chair

Latest

  • Impressions: Shadow Complex

    by 
    Randy Nelson
    Randy Nelson
    07.14.2009

    With just a little more than a month to go before the game hits the Xbox Live Marketplace, today we got a look at more of Chair Entertainment and Epic Games' love letter to Super Metroid, a.k.a Shadow Complex. We'd journeyed through some of the same in-game territory during E3, but this latest glimpse was geared more towards getting into gameplay we didn't really get a good look at then. For starters, we witnessed several nods to the stealth-oriented gameplay of Metal Gear Solid (the game also draws on Kojima's classic series for artistic inspiration). In one area, designer Donald Mustard -- an avid fan of the 2D action-adventure who hopes his game kick-starts a new trend among his fellow developers -- guided his hero past moving floodlights and security cameras which, if not avoided, would have locked down the area requiring players to find an alternate path through. Stealth kills have also made their way into the game and even work on smaller robots, who, like human enemies, are fair game as long as players aren't in their line of sight. %Gallery-64709%

  • Video: Wii Nunchuk controls motorized Beancat chair

    by 
    Darren Murph
    Darren Murph
    06.07.2009

    Nintendo's Wiimote (and the Nunchuk, by extension) have certainly been wired up to control their fair share of oddities, but we honestly can't think of a more suitable use for a spare 'chuk than this right here. The so-called Beancat is nothing more than a motorized beanbag chair that takes direction from a wired Nunchuk, and while we can't exactly speak from experience, it certainly looks thrilling from afar. Have a glance yourself just past the break, and tap the read link if you're eager to see how it all came together. [Via MAKE]

  • Shadow Complex likely won't be less than $20

    by 
    David Hinkle
    David Hinkle
    06.04.2009

    While checking in with Epic's upcoming Xbox Live Arcade title Shadow Complex again today, we were given a nice little tidbit of info from Epic programmer Rob McLaughlin. While playing through the game's introductory level, we casually asked about a price for Unreal Engine 3-fueled shmup, to which Rob replied that the title would likely not see price point below $20. We grilled hm for more info, but, sadly, he couldn't accommodate us.

  • Shadow Complex has stat trackers beyond Achievements

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.03.2009

    Shadow Complex, the XBLA game from Chair and Epic that's two parts Metroid and one part Castlevania (even Cliff Bleszinski noted it was a "Metroidvania" title), has a robust stat tracking system behind the scenes. Beyond the standard Xbox Live Achievements, the game also tracks things like headshots with "Your head a-splode." The 10-15 hour title is meant to be accessible to those who casually played titles like Super Metroid, but it's definitely being designed to appeal to speed-runners. There will be unlockables in the game for playing with only a certain weapon or beating the game under a certain amount of time. Chair's Donald Mustard told us there's a special unlockable for beating the game in under two hours*. Our theory: Marcus Fenix skin for the main character. *Update: MTV Multiplayer has more details on the 2-hour speed run (one of several "Master Challenges"), which has been dubbed "Jason Bailey" -- an obvious homage to Metroid's skivvies code, JUSTIN BAILEY. New theory: Scantily clad Marcus skin unlocked. %Gallery-64709%

  • Hands-on: Shadow Complex not too complex, very familiar

    by 
    Richard Mitchell
    Richard Mitchell
    06.02.2009

    click to power-up Let there be absolutely no doubt that Chair Entertainment's Shadow Complex is heavily inspired by 2D exploration games of yore, namely Metroid and Castlevania. The Xbox Live representative that guided our hands-on demo used the word "Metroid" no less than 437 times (slight exaggeration). The game is 2D, it doles out power-ups gradually and contains plenty of exploration and action. Let's be clear about this: That is absolutely not a bad thing. %Gallery-64709%

  • Shadow Complex: Metroid meets Contra and HAS A BABY

    by 
    David Hinkle
    David Hinkle
    06.01.2009

    When Epic's Cliff Bleszinski hit the stage sans Lancer at Microsoft's E3 keynote, many at both the Microsoft keynote and here at the Joystiq mobile HQ wondered what Epic was up to. Then, we noticed he was accompanied by Chair Entertainment's Donald Mustard, and we caught our first glimpse of Shadow Complex, a game with heavy amounts of influence from 2D titles such as Metroid and Contra, with a splash of its own unique 3D action, making this a project all its own. For an XBLA title, it has an incredible amount of polish, and we're sure the price will reflect that when it releases this summer. %Gallery-64709%

  • Epic Games' next is Shadow Complex for Xbox Live Arcade

    by 
    David Hinkle
    David Hinkle
    06.01.2009

    Epic's Cliff Bleszinski just took the stage at Microsoft's E3 keynote and revealed Shadow Complex, a new game for Xbox Live Arcade in collaboration with Chair Entertainment, the folks behind XBLA title Undertow. Mixing elements from titles such as Contra and Super Metroid, the game is a 2D title infused with slick 3D graphics. Big guns and big enemies are the name of the game here, as Bleszinski promises big boss battles and a summer release for the title.

