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    Airbnb is eyeing an international payment app

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    01.25.2017

    Airbnb is taking its all-inclusive aspirations one step further. Now, the short-term rental service is close to buying mobile payment app Tilt for $10 to $20 million, according to The Information. For the uninitiated, Tilt's wrinkle is that it can process cross-currency payments -- which should help with Airbnb's international expansion plans. And as far as what users will notice, it sounds like people will be able to split the bill on a room rental in the future. If you're looking to outfit your rental pad with augmented reality area rugs, that's the other Tilt, Tilt Textiles.

  • Tilt tells augmented reality stories to kids with a rug and duvet

    by 
    Devindra Hardawar
    Devindra Hardawar
    01.06.2017

    We've seen plenty of augmented reality storytelling apps, but Tilt goes a step further by tying them into colorful textiles that you'd actually want to put in kids' rooms. The company's SpinTales "Jungle Rug" and "Enchanted Duvet" ($99 each) work with mobile apps to let children dive into stories. And based on a quick demo at CES, it actually looks simple enough for kids to use on their own.

  • Tilting Amazon's phone could be the most important thing you do with it

    by 
    Chris Velazco
    Chris Velazco
    04.22.2014

    Amazon's got at least one smartphone up its sleeves, and we know it's going to feature some curious 3D effects thanks to a slew of sensors and a quartet of front-facing cameras. That's not all she wrote, though: previous reports alleged that users could tilt their Amazon phones to and fro to interact with apps, and BGR claims to have more dirt on how that feature works. If true, tilting an Amazon phone could be one of most important things you could do to it.

  • Acer teases May 3rd reveal of a tilt-screen laptop deemed worthy of Star Trek (video)

    by 
    Jon Fingas
    Jon Fingas
    04.22.2013

    Our eyebrows are officially raised. Acer has revealed that it's going all-in with a promotional connection to Star Trek Into Darkness, and it's hinting at the May 3rd unveiling of a "unique" laptop that it believes would be at home in Captain Kirk's universe. We doubt that many people will still use Windows 8 in the 23rd century, but there may be some truth to the claims of novelty: a brief clip shows a clamshell design whose display can tilt outward like that of a desktop monitor, most likely to improve the comfort of touchscreen input without going the full convertible route of PCs like the Dell XPS 12. We'll know soon enough whether or not Acer's PC is the stuff of sci-fi or remains firmly grounded in reality.

  • The Joystiq Indie Pitch: The Secret Castle

    by 
    Jessica Conditt
    Jessica Conditt
    02.23.2012

    Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridge full of tasty, fulfilling media coverage, right here. This week, John Francis of Platronic Games is way too humble when discussing the outstanding 3D graphics of his hidden-object title, The Secret Castle. Seriously, watch both of the included videos for a full run-down of the truly amazing tilt-3D mechanics. What's your game called and what's it about? The Secret Castle is a 3D hidden-object and puzzle game that follows Jonas Lyons, a young boy who begins to have strange dreams about a mysterious castle after moving into a new home. How exactly is The Secret Castle "reinventing the genre" of hidden-object games? I can't say I exactly planned this but a lot of things happened when we instituted the 3D system. There's not really any easy way to spam the screen just hoping to find things, which is one way to play traditional hidden-object games. Also, the 3D really makes the player engage in a whole new way because the game is constantly giving feedback as the player looks for stuff. Also, it's the only hidden object game I know of with a boss fight.

  • Looking for Easter eggs in iOS and its apps

    by 
    Mike Schramm
    Mike Schramm
    04.25.2011

    We're one day late on this one, but rather than brightly colored hidden eggs for Easter, in this case we're of course referring to "easter eggs," little secrets that programmers hide in their applications and code. Macworld has a great roundup of four easter eggs hidden in popular App Store apps, from a secret edition of the 1926 Kelly Blue Book in the official Kelly app to the funny result you get when searching for "tilt" in Mobile Safari. Off the top of my head, the only other app easter egg I know of is the fact that you can play with the various characters wandering around the title screen of Halfbrick's Monster Dash. Yelp's Monocle AR service was originally an easter egg, although it is now part of the full app. And it's not technically an easter egg, but some people may not know that you can access iTunes controls either by double clicking the home button while your iPhone is locked, or by double clicking it while unlocked to bring up the background app icons, and then swiping those to the right. Any other hidden iOS features or app easter eggs that you know about? Share with the rest of us in the comments below!

