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  • Why loot drama happens (and how to prevent it)

    by 
    Mike Schramm
    Mike Schramm
    07.30.2009

    I like this post over at I am a Paladin -- it's a pretty insightful look at why drama is so easy to come by in bigger guilds. Blizzard has done almost everything they can to divide loot fairly (and they're still working on it, with the addition of more token systems), and there are certainly plenty of systems out there to try and keep things as fair as possible. Still, as long as there are only a few rewards to split among 25 people in a raid, there will always be loot drama -- as IaaP says, when people aren't rewarded for their hard work (or at least they perceive that), then frustrations start to set in. And gone unchecked, that can lead to jealousy or resentment, which leads to anger, and that all leads to the kind of spectacular guild breakups you can read about in Guildwatch.So how can you avoid all that? If the main reason people start causing drama is that they don't feel rewarded, then you've got to find a way to reward them. That might mean going with a more fair loot system (I've been in a few guilds that have switched to DKP at the first hint of drama), it might mean changing up the way you run things (by switching groups around or switching roles in a raid), or it might mean stepping back down into an easier raid to better gear up some of your members. As long as Blizzard requires more members than loot in a raid, there will always be imbalances, but hopefully most drama issues can be avoided if everyone realizes that though any given piece of loot might get passed out unfairly, there'll always be enough to go around.

  • Speculating on a new resource system for Hunters

    by 
    Mike Schramm
    Mike Schramm
    07.27.2009

    As we said on the podcast this weekend, one of the most interesting things to come out of the Hunter Q&A last week was that vague about "long-term plans" to "[remove] the need for hunters to rely on a different resource system then mana." That one kind of came out of nowhere, and the answer was even more vague: basically, they promised to talk about it at BlizzCon. Of course, that's what our attracted our attention: is Blizzard planning on getting Hunters off of their mana system completely?That would be quite a change -- since the beginning of the game, Hunters have relied on mana as their "resource" -- Warriors have Rage and Rogues have Energy, but Hunters somehow got looped in with the other DPSers as mana users. That doesn't make much sense -- not only does it depend on Intelligence (a stat which Hunters don't really have a reason to go after anyway), but it's lead to the problem of keeping Hunters powered up. Hunters are almost continually out of mana, and Blizzard has made some wacky mechanic tweaks (with both AotV and Replenishment) to try and keep them up and running.

  • WoW.com on TNB and elsewhere

    by 
    Mike Schramm
    Mike Schramm
    07.23.2009

    If you're around this evening and want to listen in to some extra podcast discussion, head on over to the Twisted Nether Blogcast page around 9:30 pm PST this evening -- our friends Fimlys and Nibuca of TNB have asked me to join them on their podcast, and it's sure to be a good time. We'll be chatting live with listeners, too, so if you've ever had questions about how we do things on the site or haven't been able to listen in to our own podcast, now's your chance.And speaking of the Twisted Nether Blogcast, they're also holding their own meetup at BlizzCon, just a few weeks away. Ours is on Thursday, but if you're around on Friday night, you'll be able to stop on by the Anabella again, and say hi to lots of great folks from the WoW community. Both Turpster and I will be there for sure, and there'll probably be at least a few other WoW.com staff members in attendance as well, so it should be a really fun night.And even that's not all -- our very own Turpster is also set to make an appearance on Rawrcast's live BlizzCon show on Saturday night of that weekend, where he'll likely be talking about everything we've seen at the convention, as well as helping out with some quality giveaways. Lots of great events and shows are being put on by the community around BlizzCon, and of course we're really happy to be a part of them.

  • Breakfast Topic: The rest of the movie's crew

    by 
    Mike Schramm
    Mike Schramm
    07.23.2009

    Well Sam Raimi is the Warcraft movie's director, and yet with all of the epic action we expect from it, he can't do the job alone. We asked a while back about who you would cast in the movie, but what do you think about the other crew members? Somebody's got to run the cameras and the lights, and make the music and do the CGI, right?The Lord of the Rings is probably the closest relative to an ideal Warcraft movie, I'd think, and Andrew Lesnie worked closely with Peter Jackson to shoot all of those movies. Bruno Delbonnel is another choice -- he not only shot Amelie and the latest Harry Potter, but he's been Oscar nominated a number of times. Wally Pfeister has worked closely with Legendary Pictures (who are producing the movie) and Christopher Nolan, shooting both of the latest Batman movies and The Prestige as well.As for music, you'd think that there'd be plenty of Warcraft music already, but Hans Zimmer or Howard Shore might be two ideas for composers. After that, I don't know -- who would do costumes? Effects? It'd be great to have Weta or ILM working on creatures for the movie, but then again, Blizzard's CG team really should have a part in it. Lots of potential all around: if you were hiring the crew, who would you choose?