  • D-BOX scores deal to bring rumbling chairs to Mann Theatres

    by 
    Darren Murph
    Darren Murph
    01.19.2009

    Ah, ha! So the rumors were true, after all. Just over three months after we heard that D-BOX was trying desperately to get its Motion Code technology into cinemas, we're finally seeing the first deal with a commercial theater chain. Mann Theatres, the operators of the famous Mann Chinese 6 Theatre in Hollywood, has become the first to first to allow D-BOX seating to be installed, with the initial installation taking place in theatre six of the aforementioned multiplex. There will also be a demo station setup in the lobby for moviegoers to "test drive" the rumbling, bumbling system, though there's no word on whether watching a flick in the D-BOX cinema will cost extra. In all seriousness, this deal is gigantic for D-BOX, and if a few more chains latch on, it won't be long before you see the technology's creator(s) sailing 'round the world and basking in their own glory.[Image courtesy of About]

  • Gamerox gamer chair keeps you on your toes, so to speak

    by 
    Darren Murph
    Darren Murph
    12.16.2008

    We've been acquainted with all sorts of strange exercise / gaming apparatuses, and while the Gamerox is far from being the strangest, it's pretty high up there. Rather than just letting your kid grab any nearby stool and have a seat while melting their brain on games for hours on end, why not force their nates into this contraption? Put simply, it forces kids to continually balance and adjust in order to stay seated. Will it really tone muscles and improve posture? Doubtful, but it's practically guaranteed to frustrate and / or enrage your offspring.[Via Slashgear]

  • Suzukaze air conditioned seat cushion keeps the hindquarters cool

    by 
    Darren Murph
    Darren Murph
    08.09.2008

    Kuchofuku is on the loose again, this time creating an air conditioned seat cushion to keep your fundament breezy. Reportedly, the unit can be powered via an AC adapter, car adapter or rechargeable batteries, and the built-in fan can move over 170 liters of air per minute in order to "dissipate heat and moisture around the buttocks that causes discomfort and sweating." Well, when you put it like that, $89 seems like a real bargain.[Via Gearlog]

  • Backball chair lets you mouse by the seat of your pants

    by 
    Donald Melanson
    Donald Melanson
    08.06.2008

    While we can't quite picture it improving your Counterstrike game very much, the design-minded folks at Interaction Architecture seem to think that this so-called "Backball" chair of theirs can do its small part to improve human-computer interaction nonetheless. Basically a giant trackball that you sit on, the chair is apparently specifically intended for use in public spaces like airports, although we're sure there's a least a few folks out there that'd ditch their non-trackball ball chair for one of these if they were available to the general public -- which, as you might have guessed, they aren't.

  • Tristar Massage Chair isn't built for the average living room

    by 
    Darren Murph
    Darren Murph
    06.23.2008

    Really, we've yet to pinpoint a massage chair that fit in well with typical furniture and didn't cost a small fortune, but we're tempted to believe that the Tristar Massage Chair was actually created with Martians in mind. This rather terrifying seating device includes all sorts of apparatuses that will reportedly remove stress from your back, feet, face and fingertips. There's also an integrated audio system for surrounding yourself in Kenny G or Killswitch Engage, whichever group helps you cope with all that you dealt with during the workday. Too bad you'll be burning that midnight oil to pay off the €5,000 ($7,807) credit card bill.[Via Ubergizmo]

  • Epic Games takes seat, acquires Chair Entertainment Group

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.20.2008

    Epic Games today announced its acquisition of Utah-based Undertow developer, Chair Entertainment Group. Under directors Donald and Geremy Mustard, and CEO Ryan Holmes, Chair Entertainment becomes a wholly owned subsidiary of Epic, keeping both its name and "its focus on creating new original game properties which utilize Epic's Unreal Engine technology." We've placed the full press release, which contains the usual "We're thrilled to buy this awesome company!" and "We're so glad this amazing company bought us!" quotes, after the break. Not specifically mentioned is how the acquisition will affect Chair's Ender's Game projects, if at all. After requesting comment, we were promised an update "as soon as one is available." Funny, we were just about to tell you readers the same thing.

  • Top 5 real life lessons we've learned from MMOs

    by 
    Chris Chester
    Chris Chester
    03.31.2008

    Game designer Steve Danuser, AKA Moorgard, recently posted a musing on his blog where he speculated on the greatest lessons he's learned in all his time playing World of Warcraft. After all, after investing dozens, if not hundreds, of real days into the game, surely he had to have learned something from the experience that was applicable to real life? For Steve, the lesson was, if they look different than you, and speak differently than you, kill them before they get the chance to kill you. While we know hope Steve is kidding, it did get the old gears turning.We've taken up Steve's line of discussion and mulled it over a little bit. What follows is our (mostly) sincere look at the top 5 real life lessons that we've learned from MMOs.