  • Watch-controlled robo-tot grasps small objects, the meaning of life (video)

    by 
    Sam Sheffer
    Sam Sheffer
    03.30.2011

    It may seem like there's an abundance of robot news lately, but we're just trying to please our mechanical overlords deliver the latest in gadget and technology news. What we've got here is an Arduino-based robo-gripper that serves only to move around and use its 3D printed claws to grab tiny objects that we'd otherwise be too lazy to pick up ourselves. The robot, infused with a Texas Instruments CC1110 dev kit, is controlled using an accelerometer-based Chronos watch and can move in all directions by simply tilting the timepiece. If you want to take a gander at this little guy in action, check out the video past the break -- it's always warming to see humans having the upper hand against the machine.

  • Sony outs CLM-V55 video monitor for interchangeable lens cameras

    by 
    Vlad Savov
    Vlad Savov
    01.13.2011

    To take John McEnroe's famous quote badly out of context, you cannot be serious about video recording without giving your devices a nice big display for videographers to monitor their recordings through. Sony's clearly in agreement and has today revealed the CLM-V55, a 5-inch clip-on unit for its interchangeable lens cameras, that provides WVGA resolution, tilt / swivel adjustments, and color peaking plus pixel magnification to make sure focus is just how you like it. The primary beneficiaries of this would be those delightful A33 and A55 siblings, which strive to combine the fast autofocus of a camcorder with the image quality of a DSLR, along with the NEX-VG10, an all-out camcorder that can nonetheless exchange its lenses and even exploit Alpha-mount glass via an adapter. You can see it outfitted with the V55 after the break, right next to the full press release. Launch is expected in March at an as yet unannounced price.

  • iPhone meets Arduino, tilt joystick for mobile games results (video)

    by 
    Vlad Savov
    Vlad Savov
    01.12.2011

    Even though games like Infinity Blade can be great fun on the iPhone, there's no getting around the fact that touchscreen-centric, buttonless devices don't offer the best gaming ergonomics. A modding project gone horribly right, however, might just fix that right up for all of us. Shane Wighton set out to build a robot to try and beat his favorite iPhone game, replete with a webcam and an Arduino setup, but in the process of doing so he "just realized that [he'd] made a mechanism to play tilt based phone games with a joystick." Yes indeedy, one of the most awesome DIY gaming accessories was built by fluke as much as design. See it revolutionizing mobile gaming just after the break.

  • TUAW's Daily App: Super Blast 2

    by 
    Mike Schramm
    Mike Schramm
    01.03.2011

    I have to admit that I never played Super Blast, but the sequel has entertained me for a little while now. It's a straight-up shooter game with a nice, easy control scheme. All you do is tilt your device to aim and shoot, and you can occasionally tap the screen to clear it with a bomb. It's a tried-and-true premise, and it works well. My one complaint is that it's hard sometimes to tell how your ship is doing and/or when the enemies are actually taking damage. On bosses with large amounts of health, you usually have to just fall back on watching the numbers, and that's a little more boring than it could be. The game's power-ups are quite fun, and the graphics are excellent, featuring almost whimsical 3D alien models with extremely high resolutions that look excellent on the Retina Display. There are plenty of particle effects to go around, and when you do it just right, cutting through the well-rendered bad guys is really satisfying. Game Center integration helps you keep the fight going as well. Super Blast 2 is just US$0.99 on the App Store right now, and while it's somewhat simple, it's definitely worth a download.

