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  • Dirt 3 Complete Edition enters the race March 20

    by 
    Jessica Conditt
    Jessica Conditt
    03.09.2012

    The Dirt 3 Complete Edition officially launches March 20 in North America, running (or racing) $40 for Xbox 360, PS3 and Windows. The Complete Edition contains more than $30 of additional content, which by our calculations means you're getting a 5,000 percent increase in value. Again, that's by our calculations, and we never said we were very good at mathing.

  • Codemasters giving Dirt 3 a Complete Edition

    by 
    Mike Schramm
    Mike Schramm
    02.11.2012

    Codemasters has announced that it's releasing a "Complete Edition" of Dirt 3, due out sometime this March for Windows, Xbox 360, and the PS3. The $39.99 release will include the full game, 12 new tracks in two different new locations and lots of new cars and liveries to play around with.The two new tracks run through the snowy mountain roads of the Alps and some urban streets in Shibuya, Tokyo, and the new cars include the BMW M3 Rally, the Ford Escort Mk II and the Mini Cooper S Gymkhana, in addition to a slew of others. You can see a few shots of the game below, and read the entire press release after the break.%Gallery-147123%

  • Buckle up, this Dirt Showdown trailer may give you whiplash

    by 
    David Hinkle
    David Hinkle
    01.27.2012

    If there's one thing we'd have to say the Dirt series has been missing, it's demolition derby -- cars crashing into cars crashing into cars. Another thing: so many pyrotechnics. Dirt Showdown realizes this and offers a taste of both in the latest trailer.

  • Report: Ubisoft, Atari, many other publishers requesting payment from German pirates

    by 
    Ben Gilbert
    Ben Gilbert
    01.16.2012

    Someone in Germany -- perhaps even some people -- illegally pirated a copy of Prison Break: The Conspiracy. Hard to believe as it may be, it appears to be the case according to TorrentFreak, who delved into German public records looking for game publishers who have employed German law to track down (and demand money from) people who allegedly pirated various games. In Germany, Koch Media publishes the Prison Break game, and has been demanding settlements of "several hundred Euros" from offending IP addresses. The records indicate that several major publishers, either directly or through subsidiaries/secondary parties, have been sending out letters to German citizens requesting varying levels of payment in return for not being sued. Where things get murky, however, is how the publishers are seeking out the accused pirates, using not always reliable "IP address-only evidence" -- easily circumvented with proxy domains and such. You know, hacker stuff. TorrentFreak's report indicates that a variety of publishers and distributors are involved, including (but not limited to): Atari, Koch Media (representing Techland's Dead Island and Prison Break, and Eidos/Square Enix's Deus Ex: Human Revolution as well as Dungeon Siege 3 and various Final Fantasy titles), Daedalic Entertainment (representing LucasArts), Codemasters, BitComposer, Ubisoft, Kalypso Media, dtp entertainment, and Aerosoft. It is currently unclear how many settlement notices have been sent out by each company, or if any will continue doing so after these actions have been brought to light. Witcher 2 developer CD Projekt Red was recently pursuing similar cases in Germany until it announced the end of the practice last week.

  • Dirt Showdown ditches rally for arcade-style events

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    12.12.2011

    If you lamented Dirt 3's decorum and its increased focus on the rally discipline, Codemasters has a flashy alternative in Dirt Showdown, coming to PC, PlayStation 3 and Xbox 360 in May 2012. Gamespot has the first details on the spinoff, which eschews racing for a trio of arcade-style modes and a plethora of pyrotechnics. Dirt Showdown features "Hoonigan events," in which you perform driving stunts within compounds around the world (similar to Dirt 3's gymkhana challenges). You'll also find a crunchy ode to collisions in the demolition derby events, alongside some more straightforward (minus those devilish hairpin turns) racing modes. You won't find point-to-point style dashes through lush foliage and arid landscapes here -- though Gamespot notes they'll "return with a renewed focus on simulation in Dirt 4." The preview claims that Showdown has an answer to Need for Speed's Autolog, allowing racers to challenge and monitor each other's performance online. A "mission-based" mode provides the foundation for much of these social challenges. It seems the game's style and tone, compared to Dirt 3, is perhaps best captured in the "King of the Ring" gametype, which sees all participating cars racing to a central point and then disintegrating into a shiny cloud of wrecked bits. And to think, we used to be so impressed when those triangles came flying off the cars in PlayStation's Destruction Derby.