  • Undertow Path of the Elect expansion this Wed

    by 
    Dustin Burg
    Dustin Burg
    03.04.2008

    Microsoft's Xbox Live outage apology gift, Undertow will be sprouting a new set of expansion fins tomorrow with the release of a new Path of the Elect expansion pack.Undertow's Path of the Elect expansion will give XBLA gamers an additional five campaign single / co-op levels, a new playable alien race called the "Elect" and four extra multiplayer maps. But this is not charity DLC as Chair Entertainment will be charging 400 Microsoft points for their Path of the Elect content. Then again, it isn't like the majority of Undertow owners didn't get the game for free, so we'll probably be tiny bit more open minded with our purchasing decision. Path of the Elect. DLC. Tomorrow. Buy.

  • Armchair Paradise pod puts you in an embryonic state... almost

    by 
    Darren Murph
    Darren Murph
    02.20.2008

    With each passing moment we grow ever closer to reaching the year 2193, thus, having some sort of futuristic pod / chair hybrid in your home is likely more acceptable today than yesterday. Nevertheless, we can't recommend the Armchair Paradise to anyone with any level of self-respect with a straight face, though the amenities do seem quite nice. Besides a totally comfortable place to put your tush after a hard day's night, you'll also find a built-in sound system that quite literally envelops you in sound. Unfortunately, pricing information doesn't seem to be readily available, but fast-forward a few decades and you might find out.[Via CNET]

  • Diagrams for wacky Wii remote peripherals

    by 
    Eric Caoili
    Eric Caoili
    01.30.2008

    var digg_url = 'http://digg.com/nintendo/Diagrams_for_Wacky_Wii_remote_Peripherals'; Third-party accessory manufacturers aren't the only ones coming up with ridiculous things to attach your Wii remote onto! A recent patent application posted at the European Patent Office's site reveals some of the crazy peripherals Nintendo dreamed up to explain the controller's potential, like the goggles shown above. ThinkGeek's Wii Helm seems like a respectable, thought-out product, compared to this silly idea. Wouldn't that unbalanced weight give you a sore neck after a minute of wearing this headpiece?And there are much zanier diagrams in the application document -- Wii remotes in racing helmets, bike pedals, skateboard wheels, and teddy bears! How would this stuff even work? There are also drafts for a docking station and the old shotgun-design Zapper (the GameCube and wireless receiver demonstrating the Zapper shows the artwork's age). You can check them all out in our gallery below!%Gallery-14911%[Via 22Hundred]

  • Microsoft apologizes for Xbox Live issues with free Undertow download

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.18.2008

    Nothing says "sorry" like a free game, and so, due to previous – and reportedly ongoing – Xbox Live service issues, Microsoft is going to offer Undertow free for download beginning next Wednesday, at 2 am PST, through Sunday. Two weeks ago, Xbox Live GM Marc Whitten posted a letter to Live subscribers apologizing for poor performance during the holidays and promising a freebie was on the way. There are currently no plans to offer a substitute game for those who already own Undertow. %Gallery-4096%

  • Free Undertow to make up for Live problems next week

    by 
    Richard Mitchell
    Richard Mitchell
    01.18.2008

    Major Nelson just pinged us to let us know that Undertow has been pegged as the game that will be offered for free as an apology for the recent troubles on Xbox Live. If your unfamiliar with the game, it's essentially a 2D version of Battlefield ... only underwater. Players engage in class-based shooter action in order to capture control points and drain their opponents' resources. It's also one of the best looking games on Xbox Live Arcade and supports 16 players online. To put it simply: it was a good choice by Microsoft. The game will be free for download starting next Wednesday, January 23 at 2:00 am Pacific and will remain free through Sunday, January 27 at 11:59 am Pacific.The big question is whether or not this $10 game will serve to quiet the angry throngs of gamers that have been denied their Xbox Live. Come to think of it, the bigger question may be whether or not those who download Undertow will actually be able to play it online next week. Let's hope so.%Gallery-4130%

  • We're floored by this Mario chair

    by 
    JC Fletcher
    JC Fletcher
    12.06.2007

    Why do companies always think we want to sit on the floor? Chairs made for gamers always involve just a seat on the damn floor, no matter how expensive they are. Even when they include all kinds of crazy speakers and stuff, these chairs fail to include legs. We're never expected to be more than a foot off the ground. Why do we need specialized chairs anyway? Having our own little chairs on the floor makes us feel like pets.Even back in the late '80s, furniture companies were making these chairs. This vintage Super Mario Bros. chair doesn't have any extreme features (or legs) but it does have a cute little jumping Mario. That makes it far less useless as a display piece, though it's equally lacking as a chair.[Via GameSniped]