augmentedreality

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  • Video: Hands-on with SPRXmobile's Layar augmented reality browser for Android

    by 
    Thomas Ricker
    Thomas Ricker
    06.18.2009

    We had a chance to go hands-on with Layar, the new augmented reality browser from SPRXmobile. Launched yesterday on Android Market in The Netherlands, we were curious to see how the software, that looked damn-impressive in the promo video, would function in actual use, in this case, from the living room of SPRXmobile's Maarten Lens-FitzGerald just outside of Amsterdam. Our take? it's the real-deal, especially for a v1 release. The software looks rock-solid and the initial data layers -- ATMs, social joints like cafes and clubs, and job listings -- appear fully populated and thus, useful. The ATM and cafe/club layers (or layars) are definitely helpful for serendipitous discovery though we're still scratching our heads over the job search layar. See, what you're discovering are jobs you can apply for from that particular employment office, not jobs necessarily available in that specific neighborhood or office building. Next month, Layar will have access to what could be its killer app (or killer data layar) called Funda, the site in The Netherlands for finding places to rent or buy. Of course, you can imagine travel guide companies like Let's Go and Frommers jumping into this with huge effect as well. And really, it's content that's going to make this type of augmented reality software a success. Maarten tells us that more partner announcements are expected this week with expansion into the US, Germany, and UK anticipated later this year on Android devices and on the iPhone 3G S (compass required). Check the interview and demo after the break.Update: New layers announced including Google local search (that's a ton of content), Tweets Nearby (exactly what it sounds like), and ANWB (Dutch AAA) coming in July.

  • Video: SPRXmobile's Layar is world's first Augmented Reality browser for cellphones

    by 
    Thomas Ricker
    Thomas Ricker
    06.17.2009

    This one's been a long time coming but it looks like Dutch company SPRXmobile has launched the world's first Augmented Reality browser. Layar, as it's called, runs on Android and aggregates the data from the cellphone's compass and GPS coordinates to understand where you're standing and what you're looking at. A "radar view" then applies a visual information layer on top of the camera display as you pan around your environment. Content partnerships including a local bank, social networking site, and a realty company allows Layar to identify houses for sale, nearby ATMs, and local clubs and bars all laid out visually on your cellphone's display. Layar will be available this month in The Netherlands via the Android Market for phones such as the G1 and HTC Magic. It will launch in the US, Germany, and the UK sometime later this year with the iPhone 3G S listed as a primary target platform. Looks great with plenty of data populated in the video sample (posted after the break) but we have to wonder how well it works in day-to-day reality.

  • Tegra might power Zune HD, definitely does augmented zombie reality

    by 
    Ross Miller
    Ross Miller
    06.16.2009

    Ready for a double dose of Tegra newsbits? We've been wondering what's packed in the Zune HD for some time now, but apparently PC Perspective has had the answer since Computex and didn't realize the newsworthiness until now. According to the article, NVIDIA staffers told the site that its uber-powerful Tegra processor will be the heart and soul of Microsoft's revised PMP. There's been no official word from anyone, and for all we know it might've been some (possibly misinformed) employee mouthing off for kicks. If true, however, it'd be one helluva 'screw you' from Microsoft to Windows Mobile fans, who've been waiting over a year at this point to see some retail hardware running on NVIDIA's mobile platform. We've put in calls to both companies for some sort of statement, but we're not getting our hopes up. In other news, a group of researchers from Georgia Tech and Savannah College of Art and Design are showing off some of CPU's impressive potential with an augmented reality game ARhrrrr. Using a Tegra-powered mobile dev kit, the game projects a 3D town based on a two-dimensional diagram where you tap the screen to shoot zombies, or lay Skittles in real life to serve as virtual bombs. We've seen similar implementations before, but we're admittedly quite infatuated with this one, and as a bonus, there's video of the demo after the break. Read - Zune HD uses NVIDIA Tegra processor Read - Augmented Environments Lab: ARhrrrr!