  • EA and GLAAD to host a panel against homophobia in online games

    by 
    Seraphina Brennan
    Seraphina Brennan
    07.17.2009

    Tomorrow marks an interesting event in Redwood City, CA as Electronic Arts teams up with the Gay and Lesbian Alliance Against Discrimination (GLAAD) to host a panel regarding homophobia in online games.The panel will be featuring some major industry players, including GayGamer founder Flynn DeMarco (AKA Fruit Brute), senior director of communications and industry affairs for the Entertainment Software Association (ESA) Dan Hewitt, senior producer Caryl Shaw from Maxis Studio, Linden Lab's vice president of customer relations Cyn Skyberg, and Xbox Live's program manager Stephen Toulouse (Gamertag: Stepto.)Stephen Toulouse's presence at the panel is especially interesting, as Microsoft has come under fire for some rather inflammatory anti-gay policies.The panel will be moderated by GLAAD's Justin Cole, their director of digital and online media. The panel will take place tomorrow, July 18th, from 11 AM to 1 PM Pacific time.

  • Loss of Wi-Fi connectivity plagues the iPhone 3G as well

    by 
    David Winograd
    David Winograd
    07.09.2009

    Wi-Fi connectivity problems are not limited to the iPhone 3GS, not by a long shot. The iPhone 3G is widely reported to have connectivity problems that, according to the large number of people discussing it on the Apple Support Discussions, dwarf the reports regarding the 3GS. In over fourteen Apple Discussion threads, over six hundred messages have been posted with the first one being written on June 17th, shortly after the release of iPhone 3.0 software. These threads have been read by thousands of users. Unfortunately, to date, a solution is not at hand.The problem, verified by many, is that when updating to the new software, Wi-Fi connectivity on the iPhone 3G either decreased or vanished entirely. Those who were used to getting full bars of Wi-Fi connectivity now experience markedly less bars. Worse, even if some signal strength bars are displayed, often there is no Internet connectivity. Many solutions have been proposed including resetting the router, changing settings (seemingly at random), and even putting the 3G in the freezer:"Also i might note, I turned off wifi, turned off the phone, put it in the freezer (in a bag) for 10 mins, turned the phone back on, put the phone right next to my wifi antenna and then turned on wifi and it joined, it JUST joined and I couldnt believe it," says one forum poster. Several others report similar results, but this fix did not last long. In fact, blog posts have been written about possible solutions, but none of them seemed to pan out after using Wi-Fi for a short period of time.Some writers have said that the 3.1 update will fix the problem while a larger number say that the new software release won't help at all.

  • The (lack of) reality in the Caverns of Time

    by 
    Mike Schramm
    Mike Schramm
    07.06.2009

    I've always considered the Caverns of Time to be like the theme park of Azeroth -- as we've discussed before, there aren't really any reasons to go to some of those instances in the first place, and the whole thing seems just so ludicrous. If we wipe, or we don't go in there, and Thrall isn't able to escape Durnholde or Arthas isn't able to murder Stratholme or any of the other premises they have set up, then wouldn't the world as we know it change? It seems like fan service -- Blizzard wants us to visit these great parts of lore, and it just seems to me like they've cooked up a weak story around getting us there.Which is why I was surprised to read this post over on Mystic Chicanery. They argue that the Caverns of Time are actually the most "real" of all the instances in the game. If we go into Utgarde Pinnacle, for example, and murder King Ymiron, there's no reason why he should be in there again the next time we head in. And yet he is -- we can go in and murder him time and time again, doing the same thing, and getting loot every single time. But in CoT, there's a logical explanation for why the instances are always the same: to the people we're encountering in the instances, it's the first time we've met them. From the outside world, the CoT instances may seem strange (the first time I was in Durnholde, we wiped with Thrall, and I jokingly checked with my guild to see if Thrall was still standing in Orgrimmar, alive and well -- he was), but inside the continuity of those instances, they work.Of course, we do still get different loot from it every time, as the MC post notices. But it is quite a thought: even though the Caverns of Time instances are the ones in the game that seem to least need us messing around in there, they also might just be the most logical.

