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  • Flameseeker Chronicles: Alas, and so we go

    by 
    Anatoli Ingram
    Anatoli Ingram
    02.02.2015

    Everyone heard the earth-shattering roar that shook Tyria this past weekend, right? No, it wasn't another Elder Dragon awakening; I'm talking about the fan response to ArenaNet's presentation at PAX South in which CEO Mike O'Brien and Lead Developer Colin Johanson revealed what Heart of Thorns means for Guild Wars 2. Yes, Virginia: It's an expansion pack. The irony is a little too much, to be honest. Heart of Thorns is the most exciting thing to happen to GW2 since launch, but I won't be able to cover it in this column. I'm going to get all maudlin if I dwell on that, so let's cap things off by talking about the game. And since I want to end my last FSC on a happy note, I'm going to talk about all of the things I'm tremendously excited for in HoT. Once more past the cut, dear friends!

  • Get organized with The Elder Scrolls Online's collections system

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.31.2015

    So you have a whole lot of stuff in The Elder Scrolls Online. That's great. How are you going to organize it all? With a house? Don't be ridiculous; what you need is the new Collections feature going live in the game's next major update. A new development blog explains how the system will allow players to organize mounts, pets, and costumes through a few tabs and a handful of blood sacrifices. (Mostly the tabs.) Items that belong in Collections will automatically be moved over when Update 6 goes live, removing any need to worry about inventory space when you need to summon a mount or don a costume. Any new items will also be tossed right in your Collections if they fit the criteria. The Collections also allow you to see vanity pets that you haven't yet obtained, thus giving you all the more reason to hunt down those elusive little critters for your collection-related purposes.

  • It's time to pilfer Elder Scrolls NPCs' pockets on the PTS

    by 
    Jef Reahard
    Jef Reahard
    01.30.2015

    Ready to kill and steal your way through Elder Scrolls Online's NPC population? You can thanks to Update 6's recent appearance on the public test server. The justice system is a big part of the patch, but so is the champion system which tweaks endgame progression. Read all about it on the official ESO site!

  • Chaos Theory: These are a few of my favorite Secret World things

    by 
    MJ Guthrie
    MJ Guthrie
    01.29.2015

    There's a lot about The Secret World to like. So much so, in fact, that you just can't name it all in once place! I've had to split talking about the best parts of this conspiracy-laden masterpiece into a number of different Chaos Theorys, from my favorite first moments to amazing NPCs to fabulous places to favorite missions. Even Massively's Justin Olivetti chimed in with his favorite characters. But not even that can cover it all. That means today I'll tackle another topic: my favorite things. TSW has a plethora of little gems scattered throughout the game that enhance the play experience and attest to the level of detail put into development. And I'll totally go all Julie Andrews and sing their praises, hilltop or not. I only have so much room, however, so these are my top choices; be sure to add your own in the comments below!

  • Guild Wars 2 is replacing its trait unlock system

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.27.2015

    Do you like the current unlocking system for traits in Guild Wars 2? If you don't, you're in good company; very few people actually like it. The good news, at least, is that it doesn't appear that it's going to be a problem in the near future. Game director Colin Johanson spoke out recently on the game's forums stating that the pending release of Heart of Thorns gave the team more freedom for discussing future plans and core gameplay changes. With the inclusions of specializations and account-wide masteries, the existing trait system is going to be replaced by a simpler system to ensure that progress and advancement is where the development team wants it for all Guild Wars 2 characters. More updates on how the system will work are promised as the release draws closer, but if you don't like the existing system, you can at least take heart that it's going to be gone before too much longer.

  • Here's how to steal from NPCs in Elder Scrolls Online

    by 
    Jef Reahard
    Jef Reahard
    01.26.2015

    "Justice is coming to Tamriel," according to ZeniMax's latest website notice. It's probably more accurate to say that criminality is coming to Tamriel, though. More specifically, Elder Scrolls Online's upcoming Update 6 features the justice system which will enable your avatar to participate in a variety of underhanded activities including murder and thievery. The latter involves relieving hapless NPCs of their valuables while avoiding those pesky town guards, and the former involves assaulting and even killing AI citizens. At some point you'll end up with a bounty on your head, which in turns affects how guards react to your presence. Click through the links below to read the rest of the details.