  • Layar app for Android presages the augmented world of iPhone 3G S

    by 
    Michael Rose
    Michael Rose
    06.16.2009

    If you caught the Copper Robot show on Sunday or any of our recent talkcasts, you may have heard me yammering at length about the possibilities for using the iPhone 3G S in enhanced or augmented reality applications. After the dynamic demo of compass-enhanced Google Street View on the Android Dream, the news of a magnetometer included with the 3G S -- allowing the phone to determine its direction with respect to the real world, along with position (GPS/SkyHook) and orientation/acceleration (accelerometer) -- starts to make geeks drool with eagerness for practical heads-up displays or browsable views of the world.Here it comes, folks. As noted over at 9to5Mac, the Layar app from Dutch developer SPRXmobile will get Android phones into the realm of science fiction X-ray specs when it comes out at the end of this month. Point your phone across the street to see what houses are for sale, which bars are offering happy hour specials, or where the nearest ATM might be. A live, animated overlay points out the key locations and moves with your camera view. It's tough enough to describe, so I've got the video in the second half of this post -- but the effect is impressive. The previously-announced Wikitude app gives a travel guide the same augmented treatment for Android.The guys at IntoMobile have given Layar a good once-over and come away quite awed. I can't wait to see this app, or one like it, make it over to the App Store. Add some social networking features from Brightkite or foursquare and iPhone users will jump all over this -- but they'll have to be careful not to walk into lampposts.[via MacRumors]

  • Canon gets all 'Steve Zissou' with its Mixed Reality Aquarium

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    05.01.2009

    In some ways, augmented reality is an elegant solution to the main problem with VR: while there are some areas where insane levels of immersion are required, this stuff ain't cheap -- relegating solutions like CirculaFloor to academics, the military, and the extremely well-heeled. But how about those who just want to see wild graphics while they, you know, "party?" Canon's Mixed Reality Aquarium headset transforms any area you inhabit into a giant fishbowl. Not the sort of thing that you'll want to do more than once, probably -- although, to the company's credit, this is more of a research project than an actual product. How about an option to swim with Daryl Hannah from Splash? That would be pure gadget gold. That said, this does make for a fun video -- which we've graciously provided for you, after the break.[Via Oh Gizmo!]

  • Marco Tempest's Augmented Reality card trick makes David Copperfield look positively ludditic

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    04.30.2009

    Illusionist and augmented reality artiste Marco Tempest has put together a video preview of his newest act, called (aptly enough) "Augmented Reality Magic 1.0," and has been kind enough to share it with us. In the video, Tempest uses AR to demonstrate what's going on in his fertile imagination as he performs a card trick -- cards levitate, Jokers dance, and the birthday cake? Well, you'll just have to see for yourself. The most impressive part is that the whole thing goes down in real time, and utilizes C++ with OpenFrameworks, OpenCV, ARToolkitPlus, MacCam, "and other Open Source goodies." Nothing's done in post-production. Are you prepared to have your mind blown? Video after the break.[Via Make]

  • AR-enhanced vinyl disk lets you scratch sans turntable

    by 
    Ross Miller
    Ross Miller
    04.28.2009

    If you find the idea of turntablism without the hardware intriguing, but last year's surface-based TRAKTOR Scratch DJ system was just a little too abstract for your tastes, here's a rather clever compromise from Cambridge-based designerTodd Vanderlin. Using a vinyl record equipped with an AR marker, he manipulates the music by moving in front of a video camera. It's also got the added bonus of being able to control the beat across a three-dimensional space, and if you're viewing it through the camera's feed, the middle marker's replaced by pre-set visuals. Direct your browser to after the break for a video demonstration.

  • Augmented reality on hand at museum in the Netherlands, threatens to make learning cool

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    04.13.2009

    This is not the most prurient example of augmented reality we've seen, and it may not have an obvious movie tie-in, but we will give it bonus points for being educational. Visitors to an exhibit titled "A Future for the Past," currently at the Allard Pierson Museum in Amsterdam, can peep context specific info and virtual reconstructions of Satricum and the Forum Romanum, superimposed on large scale photographs of each respective site. There are two types of hardware on hand -- both the MovableScreen-packin' iMac stationary display and the UMPC devices allow the user to seemingly view through the photos, exploring specific points of interest. There's no telling how much a setup like this would run you if you wanted to, for example, let your friends and neighbors virtually peruse that massive Lego city you built in the garage, but make sure you let us know when you get it up and running. That would be so sweet. Video after the break.

