bosses

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  • The 5 best raid encounters in Cataclysm

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    06.13.2012

    Remember this guy? As we prepare for Mists of Pandaria, it's beneficial to look back and capture the good memories of raids past. After some hard thinking, I've compiled a list of the five Cataclysm raid encounters that were, in my opinion, the best and most memorable of the expansion. While it's difficult to get the same experience today, due to gear scaling and difficulty nerfs, these encounters represent examples of things that Blizzard got right and we'd like to see more of. 5. Halfus Wyrmbreaker, Bastion of Twilight OK, so the trash clear wasn't the most entertaining experience ever, but this opening boss in Bastion of Twilight hit all the right notes. His companions rotated on a weekly basis, forcing your raid to adapt just a little bit every time, but not so much to significantly alter the encounter. The intense healing requirement at the beginning of the fight provided a good challenge for healers, the add swaps kept the tanks busy, and the enrage timer was well-tuned for DPS. Most importantly, though, all of that stuff happened at an unusual time in the fight -- the beginning. Most typical raid encounters increase in difficulty late in the fight, leading to a tedious learning process where bored raiders sleepwalk through the learned early minutes before reaching a point where they can challenge themselves and learn. Not this encounter; the majority of the time, you were heading for a win or a wipe within the first minute.

  • Newest WildStar Wednesday talks about creatures like a boss

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.28.2012

    When you're out in the wilds of WildStar, you're going to run into some creatures strong enough to throw you to the ground. That's why this week's installment of WildStar Wednesday discusses the minibosses one can expect to find out in the Northern Wilds. Only three of the denizens are given a full writeup, but the triumvirate should be more than enough to give potential players a sense of what dangers lurk in the planet's unexplored regions. If you like your enemies with a thick carapace, the Xenobite Queen should be right up your alley, complete with vile poison and ravenous young. If you'd prefer to be pounded into the dirt by a mechanical emissary of the Dominion, the Ultrabot should provide you with all the laser-guided missile-flavored death you could want. Or you could face down a Frost Giant and enjoy watching a long-haired beast with poor eyesight hammer you into oblivion. It's all interesting flavor for fans of the game's development thus far, and it includes small factoids about the beasts that should prove completely irrelevant when fighting them. The more you know.

  • Vindictus brings out a dragon with accompanying ink

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.23.2012

    In any fantasy game, downing a dragon is what you want. Sure, there might be other monsters that are technically stronger, but nothing else has quite the feel of straight-up slaying a dragon. Nexon realizes this, which is why the strongest foe in Vindictus' latest game update, is the massive dragon Elchulus. Players will need to have quite the team to bring down this massive foe, as a full raid of 24 characters at level 40 are required to slay the beast. The update also adds a lower-level raid for levels 20 and 30 as well as some brand-new tattoos to help signify your battle against the scaly menace. You can buy new tattoos, or you can face off against the new bosses and have a chance at winning one for free. Not quite convinced? Then take a look at the dragon in action just past the break, and see if you don't have a sudden urge to put a flying lizard in its place.

  • Breakfast Topic: What's the most killed boss in the game?

    by 
    Olivia Grace
    Olivia Grace
    03.11.2012

    In all of WoW, what's the most killed boss in the game? I think it's got to be a low-level one, sub-60, simply by merit of the fact that those bosses have been around the longest. Furthermore, they get killed by more characters. Those of us who get characters to about level 20 before deleting them will probably have done Ragefire Chasm once, so maybe it's Targaman the Hungerer. But what counts as a boss in this context? If Hogger could count, he'd take it easily. I mean, he is a boss in his new home in the basement of Stormwind, sure, but he hasn't been for long. What about raid bosses? Who's the most killed raid boss in the game? It's got to be the first boss of a given instance. Maybe Lord Marrowgar? I reckon, based purely on subscriber numbers, that The Lich King will be the most killed end boss. What do you think?