  • The Elder Scrolls Online answers player questions on its buy-to-play model

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.26.2015

    Even if you were among the many players predicting a business model shift for The Elder Scrolls Online, a change in business models can be kind of disturbing. Suddenly the game doesn't behave according to all of the same rules you've been familiar with since launch. To help alleviate that confusion, the ESO dev team hosted a quick question-and-answer session with players over the weekend to help answer some of the major questions about the change, the next major patch, and balance issues moving forward in the game. To start with, if you've still got time cards for the game on your desk, fret not; you can still use them after the model transition to add the equivalent amount of subscription time to your account. You might want to use them ahead of time, though, since there are plans to add in a special veteran reward for players who stayed subscribed during the game's entire subscription lifespan. DLC prices are not finalized, but they are intended to be around the normal DLC price points for other games. Take a look through the whole of the answers for more details on balancing and issues like controller support.

  • PAX South 2015: O'Brien and Johanson on Guild Wars 2's Heart of Thorns

    by 
    Mike Foster
    Mike Foster
    01.25.2015

    ArenaNet's Mike O'Brien and Colin Johanson (and Commander Shepard) took to the PAX South 2015 stage yesterday morning to announce Heart of Thorns, the first-ever expansion for Guild Wars 2. If you're not up to speed, check out our post covering the announcement and the official site to get the broad strokes on the expansion's new zone, new profession, new progression system, and more. News of the expansion raised many a question from our readers (and our staff!). Massively's Larry Everett and I sat down with O'Brien and Johanson to try to get those questions answered and dive a little deeper into the changes coming to Guild Wars 2's living world. And no, there isn't a release date.

  • PAX South 2015: The Guild Wars 2 Heart of Thorns experience

    by 
    Larry Everett
    Larry Everett
    01.24.2015

    As MMO players surely know by now, Guild Wars 2: Heart of Thorns is the first expansion ever for the ArenaNet MMORPG. In fact, most everyone suspected the announcement thanks to the leaked trademark information. But that didn't stop fans from being excited about it, nor did that bit of information satisfy their hunger. The emcee for the reveal event was none other than voice actor Jennifer Hale, whose voice players might recognize as Queen Jennah's. President and CEO of ArenaNet Mike O'Brien and game director Colin Johanson teased the PAX South crowd of over 1,500 fans waiting in the main theater. But the anticipation for the new expansion started well before anyone even came to the stage.

  • PAX South 2015: Guild Wars 2's Heart of Thorns is an expansion

    by 
    Bree Royce
    Bree Royce
    01.24.2015

    ArenaNet has just announced that Guild Wars 2: Heart of Thorns is indeed an expansion. Speaking from a packed main theater at PAX South 2015, ANet President Mike O'Brien formally confirmed the rumored expansion, saying it will take players "deep into the heart of the Maguuma jungle" and will avoid traditional expansion powercreep and gear treadmills by not raising the level cap. The expansion will introduce new group challenges, new profession specializations, and an account-based "masteries" system for character progression through the new territories. Game Director Colin Johanson told cheering fans that new legendary weapons and precursors are inbound, as are epic quests that help players acquire their precursors. The expansion will include one new class, the Revenant, which is a heavy armor class that channels the spirits of the mists and famous characters from Guild Wars lore. Each existing class will receive new mechanics and weapons that "fundamentally" change how they play; for example, Rangers can become druids and Necromancers will be able to use greatswords. WvW will also finally get some love, and there will be a new GvG game mode called Stronghold, which of course means... guild halls! The official site is live now, and the brand-new trailer is now below the cut. Massively's Larry Everett and Mike Foster are live at the event; we'll have more from San Antonio later this afternoon. Fans can follow the festivities on Twitch.

