arcade

Latest

  • Love Hulten shows off R-Kaid-6 game console, resurrects Octorok from 'Zelda'

    by 
    Chris Barylick
    Chris Barylick
    12.14.2011

    In a perfect world, you could have a cool, original retro gaming peripheral and impress the sort-of-snooty steampunk nerds at the same time. That day has arrived to do just that, as Love Hultén has created a new wooden video game console called the R-Kaid-6. Inspired by various retro game consoles, the R-Kaid-6 features a custom version of the Maximus Arcade front-end for emulators and runs on PC innards from 2001. The unit also sports customized cables and two arcade joysticks that can be stored in the top of the base unit when not in use. So far, there's no set price for the R-Kaid-6, though the website states that the creator can be contacted if you're interested in purchasing the works displayed. Take a look, and remember that even the most annoying Modern Warfare 3 opponent screaming epithets at you over Xbox Live has to respect retro gaming goodness in its purest form.

  • Namco Bandai announces Tekken Tag Tournament 2 field tests in US arcades

    by 
    Jordan Mallory
    Jordan Mallory
    12.04.2011

    "But wait," we hear you say from the other side of the Internet. "Isn't the American arcade scene dead? Haven't coin-op establishments gone the way of the dodo? What kind of fool do you take me for? Hey I'm talkin' to you!" Chill, friend! It's true that the American arcade is not as prolific as it once was, but the scene is far from dead. In fact, the U.S. of A.'s fighting game community has gone to great lengths to preserve its arcade heritage, and the scene is doing so well that Namco Bandai will be testing the latest entry in the Tekken series across our amber waves of grain. Announced during Northeast Championship XII, the Tekken Tag Tournament 2 field test will take place in 5 different arcades across the nation: Next Level Arcade in New York City, Round One Entertainment in City of Industry, CA, Super Arcade in Walnut, CA, Fun Works in Honolulu, HI and Arcade UFO in Austin, TX. As Austin is positively bursting with Joystiq editors, we'll be keeping an eye out for scheduling information as it becomes available. For now, we're just going to sit back and daydream about punching a robot with a bear. Mmmmm, satisfying.

  • Analogue Interactive outs ebony ash encased Neo Geo CMVS Slim, pre-order yours for $649

    by 
    Billy Steele
    Billy Steele
    11.22.2011

    If your interest was piqued by Analogue Interactive's walnut shelled Neo Geo MVS arcade system, you may want to take a peek at the outfit's refreshed CMVS slim console. Keeping with the MVS' hand-crafted theme, the CMVS Slim encases the rig in 100 percent ebonized ash. Or, if you preferred the walnut facade, you can still grab the console in that shade as well (pictured after the break). Unlike the model we saw earlier this year, this kit condenses all of the outputs to a single DIN jack -- offering S-video and composite connections via an included cable. Should you be so inclined, you can opt for a cable upgrade to make use of component or SCART connectivity for "the ultimate retro videophile experience." These classy consoles still bear the same $649 price tag as their plastic predecessor. Want a matching arcade stick? Toss in another two Benjamins. If you're ready to pull the trigger and pre-order, hit the source link below, and yours will ship in 5-7 weeks.

  • Atari Greatest Hits app lands in Android Market, Star Raiders awaits your download

    by 
    Billy Steele
    Billy Steele
    11.06.2011

    Jealous of your iOS-carrying companions who have been blasting Asteroids for months on their handsets and tablets? Prepare to quell your rage, as Atari has announced that its Greatest Hits app has launched for Android devices. Surpassing 3.5 million downloads in the iTunes App Store, the company has expanded the offering to Google OS faithful -- and it'll come with Missile Command for free, along with a 100 title catalog looking back on 30 years of gaming. Once you grab that install, you'll have your pick of 25 game packs for a buck each or you can spring for the whole lot for a cool Hamilton. The app is available now for both tablet and smartphone users, should you prefer a larger screen when your Centipede addiction strikes. For a full list of titles, hit the PR button after the break before checking things out for yourself in the Market.

  • Mad Catz proves its soul still burns with Soul Calibur V Arcade FightStick Soul Edition

    by 
    Joe Pollicino
    Joe Pollicino
    10.28.2011

    If you're a fan of arcade-style fighting games, you're surely hip to MadCatz's FightStick Tournament Edition for PS3 and Xbox 360. As it's done with Street Fighter in the past, the company is back with another variation of the arcade stick, this time officially themed for the upcoming Soul Calibur V. Launching near the game in January 2012, the Soul Calibur V Arcade FightStick Soul Edition features the usual masher-friendly eight button with joystick layout, but sports a casing endowed with visuals inspired by the game -- and an extremely unfortunate mix of hues. The crazy Cat hasn't announced a price yet, but considering these have gone for about $150 in the past, we'd imagine this one won't be too far off. Full details in the press release after the break.

