let's get to level 90. I'm talking to myself as much as you. I want you to know that. I imagine I'm not the only slow-poke out there who's taking their sweet time getting to level 90. My playtime since the expansion hit has been almost non-existent until recently, and in fact I only just dinged max level this week. Still, even though time-constraints kept me from playing as much as I wanted to, it still felt like I was getting to 90 slower than I should have been. What can I say? I like to read the quest text, watch the cutscenes, listen to all the dialogue, explore the countryside. Oh, and I may have indulged in the occasional pet battle. We all have our vices. Though in this case, I'd hazard to say we all have the same vice. But I did eventually get there, late or not. And for those of you who are still enjoying the journey rather than the destination, I've compiled a few of the thoughts and observations I had along the way into this week's column. For those of you for whom this advice comes too late, I'll start hitting the post-90 content next week. Pinkie swear.

  • Blood Pact: Zone into Pandaria with 85-90 leveling tips

    by 
    Megan O'Neill
    Megan O'Neill
    09.25.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill delights in getting off her night-shift work at 3am Eastern -- just in time for Pandaria leveling! There are things I'll do and things I won't do when it comes to playstyle and gear advice. I'm not going to tell you that there's a best spec for leveling. There are many ways to level and Mists of Pandaria is all about doing what you want to do, so following what I do may not be best for you. I'll have you know that I think leveling is far too easy still, so I tend to pick the inefficient or harder ways of doing things on purpose just to keep it interesting. I'm also not going to debate which faction first with people. The gear choices are as varied as the leveling choices, and are meant to be mixed and matched as your drop luck will do for you. I will, however, point out the reputations you'll want to at least reach for reasonable raiding preparations.

  • The Care and Feeding of Warriors: Leveling from 61 to 80

    by 
    Matthew Rossi
    Matthew Rossi
    12.24.2011

    Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host. Leveling in Northrend was made easier with patch 4.3's reducing the experience necessary by 33%. In addition, many quests in Outland and Northrend were retuned from group quests to soloable, and the major quest givers for instance quests were moved inside the instances in most cases so that players using Dungeon Finder to level through them could turn them in more easily. These changes make leveling through the oldest content in the game (with the Cataclysm revamps, Outland and Northrend are in fact older content than the 1-to-60 game) easier than it has ever been. That makes now the perfect time to talk about how to level through these 19 levels and get ready for the 80-to-85 content. Since we talked about 1 to 60 two weeks ago, we'll follow much the same format.

  • Lichborne: A guide to leveling your death knight in the Cataclysm era

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    12.20.2011

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. So the news that pandarens can't be death knights in the new expansion is a bit of a bummer, but it does mean you can start a new death knight right now without worrying about missing out on a new race choice. If you've read my guide to death knight racial abilities, you probably have a good idea of what race to roll, too. With that done, you've already taken the first step into a larger world. Death knights, of course, start at level 55 and have that starting experience, which for the most part is pretty intuitive. You'll get more talent points as you finish quests, which can be fun in that you get your goodies a lot faster than other classes, but frustrating in that you don't have as much time to get used to everything. Luckily, we're here to help. This guide isn't about maximizing your DPS at the raiding level or even the dungeon level; it's about getting you to level 85 as smoothly as possible. With that in mind, let's look at each talent spec and what they have to offer, starting with my favorite leveling spec, frost. Frost is a great leveling tree (if there's a best leveling tree, this is it) because not only does it have On A Pale Horse, which allows you to move between mobs and quest objectives faster, but it has Lichborne for emergency heals and Howling Blast for superior AoE capability.

  • The Care and Feeding of Warriors: Leveling from 1 to 60 after Cataclysm

    by 
    Matthew Rossi
    Matthew Rossi
    12.10.2011

    Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host. I am often a little surprised at how often leveling guides and leveling advice is requested by readers. It's easy for those of us working on raids to forget what it's like for the new player, just starting out of Silvermoon or Mulgore for the first time. With the changes to the 1-to-60 game made with Cataclysm, it's never been easier to level. While Mists of Pandaria is bringing a whole new talent system, the 1-to-60 game is most likely not going to see another revamp, so we'll go forward assuming that getting to max level will take the same path. In order to discuss it, I went and rolled yet another warrior. It's for science, people. For people rolling a new warrior, be it an alt or a new main, there is one thing I like to keep in mind: Know how you intend to level. Whether you're a new player or an old hand trying a warrior out, it's really helpful to know what you intend to do to get to max level. Each talent specialization is viable for questing and PvP (player vs. player), for instance, but if you're intending on tanking instances or flag running in WSG, protection is the clear winner. Arms may be the easiest to level, however, without the stress of tanking and fairly easy to gear up for.