  • The Think Tank: Analyzing Elder Scrolls Online's B2P model

    by 
    Bree Royce
    Bree Royce
    01.22.2015

    Yesterday's reveal that The Elder Scrolls Online will go buy-to-play in March has prompted much speculation about the nature of the cash shop, the ethics of the switchover, the continued viability of the game, and the quality, cost, and frequency of the promised DLC. In today's Think Tank, the Massively staff will discuss the decision. Is B2P the right call for ESO? Was the exceedingly long delay of the console launch a huge mistake? What do we expect from the DLC? And is "Tamriel Unlimited" in fact the worst rebrand ever?

  • Here's a 23-minute Elder Scrolls Online 'supercut' CG trailer

    by 
    Jef Reahard
    Jef Reahard
    01.22.2015

    ZeniMax has released a 23-minute "supercut" of its Elder Scrolls Online trailer series. The firm says that the CG production was "over a year in the making," and the final bit -- dubbed The Confrontation -- brings the battle for Imperial City to an end and reveals "a new and horrific threat to Tamriel." Click past the cut to have a look.

  • PAX South 2015: Jennifer Hale will host Guild Wars 2 panel, herald 75% off sale

    by 
    Bree Royce
    Bree Royce
    01.22.2015

    So you already knew about Guild Wars 2's big event at PAX South this Saturday, the Point of No Return panel, which has players crossing their fingers for an expansion announcement. If you can't go in person, you can watch the whole shebang on Twitch for the low, low price of nothing. And that deal just got even sweeter, as ArenaNet has just declared this morning that gaming icon and voice actress Jennifer Hale, known to GW2 fans as the voice of Queen Jennah and to everyone else as the voice of approximately eight million other characters, will be hosting the livestream. Meanwhile, the studio has vowed to slash the price of the buy-to-play MMO to $9.99 on Saturday and Sunday in honor of the hoopla, marking the biggest sale for the game it's held to date. Characters in-game will be showered with sales on boosters and a free double-experience bonus that lasts all weekend. Massively GW2 expert Anatoli Ingram speculated about the possible expansion and analyzed the final season 2 episode in his most recent columns.

  • Guild Wars 2 player redesigns ANet's UI

    by 
    Jef Reahard
    Jef Reahard
    01.21.2015

    A Guild Wars 2 player who goes by the name of Amax on the official forums has redesigned the game's UI to correct "some flaws in the game's user experience." Changes include the character panel, the guild tab, the LFG panel, the story journal, and the addition of a lore journal. You can peruse a 28-page PDF complete with design notes and logic or check out a JPG screenshot showing off the concept just past the break.

  • Leaderboard: Is time or money more of a hindrance to your MMO habits?

    by 
    Jef Reahard
    Jef Reahard
    01.21.2015

    Elder Scrolls Online's forthcoming buy-to-play conversion is a hot topic at the moment, but sadly it doesn't do much for me on a personal level. Even if I hadn't already played and enjoyed ESO for a significant chunk of 2014, I don't have the time for another grindpark, however well made it may be and however well it scratches my IP-related itches. But hey, maybe I'll have time at some point in 2015. I hope so! What about you, Massively readers? Is time or money more of a hindrance when it comes to your personal MMO habits? Vote after the cut! Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