  • Breakfast Topic: Is WoW too complex?

    by 
    Mike Schramm
    Mike Schramm
    07.04.2009

    As I said the other day, we've talked about the dumbed-down argument quite a few times before, but I think this is the first time I've ever heard the opposite argument put forth so succinctly: Tadaa asks, over on the forums, "Is WoW getting too complex?" Longtime players will probably say no at first glance -- the game has been streamlined a lot since it first game out, and things that took up much of your time previously (tracking quests, looking up quest targets, dealing with respecs, and finding groups) now have systems built into the game that let you get past them easily. But think of what it would be like to step into Azeroth nowadays -- instead of just a chat channel where you can find groups, there's a whole system with terms like "damage" and "tank" in there. On first glance, it might be tough to figure out. And then there's things like resilience and Replenishment (which some experienced players don't even fully understand), and even things we think of as helpful features (getting pets and currency out of our inventory) can be super confusing for new players: where did that pet go that I just clicked on, or that badge that I just saw looted to me in the combat window?

  • Breakfast Topic: Create-your-own titles

    by 
    Mike Schramm
    Mike Schramm
    06.27.2009

    The other day, I was giving away a loot card code over on our Twitter account (as I tend to do -- are you following us over there yet?), and I asked people to send along suggestions for the titles they wanted to have in game. Mine is "the Noob" (for obvious reasons), but there were some really excellent ones in the mix: The Legend, The Fashionable, The Bounty Hunter, Banker (very practical, I agree), and my favorite suggestion, The Dying, for any character that dies at least 1,000 times.We've actually asked this question in a Breakfast Topic before, but it was last year, when titles were still pretty hard to come by (nowadays, everyone's got at least one, right?). So let us hear them: if you could have any title you wanted, which would you choose?And remember, Blizzard's listening: they've already put one fan-suggested title in the game, so who knows. Maybe the one you suggest in this thread will eventually be right above your character's head.

  • Breakfast Topic: Favorite in-game settlement

    by 
    Mike Schramm
    Mike Schramm
    06.21.2009

    This is a fun thread over on the forums, and though we've talked about favorite cities a few times before, I like the use of the word "settlement" -- it seems different enough from "city" to consider separately. Your favorite city brings to mind images of metropolises like Stormwind or Orgrimmar, but "settlement" could mean anything -- the Mirage Raceway, way out in the middle of Shimmering Flats (those Goblins probably live there, right?), or the Arrakoa camps around Terrokar Forest. "Settlement" opens up the question a lot, from the biggest cities to the smallest huts on the outsets of Azeroth.So what's your favorite in-game settlement? Booty Bay and Loch Modan get a lot of votes in the thread. Personally, I kind of like the Westfall Brigade Encampment up in Grizzly Hills -- it was fun wandering around there and seeing the old faces from Westfall. Back in the old world, Lakeshire holds a little fascination for me -- it was the first time in the game that I was out of Elwynn and starting to realize just how big the world really was.What about you?

  • Breakfast Topic: Is Blizzard wasting their time?

    by 
    Mike Schramm
    Mike Schramm
    06.09.2009

    Hometownkid confronts the QQ over on the forums, and wants to know why people think Blizzard is "wasting their time" when they do things like upgrade the Druid art and creating things like the Ulduar bosstiary when they could be making more quests or new PvP areas. Personally, you've never heard that argument from me -- like Hometownkid, I'm pretty sure there are different teams working on different things within the game, and it's hard to believe that one new piece of art would otherwise be a new form of quest. While Blizzard does take their sweet time, I still trust they're making new content as fast as they can.But there is an argument there -- if Blizzard were a different company and didn't do things like make Failocalypse, would we all be level 100 by now? They've always said that they would update the graphics incrementally, but certainly other companies have revamped the whole game all at one time before. I guess the question here is: would you trade Blizzard's well-worn ways for the promise of more content?I don't think Blizzard has been completely out of line, but sure, you could argue that because of the way they do things, they're slower on releases than other companies might be. But would you?