  • Toshiba's new glasses-free 3D display tilts images and viewing angles your way (video)

    by 
    Sean Hollister
    Sean Hollister
    12.12.2010

    Autostereoscopic (read: glasses-free) 3D screens sound like all the rage, but the narrow zones from which you can comfortably view their images have made them a dubious proposition. That's not stopping Toshiba Mobile Display, however, which recently came up with a novel idea for a self-adjusting display. By sticking a six-axis accelerometer in this 12.1-inch slate, the company can tilt the tablet's viewing angle as the tablet itself is tilted, letting viewers effectively look around 3D objects on screen, using software algorithms rather than the fancy lens-and-camera assembly that Microsoft's been prototyping. Toshiba figures it'll make a splash with e-tailers -- because who doesn't want to play with a prospective purchase in 3D space? -- but is mostly talking up the tech as a way to extend the limited 3D viewing angles of these sorts of displays. But enough jabber: see it for yourself after the break.

  • App review: Rage HD (iPhone)

    by 
    Vlad Savov
    Vlad Savov
    11.19.2010

    The iOS App Store might already have its fair share of addictive and compelling games on offer, but when John Carmack comes calling with his latest megatextured shoot-em-up, you've got to sit up and pay attention. Rage HD: Mutant Bash TV isn't so much a full-fledged game in its own right as it is a teaser for the forthcoming Rage FPS for the PC, and yet even in its pretty limited running time, it managed to woo and thrill us with its visceral gameplay and arresting visuals. It's easily the best-looking game we've yet seen on a mobile device and provides a fine demonstration of just how far Apple's hardware -- on the iPhone 4, iPad, and fourth-gen iPod touch -- can be pushed when some appropriately adroit hands are at the graphical controls. But, of course, games are supposed to be fun to play, not just to look at, so why not join us after the break to see how well Rage HD handles its mutant-bashing duties?%Gallery-107875%

  • TUAW's Daily App: Tilt to Live HD

    by 
    Mike Schramm
    Mike Schramm
    10.08.2010

    The quirky and fun Tilt to Live is one of the most-loved iPhone games out there, according to its fans, and now, lucky iPad owners get their very own version of the title with Tilt to Live HD. Rather than just a port, the big-screen version updates the graphics and brings a new model into the mix. It's a free download, which means you can try out the tilt-controlled chaos at no charge, then pay a US$3.99 in-app purchase for three new modes, plus a few new powerups and weapons to try. If you're going to make your app iPad compatible, let's be honest: the best way to do it is to just go universal, since no one likes re-buying the same software for a new device. But if you want to make a completely new experience, Tilt to Live HD does it exactly right, offering up the same thrills as the popular iPhone version, with the option for more. If you somehow missed the game on the smaller screen, check it out on your iPad right now.

  • TUAW's Daily App: Chuck Gnome

    by 
    Mike Schramm
    Mike Schramm
    08.05.2010

    At first glance, I thought Chuck Gnome was kind of gimmicky -- haven't we had enough of doodles and birds and cute little characters? But it is a fun little arcade game (I would say try the lite version before you jump in for the full US$1.99). The game has you slingshotting a gnome at various moving targets; it's kind of like a reverse Skee-ball. The twist comes in when you tilt the iPhone. You can move the field of view in a kind of false 3D vision that allows you to see outside of the normal playing field and hit some shots that wouldn't be possible otherwise. It's fun! The free version only has one full level and one mini level, but in the main game, you can unlock a few other stages to play with. The game is very casual. You can use a rapid-fire technique to toss as many gnomes as possible, or you can go with a little more accuracy and try to build up a bonus. It's cute and fun, but it's not a hugely complicated title. It's a simple distraction with some excellent production values. Tomorrow, we'll have to highlight something a little less casual. So, stay tuned for that one.

  • Chopper 2 out now

    by 
    Mike Schramm
    Mike Schramm
    07.27.2010

    We've mentioned Chopper 2 a couple of times during development, once to show off the TV out function built into the game, and again when we met up with creator David Frampton at WWDC. Now, development has finally finished, and he's released the game out on the App Store. You can pick it up for a launch sale price of $2.99. It's an excellent game, very polished, and while it starts out simply, the combat builds up well. It controls about the same as the last game (tilt to fly the chopper, and tap the screen to fire), but the firing controls have been refined. The presentation is probably the most amazing thing, actually -- the 3D world looks terrific, the music is excellent, and the titles on screen are in a kind of 3D as well, so that they seem to actually float in the game's real-world space. All in all, it's a very cool game and some excellent work by Frampton's Majic Jungle Software. The game is universal for both iPad and the iPhone, and if you install it on both, you can actually play the iPad version with the iPhone or iPod touch as a controller. It's not a huge gamechanger, but it is a fun extra feature that probably required some coding work to get going. If you've been waiting for this one like we have, it's on the App Store ready for you right now.