  • Elder Scrolls Online to nuke subs ahead of June 9th console launch

    by 
    Bree Royce
    Bree Royce
    01.21.2015

    ZeniMax has this morning formally announced what the internet has been suspecting for months: The Elder Scrolls is going buy-to-play and dropping its required monthly subscription on March 17th for PC players, the same deal that will go live on June 9th for console players when it launches on PS4 and Xbox One. Rebranded as The Elder Scrolls Online: Tamriel Unlimited, ESO will still have an optional premium subscription membership called ESO Plus, which will provide "exclusive in-game bonuses, a monthly allotment of crowns to use in the store and access to all DLC game packs." The Elder Scrolls Online: Tamriel Unlimited includes all the great gameplay from the original PC/Mac game, plus all the updates and content additions, including the exciting new Justice and Champion systems. All existing PC/Mac game accounts, open or closed, will be updated to the Tamriel Unlimited edition in March and former players will be invited back to the game at that time to experience all that is new in the world. New players will make a one-time purchase of the game and play, without restrictions, for as long as they like – without game subscription fees. Tamriel Unlimited will be supported with special, optional downloadable content available for purchase and an in-game Crown Store for convenience and customization items. Regular updates and new gameplay will be offered to all players to enjoy free of additional charges. The studio will host a livestream at noon EST today to further explain the announcement, but for now, you'll have to be contented with The Confrontation cinematic trailer -- that, and your smug satisfaction if this announcement validated your own hunch.

  • Flameseeker Chronicles: Rooting through Guild Wars 2's Point of no Return

    by 
    Anatoli Ingram
    Anatoli Ingram
    01.20.2015

    How about that Guild Wars 2 season finale, huh? Although it's not the major event last year's was, it threw a huge chunk of fuel on the ol' rumor bonfires. Despite the buzz surrounding GW2 lately, I know a lot of players expected ArenaNet to underplay the last chapter of season two. Instead, we got a massive reveal and a surprise look at what ArenaNet plans to show off at PAX South on January 24th, and it's more full of exciting possibilities than I could have predicted. This article will necessarily contain spoilers, more spoilers, and even more spoilers, so make sure you're up to speed before reading further. Or don't, and suffer the consequences (I love saying that).

  • The usual suspects dominate December's Raptr rankings

    by 
    Jef Reahard
    Jef Reahard
    01.17.2015

    Do you quote Raptr data when having unscientific discussions about MMO playerbase numbers? If so, rejoice, because here are some more numbers based on a sample size of dubious value! As you might expect, League of Legends, Dota 2, and World of Warcraft continue to dominate Raptr users' attention spans, while ArcheAge, Final Fantasy XIV, and Guild Wars 2 all dropped from their position in November's rankings. Click past the cut to see the full list. [Source: Raptr press release]

  • Guild Wars 2 to nerf might, buff confusion

    by 
    Justin Olivetti
    Justin Olivetti
    01.16.2015

    There will be a few small but significant balance changes coming to Guild Wars 2 with its January 27th patch as outlined in a new dev diary today. The devs declared that the might boon is "exceptionally strong" and will see a nerf with the patch, bringing down the amount of power and condition damage that might stacks emitted. On the flip side, confusion will hit for 33% more, but in PvE combat only. Other patch balance changes include nerfing a few items and tweaking professions due to the might nerf. "The profession-specific updates this time around will be a bit more focused on the general usability of certain skills, with targeted reductions on outlier skills," the team said.

  • Infestation producer: The War Z was a 'terrible choice of a name'

    by 
    Justin Olivetti
    Justin Olivetti
    01.15.2015

    Infestation Survivor Stories (previously known as The War Z) Executive Producer Sergey Titov has penned a post-mortem on Gamasutra about the game's launch in 2012, noting how inviting the comparison to DayZ worked against the project. "That said, The War Z was a terrible choice of name, as it naturally invited comparisons between our game and DayZ," Titov admitted. "We made a big mistake in not listening to the vocal minority of our community who thought the name was terrible [...] Beyond not listening to the community, we were also very arrogant in our public communications. We should have taken more care to communicate how and why this was not a DayZ clone, citing specific differences in both design and conception. Instead of saying to ourselves 'Oh well, haters gonna hate!' we should have tried to understand where the hate was coming from and address it." Another key mistake that Titov and his team made was engaging in an "arms race" to get The War Z to Steam before DayZ, which resulted in its being yanked from that platform due to misrepresentation of the existing game features. Even with these missteps, Titov said that Infestation sold 2.8 million copies, and of those, over half logged at least 50 hours of playing time apiece. You can read Massively's hands-on impressions of this title from 2013.