  • Codemasters teases Dizzy revival (ask your European friends)

    by 
    JC Fletcher
    JC Fletcher
    11.22.2011

    A mysterious website, "eggcitingnews.com," popped up overnight, featuring an egg carton bearing the vintage Codemasters logo, and something inside with big cartoon eyes and a red mitten. "Guess who's back?" the caption reads. The domain is owned by Codemasters. This all appears to be leading up to the return of Codemasters' one-time franchise character, Dizzy. While Dizzy was most prominent in America as the star of a few unlicensed NES games published by Camerica, including two for the Aladdin Deck Enhancer, the walking egg was genuinely popular in Europe. His games are essentially adventure games, involving wandering around 2D landscapes, solving puzzles, and saving the "Yolkfolk." It's unclear from this teaser site exactly what Codies has planned. It could be as simple as a GOG-style re-release, or it could be an HD remake of a Dizzy game, or even a completely new game. We just can't glean much information from a picture of an egg carton.

  • F1 2011 crashing into Vita launch lineup

    by 
    Richard Mitchell
    Richard Mitchell
    11.17.2011

    Is your life like F1 racing itself? Are you moving too quickly, too dangerously to sit down on the couch and indulge in an F1 racing simulation? Good news then, as Codemasters has announced that F1 2011 will be released in time for the launch of PlayStation Vita on February 22, making it just the thing for the racing fan on the go. The game features plenty of single-player modes, full support for online and local multiplayer and, presumably, lots of pointy cars. Check out a new trailer above.

  • Codemasters shutting down Bodycount developer

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.14.2011

    Codemasters is preparing to close down its Guildford studio, which was responsible for Bodycount. The shuttering will affect the 66 employees, who were informed today about the 30-day consultation shut-down period (based on the studio's size), required by UK law. "As we look to take greater leadership in the racing category, Codemasters is proposing a studio structure that adds resource and strengthens our best-in-class racing teams," a company spokesperson said in a statement. Those being laid off are being "encouraged" to apply for positions at Codemasters' Warwickshire HQ (Dirt, Grid, F1 Online) and the Birmingham studio, which is working on a new racing IP. Bodycount's "poor design choices and lack of any compelling moments" didn't sit well with us, nor with critics in general, and earned it a Metacritic score in the low-50s. The game premiered in 36th place on the UK charts two weeks ago, then disappeared. It's a IP that's not likely to be heard from again.

  • The Perfect Ten: Non-vanilla server rulesets

    by 
    Justin Olivetti
    Justin Olivetti
    09.08.2011

    I've always thought that rulesets are a golden opportunity for MMO developers to get creative with their products and try something fresh and exciting. Unfortunately, most every MMO these days, new and old, adheres to the four "vanilla" rulesets that have been in place since Pong. You have your default PvE, your same-as-PvE-except-we-have-a-naming-policy PvE-RP, and the two player vs. player variants: PvP and PvP-RP. Those are all well and good, but... y'know... couldn't rulesets be used to create fascinating variations on these games? It turns out that yes, yes they can. While the vanilla rulesets are the vast majority, there does exist a group of fringe rulesets that dared to walk the different patch, er, path and made versions of MMOs that are a bold and refreshing flavor. Like blue! Sometimes these new rulesets were whipped up to inject new life into an aging title, giving players a valid reason to come back and see the game from a different perspective. In this week's Perfect Ten, we're going to check out just how wild 'n' wacky server rulesets can get!

