nightfall

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  • Bungie

    ‘Destiny 2’ Nightfall raids get an improved scoring system

    by 
    Rob LeFebvre
    Rob LeFebvre
    02.09.2018

    Just a few days ago, Bungie released its Destiny 2 development road map, full of improvements to counter complaints about diminishing rewards. Now the company has announced a new scoring system for the game's weekly Nightfall raids aimed at rewarding players for more fine-grained achievements instead of a simple time-based pass/fail mechanism.

  • Here's the first look at Ridley Scott's live-action 'Halo' project

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    07.24.2014

    Back at this year's E3 we learned that Halo: Nightfall would tell the origin story for a new character in Halo's sci-fi universe, and we're finally getting to see some of the show in motion. And, well, there are a couple of instances where it looks pretty similar to the Alien not-a-prequel, Prometheus. That almost assuredly isn't a coincidence given the fact that Prometheus' director Ridley Scott is serving as executive producer for the show. It's hard to tell exactly how the episodic series is going to turn out based on a teaser trailer (embedded after the break), but we can tell you that in its 74 seconds there's a distinct lack of Master Chief and a whole lot of talk about an element that "selectively kills humans." How's that for mystery? You'll be able to check out the exploits of Agent Locke and his crew after Halo: The Master Chief Collection releases this November. Update: Video of the entire Halo: Nightfall panel from Comic-Con is also embedded after the break.

  • 'Halo: The Master Chief Collection' coming to Xbox this fall, 'Halo 5' beta in December

    by 
    Brad Molen
    Brad Molen
    06.09.2014

    The next installment of the Halo series isn't coming out until next year, so there's plenty of time to revisit the franchise and catch up on the timeline. Given today's consoles, however, the four games featuring the Master Chief look like they could use a touch-up. As we reported two weeks ago, Microsoft confirmed Halo: The Master Chief Collection, which is an HD remastered collection of Halo: Combat Evolved, Halo 2, Halo 3 and Halo 4. The new setup comes courtesy of 343 Industries and will be coming to Xbox on November 11th (the 10th anniversary of Halo 2's release) with the multiplayer experience intact, including all DLC; in addition, you'll be able to enjoy the multiplayer beta of Halo 5: Guardians this December.

  • Nightfall brings an alien menace to Call of Duty: Ghosts

    by 
    Earnest Cavalli
    Earnest Cavalli
    01.23.2014

    This trailer for Nightfall, the first episode of the storyline attached to the Extinction gametype found in Call of Duty: Ghosts, teaches us two things: First, aliens have no fear of Ghosts, and second, no good ever comes from building military bases in the remote Alaskan wilderness.

  • Jukebox Heroes: Guild Wars Nightfall's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    01.14.2014

    We're slowly but steadily working our way through the Guild Wars library, having already covered Prophecies and Factions in this space. It's time to move on to the third and final full campaign of the original game: Nightfall. Nightfall has a special significance for me in that it was my starting point for actually going through the entirety of the game prior to Guild Wars 2's release. While I've never been a fan of desert and Middle Eastern settings, I must admit that Jeremy Soule's return to the score isn't something to be ignored. Perhaps there aren't as many stand-out tracks as in the previous campaigns, but on the whole the score is well above-average compared to many MMO soundtracks.

  • Celebrating Guild Wars' 8th anniversary

    by 
    Elisabeth
    Elisabeth
    04.28.2013

    Today is Guild Wars' eighth anniversary. Depending on which tradition you follow, I should be getting the game either bronze, salt, linens, or lace as a gift. Since I don't happen to have any of those handy, I'd like to reflect upon the rich life that Guild Wars has led so far. The game didn't start out with all of the neato features that it has now, so I'd like to look a bit at its evolution over time. I can't hit every update ever, but I thought we'd take a stroll down memory lane and look at some of the key moments in the game's life.

  • Forsaken World releases Frostgale Fjord battlefield

    by 
    Justin Olivetti
    Justin Olivetti
    08.22.2012

    Forsaken World is taking its players to the frozen north today, as Perfect World's fantasy title released its second Nightfall update. This update centers around a brand-new 12v12 battleground in the colder climes of Eyrda. Perfect World said that the Frostgale Fjord battleground is quite flexible, boasting level-based matchmaking. It also is tempting; in it, skilled and lucky players can attain tough gear and rare mounts. PvPers get expanded soul power trees and the option of better weapons for their fights as well. The update also gives a boost to the game's guilds with a treasure system. Guild members can complete special quests to unlock a treasure chest and gain access to the wealth inside. The more quests completed, the better the treasure becomes.