  • Vindictus Europe video shows off new boss, new hero

    by 
    Jef Reahard
    Jef Reahard
    02.08.2012

    The latest Vindictus Europe video has a scary new boss monster on display. Nexon is introducing Thor (no, not that Thor), a giant crocodile-like creature with three mouths and a nasty disposition. Nexon describes Thor as an "outlaw of the dark and damp underworld," and the trailer shows a cross-section of Vindictus heroes slicing and dicing the new monster using the title's unique action combat mechanics. While we're on the subject of heroes, the video also teases the latest Vindictus Europe playable character, a giant brawler named Karok. Check out all the gory details after the cut. [Source: Nexon Europe press release]

  • Vindictus invites players to explore sewers and fight with monsters in newest update

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.18.2012

    Nexon Europe is pushing Vindictus forward with the game's newest update, which brings two large content improvements to the game. Players mostly interested in the PvE side of the game can start investigating Rocheste's sewers, braving dangerous beasts in the hopes of obtaining new treasures and three new armor types. Fortunately, the three characters of the game each receive a new skill to go along with all of the dangerous, hopefully making it just a little easier to tear through whatever lies beneath. If you'd rather go for the PvP route, however, the update is introducing a new combat mode known as M-Match. It's two teams of players pitted against one another, with the added twist that each side has a boss monster under its control. The first team to take out the opposing team's boss is the winner. The new arena also contains a number of chained boss fights for players to pit themselves against, either one at a time or multiple bosses in sequence, just to reward players who decide to hack their way through greater challenges. [Source: Nexon Europe press release]

  • Wings Over Atreia: Boss world tour -- Eltnen

    by 
    MJ Guthrie
    MJ Guthrie
    01.16.2012

    They're big! They're bad! They're da boss(es)! And they've got your loot! That's right: Lurking about all corners of Aion, powerful monsters beckon (lure?) Daevas with promises of tantalizing loot and illustrious glory. Who doesn't like the rush of downing a powerful foe or nabbing a coveted item? Previous tours of Heiron and Inggison scouted out said monsters and offered some tips as to who was worth fighting and who should be avoided when hunting alone. Those lands focused on higher-level players. However, with double XP weekends throughout January, there will undoubtedly be an influx of players in the lower levels. What better time to take stock of the bosses available to this crowd? This week, Wings Over Atreia takes a tour of Eltnen to expose the available bosses to treasure-hungry Daevas. Be warned, though: The opportunity to take on these behemoths may be short-lived during a time of double XP, especially when combined with mentoring. So before you move on to bigger, brighter lands, take a moment to stop and smell the roses -- or kill the bosses, as it were.

  • Taking a look at the world bosses of ArcheAge

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.09.2012

    The upcoming sandbox game ArcheAge has turned quite a few heads with its design principles, graphics, and game mechanics. But mechanics alone don't make a game fun to play -- you need to have some content to make use of them, after all. Content like, say, a large number of bosses wandering the world for players to take up arms against. The folks over at Steparu have gone out and shown off precisely those bosses with a new series of videos, showing the latest beta build in action by demonstrating pitched fights against these enemies. As the preview indicates, defeating bosses rewards you with enchantments, equipment, and reputation, with the last being quite useful to gain access to new prizes through the game. The first of several videos is embedded past the cut, but if you want to see the full spectrum of enemies you can fight like a boss, you'll need to check out the full array of videos yourself and possibly join the legions of hopeful fans wondering when the game will get a stateside release. [Thanks to ArcheAge Fan for the tip!]

  • New EVE dev diary talks PvE content

    by 
    Jef Reahard
    Jef Reahard
    11.11.2011

    CCP has fired off another EVE Online press release, this time extolling the virtues of the PvE content coming in the winter expansion. New DED complexes are on the way, as are new bosses, modules, and "more reasons to generate massive explosions in space," according to CCP Affinity. Anomalies will feature increased payouts and more NPCs, and consequently more ISK for the players. Magnometric sites will also see their overall value increase, and CCP is even adding a minimize function for dungeon-related pop-up messages to improve capsuleer quality of life. Read all about it on the official EVE website.

  • Spiral Knights adds Shadow Lair boss content

    by 
    Jef Reahard
    Jef Reahard
    10.20.2011

    Darkness! Danger! Death! All await you in the latest Spiral Knights content update from Three Rings. More specifically, the game features new Shadow Lair boss zones, which in turn feature big baddies with names like Lord Vanaduke and Snarbolax (yep, that's really his name, Snarbolax). Players who recover iron lockboxes have a chance to find shadow keys which can then be used to unlock one of several express elevators that lead right into the depths of the Shadow Lairs. The bosses themselves will provide "trickier, tougher boss fights [and] will challenge even the bravest, boldest, and best-equipped knights, presenting the greatest challenges the game has seen so far," according to a new Three Rings press release. There's more info available on the official Spiral Knights forums, and you can download the game via the official website.