  • WoW Insider Show live this afternoon on Ustream

    by 
    Mike Schramm
    Mike Schramm
    06.06.2009

    Our podcast is back yet again this afternoon, and it's sure to be a good one. Turpster and I will welcome our bloggers Lesley Smith and Robin Torres on to talk about the biggest news in WoW from the last week: we'll touch on the new Druid forms and what we all think of those, 3.1.3 and how it's worked out so far, players with amazing achievements in game (like the level 1-80 no deaths guy, and Ensidia's big finish), and scams you might want to look out for ingame. And if we have time, we'll talk about one of the stranger stories to come out of the WoW community lately. The show begins over on the our Ustream page at June 6, 2009 3:30 PM EDT var date_span = document.getElementById("date"); var date = new Date(date_span.innerHTML); var monthname=new Array("Jan","Feb","Mar","Apr","May","Jun","Jul","Aug", "Sep","Oct","Nov","Dec"); var weekday=new Array("Sunday","Monday","Tuesday","Wednesday","Thursday", "Friday","Saturday"); var year = date.getFullYear(); var day_of_month = date.getDate(); var month = monthname[date.getMonth()]; var day = weekday[date.getDay()]; var hour = date.getHours(); if (hour > 11) { if (hour > 12) {hour -= 12} am_pm = "PM"; } else { am_pm = "AM"; } var minute = date.getMinutes(); if (minute < 10) { minute = "0"+minute; } date_string = day + ", " + month + " " + day_of_month; date_string += " at " + hour + ":" + minute + " " + am_pm; offset = -date.getTimezoneOffset()/60; if (offset >= 0) { offset = "+"+offset; } date_string += " in your time zone (GMT"+offset+")"; date_span.innerHTML = (date_string); , or you can jump after the break to see an embedded feed. We'll also answer your email, which you can send to us at theshow@wow.com, and as usual we'll be chatting live both during and after the show. Should be a lot of fun -- we'll see you this afternoon!

  • Breakfast Topic: The ardent Argent

    by 
    Mike Schramm
    Mike Schramm
    05.25.2009

    Just in case you hadn't realized already, the news we got last week about patch 3.2 made it clear that the Argent Tournament is going to play a sizable role in our future Wrath of the Lich King activities, so if you, like me, have been lazy about completing all of the various tasks the tournament offers, now might be the time to change that outlook and get to work over there. By the time 3.2 rolls around, there will be even more rewards to be attained by champions of the various cities, so if having a squire of your own hasn't been temptation enough, maybe the promise of future content has helped.And speaking of help, in case you need some, we've got you covered as always, from guides to the various dailies to a review of the rewards available. The question today is: have you been convinced yet? A good number of you have probably been rolling in the AT since 3.1 dropped, and probably have a whole stack of Seals already (if not the Hippogryph mount itself). But for those of you who've been lagging behind, has the promise of new AT-related content in 3.2 lit a fire under your Stabled Quel'dorei Steed? Or are you meh on on the idea of grinding out daily quests just to get more PvE content to grind out?%Gallery-45851%

  • WoW Insider Show Episode 90: Learning the accent

    by 
    Mike Schramm
    Mike Schramm
    05.18.2009

    We took to the virtual airwaves yet again last Wednesday, and despite a few audio issues (curse you, Ret Monkey!), we got a nice show in, including some talk about what's coming down in the PTR, including the changes in Wintergrasp. And as usual, we answer your emails -- this week's panel of Amanda Dean, Lesley Smith, and Turpster and I have all kinds of useful advice for you readers. Listen in and maybe you'll learn something.And of course, next Saturday at 3:30pm Eastern is our big video show, featuring actual web video of all your favorite WoW Insider folks, and a few special guests, too. Plus, after the show, we're going to be hanging out on the It Came from the Blog realm of Zangarmarsh, where Turpster and I will duel, Peggle-style. Definitely be sure not to miss it -- we'll see you then.Get the podcast:[iTunes] Subscribe to the WoW Insider Show directly in iTunes.[RSS] Add the WoW Insider Show to your RSS aggregator.[MP3] Download the MP3 directly.Listen here on the page:

  • WoW Insider Show live this evening on Ustream at a special time

    by 
    Mike Schramm
    Mike Schramm
    05.13.2009

    Our weekly podcast is broadcasting a special midweek edition this evening -- tonight at 6pm Eastern (so you've got time to listen in before the big Lost finale), we'll be over on the Ustream page doing what we always do: talking about the most popular post of the week. Our good friends and colleagues Amanda Dean and Lesley Smith will be on the show, and Turpster will probably make an appearance as well (given that we can convince him to stay up late enough). We'll be chatting about the latest PTR patch notes, the big changes coming to Wintergrasp, and what Blizzard legal has been up to lately (with both iPhone apps and webcomics). Plus, we'll answer your emails -- you can send us questions, comments, or insights at theshow@wow.com.Should be fun. Head on over to our Ustream page at May 13, 2009 6:00 PM EDT var date_span = document.getElementById("date"); var date = new Date(date_span.innerHTML); var monthname=new Array("Jan","Feb","Mar","Apr","May","Jun","Jul","Aug", "Sep","Oct","Nov","Dec"); var weekday=new Array("Sunday","Monday","Tuesday","Wednesday","Thursday", "Friday","Saturday"); var year = date.getFullYear(); var day_of_month = date.getDate(); var month = monthname[date.getMonth()]; var day = weekday[date.getDay()]; var hour = date.getHours(); if (hour > 11) { if (hour > 12) {hour -= 12} am_pm = "PM"; } else { am_pm = "AM"; } var minute = date.getMinutes(); if (minute < 10) { minute = "0"+minute; } date_string = day + ", " + month + " " + day_of_month; date_string += " at " + hour + ":" + minute + " " + am_pm; offset = -date.getTimezoneOffset()/60; if (offset >= 0) { offset = "+"+offset; } date_string += " in your time zone (GMT"+offset+")"; date_span.innerHTML = (date_string); to listen in live, or just step behind the break on this post to find an embedded feed. And if you can't make it tonight, don't worry, we'll be back at our normal time on Saturday, May 23rd at 3:30pm Eastern in the afternoon for our long-awaited video show. Now that will be a great time.

  • GC on Hunters and their DPS

    by 
    Mike Schramm
    Mike Schramm
    05.11.2009

    It took a few tries, but Ghostcrawler has finally agreed to post a "state of the Hunters" on the forums, and there's both good and bad news. First of all, GC flatly lays out that Hunter DPS was too high in Naxx -- Blizzard wants Hunters to be fighting with Locks, Rogues, and Mages for top DPS, not head and shoulders above them. And Survival is still the top DPS build in PvE; while GC says it's probably not a huge increase from the other specs, they are seeing it do better consistently. That said, Hunter DPS may be a little low now, but Blizzard isn't quite sure, for two reasons. First, people are still learning the Ulduar fights, and they don't completely trust the data they've gotten so far. And second, the main goal for fights in there was supposed to be variety, so there are very few places where DPS can just go all out and test how powerful they really are. GC says you should be asking "what's my DPS in this fight," rather than just "what's my DPS?"As for PvP, he says that the T.N.T. stuns and the big mana drains that Hunters could pull off in the past were just plain overpowered, and they won't be coming back. But as for where Hunters are going next, he says it's more of a function of nerfing other classes rather than buffing Hunters -- it's not that Hunters aren't going into Arena because they suck, it's because other classes are taking their place because they're better. He does say that Hunters are better in 5v5 (which makes sense -- Hunters have always been better from the back rather than forced into the middle of things like they might be in 3v3, and 2v2), and Blizzard is fairly OK with that, as not all classes are going to rock at all Arena levels.

  • Blizzard fills out the BlizzCon site

    by 
    Mike Schramm
    Mike Schramm
    05.11.2009

    We covered the ticket FAQ for BlizzCon a few days ago, but there is more news up on Blizzard's official site about the event we all want to attend later this year. They've got an early list of developer panels to browse through, and there are sessions planned, as you'd expect, for Diablo III, Starcraft II, and World of Warcraft (though there aren't any surprises -- if they are going to do a "next expansion" demo panel, obviously we won't know until we look in the programs that weekend). Zarhym has also posted links to the usual contests, tournaments, and information on how to order up the DirecTV coverage.Unfortunately, it's all pretty rote -- these are basically skeleton pages from what Blizzard did last year, and there's no actual information specific to BlizzCon '09: what the DirecTV purchase might get you, or any new events coming up. But if you haven't been to BlizzCon before, these pages will start giving you some idea of what you'll find there, from the lore and art panels (hint: any panel called "lore" usually has Chris Metzen being extremely entertaining, and any panel with "PvP" in the title will involve people asking question after question to the devs about why one class -- usually Paladins -- is over- or underpowered) to the ongoing competitions you'll see around the event all weekend.And heck, if you have been to BlizzCon before, maybe these scant notes on what is happening will get you even more excited. Ticket sales begin next weekend -- good luck to everyone trying to buy.