  • Bodycount review: Mindless manslaughter

    by 
    David Hinkle
    David Hinkle
    09.02.2011

    In some ways, I admire Bodycount -- it's a game that says, "OK, shoot guys. That's really all we want you to do. Shoot them with your gun, move on, and then shoot more dudes, because shooting dudes is fun." And you know what? It's right. In Bodycount, mowing people down is satisfying, thanks to your obscene amount of power and the sheer volume of dudes being tossed your way. However, nowadays, when other entries in the shooting-dudes genre offer us so much more than that, Bodycount wears pretty thin, pretty quickly.%Gallery-126207%

  • Bodycount demo shoots Xbox Live, PS3 version forthcoming

    by 
    Richard Mitchell
    Richard Mitchell
    08.16.2011

    Codemasters has announced a new demo for Bodycount. The Xbox Live demo of the unabashed shooter is available now and clocks in at a hefty 1.45GB, so you'll have to count the minutes before you even get to the bodies. A PS3 demo "will follow" at some point in the future.

  • Codemasters announces F1 Online: The Game

    by 
    Jordan Mallory
    Jordan Mallory
    08.14.2011

    As if fantasy football wasn't enough of a workplace distraction, Codemasters has recently announced F1 Online: The Game, which is, as you may have guessed, a free-to-play, browser-based Formula 1 racing game/management simulator. Set to launch sometime in Q1 2012, F1 Online allows players to race as their favorite real-world teams, or as a fictional team of their own creation. Full-scale World Championships and Grand Prix events will be available, qualifying runs and all, and social networking integration means you'll be able to immediately notify your friends upon beating Cyber-Alonso's lap record by 0.000001 of a second. For the more managerially-minded among us, team-management functionality will let the player "manage the commercial, research, production and race crew functions required for success on track," meaning that those reports you needed to finish totally won't get finished. McLaren-Mercedes, Williams, Lotus-Renault, and Force India are all present and accounted for, and with the inclusion of world-famous circuits like Monaco and Silverstone, F1 Online: The Game looks to be the racing enthusiast's ideal time-waster.

  • Bodycount dev diary shows off some variety

    by 
    Justin McElroy
    Justin McElroy
    08.08.2011

    The thing about a title like Bodycount is that it really takes the focus off the what, who and where of the killing and puts it on ... well, the killing. This developer diary rectifies that, showing off the variety of both your opponents and the battlegrounds where you'll square off.

  • Bodycount developer diary is just crazy about its guns

    by 
    Griffin McElroy
    Griffin McElroy
    08.02.2011

    In this first developer diary for Codemasters' straight-laced shooter, Bodycount, a few of the game's creators get together to talk about a subject near and dear to their hearts: Wildlife preservation. Oh, wait, did we say wildlife preservation? We meant guns. All of the guns.

  • Dirt 3 Monte Carlo DLC now available worldwide

    by 
    Ben Gilbert
    Ben Gilbert
    06.29.2011

    Codemasters probably had no idea the accidental synergy it was creating, dropping the Monte Carlo DLC for Dirt 3 the same week that the soon-to-be hit romantic comedy of the same name was arriving in theaters, but here we are. Unfortunately, Selena Gomez isn't a new rallycross driver in the upcoming pack, and as far as we know, there isn't any rallycross in the film. What a waste! Regardless, the $10 pack is now available on both Xbox 360 and PlayStation 3 via their respective digital storefronts, and on PC via the Games for Windows Marketplace. It comprises eight new tracks set in the miniscule Mediterranean monarchy of Monaco (specifically Monte Carlo, of course). If, like us, you don't have a summer villa in the DLC's lavish setting, you may want to take a peek at the maps in action before purchasing the pack -- for that, we suggest heading into our gallery below.%Gallery-127363%

  • Count the days until Bodycount's August 30 release

    by 
    Justin McElroy
    Justin McElroy
    06.29.2011

    Late last week, we learned that scintillatingly explodey Bodycount would launch its campaign against restraint and ammo conservation this August. That date's just gotten a bit more specific: the month is still accurate, but just barely so, with Bodycount scooting in under the tripwire on August 30.

