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  • GDC Online 2012: ArenaNet's Cameron Dunn on programming the next generation online world

    by 
    Karen Bryan
    Karen Bryan
    10.10.2012

    You might know every last detail about Tyria and the Asura, but at GDC this week, ArenaNet's Technical Director Cameron Dunn gave a sneak peek behind the curtain and showed how the nuts and bolts of Guild Wars 2 are constructed to bring the best gameplay and performance to players on launch day and beyond. He revealed some of the ways in which his team uses metrics and tools to streamline gameplay, test bugs, and pinpoint problem areas as efficiently as possible. For a look at what goes on behind the game, read on for panel highlights!

  • GDC Online 2012: Age of Wushu's wide-open world

    by 
    Justin Olivetti
    Justin Olivetti
    10.10.2012

    There are two thoughts that most people have when coming across Age of Wushu. The first is, boy that looks pretty. The second is, but is it just another forgettable Asian grindfest with a glossy coat of paint? Snail Games Associate Producer Colin Miller agrees with the first but not the second. At GDC Online, Miller sat down with us to pitch why Age of Wushu deserves your full, undivided attention -- and eventual patronage. Age of Wushu is a martial arts sandbox MMO that takes place in gorgeous ancient China. If you've ever seen a period piece from that country, you already know how graceful these stylized fights can be; now you'll see them in an online game. Developed in China, Age of Wushu is ready to stun Western audiences with the help of Snail Games and its crack dev team.

  • GDC Online 2012: SWTOR's Damion Schubert dissects story as a mechanic

    by 
    Larry Everett
    Larry Everett
    10.10.2012

    Damion Schubert remains a well-respected member of the online development community. He can tell tales of his time working on Meridian 59 and Shadowbane. His latest project allowed him to build many of the integral systems of Star Wars: The Old Republic, arguably his most successful work to date. He also writes regularly for Game Developer Magazine and speaks at GDC Online and many other game development conferences nearly every year. When it comes to developers who have shaped mulitiplayer online games, Schubert is one of the originals. At the Game Developers Conference in Austin, Texas, this week, Schubert spent an hour explaining the thought process and development woes of taking an element like BioWare storytelling and making it work in a massively multiplayer setting. This being the first GDC Online since the launch of SWTOR, Schubert spoke frankly and openly about many of the struggles his team had to overcome to make the gaming systems work. Some of the ideas worked out well; others, not so well. As an avid player of SWTOR, I saw new light. As I listened to Schubert speak, I began to understand why many players are frustrated with elements of the existing game. I also began to understand that if some of the systems and thought processes has been changed early on, players might have received the game better. That said, I also believe that Schubert's team prevented a lot of issues that could have popped up had certain elements been implemented in the way they were originally conceived.

  • Chevy Volt EcoHub app tells drivers how little they pay to charge, goads them into staying green (video)

    by 
    Jon Fingas
    Jon Fingas
    10.05.2012

    GM's OnStar team would really like us to stay on the electric side of the Chevy Volt's powertrain as much as possible. That's the selling point, after all. Rather than simply preach green driving and hope for the best, the division is testing a new EcoHub app that reminds Volt drivers just how miserly their plug-in hybrids can be. Qualifying owners who opt in or subscribe to OnStar have the Volt's energy usage costs compared to their home's total electricity bill, showing how much cheaper it can be to avoid the gas pump. There's more if money isn't enough of a motivator -- the app also builds in a counter that estimates how much gas Volt drivers are saving nationwide. The eco-friendly ego boost is currently limited to Android users participating in Pecan Street's smart grid project in Austin, but long-term plans have the app reaching iOS and all Volt fans eager to justify their ride.

  • Former SWTOR executive producer heads to Battlecry Studios for unnanounced title

    by 
    Elisabeth
    Elisabeth
    10.03.2012

    Rich Vogel, the former executive producer of Star Wars: The Old Republic, has found a new home with Bethesda Softworks. Bethesda has announced a new studio: Battlecry Studios will be based in Austin, Texas, and headed up by Vogel. Battlecry Studios is looking for "experienced game developers to fill key roles for an unannounced project." Bethesda President Vlatko Andonov says the company is excited about Rich's "history of building and managing talented development teams and bringing high quality games to market," while Vogel has "always admired and respected Bethesda's approach to making great, original games." While there's no information yet as to the nature of the title, Vogel's long history with MMOs gives us hope. Bethesda's parent company, ZeniMax, already has The Elder Scrolls Online in development through Zenimax Online Studios but might be looking to make use of its rights to the Fallout franchise. [Source: Bethesda Softworks press release]