  • Datel TiltFX adds tilt-based motion controls to PSP

    by 
    Andrew Yoon
    Andrew Yoon
    03.22.2010

    Do you ever look at those iPhone gaming ads and say, "Gee, I wish I could do that on my PSP?" Well, if just buying an iPod is out of the question, Datel may have a solution for you. The TiltFX is a new accessory that promises to add motion controls to "all games" on the PSP. According to a press release, the device features a three-axis MEMS sensor and is able to replace the functions of the standard D-Pad and analog stick. Additionally, Datel is offering customized profiles for specific games, like WipEout, LocoRoco, and Super Monkey Ball. Presumably, these will tweak the controls for a better tailored experience. We haven't had a chance to test the TiltFX for ourselves, but it is advertised as compatible with all PSP systems, minus the Go -- meaning owners of PSP-1000, 2000 and 3000 series systems can use the device. According to a Datel representative, the device won't require custom firmware to operate. (It seems the device is sending control data via the PSP's headset port.) Apparently, it's available now and has a MSRP of £14.99 or $19.99. You can check out a commercial after the break.

  • Engine Software develops DSi motion control technique, demos it on video

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    01.08.2010

    Meanwhile, in the Netherlands... Engine Software has developed a hitherto yet undisclosed method of motion sensitivity for the Nintendo DSi (which we're guessing utilizes the camera). That got your attention, right? Well, wait'll you get a load of this: the company has been kind enough to try the thing out on a game of Tilt -- on video. According to our friends at Joystiq, the company's currently working on a DSiWare title that incorporates the technique. See for yourself after the break.

  • DSi motion control demoed by Engine Software

    by 
    David Hinkle
    David Hinkle
    01.07.2010

    Netherlands-based handheld gaming studio Engine Software has developed a cool new piece of tech for the DSi: motion sensitivity. To show off this breakthrough, the company has developed a brief demo video of TILT, a kind of Marble Blast Ultra clone where the player guides a ball around the gameworld by tilting the DSi. It's not the first we've heard of this kinda tech, and it won't be the last. Engine Software isn't stopping with just this tech demo, however. The company is currently working on a full DSiWare game that will incorporate this new technology; though it likely won't be a full version of TILT, but rather an entirely new game. Head past the break to check out a brief video showcasing the tech.

  • AT&T's HTC Tilt 2 coming October 18? (updated)

    by 
    Nilay Patel
    Nilay Patel
    10.08.2009

    AT&T's official press materials might coyly say that the HTC Tilt 2 will launch "in the coming weeks," but we just noticed that an official Windows Mobile 6.5 PR blast we got from Microsoft lists Blue's take on the Touch Pro2 as launching October 18. Sounds about right, we'd say -- anyone planning to grab one? Update: We were just sent an internal AT&T memo that says the Tilt 2 is actually being stocked and sold to business customers as of today, but that it won't go widely on sale until the 18th. So, our question stands, with an addendum -- anyone planning on pretending to a businessperson today in order to grab one?

  • AT&T's upcoming handsets include BlackBerry 9700, Garmin-Asus nuvifone G60

    by 
    Nilay Patel
    Nilay Patel
    08.09.2009

    This "pre-launch" list of upcoming AT&T phones leaked out today, and it's pretty interesting -- in addition to the BlackBerry 9700, it also features the illusory Garmin-Asus nüvifone G60, which finally looks like it'll be coming to the US just a short 18 months after first being announced. Other notables include the HTC Tilt 2 and something called the HTC Pure, which Boy Genius Report says may be a variant of the Snap. No Android or webOS on this list, sadly, but hey -- the nüvifone is coming. Can you feel the excitement?