  • Infinity Blade coming to an arcade near you

    by 
    Mike Schramm
    Mike Schramm
    10.17.2011

    If you like Infinity Blade on your iPhone or iPad, then you'll probably love Infinity Blade FX. That's the arcade version, which is apparently being introduced to arcades across the country very soon. You can see video of the game in action, and it looks -- well, like Infinity Blade. Though it's obviously on a bigger screen, the gameplay is essentially the same, even extending into multiplayer across two different machines. The whole concept of bringing an iOS game (designed for a platform that's very private and portable), and turning it into an installed arcade game (a platform that's very public and not portable at all) is a weird one, but in this case it might work. That touchscreen is 46 inches, by the way, so it's not a cheap endeavor, even if we haven't yet heard how many tokens it'll take to play this thing. If you want to give it a shot, apparently it'll start appearing at Dave and Buster's round about the end of this month. That, or you could just go buy it on iOS right now.

  • 'Infinity Blade FX' brings the iOS hit to arcades

    by 
    JC Fletcher
    JC Fletcher
    10.13.2011

    For those looking to while away entire generations at their local Dave & Busters, Epic Games and Adrenaline Amusements are teaming up to put a big-screen version of Infinity Blade in the arcade/fried food chain, in either single-screen or two-player, two-screen configurations. Infinity Blade FX uses the same cabinet as the arcade Fruit Ninja and Flight Control machines, all of which feature big-ass 46" touchscreens. It'll be in all 57 Dave & Busters locations by October 28, with other arcade and amusement park locations to be added later ... as those places buy machines, we suppose.

  • Video: Taking a detour to the Amusement Machine Show

    by 
    JC Fletcher
    JC Fletcher
    09.17.2011

    Today, after finishing up our last appointment at TGS, we wandered over to an annex of the convention center and found ... a secret second convention! The JAMMA Amusement Machine Show is usually held sometime near TGS, but this year was held concurrently, and thus we were able to just pop in there! The show was heavy on redemption and medal games, with entire booths dedicated to companies' prize offerings, but we were able to see some video games as well -- including a line of Tekken Tag Tournament 2 machines! There was also randomly a concert in progress over at Sega. You can see a bit of that, along with (OF COURSE) a few big mascot characters, in the video above!%Gallery-134200%

  • Taito InvaderCade for iPad brings invasive price tag (video)

    by 
    Sharif Sakr
    Sharif Sakr
    09.16.2011

    Sure, Taito is a veritable grandfather of the arcade world, but ¥15,800 ($209) for a nostalgic iPad Space Invaders box with one lonely einzelkind fire button? Atari also has some standing in this business and its worthy alternative costs just $60, while even the genre-founding iCade now seems a bargain at $100. Anyways, check out the video after the break to see an old Japanese bloke waiting patiently for his refund.

  • Razer unveils arcade fightstick prototype at TGS, looks to gaming community to hammer out the details

    by 
    Sean Buckley
    Sean Buckley
    09.15.2011

    It seems like the folks at Razer are taking the company's "for gamers, by gamers" motto to heart, today unveiling a new customizable PC / Xbox 360 arcade stick at Tokyo Game Show that won't even hit production until the fightstick community disassembles, mods, and judges the heck out of it. The yet-to-be-named arcade controller will first make its way to select applicants of a closed beta program, putting the rig in the hands of some 200-plus gamers who, after having their way with it, will provide the outfit with tips on how to fine-tune the final product. Razer's TGS staff gave us a brief overview of the unit, and let us swap around wires, pop out buttons, and fiddle with the rig's faceplate. The prototype unit is built with Sanwa Denshi components, but Razer tells us that mod-minded gamers are free replace, modify, or otherwise tinker with any of the controller's major parts without fear of voiding its warranty -- only the stick's control board is off limits. Beta registration is already open, and the first test units should ship out sometime next month. Check out the gallery below for an eyeful, or point your peepers up top for a demo straight from the TGS show floor. Want more text? Hit the break for an official press release. %Gallery-133861%

  • Taito is making its own iPad arcade cabinet

    by 
    Chris Rawson
    Chris Rawson
    09.14.2011

    First ThinkGeek's iCade went from joke concept to real product, then Atari introduced its own iPad gaming controller. Now Taito, maker of legendary video game Space Invaders, is joining the fray with the InvaderCade. GameSetWatch reports the cabinet has only a single button and a ball-top joystick for controls, but the InvaderCade also serves as a charging dock with stereo speakers and a headphone jack. The InvaderCade is coming to Japan on October 11 -- no word on a US release as of yet -- and its launch price in Japan will be around US$205. It'll be interesting to see if the InvaderCade actually catches on at that price and with single-game branding on the cabinet itself. The iCade costs less than half as much as the InvaderCade, while Atari's joystick accessory is cheaper still at $60. Both products feature more buttons and less specific branding than the InvaderCade, so Taito may have trouble justifying the product's higher price.