  • Microsoft resurrects Courier through Project Austin app for Windows 8, sparks nostalgia (video)

    by 
    Jon Fingas
    Jon Fingas
    09.22.2012

    Many who've been following Microsoft's tablet efforts for years will have a soft spot for the Courier, a creative-focused device axed because it didn't fit the Windows puzzle. However, it looks like you just can't keep a clever idea down. Developers at Microsoft have revived the dream through Project Austin, a Windows 8 app based around the visual concept of a notebook. Pen aficionados can choose different paper types and paste in photos, but they're deliberately kept away from typing, searching and other elements that would complicate the idea. It should sound familiar: it's a rough (if possibly unintentional) Windows doppelganger to FiftyThree's Paper for iPad, which itself was designed by some of the former Courier team. A company spokesperson won't say if or when Project Austin will be available in a complete form for the public, although there's not much point until Windows 8 arrives on October 26th. Thankfully, programmers keen to see what Courier might have been -- if just in bits and pieces -- can already download the source code for themselves.

  • GDC Online coming to LA, rebranded as App Developers Conference

    by 
    Mike Schramm
    Mike Schramm
    09.18.2012

    For the past few years, the Game Developers Conference has held a satellite show in Austin, Texas called GDC Online (and I went there a few years back for TUAW to cover the mobile gaming track). But GDC has announced that this year is the last year it'll do GDC Online in Austin. Starting next year, the conference (which has mostly been about online gaming) is moving to Los Angeles, and will be renamed the App Developers Conference. The event will be co-located with another show called GDC Next (which will apparently feature everything outside of standard mobile app gaming), and both will share an open expo floor. The two events will take place on November 5-7, 2013. Essentially, this all means that GDC is changing its focus for this satellite show, from the originally very popular market of MMOs and online games to the currently very hot market of mobile apps and tablet/smartphone gaming. For the last few years, even the original GDC conference in San Francisco has had a growing focus on mobile gaming (first adding a mobile gaming track and then filling it out to be almost half of the show's content), but this is the biggest change to the conference's lineup yet. Since I am based in LA, we'll plan to have coverage straight from the show next year; no matter what direction this new show takes, you'll be sure to hear about it.

  • Make an Adventure Time game in 48 hours next week

    by 
    JC Fletcher
    JC Fletcher
    09.07.2012

    What time is it? Frantic, sleepless coding time! A last-minute event has been added to the upcoming Fantastic Arcade celebrations in Austin, TX: a 48-hour game jam in which participants will attempt to create games about, based on, inspired by, or otherwise tied into Cartoon Network's wonderful Adventure Time.The "Game Making Frenzy" from September 14-16 is open to anyone worldwide, with space available in Austin for local developers. "Guys, this is maybe the coolest Adventure Time thing.. for me.." Adventure Time creator Pendleton Ward said on Twitter. "I'm super excited about this." Jake and Finn are also apparently super excited.

  • Rooster Teeth Expo 2013 bites Austin July 5 - 7

    by 
    Jordan Mallory
    Jordan Mallory
    09.01.2012

    Rooster Teeth, the production company behind Red vs. Blue and a slew of other video adventures, has announced the dates for its third annual Rooster Teeth Expo, or RTX. The event will be held at the Austin Convention Center (which also happens to house GDC: Online every year) from Friday, July 5 through Sunday, July 7.RTX 2012 drew a crowd of 4,000 people with a diverse programming schedule that included as many Halo 4 announcements as it did YouTube panels featuring Hannah Hart of My Drunk Kitchen fame, making it a bit less orthodox than the typical gaming convention. Considering that RTX 2013 expands the event from two days to three, Rooster Teeth must believe its formula is working.

  • Isis mobile payment system primed for September launch, supported devices revealed

    by 
    Zachary Lutz
    Zachary Lutz
    08.28.2012

    You've known it was coming, but Isis has been so quiet on the mobile payments front in the past few months that you might've forgotten the score. Now, the joint venture backed by AT&T, T-Mobile and Verizon has announced that it'll debut its system in Austin and Salt Lake City next month. At least part of the delay is attributed to its shift in strategy, when Isis shelved its plans to process payments through the carriers themselves and instead work with MasterCard and Visa. Isis representatives have declined to elaborate on future expansion plans. Coinciding with the recent update that enabled Isis support for T-Mobile's Galaxy S II, MasterCard has come clean with a list of devices that'll receive similar treatment. Specifically, those in the US can expect the Droid Incredible 4G LTE, One X, Amaze 4G, Galaxy S III to gain Isis support. Naturally, the possibility remains open for other devices as well, and if you'd like to see the complete list of candidates, make sure to check out the PDF below.