  • Voyage Century Online introduces new Crete instance

    by 
    Jef Reahard
    Jef Reahard
    09.15.2011

    Voyage Century has been around for four years now, and the dev team is always searching for new ways to freshen up the free-to-play nautical title. To that end, the latest game update includes the isle of Crete, which IGG calls a "primary instance." Accessing Crete requires players to be sea battle level 15 and class level 15. Once these requirements are met, it's a matter of navigating to the Straight and preparing for three waves of pirate forces. The baddies include Gibraltar pirate flagships and North Sea pirate flagships, both of which will challenge high-level players as well as lower-level types who want to advance quickly by doing the daily quest and defeating the three bosses. There's a fair bit of incentive to run the instance due to its loot drops as well, and enterprising captains have a chance to snag buckshot cannon and dartling cannon drops, not to mention rare gold and high-grade forging materials. [Source: IGG press release]

  • Massively Exclusive: Elsword developer Q&A, final round

    by 
    Matt Daniel
    Matt Daniel
    08.23.2011

    That's right, Elsword fans, it's time for the final installment of the ongoing Elsword dev diaries. This last episode includes only a lone pair of questions, both of which focus on the developers' favorite things about the game -- particularly, their favorite bosses and best and worst moments while playing the game. What boss would the developers most like to see as a playable character? What have been the best and worst moments in their Elsword gaming career? For the developers' answers to these questions, including a rather amusing anecdote regarding having one's face smashed in by an elementary school kid, head on past the cut.

  • Exclusive: Lucent Heart's Scaena zones and bosses

    by 
    Bree Royce
    Bree Royce
    08.18.2011

    If you were looking for something a little more "traditional fantasy" after Lucent Heart's music-and-dance routine video last week, then today's dev diary will suit your tastes. In it, the folks at Gamania have delivered to us an exclusive preview of the upcoming Scaena update's zones and bosses. The world of Acadia is being enhanced with the Witch's Cliff on the continent of Cropolis; the level 65-69 Heart of Fire in the lands of Fostyre; the crafting hub Minotsize, City of Industry; and the continents of Edea and Aislan. The dev diary also highlights two of the opponents that players can expect to encounter: the formidable God's Advocate in Mount Destiny and the scorpion-riding Medea in the Witch's Cliff. Hit the break for the full scoop, and check out screenshots of some of the bosses and zones in the gallery below.%Gallery-130977%

  • New Rusty Hearts dev diary gets bossy

    by 
    Matt Daniel
    Matt Daniel
    08.17.2011

    It's time yet again for another Rusty Hearts video dev diary. This time the focus is on the big baddies that players will be pitting their skills against in the anime-style brawler. We're talking, of course, about boss fights. As any brawler or beat-'em-up fan should know, no true game of the genre is complete without a challenging boss fight to cap off a level. The dev diary introduces players to a couple of the early bosses they'll be encountering, such as the nasty Blood Skeleton and the hulking Butcher. In addition, it details the rewards players can reap for defeating these challenging fights, such as copious amounts of gold, high-quality equipment, and high-value loot cards. For the full diary, including some footage of players facing off against the game's many bosses, jump on past the cut for the full video.

  • The Queue: Bubble bubble pop pop

    by 
    Mathew McCurley
    Mathew McCurley
    07.11.2011

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mathew McCurley will be your host today. Oh boy, The Queue! Have I told you guys how much I love writing The Queue? When I'm not YouTubing or twittering, some of my most wonderful memories are sitting at my computer and browsing through your questions and ... Ooooh, looks like someone just put a link into Mumble ... ... ... ... Bubble bubble bubble pop. Happy Monday, ya'll. jamie9966 asked: At the start of the Burning Crusade, blood elf paladins got their powers by bending the light to their will, through M'uru who they held captive at the time. Since they no longer have M'uru in captivity, where do they now get their power from? In the beginning, M'uru was the source of the Blood Knights' powers. It was thought to have been stolen, being ripped from the naaru forcibly. I was always a fan of the ruthless, almost sadistic way the blood elves bent the very light to their will because, well, at the time, it fit the race. After it was revealed that the naaru sort of sent M'uru, who full well knew what he was doing by letting the blood elves take some of his power to create the Blood Knights, that sadism sort of fell to the wayside.