  • Bodycount bringing an arsenal to consoles this August

    by 
    Ben Gilbert
    Ben Gilbert
    06.24.2011

    Bodycount may have missed its intended "early 2011" release window, but it seems that Codemasters wasn't far off. Today the publisher announced an August launch for the title and gave us a new peek into the game's 'splosion-packed action. As you'll see in the clip after the break, Bodycount is clearly about employing a variety of weapons as often as possible, all the while chasing an elusive enemy known as "The Target." (Seriously.) Apparently you'll be extending the pile of bodies across Africa, Asia and "mysterious bases" (okay, stop it) in said search, but the folks at Codies won't speak up until an upcoming community Q&A. You can participate in that over at the US PlayStation Blog.

  • Codemasters takes down GRID PS3 and PC servers

    by 
    Griffin McElroy
    Griffin McElroy
    06.19.2011

    Fans of Codemasters' 2008 racing title GRID received some bad news this weekend: The multiplayer servers for the PC and PS3 versions of the game have been taken offline. A post on the publisher's forums explains, "This follows the decision by a third party provider to decline the offer of an extended contract to continue online play on these platforms." The provider apparently decided the 360 SKU's servers were worth saving -- Xbox Live players still have access to the game's full range on online features. We wish Codemasters would really think these kinds of actions through before executing them. You guys know what the repercussions for this outage will be, right? Jilted PS3 and PC players are going to get into real-life illegal street racing. Do you really want to be responsible for people falling into that lifestyle, Codemasters? Do you?

  • The Guild Counsel: An interview with The Syndicate's Sean Stalzer on his new book

    by 
    Karen Bryan
    Karen Bryan
    06.16.2011

    As you pack your bags for that trip to the beach (or that annual fan gathering) and you toss in that bottle of sunblock (or aspirin), you might want to make some space in your bags for some summer reading as well. Fortunately, there is a growing number of titles, such as Adam Trzonkowski's Guild Leader's Companion, that examine the methods and lessons of running guilds and online communities. To that list we can add Sean "Dragons" Stalzer's sequel, The Syndicate: Beyond the Legend, which is now available at Lulu and soon to be sold at Amazon. In the book, guild leader Sean Stalzer picks up from where his first book left off and gives us even more insight into the MMO industry and his guild leadership philosophy. The book is divided into three parts. The first covers The Syndicate's recent history and continued relationship with several MMO studios as well its job writing guides for Prima Games. In the second part, Sean explains his time-tested philosophy for running a guild, dubbed S.U.C.C.E.S.S. And the last section of the book looks at where MMOs are headed and what's needed down the road. Sean took the time to talk to Massively about his new book, and there was so much to discuss that this interview is split into two parts. In this week's Guild Counsel, Sean talks about the lessons he's learned from his work with MMO studios. He looks back at how it's influenced his leadership approach, and he gives a glimpse of why he's excited about his current work with 38 Studios. Read on for the interview!

  • Codemasters website hacked, 'tens of thousands' of personal accounts compromised

    by 
    Vlad Savov
    Vlad Savov
    06.13.2011

    This must be the season of the hacking witch as we've now seen yet another company's online security walls breached. Independent UK games developer Codemasters, responsible for titles like Dirt 3 and Overlord, has reported that its website was hacked on the third of June, exposing the names, addresses (both physical and email), birthdays, phone numbers, Xbox gamer tags, biographies, and passwords of its registered users. Payment information wasn't compromised, but when you consider that almost everything else was, that feels like hollow consolation. For its part, Codemasters says it took the website offline as soon as the breach was detected and a subsequent investigation has revealed the number of affected users to be in the tens of thousands. Those who might have been affected directly are being emailed with penitent apologies, while the rest of us are being pointed to the company's Facebook page while its web portal is kept offline.