  • Atari Arcade is the $60 answer to iCade (review)

    by 
    Joe Pollicino
    Joe Pollicino
    09.07.2011

    iMAME4All gains experimental support for iCade, iOS gamers gain infinite happiness MadCatz proves its soul still burns with Soul Calibur V Arcade FightStick Soul Edition Gameloft bringing a dozen iPad games to Jetstar flights, curbing in-flight boredom with UNO Yearning to relive the classics (Lunar Lander, anyone?) on your iPad, replete with that authentic arcade feel? It wasn't long ago that we reviewed ThinkGeek and Ion's formidable iCade, but at $100, it was -- and still is -- a pricey portion to stomach for an occasional retro gaming fix. Fast forward to the present, and Atari's paired with Discovery Bay Games to create their own official spin on an iPad arcade adapter, fittingly dubbed the Arcade Duo-Powered Joystick. Unlike the iCade, it doesn't use Bluetooth and requires no batteries -- you simply dock your iPad into its 30-pin connector. The joypad is specifically made to work with Atari's Greatest Hits app, and it's set to land in early October for a slightly more wallet-friendly price of $60. We were able to slam its controls a bit while playing through various levels of Major Havoc and the like, and you'll find our impressions after the break. %Gallery-132833%

  • Atari planning its own iOS controller? (Updated: Yes!)

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    09.06.2011

    Atari may be looking to capitalize on the success of the iCade gaming cabinet with its own joystick controller for the iPad. The gaming company recently updated its Greatest Hits iOS app to support the not-yet-announced Atari Arcade Duo Powered joystick. The gaming accessory has a slot for the iPad, a joystick and several buttons to control the arcade games made popular by Atari. Similar to the iCade, the device may use a bluetooth connection to communicate with the tablet. Its open design may also allow for landscape and portrait orientation. The game controller is advertised as coming soon, but the pricing is not yet available. Update: Here's the product page on Discovery Bay Games, and DVICE reports the accessory will be available beginning October 2 for $60.

  • Daily iPhone App: Frogger Decades

    by 
    Mike Schramm
    Mike Schramm
    09.05.2011

    Everybody knows Frogger, right? 30 (!) years ago, Frogger jumped into the arcades and became one of the most popular arcade titles of all time, and now Konami has released a new version of the game on the iOS platform. It's not exactly the same as the old game (the graphics are in 3D now, and you're looking at the frog at an angle rather than from directly above), but the same obstacles and gameplay are here, as you advance a little frog up through a series of roads and byways, all while avoiding cars, spikes, and anything else that gets in your way. The controls are a little goofy at times, though there are two choices, depending on if you want to try touch-based controls or more traditional virtual buttons. The only real disappointment with the game is that as far as I could tell, there's no way to actually play the old arcade version; that would have been a really nice extra to seal the deal. Otherwise, Frogger Decades is a nice package that will evoke some of the old hop-and-jump gameplay that's made this one so popular. It's currently available as a universal app for US$1.99 on the App Store now.

  • Tekken Tag Tournament 2 crowns the King of Japanese Arcades on Sept. 14

    by 
    David Hinkle
    David Hinkle
    08.30.2011

    Japan will receive the Tekken Tag Tournament 2 arcade cabinets on September 14, with an international launch loosely slated for late September at the earliest. Now that we've gotten the easy stuff out of the way, here's the hard part: actually finding an arcade you can play this in. If you don't live in Japan, are you willing to take one expensive vacation just to play an arcade game? Of course, Namco's thinking about you stay-at-home types. You have plenty to look forward to in Tekken Hybrid, which not only includes the CG movie and an HD remake of the first Tekken Tag Tournament, but also an early taste of the sequel.

  • Mad Catz Major League Gaming controllers offer swappable thumbstick layouts, fancy arcade buttons

    by 
    Sean Buckley
    Sean Buckley
    08.23.2011

    If we didn't already know those cats were mad about customizable controllers, we just got a reminder: the Mad Catz Major League Gaming Pro-Circuit Controllers. These professional-grade PS3 and Xbox 360 controllers allow competitive gamers to adjust the gamepad's weight and swap out key components -- such as exchanging the controller's analog stick for a D-pad. Want your PS3 controller to have a Xbox 360 layout? No problem. If the insane kitty's ambitious Onza competitor isn't your thing, check out the MLG Tournament Edition Fightstick, featuring the same Sanwa Denshi components used in Japanese arcade cabinets. It may not have its sibling's stick-swapping action, but its 13-foot controller cable, classic layout, and left-right stick toggle mode (for emulating the missing analog thumbstick) still aims to please. The Arcade Fightstick can be had now at the GameShark store to the tune of $160, but the Pro-Circuit gamepads aren't due out until closer to the end of the year. Hit the break for a pair of extra pictures and the standard PR.