  • Blood Pact: When datamining is not what it seems

    by 
    Megan O'Neill
    Megan O'Neill
    07.30.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill admires the new season 12 PvP gear for Mists and hopes she can save enough to get that purple set. I admit it: I looked at the latest MMO-Champion datamining and rolled my eyes at all the lower numbers on affliction spells. A sigh later and some words about why fix destruction when you can just nerf the other specs. That seems to be standard warlock balance operating procedure half the time, right? Wrong. Affliction mechanics actually changed a little bit, which required some number shuffling. I don't know if you saw that blue post about destruction embers, so we'll go over that and other small changes, too.

  • Blood Pact: The problems haunting affliction

    by 
    Megan O'Neill
    Megan O'Neill
    06.25.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill thinks that the Murphy's Law of Blood Pact is that the blues will always post when she's away from the internet for a few days. At least there's an IRL PvP tournament to save her sanity. Mists of Pandaria beta has been a bit of an interesting ride for affliction, I think. With demonology and destruction getting almost totally reworked, affliction supposedly remained mostly the same. The only thing that was supposed to change was no more Shadow Bolt. But we got a nerf across the class to our self-healing, Soul Shards were more integrated into the only spec that retained them, and our DoTs finally got some buffs in their damage while Haunt got nerfed in its debuff power. Haunt isn't meant to be 100%? That changes everything for us aff 'locks. But is this a good change?

  • Enter at Your Own Rift: Conquest PvP

    by 
    Karen Bryan
    Karen Bryan
    05.23.2012

    RIFT fans wracked their brains trying to decipher the cryptic message on the forums a few weeks ago, and it turned out they were right: RIFT is on the verge of seeing the arrival of three faction PvP, and the game took its first step toward that with a test session on PTS last week. If you missed it, take heart because this week's Enter at Your Own Rift gives a recap of the event and a beginning look at how Conquest plays out. Read on for handy primer on three-faction PvP in Telara!

  • The Game Archaeologist looks at Guild Wars Utopia

    by 
    Justin Olivetti
    Justin Olivetti
    05.08.2012

    Aztecs. Chronomancers. Mounts. Halberds. Golems. Dual wielding. These are all but a hint of what a fourth Guild Wars campaign could have been, a campaign that was under development in the mid-2000s but was scrapped by 2007. Replacing it was the expansion Guild Wars Eye of the North and the workings of a super-secret sequel to the game (which you've probably never heard of). It was the forgotten campaign, swept under a rug while it was still under the rug. But what if, in some alternative timeline, ArenaNet had gone ahead with this campaign? What if it became an established part of the Guild Wars legacy, as familiar to us today as Nightfall and Factions? What if Guild Wars Utopia had lived?

  • Blood Pact: Affliction struggles to burn soulfully on beta

    by 
    Megan O'Neill
    Megan O'Neill
    04.30.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill finds DoTs no longer crash her client, so she sets about corrupting every soul she can find. Unfortunately, she finds her Abyssal Bag empty, and with frustration wishes that shards could be as plentiful as before. The Soulburn system of Cataclysm was a big bust for affliction, offering plenty of utility but lacking in role-buffing damage abilities. The biggest issue was that Soulburn didn't feel like a real resource. Soulburn largely felt like a complicated set of "oh, crap!" buttons. In Mists of Pandaria, demonology and destruction are each departing from soul shards to gain new secondary resources. Soul shards will be affliction-only, so it's finally time to tailor shards to affliction purposes. Unfortunately, beta is where many things are broken or unfinished, including soul shards.

  • Forsaken World Nightfall expansion is officially live

    by 
    Jef Reahard
    Jef Reahard
    03.28.2012

    It's expansion time in the lands of Forsaken World, and Perfect World Entertainment wants you to know that Nightfall is officially ready for prime time. The content drop is the game's largest to date, and to celebrate, PWE is offering players a chance to obtain a rare phantom orb pet. Anyone over level 40 who logs in between March 28th and April 1st will be given a phantom orb chance box and a shot at the various goodies that may be inside. As for the expansion itself, it's got quite a bit of new content. Flying mounts are in, as are new areas like Nightfall Citadel which are full of quests and new exploration content. Players can now further customize their skill sets, participate in a new PvP arena season, and check out the new guild base system revamps. More details are available at the official Forsaken World website. [Source: Perfect World Entertainment press release]

  • Darkness falls on Forsaken World in latest expansion

    by 
    Matt Daniel
    Matt Daniel
    02.16.2012

    Y'all better prepare your night-vision goggles because night is swiftly approaching Perfect World Entertainment's free-to-play title Forsaken World, and it's all thanks to the game's upcoming expansion, Nightfall. The recently announced update will take players to the far reaches of Eyrda with new quests, shinier shinies, and -- perhaps most interestingly -- the gift of flight. That's right, when Nightfall hits the live servers, players will be able to soar through the skies to experience "new bosses, dungeons, and events designed specifically for flying." But maybe you've got more of a PvP bent to your playstyle. Don't worry; PWE is on the case. Forsaken World's Immortal Rift, which previously played host to massive guild wars, is being repurposed as "an all-out land conquering system," which will pit guild against guild against guild in a knock-down-drag-out brawl for territorial dominance. But that's enough chatter from us, so how about you click on past the cut for the expansion's teaser trailer, then head on over to Forsaken World's official site to get in on the fun.