  • Go back in time, destroy warships at Austin's Fantastic Arcade next month

    by 
    JC Fletcher
    JC Fletcher
    08.24.2012

    Fantastic Arcade, the annual independent game showcase attached to the Fantastic Fest film festival, revealed its official selections for this year's event this week. Capy's Super TIME Force, Vlambeer's Luftrausers, and Dennaton's Hotline Miami are on display as the "main competition," along with FTL, Super Hexagon, Unmanned, and McPixel.An awesomely eclectic variety of games will also be exhibited outside of the competition, including Proteus, Octodad: Dadliest Catch, The Banner Saga, Scale, BaraBariBall, and Realistic Summer Sports Simulator – "A ridiculous multiplayer summer olympics game where the athletes are controlled by giant springs." Fantastic!Fantastic Arcade runs September 20-23 in Austin, TX.

  • Samsung spending $4 billion to renovate Austin chip factory

    by 
    Daniel Cooper
    Daniel Cooper
    08.21.2012

    Premiership footballers will be weeping in envy at the way Samsung's been spending its cash this month. After splashing $822 million on a Korean R&D center, it's now chucking $4 billion to renovate its semiconductor factory in Austin, Texas. The cash will be used to increase production on system-on-chip products used in a wide variety of smartphones and tablets, presumably to cope with future demand. It's not clear if this investment is in addition to the $1 billion it was raising in January to add a new SOC and OLED line to the same facility, but it's certainly a good time to be living in Texas, right now.

  • Apple snaps up land for Texas campus expansion plans

    by 
    Donald Melanson
    Donald Melanson
    07.18.2012

    Apple may not be doing much talking about its big Texas expansion plans itself, but we're still getting a fair bit of information about them. Following an impromptu announcement from Texas governor Rick Perry earlier this year, the Austin Business Journal is now reporting that Apple has closed a deal with Riata Vista LP for three large plots of land next to its existing campus in Austin. That sale was reportedly finalized on June 20th, but specifics otherwise remain light, with no word yet on a sale price or the exact size of the land. As we've heard previously, though, Apple is investing over $300 million into the campus, which will eventually result in the creation of 3,600 new jobs.

  • Travis County Commission OK's Apple's Austin, Texas expansion plans

    by 
    Steve Sande
    Steve Sande
    05.02.2012

    As expected, the Travis County (TX) Commission has approved an economic development package for Apple to spur the development of jobs in Austin. The package was approved last night by a 4-to-1 vote, and is expected to bring new jobs to Austin in return for US$5.4 to $6.4 million in tax rebates. In return, Apple will make an expected $282.5 million investment in Austin. The company has also received an $8.6 million economic development grant from the city of Austin, as well as a similar $21 million grant from the Texas Enterprise Fund. The incentives were key to Apple basing its Americas Operation Center in Austin, which is expected to add about 3,600 new jobs to the existing 3,100 who currently work at the Northwest Austin campus. Apple state and local governmental affairs manager Jason Lundgaard, who attended the Commissioners Court meeting last night, said that the company plans to work with the county to hire economically challenged individuals.

  • Apple's plans for Texas construction delayed due to disagreement with county

    by 
    Steve Sande
    Steve Sande
    04.27.2012

    Apple's plans to bring 3,600 jobs to Austin, Texas are being delayed due to a disagreement between the company and the Travis County Commissioners Court over the terms of an economic incentive package. Apple is hoping to establish an Americas Operations Center in Austin, which would run most of the company's business operations for North and South America. Key to the deal to invest $304 million in the center is a package which would provide the company with almost $36 million in incentives over the next 10 to 15 years. The sticking point in the negotiations is with the Travis County Commissioners Court, which would provide anywhere from $5.4 to $6.4 million of the incentive. Opponents of the deal raised their objections at a Tuesday meeting of the Court, with Bill Aleshire (an attorney and former Travis County judge) and Ed Wendler (an Austin developer) picking through the details of the contract between the county and Apple. Aleshire said "I'm not sorry that Apple is frustrated ... That's a sorry contract." He felt that Apple "had it rigged so they could not comply with the contract yet end up with county staff basically renegotiating the terms that they would have to comply with." There's hope that the negotiations will end in a positive vote for Apple's expansion plans next Tuesday, May 1, 2012. If not, there are plenty of other cities in the U.S. that would be more than happy to welcome Apple with open arms.