  • The Road to Mordor: Power to the levelers

    by 
    Justin Olivetti
    Justin Olivetti
    08.12.2011

    With Rise of Isengard creeping up on us, I've seen an increasing number of people begin to freak out about it, not because they're upset it's coming but because they're not prepared to partake in the expansion on day one. Now, this might not be important to you, but I assure you it's quite important to many -- lots of people like to be in on the excitement from the very beginning, and it's a special kind of torture to contemplate having to sit there and listen to your friends oohing and ahhing over the new zones and content while you're still poking your way through Moria. So because of this, some players really, really want to get a character up to level 65, prepared to do a dive roll right into Dunland when September 27th hits. It's understandable. Even I, a normally laid-back type of guy, am pushing hard to finish up Enedwaith with my Lore-master so that I'll have one character good to go on I-Day (that's Isengard Day). But what about those who don't have a level 65 in their pockets? Is it too late to get your act in gear and get up there before it's too late? Of course it isn't. I'm pretty convinced that you could even roll a fresh toon today and get him or her up to the endgame by I-Day, depending on how much time you can dedicate to it. Today we're going to look at a few leveling tips I've picked up over the years to aid those of you who want to kick in the afterburners of the leveling process so that you can make sure you're where you want to be. It's not even that hard!

  • Arcane Brilliance: Beginner's guide to being a mage

    by 
    Christian Belt
    Christian Belt
    07.09.2011

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we're taking a trip through the first 20 levels of the game, which are now eternal. The important thing to remember about rolling a mage is that you've made the right choice; congratulations. Between the newly adopted unending demo, the extended Recruit-a-Friend promotion, and the freshly bargain-priced WoW/The Burning Crusade bundle, it seems Blizzard is making a concerted effort to woo new players. And from my limited viewpoint, it seems to be working. I have a brother, a year and some change younger than me, who doesn't live near me. This sucks, because he and I have absolutely everything in common. We grew up taking turns watching each other play Shining Force, or designing Dungeons & Dragons campaigns to force each other to play through, but then college, family, and career separated us. I'm here in Las Vegas playing copious amounts of video games and ignoring my kids, and he's at Purdue, working on his doctorate and just generally making me ashamed of the waste my life has become. Naturally, I've been trying for years to drag him down to my level. Thus far he's resisted, but when I notified him of these new opportunities to play the game on the cheap, he finally took the plunge. And rolled a warrior. Sigh. Oh well. At least it wasn't a warlock, right?

  • The Road to Mordor: Creating your roadmap

    by 
    Justin Olivetti
    Justin Olivetti
    02.04.2011

    I wish to preface this week's column by saying that I'm not advocating just one way to play a game. I think it's equally valid to explore at your own pace, team up as a duo, maximize TP revenue, or set whatever goals you like and pursue them. But after leveling one character to the cap and playing several others, I've begun to develop a roadmap, if you will, that helps guide my progress somewhat efficiently. It's this roadmap that I want to share with you today. The thing is, for all I love about Lord of the Rings Online, the game is definitely littered with timesinks of epic proportions. It already takes a long, long time to get your character up to 65 and through the two expansions, and that's only going to increase as the game grows. There are a lot of distractions and unnecessary grinds (such as virtues you will never use) that can bog you down too long and perhaps dishearten you. So when I created a Minstrel in LotRO a little while back, I decided to map out his progress from level 1 through 65 by creating a broad framework -- an outline, really -- that serves to keep me on track so I don't have to backtrack as much later on to get these goals done. I have a very "two birds with one stone" mentality, so if I'm doing one task in a zone, I'd rather be accomplishing two or three at the same time. So for example, if I'm grinding out a deed, I'd rather do it at level at which I'm getting XP than 20 levels later when I'm not (although the latter has its merits for rapid deed completion). Hit the jump and I'll give you the rundown of how to eliminate some of the confusion and speed bumps of leveling.

  • Ten levels of RIFT: A guide to your first day in Telara

    by 
    Justin Olivetti
    Justin Olivetti
    12.22.2010

    With two RIFT beta events under my belt, I was given the supreme honor of creating a guide to the first 10 levels of the game. Naturally, I fell apart under the stress, assumed the fetal position for a couple days while whimpering about "frame rates," and then was prodded into action by our editors. That's quite literally "prodded," mind you -- Massively purchased a pair of cattle prods last year at a police auction. It's going to be years until the scorch marks fade from my spine. The purpose of this guide is two-fold. First, we want to give anyone who's interested in RIFT but couldn't get into the beta a chance to vicariously experience RIFT's newbie path. Second, while RIFT is careful to hold your hand during your first steps into Telara, there are always a lot of things that can be easily missed while one is partaking in the wonders of a new virtual world. So this guide is here to share a few tips and pointers that beta testers may have missed. What are you waiting for? Roll up a new character by hitting the jump!

  • Lichborne: The basics of leveling your death knight from 80 to 85

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    11.30.2010

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. Find out why playing World of Warcraft's first hero class is every bit as heroic as you might imagine. With the land now shattered and Deathwing looming large in the sky, we're rushing inevitably toward the Cataclysm, and with it, new content and new levels to surmount. I know that many of us are probably working on our troll druid and gnome priest alts for the moment, but I am also certain that most of us will be headed right back to our death knights on Dec. 7. With that in mind, this week we'll take a quick look at the basic stuff you'll need to know to make it through the leveling process.