  • The Perfect Ten: Sequelitis

    by 
    Justin Olivetti
    Justin Olivetti
    05.19.2011

    As a long-time movie buff, I've always been fascinated by sequels. I know, they have a terrible reputation and everyone gets this face like he's digesting a porcupine when discussing them, but there's something fun about them as well. I think we always want a good story to continue, to see what happens next, and to answer the question, "What would the first film be like if it were put in the hands of a complete boob?" It would be an entertaining trainwreck, that's what. Even though the MMORPG genre is in its toddler stage, it's seen a number of sequels, prequels and spin-offs, just the same as other types of entertainment. Video game sequels for hit titles are safer financial investments than striking out into new territory, so it makes sense that MMO studios would follow this pattern as well. Right now there are loads of MMO sequels and spin-offs in the works -- including EverQuest Next, PlanetSide Next, Guild Wars 2, Mabinogi 2, MapleStory 2, Phantasy Star Online 2, Dust 514, and even a possible Ultima Online sequel -- so it's safe to say that the trend won't be dying down anytime soon. However, today I want to look at 10 sequels that already made it to release and briefly examine how they stacked up to their predecessors. Oh yes, there will be blood after the jump -- and I will drink your milkshake!

  • Flameseeker Chronicles: Let's review!

    by 
    Rubi Bayer
    Rubi Bayer
    03.21.2011

    The ArenaNet team has been quiet lately in the news department and deservedly so. Between GDC, PAX East, the Guild Wars 2 Thief, and Embark Beach and heroes in Guild Wars 1, I imagine the developers are ready to catch up on frivolous things like eating, sleeping, sitting, and breathing. We've got Winds of Change and Guild Wars' sixth birthday to look forward to, but in the meantime, I want to take the opportunity to play catch-up. When there's a pause in new information, I always enjoy backing up a bit and spending some quality time with newer players. I know that there's been another influx of new players recently, particularly after so many saw GW2 at PAX. Follow along after the jump for a roundup of Guild Wars basic guides as well as an update and information on Massively's official Guild Wars guild.

  • MV Guide: February 21 - 28, 2011

    by 
    Rubi Bayer
    Rubi Bayer
    02.21.2011

    MV Guide is a weekly rundown of the MMO gaming events planned on Massively's Livestream channel. Every week the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of games to take a look at. During Livestream events, you can participate in the live chat to learn about the game, ask questions, and spend some time with Massively staff and readers. If you missed a live event last week, don't forget that we have video on demand -- just check the list of "latest videos" on our Livestream page! Rubi and Massively's Guild Wars guild began the Nightfall campaign, Larry treated us to some DCUO endgame, and Jeremy joined our lineup for some Runes of Magic livestreaming! All that and more is available on demand, but for now, follow along to see what's on MV TV this week!

  • MV Guide: February 14-21, 2011

    by 
    Rubi Bayer
    Rubi Bayer
    02.14.2011

    MV Guide is a weekly rundown of the MMO gaming events planned on Massively's Livestream channel. Every week the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of games to take a look at. During Livestream events, you can participate in the live chat to learn about the game, ask questions, and spend some time with Massively staff and readers. If you missed a live event last week, don't forget that we have video on demand -- just check the list of "latest videos" on our Livestream page! For now, follow along to see what's on MV TV this week!

  • The Road to 50: A guide to filling your Guild Wars Hall of Monuments (III)

    by 
    Rubi Bayer
    Rubi Bayer
    10.13.2010

    Today's Road to 50 is all about the Monument to Honor. The biggest of them all, the one with the cool statue behind it, and the one that you need 15 points rather than eight to max. You've got more freedom here, though: there are a total of 53 available titles and you need 40 for maximum points. This gives you some flexibility to pick and choose according to your playstyle, but it can still seem pretty overwhelming. There are some pretty efficient ways to do this, and once you start you'll be surprised at how quickly the bars start filling. Follow along after the jump and let's take a look.

  • The Road to 50: A guide to filling your Guild Wars Hall of Monuments (II)

    by 
    Rubi Bayer
    Rubi Bayer
    10.12.2010

    Welcome to day two of The Road to 50! After addressing minipets yesterday, I'm excited to spend today on their larger counterparts: pets and heroes. The Monument to Fellowship is so much fun to fill in my view, because it sends you to challenge missions, off-the-beaten-path quests, elite areas, and more in order to obtain everything on the list. Getting every pet required and armor for every hero in the game, in my view, is an opportunity to explore some real teamwork with your friends, guildmates, and allies while you see parts of Guild Wars that you haven't seen before. Follow along as I tell you all about how to get the full eight points in the Monument to Fellowship.