  • Joystiq: Your mother-in-law is going to love Angry Birds Space

    by 
    Sean Buckley
    Sean Buckley
    03.22.2012

    Rovio's furious fowl have fought menacing swine on traditional battlefields, foreign fronts and even through seasonal holidays -- outer space was obviously the next logical step. In case you somehow haven't heard, Angry Birds Space sees casual gaming's most perturbed feathered heroes escaping terra firma to, as always, reclaim their stolen eggs. Joystiq describes the title as a tweaked, but familiar affair with a new twist that literally changes the gravity of the situation -- challenging players with inventive stages built around planetoids that divert and redirect the birds' trajectories. Sure, it might not resurrect a dead horse, but the new mechanic, they said, is probably enough to keep your in-laws entertained. Hit the source link below check out Joystiq's full review.

  • Angry Birds Space now available for download, pigs will fly

    by 
    Myriam Joire
    Myriam Joire
    03.22.2012

    Rejoice, casual gamers -- Angry Birds Space has landed! Rovio's latest game -- which we recently took for a spin on Samsung's Galaxy Note LTE at SXSW -- frees itself from the earth's gravitational pull to explore the final frontier. We've gathered download links to all the major platforms below for your epic birds vs. pigs entertainment. Aren't space physics fun? iTunes (iPhone) iTunes (iPad) Mac App Store Rovio (Windows) Google Play (Android) Amazon (Android) Nook (Android)Update: Video and PR after the break.

  • Massively's hands-on with Star Wars: The Old Republic Update 1.2

    by 
    Larry Everett
    Larry Everett
    03.13.2012

    Goodness, I hope you have heard that Star Wars: The Old Republic is releasing a new patch soon. It's been jokingly dubbed the "Jesus Patch" because it's supposed to contain everything, and incidentally, it may "save" the game. Many critics have written off the game because developers missed some essential MMO ingredients when it launched. Despite that, SWTOR currently stands as the fastest-growing MMO ever and retains the second largest subscription base, according to Electronic Arts' investor calls. During the recent Guild Summit, while the guild leaders and fan site press were shuttled off, the press made its way to BioWare studios to try out the new content in Update 1.2. Each member was given his or her station to tool around with. Immediately, I noticed that the two Bounty Hunters in the character selection screen wore armor I had never seen before: Black Hole armor and War Hero armor. We were about to step into the new flashpoint called the Lost Island as well as the new Novare Coast warzone.

  • Hands-on with Angry Birds Space at SXSW (video)

    by 
    Zachary Lutz
    Zachary Lutz
    03.09.2012

    All work and no play makes even the hottest smartphone downright dull. It's with this in mind that Samsung is showcasing Rovio's latest creation, Angry Birds Space, running on the Galaxy Note at SXSW in Austin, Texas. We took a moment to get our feisty paws on the demo, which showcases the weightless, space-like trajectories that players must contend with in the game. Exclusive to the Galaxy Note, users will find a bonus level of play, in addition to the free Danger Zone add-on -- a collection of 30 levels that'll be available to the masses as an in-app purchase. If you haven't been keeping score, the game will make its official debut on March 22nd. So what're you waiting for? Hop the break for the PR and watch as we take revenge on those fiendish pigs!Myriam Joire contributed to this report.

  • Apple building $304 million campus in Austin, Texas, Rick Perry approves this message

    by 
    Edgar Alvarez
    Edgar Alvarez
    03.09.2012

    Looks like SXSW isn't the only thing happening in Austin. The Apple machine is rolling in, but this time it's not the Cupertino outfit filling us in on the deets. Outspoken Texas Governor Rick Perry says that one of Apple's next creations will be a $304 million campus in his state's capital, which will include a $21 million investment over a decade from the Texas Enterprise Fund. Apple's not exactly a newcomer to the south, though, since it currently holds a customer support base in the area and, if all goes according to plan, the new addition could create up to 3600 more jobs. After all, bigger is better in Texas, right?