  • WoW Insider Show Episode 89: Best Healer ever

    by 
    Mike Schramm
    Mike Schramm
    05.11.2009

    Quite a week on the podcast last Saturday -- Alex Ziebart, Adam Holisky, Turpster and I spent a considerable amount of time answering your emails (talking about everything from whether VoA has been ruined with the new raid boss to the never-say-die issue about which tank is best to take with you), and when we finally did sit down to the Meat of the Show, there was a lot, there, too: an interview with Tom Chilton, who Val'anyr is for (and that crazy proc), and we even snuck in a little Bloodlust/Heroism talk. Listen in to the show on any of the links below.And don't forget: this Wednesday at 6pm Eastern, we'll be doing the show at a special time, since I'm out of town next weekend. And our live video show will be going down on the 23rd at 3:30pm Eastern, so mark your calendars for that if you like.Thanks for tuning in, and enjoy the show.Get the podcast:[iTunes] Subscribe to the WoW Insider Show directly in iTunes.[RSS] Add the WoW Insider Show to your RSS aggregator.[MP3] Download the MP3 directly.Listen here on the page:

  • WoW Insider Show Episode 88: Child's play

    by 
    Mike Schramm
    Mike Schramm
    05.04.2009

    Here's our podcast from last week -- Lesley Smith joined Turpster, Patrick Beja of How I WoW and I to chat about the Martin Fury controversy, how Children's Week and Noblegarden are going on the live realms, and what we've been up to lately in the World of Warcraft. And as usual we answered your email, including sharing ideas for our upcoming video show (we're planning on doing it on May 23rd, so stay tuned for that), how to transfer away from a guild if you happen to be a guildleader, and both why Blizzard canceled WWI, and when BlizzCon tickets might go on sale.We also talked about the ongoing Children's Week Charity Auction -- bidding has slowed down a bit over the weekend, so if you're interested in helping out kids in hospitals by donating some money to buy them videogames, go on over to the auction page and find something to bid on. All the money raised goes directly to Child's Play, so get your bids in now while you can.And as we mentioned on the show, here's the schedule for the next few weeks: we'll have a show as usual next Saturday the 9th, and then we'll have a special midweek show on the 13th of May. And then on the 23rd, we'll be live on camera for the video show. Should be really interesting -- we'll see you then!Get the podcast:[iTunes] Subscribe to the WoW Insider Show directly in iTunes.[RSS] Add the WoW Insider Show to your RSS aggregator.[MP3] Download the MP3 directly.Listen here on the page:

  • Martin Fury: What would you have done?

    by 
    Mike Schramm
    Mike Schramm
    05.01.2009

    Everyone is in a furor over the Martin Fury/Karatechop controversy -- and we've had a few requests already to poll you guys on exactly what you think about it, so here you go. The story, as we've ascertained, is that Karatechop got the item by way of a low-level guildie (who'd been receiving items after he'd had his account hacked), "didn't even contemplate a ticket," and had the guildie bring the item into normal Ulduar with him. They downed Ignis with it, and after that proceeded out of the instance, flipped it to Heroic, and used the item thirteen more times, completing even some world first hard modes with it.So the question is: what would you have done? Lots of players say they wouldn't have touched it, and that it was clearly an item they shouldn't have had. Others say that Karatechop and his guild did what anyone would have done -- it was Blizzard's mistake and they were just taking advantage of it. We'd like to know, so here's a poll: what would you have done if Martin Fury showed up in your mailbox?%Poll-29715%Of course, Karatechop eventually got banned for what he did, but answer that question under the premise that he didn't necessarily know that at the time. And there's another question here: lots of players say that they are surprised Karatechop and his guild didn't open a GM ticket right away -- clearly Blizzard didn't mean to send him the item, and he should have contacted them to get it back. But others aren't so sure. The second question is: no matter what you did with the item, would you have told the GMs about it?%Poll-29721%