  • Sony patents PSP-controlled spy car

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    04.11.2009

    Check it out, all you budding G. Gordon Liddys -- if the usual assortment of spy gadgets isn't doing the job, Sony's got something in the works that should be right up your alley. According to a little site called Siliconera, Sony's European arm has filed a patent for a remote-controlled car uses the PSP as an interface. This bad boy is equipped with a camera that feeds video back to the hand held and allows the user to upload the footage to a website. If that weren't all, the patent makes mention of an augmented reality racing game incorporating virtual markers and paths that the players physically create -- that is, the junk in your apartment is incorporated into on-screen game play. Innocent fun, right? Well, perhaps -- at least until Iran gets involved. They're still pretty bent by the whole squirrel thing.[Via Joystiq]

  • Vuzix dips toes in augmented reality, makes video eyewear cool again

    by 
    Darren Murph
    Darren Murph
    03.25.2009

    Nintendo ain't the only company making waves at the Game Developers Conference this year -- oh no, we've also got Vuzix gettin' down and dirty with a brand new addition to its video eyewear segment. Said outfit has teamed up with metaio in order to showcase a new Augmented Reality Accessory Kit for the VR920 head-mounted display. The bundle will include the CamAR -- a clip-on USB camera that is designed to accurately track objects and the user's position in three-dimensional space -- along with the PhasAR wireless augmented reality input controller. When these are used in unison, users are able to simultaneously see what's going on in the Matrix and in the display. For instance, imagine reading a book that's tied into a program on the VR920; as you read along, images can pop up and complement the text. Far out, right? The full release is after the break, and we've been told that the attachment should sell for around $100 on top of the $399 VR920 when it ships around mid-Summer.

  • MIT's "sixth sense" augmented reality device demonstrated on video

    by 
    Paul Miller
    Paul Miller
    02.06.2009

    We've got ourselves some video of MIT's new "sixth sense" project, which really helps explain the concept. MIT basically plans to augment reality with a pendant picoprojector: hold up an object at the store and the device blasts relevant information onto it (like environmental stats, for instance), which can be browsed and manipulated with hand gestures. The "sixth sense" in question is the internet, which naturally supplies the data, and that can be just about anything -- MIT has shown off the device projecting information about a person you meet at a party on that actual person (pictured), projecting flight status on a boarding pass, along with an entire non-contextual interface for reading email or making calls. It's pretty interesting technology, that, like many MIT Media Lab projects, makes the wearer look like a complete dork -- if the projector doesn't give it away, the colored finger bands the device uses to detect finger motion certainly might. There are patents already in the works for the technology, which the MIT folks have been working on "night and day" for the past four months, and we're guessing (and hoping) this isn't the last we'll see of this stuff. Video is after the break.

  • Cyber Figure Alice gives randy geeks something do to with their cybersticks

    by 
    Joshua Fruhlinger
    Joshua Fruhlinger
    07.20.2008

    We're not going to make any judgments regarding the hentai-tastic Cyber Figure Alice, but let's just say this product is of questionable purpose. Geisha Tokyo Entertainment Inc. calls this little gadget a good example of augmented reality, the coming-together of virtual and real objects. In essence, Dennou Figure ARis comes with two "cybercubes" and two "cybersticks." Using a webcam, the software projects Alice on the cybercubes. You can then, uh, manipulate her using the cybersticks, undress her, touch her, change her clothes, and, well, we'll leave the rest up to you, you naughty little thing, you. Look for her this fall in the dark underworld of your import shop if you must.[Via CrunchGear]

  • Flapi: YDreams' augmented reality mascot

    by 
    Darren Murph
    Darren Murph
    04.19.2008

    It's one thing to be held captive in a mixed reality universe with a bickering lady-friend, but we could probably stand to hang for awhile with Flapi. The aforementioned character is YDreams' own in-house mascot, presumably used in a variety of augmented reality testing scenarios. In the video posted after the jump, Flapi is controlled with a Logitech gamepad and comes eerily close to slapping hands with a perfect (human) stranger. Somebody should really tell the kid Earthlings aren't that bad.

  • Pentagon project to put game-like display on contact lenses

    by 
    Kyle Orland
    Kyle Orland
    03.21.2008

    Using contact lenses to simply change your eye color is so passé. Using contact lenses to augment reality is where it's at. At least it is for the Pentagon, which has put out a request for information on a system to display data "not unlike information provided to players of first-person, shooter-type video games" directly on the surface of the human eye. Sounds kind of like those TV display glasses you hear about sometimes, except, y'know, actually cool.The technology is a little out there, but it's not a total pipe dream. Researchers at the University of Washington are already working on a nano-scale prototype, and the Pentagon wants actual results out the project in three to five years. The means the technology could trickle down into the consumer market in about ten to fifteen years, just in time to be integrated into the Sony PlayStation 5 and the MicroTendo HyperBox 1080. We can't wait![Via Wired]