  • iCade-compatible games listed

    by 
    Mike Schramm
    Mike Schramm
    08.18.2011

    Touch Arcade has a list of the games on the App Store currently compatible with ThinkGeek's iCade arcade stand for the iPad. It's certainly more than just the one official Atari app that it was compatible with at release, but the list is still pretty short, with only 16 titles included: No Gravity Warblade HD Sideways Racing Silverfish MAX Match Panic Mos Speedrun Velocispider Super Mega Worm Super Mega Worm Vs. Santa Compression HD IronStar Arena Emerald Mine Space Inversion Space Inversion 2 Space Inversion Puzzle Freeesh The good news is that with titles like Super Mega Worm and Velocispider in there, these are definitely some quality titles, not just filler-ware. The list is still pretty small when you think about the App Store in terms of total number of games. Hopefully spotlighting titles like these will encourage developers to step up and support the iCade, especially when a game like theirs makes sense for a real-life arcade stick and buttons. True, the audience of people that actually owns the device is smaller than the iPad audience in general, but the iCade is a pretty cool and unique setup, and it would be nice to see it supported a little more widely.

  • Daily Mac App: Pinball HD

    by 
    Samuel Gibbs
    Samuel Gibbs
    08.09.2011

    Looking for some classic arcade gaming action on your Mac? Pinball HD might just hit the spot. Originally released for iOS, Pinball HD has made the jump to the Mac App Store bringing you three tables in one and upping the graphics to take advantage of modern Mac hardware. Tables include Wild West, where you have to try and rob a bank and kill Dirty Harry; The Deep, which takes you down to the sea floor; and Jungle Style, which yes, you guessed it, takes you on a trek through the jungle, pinball style. Pinball HD looks great either windowed or fullscreen, with three graphics modes and 2x and 4x anti-aliasing to suit every Mac (a 2011 15" MacBook Pro didn't even break a sweat with everything maxed out). You've even got the option of playing in 3D using some traditional color-based 3D glasses if you have them. Game play is pretty good, with realistic physics and no detectable latency. Each of the tables have missions, which you unlock as you might expect, by hitting targets and fulfilling certain criteria. In Wild West for instance you first unlock the bank vault by hitting targets up top, then you can go rob it by firing the ball into the vault. It's pretty easy to keep up with the action, as the three camera modes do a good job of keeping an eye on the ball. For US$2.99 of your hard-earned cash, Pinball HD brings you enough pinball action to your Mac to keep you entertained on a rainy day.

  • OutRun AR project lets you game and drive at the same time, makes us drool

    by 
    Amar Toor
    Amar Toor
    08.03.2011

    Cool game, or coolest game ever? That's the question we were asking ourselves when we first came across Garnet Hertz's augmented reality-based OutRun project -- a concept car that weds Sega's classic driving game with an electric golf cart, allowing players to navigate their way around real-life courses using only arcade consoles. Hertz, an informatics researcher at the University of California Irvine, has since brought his idea to fruition, after outfitting the system with cameras and customized software that can "look" in front of the car to automatically reproduce the route on the game cabin's screen. The map is displayed in the same 8-bit rendering you'd see on the original OutRun, with perspectives changing proportionally to shifts in steering. The cart maxes out at only 13 mph, though speed isn't really the idea; Hertz and his colleagues hope their technology can be used to develop game-based therapies for disabled users, or to create similarly AR-based wheelchairs. Scoot past the break to see a video of the car in action, and let your dreams converge. [Thanks, Stagueve]

  • Walk with me through the MoMA's 'Talk To Me' gaming exhibit

    by 
    Ben Gilbert
    Ben Gilbert
    07.29.2011

    This past Wednesday evening, high-brow gaming mag Kill Screen teamed up with a handful of developers, several sponsors, and New York City's Museum of Modern Art to celebrate "Talk To Me," an exhibit at the MoMA focusing on "Design and the communication between people and objects." Kill Screen's "Arcade" event brought together games from a variety of well-respected developers to highlight that very concept. We headed over to the "Arcade" event and snapped a mess of photos of both that night's happenings and the exhibit itself -- a virtual walkthrough, if you will. "Talk To Me" will be on display at the MoMA through November 7, so you still have a few more months to head over and experience it firsthand if you like what you see. Sadly, there won't be a variety of games strewn throughout the museum when you visit, but perhaps playing Canabalt on your phone as you peruse the exhibit will offer some minor verisimilitude.%Gallery-129438%