  • Massively Exclusive: Battle of the Immortals Titan Throne instance dev blog

    by 
    Jef Reahard
    Jef Reahard
    07.05.2011

    Ready for another exclusive Battle of the Immortals dev blog? If not, too bad, because we've got one and you're reading it! Like our last Perfect World Entertainment-powered exclusive, this one concerns BoI's Titan update. The patch contains a new instance called Titan's Throne, and players at level 115 or higher will be able to run through it once per day in order to challenge a fearsome gauntlet of monsters, elite bosses and finally Kronos himself. Head past the cut for more on the new content courtesy of the BoI dev team, as well as a few screenshots of the instance in action.

  • Behind the Mask: A complete guide to angel-slaying, volume two

    by 
    Patrick Mackey
    Patrick Mackey
    06.16.2011

    Last week on Behind the Mask, we covered the puzzles and trash mob fights of Therakiel's Temple. TT is the toughest lair in Champions Online, and it's not over yet. You've still got to handle the boss fights! This week, we'll be covering the deadly boss battles of the temple, from the alluring Valerian Scarlet to the big bad Therakiel himself. Caliburn will provide commentary for your fights, but don't expect him to help out; your team is going to need to bring out the big guns. Just as it did last week, this guide contains some spoilers!

  • Patch 4.2 PTR raid testing continues tonight

    by 
    Michael Sacco
    Michael Sacco
    06.06.2011

    The testing for patch 4.2's Firelands raid content has been moving along at a steady clip, save for Friday's testing period, which got derailed due to server issues. But never fear! The 25-player modes for flamewaker hunter Shannox, spider queen Beth'tilac, and cranky (almost Rossi-like) elemental Lord Rhyolith are up for testing tonight to make up for Friday's lost time. Make sure to check out our impressions of three of the new bosses: Alysrazor, Lord Rhyolith, and Beth'tilac. We're going to retry Friday's schedule, today! Monday, June 6 2:30 PM PDT – Shannox (25 Player) 4:00 PM PDT – Beth'tilac (25 Player) 5:30 PM PDT – Lord Rhyolith (25 Player) As always, the schedule can change at a moment's notice due to issues with the build, server, encounter, or the mercurial nature of designers. The encounters are all a work in progress; there will be bugs and tuning is not final. source The news is rolling out for the upcoming WoW Patch 4.2! Preview the new Firelands raid, marvel at the new legendary staff, and get the inside scoop on new quest hubs -- plus new Tier 12 armor!

  • Wings Over Atreia: 2.5 -- Going live on 25!

    by 
    MJ Guthrie
    MJ Guthrie
    05.16.2011

    The wait is nearly over! Before long, we... oh... pardon me a moment while I grab the door... Ah, it was just the grammar police. Yes, I know that technically it should be the 25th, but that really doesn't have the catchy ring to it. And who doesn't want a catchy title? Luckily, I was let off with just a warning this time. So back to our topic at hand! This past week, before Aion's public test server reopened its doors to the masses, Massively had the opportunity to explore patch 2.5 right at NCsoft's PR offices in San Francisco (*cries for having moved to the East Coast*) -- diving into the new content, enjoying the graphical upgrades, and even asking a few questions about what's still to come. Our very own Bree Royce donned some leather, grabbed a bow, and descended upon the new instances -- Esoterrace and Empyrean Crucible -- to get a taste and share some hints about these new fights. Catch a windstream past the break to check out her impressions as well as some other interesting tidbits about what is in store for Daevas in Aion's upcoming patch, Empyrean Calling.

  • Fiesta Online's Burning Rock expansion packed with new content

    by 
    Jef Reahard
    Jef Reahard
    05.06.2011

    It's expansion time for Fiesta Online, and gamigo is trotting out some new content called Burning Rock to keep the hearts of its loyal fans aflame. In addition to the new stuff, the free-to-play fantasy title's existing zones have been tweaked to "reduce the amount of time it takes to level up," according to a gamigo press release. Regarding the new content, it's a mixture of new quests, new boss monsters, and new zones, including the Cave of Fever, the Burning Cave, and mobs like the Stone Giant and Fire Golem. There are also 19 new quests, all of them designed for players between the levels of 84 and 92. Head to the official website for more on Fiesta Online and the new expansion.