  • Spiritual Guidance: Levels 80 to 85 as a priest, plus recent beta changes

    by 
    Dawn Moore
    Dawn Moore
    11.14.2010

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers healing for discipline and holy priests and makes the occasional StarCraft 2 reference. If you ask her, she'll tell you disc priests are like sentries and holy priests are medevacs. There is a lot to cover in Spiritual Guidance this week, so I'll be diving right in to the content. I was going to outsource my creative introduction to Mr. Fox Van Allen, but he wanted to be paid entirely in red M&Ms, so we'll just have to do without. We'll be covering two topics today. The first will be to cover the latest build released on the Cataclysm beta earlier this week. There were some large changes made to AoE healing that affect both holy and discipline priests in different ways. Second, I've written up my advice on leveling from 80 to 85 as a healing priest.

  • Addon Spotlight: Leveling your pre-Cataclysm alt

    by 
    Mathew McCurley
    Mathew McCurley
    09.23.2010

    Addon Spotlight focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same. This week, level those alts quickly! It's been a heavy past couple of days in Azeroth. First, we've got heroics on the beta. Second, the public test realms are lighting the world up pretty good. Third, the clock is ticking faster and faster down to Cataclysm, so time is running out for getting those pre-Cataclysm alt characters ready. This week, Addon Spotlight focuses on a few of your old favorites -- addons to help you level up that pre-Cataclysm alt faster, hopefully ready in time for the big shakeup. From reputation trackers to quest helpers, these addons will make leveling a breeze. Let's roll!

  • Spiritual Guidance: So you wanna play a priest, part 4, levels 41-70

    by 
    Dawn Moore
    Dawn Moore
    07.25.2010

    Two class specs, both alike in dignity, in fair Azeroth, where we lay our scene, from ancient expansion to ICC, here circles, bubbles, mischief all convene. Spiritual Guidance updates each Sunday with all the essentials on healing as a priest. You would think that a priest could dispel bleeds. We can restore people from death and protect them from incoming attacks, yet we can't plug up one gushing wound? Seems a bit strange, doesn't it? Are we not masters of healing? Anyway, today's column actually has nothing to do with dispelling or bleed effects (other than the author writing today's column while under the effects of a non-dispellable bleed debuff). It has to do with leveling a priest from levels 40 to 70. Hit the jump and we'll get to it.

  • Spiritual Guidance: So you wanna play a priest, part 2

    by 
    Dawn Moore
    Dawn Moore
    07.11.2010

    The word priest is derived from the Greek work presbyteros, meaning "elder." While Dawn Moore is neither Greek nor an elder, she has 300 days played between her various priests (two-thirds of which was probably spent AFK) and will do her best to relay the information learned in those days each week in Spiritual Guidance. This week instead of one of my typical, eloquent (ha!) introductions, I am going to tell you a story. A story about a machine. The machine was an ancient treasure, crafted by the titans and unearthed by a young priestess. The machine was very powerful and was said to hold the answers to all questions, even the ultimate ones. The priestess honored this machine with her life and wished only to do good with it. One day, while traversing the icy northern valleys of the Storm Peaks, the priestess crossed paths with a leopard. A snow leopard. The priestess slowly took guard, not wishing to agitate the beast. It seemed to be of no matter, however, as the beast was furious with hunger, and it leapt at her without hesitation. The priestess scrambled to her right, calling up a protective shield as the leopard came at her. It seemed she would have to do combat; she began to recite the words to a holy prayer aloud. Unfortunately, before she could finish her prayer, the beast broke her barrier and tackled her to the ground. As she fell, she panicked, thinking of the machine tucked carefully in her satchel. The sound of metal crunching and contorting split through the sounds of the leopard's growls. Or maybe it was just the sound of the priestess' heart? Whatever it was, the priestess screeched in anger, frightening the animal off of her as she called forth the shadows. A protodrake later dined on the leopard's broken corpse. The priestess hurried to Mimiron, master tinkerer and watcher of the titans. She begged him to repair the machine but he shook his head sadly. The machine was ruined, and only the absent titans themselves could restore it. The priestess lowered her head solemnly. Don't understand what that story is about? Don't worry about it. It's time for the second installment of my holy and discipline healing guide. Let's get started.

  • The Anvil of Crom: Filling the leveling gaps

    by 
    Jef Reahard
    Jef Reahard
    07.04.2010

    Never let it be said that The Anvil of Crom doesn't exist to serve the readers, as this week, we're taking a step back from our usual industry rantings and ravings to indulge in the creation of a proper leveling guide. There aren't really a lot of such Age of Conan resources on yonder intarwebs (and if you've written any I missed, my apologies but Google doesn't like you). Anyhow, my guildmates began to flounder about after exhausting their 30-ish level quests, and (after I pointed and laughed for a few minutes) I figured a formal guide was in order. So, join me after the cut as I perform my Hyborian civic duty and clue some of our newer players in to the best places to get their level on. Also, keep in mind this is how I've progressed on several characters across three of the four racial choices and their associated zones, so if you have a more efficient way, feel free to share it in the comments.