  • Augmented reality relationship game plays with your emotions

    by 
    Darren Murph
    Darren Murph
    06.21.2007

    If you couldn't quite make it to the last Wii marriage counseling session, there's still good news coming from Georgia Tech. Thanks to a group of engineering minds at the university, a new augmented reality game (dubbed AR Facade) is placing you in the center of a marital spat with nearly limitless options. The program apparently runs on a back-worn laptop and utilizes an oh-so-tacky head mountable display, and developers suggest that being placed in the midst of an "interactive drama" allows you to choose sides, attempt to mediate, and basically "define your own way to win" as you try to talk some sense into the flustered couple. Interestingly, there's even talk of bringing such games "onto mobile phones" and into the workplace, but it looks like they've got a bit of hardware trimming to do first.[Via The Raw Feed]

  • Joystiq hands-on: HP's mscape

    by 
    Zack Stern
    Zack Stern
    04.07.2007

    HP showed off several of its gaming research and development projects at a recent San Francisco media event. The company said that many of these technologies had been in progress before the VoodooPC acquisition, but Rahul Sood and other VoodooPC leaders were able to see the gaming applications of previous research.I spent some time trying mscape ("mediascape") and discussing the project with some of its engineers. This gaming platform -- which isn't meant to compete with a hardware-and-software solution like the DS or PSP -- has already been used in the real world, unlike most of the in-progress projects demonstrated.Mscape sits on a PocketPC or other device, presenting an augmented reality game space. Other game designers and companies have tried to bridge the virtual world and the real world, with games that are played on devices by moving around outside. But HP's muscle may eventually help push these new experiences to mainstream gamers.

  • Overheard at GDC: "Don't you feel like you're in Doom?"

    by 
    Kyle Orland
    Kyle Orland
    03.07.2007

    "They need to do an augmented reality game in here. I mean, don't you feel like you're in Doom already?- A random GDC attendee talking about the labyrinthine, ExpoSuite corridors of Moscone West (pictured above, totally unaltered.)

  • Nokia project puts red boxes on things

    by 
    Chris Ziegler
    Chris Ziegler
    11.11.2006

    "Copy that, Echo 1, I've got a lock on Pizzeria Dacca. Permission to take the shot?" Borrowing cues from heads-up displays you might find in the cockpits of fighter jets, Nokia's Research Center has cobbled together the MARA (Mobile Augmented Reality Applications) project for identifying the user's surroundings. Using a Nokia 6680 specially equipped with a big, ugly box containing accelerometers in all three axes, a compass, and a GPS receiver, the phone has enough information to precisely identify objects seen through its camera by appending stuff (like the aforementioned red boxes) to the on-screen viewfinder -- useful for identifying buildings, streets, and even friends (or "bogeys" if you want to stick with the fighter jet lingo). Though MARA is strictly a research project, it's apparently been under development for a good while now, lending hope that the system might eventually see production some time down the road. We have to admit, the cool factor is extremely high on this one, and we'd love to see it happen.[Via GigaOM]

  • Cell phones to become 'joysticks' of the future

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.22.2006

    Researchers in New Zealand have demonstrated how two Nokia Series 60 cell phones can be used to play a virtual tennis game. Like current mobile games, the action takes place on the phone's display. Only in AR* Tennis, players primarily use physical motions to control the flow of the game.To begin the game, players sit at a table across from each other, and a piece of paper is placed between them, representing the boundaries of the tennis court. Players serve the ball by pressing a number on the keypad. Serves are returned with a simple swing of the phone. Players know they've made contact when the phones vibrate and project a sound.The similarities between this format and Wii are obvious and could be signaling the beginnings of the next big trend in gaming. But, as associate professor in interactive and intelligent computing at Georgia Tech Blair MacIntyre points out, "The big question is whether folks can design compelling games using [this technology]."*Augmented Reality.

  • Gaze detector lets you hear with your eyes

    by 
    Ryan Block
    Ryan Block
    06.12.2006

    If we're not absorbing information at an alarming and astounding rate 24/7, we start feeling a little hollow and frivolous, being surrounded with all this connected technology and what not. Thankfully Manabe Hiroyuki (pictured) at NTT DoCoMo took the time to develop and create the wearable headphone gaze detector; slightly less elegant than the traditional neural implant, with this system you could not only record the goings on of your days and "bookmark" important events, but also train the cameras to feed you information about your surroundings based on QR codes or possibly eventually object recognition; think of it as augmented aural reality triggered by giving a passing glance. Shine on, you crazy diamond - -we think you might just have Masahiko Tsukamoto beat this time.[Via pasta and vinegar]