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  • Kobo app for iOS goes international with support for Dutch, French, German, Italian and Spanish

    by 
    Zachary Lutz
    Zachary Lutz
    08.16.2012

    Kobo's Android app recently enjoyed a brief stint of global superiority, but that playing field has been leveled with the company's latest update for iOS. Like the Android version, Kobo for iOS now includes support for Dutch, French, German, Italian and Spanish. Additionally, users will also find support for e-books encumbered with Adobe DRM. Lastly, Kobo for iOS now lets users choose which books to store locally on their device, and it also fixes a bug that'd prevented e-books from being opened -- nice to get that one squared away.

  • Final Fantasy VII PC released early, then pulled

    by 
    JC Fletcher
    JC Fletcher
    08.05.2012

    Yes, it is possible for a game to be considered "released early" in 2012 even after having been originally made in 1997. The new PC version of Final Fantasy VII showed up for sale on the website last night, according to reports on the forums.The problem is that the downloaded copies don't work yet. The automatic license activation (through the SecuROM DRM) failed for those who bought it, and manual serial number entry also didn't work. If that's how it is for early purchasers, it's probably a good idea that Square Enix pulled the apparently erroneous purchase links. The total price attached to these early sales was $12.70, so expect that to be the price when it's ready for prime time.[Thanks to everyone who sent this in!]

  • Ubisoft UPlay may accidentally contain web plugin exploit, Ezio would not approve (update: fixed)

    by 
    Jon Fingas
    Jon Fingas
    07.30.2012

    If you've played Assassin's Creed 2 (or other Ubisoft games), you may have installed more stealthy infiltration than you bargained for. Some snooping by Tavis Ormandy around Ubisoft's UPlay looks to have have discovered that the service's browser plugin, meant to launch locally-stored games from the web, doesn't have a filter for what websites can use it -- in other words, it may well be open season for any maliciously-coded page that wants direct access to the computer. Closing the purported, accidental backdoor exploit is thankfully as easy as disabling the plugin, but it could be another knock against the internet integration from a company that doesn't have a great reputation for online security with its copy protection system. We've reached out to Ubisoft to confirm the flaw and learn what the solution may be, if it's needed. For now, we'd definitely turn that plugin off and continue the adventures of Ezio Auditore da Firenze through a desktop shortcut instead. Update: That was fast. As caught by Geek.com, the 2.0.4 update to UPlay limits the plugin to opening UPlay itself. Unless a would-be hacker can find a way to compromise the system just before you launch into Rayman Origins, it should be safe to play.

  • Valve, Blizzard wary of Windows 8

    by 
    Jef Reahard
    Jef Reahard
    07.27.2012

    Earlier this week Valve head honcho Gabe Newell made headlines by labeling Microsoft's forthcoming Windows 8 operating system "a catastrophe for everyone in the PC space." Newell, whose company is responsible for the Steam digital download service, is concerned that Microsoft's move toward a closed platform will adversely affect game developers and publishers. Blizzard executive vice president Rob Pardo chimed in to support Newell's comments via Twitter. Microsoft's bid to control applications and Windows Store purchases is "not awesome for Blizzard either," Pardo tweeted.

  • Apple ready to buy fingerprint sensor maker AuthenTec

    by 
    Steve Sande
    Steve Sande
    07.27.2012

    Reuters reports today that Apple is purchasing chipmaker AuthenTec in a deal worth about US$356 million. AuthenTec makes fingerprint sensor chips that are used in computers made by Lenovo, Fujitsu, and Dell, and also makes security software and chips for mobile phones that are licensed to companies like Samsung. The company also developed a downloadable digital rights management solution that is used on the iPhone and iPad to authenticate HBO GO. In addition to those products, AuthenTec also produces chips for near-field communication (NFC), a technology that is used for secure wireless transactions. NFC payment capabilities are already built in to some Android phones via Google Wallet, and the technology is expected to make an appearance in a future iPhone (even if it's not the next iPhone). As with all such acquisitions made by Apple, these capabilities don't necessarily indicate that a specific technology is going to appear in Apple products in the near term. However, Apple's acquisitions strategy is aimed at helping the company control technologies that it sees as essential to its business, so there's something in AuthenTec's portfolio or someone among its personnel that's key to Apple's plans. Larry Dignan at ZDnet suggests that AuthenTec's purchase is a move to fend off Samsung and to enhance Apple's attractiveness in the enterprise space, where many companies are moving to a bring your own device (BYOD) model. Past Apple acquisitions have included Israeli memory specialist Anobit, App Store search optimizer Chomp, and semiconductor firms Intrinsity and PA Semi. #next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; }

  • German consumer advocacy group accuses Blizzard of deceptive marketing with Diablo III

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.24.2012

    The debate over Diablo III's always-online requirement doesn't seem to be over for a German consumer advocacy group. The Federation of Consumer Organizations is officially claiming that Blizzard Entertainment used deceptive advertising when marketing Diablo III and has given the company until July 27th to respond to these claims. If no response is received, the group will be taking Blizzard to court over these practices. This is in addition to a class-action lawsuit being organized by Korean internet cafe owners over the game's non-functional status following launch. Diablo III's current packaging states that players must be online to access Battle.net, but it does not specify that accessing Battle.net is a requirement of continuing to play the game. The outcome of these particular grievances could have a great deal of influence on the implementation of always-online services in the future, but it's unclear what Blizzard's response (if any) will be to this particular complaint.

  • Blizzard acknowledges Diablo III always-on is DRM

    by 
    Jef Reahard
    Jef Reahard
    07.19.2012

    Despite weeks of insisting that Diablo III's internet connection requirements were all about improving the experience for gamers, Blizzard has finally copped to the fact that the feature was actually designed to prevent piracy. "While we've never said that this requirement guarantees that there will be no cheating or game cracks, it does help us battle those problems," Blizz co-founder Mike Morhaime said in a D3 state-of-the-game post. As Rock, Paper Shotgun points out, Morhaime claims to "fully understand the desire to play Diablo III offline" despite the fact that the game was "designed from the beginning to be an online game that can be enjoyed with friends." The online requirement "is the best way for us to support that design," Morhaime writes.

  • NBC's 2012 London Olympics second screen and streaming apps for Android and iOS launch today

    by 
    Richard Lawler
    Richard Lawler
    07.12.2012

    NBC mentioned it would deliver two complementary mobile apps for its extensive London Olympics coverage and now they have arrived. Available for Android phones and tablets as well as the iPhone and iPad, they're built on Adobe technology to deliver the information and live streaming video, as well as handle the TV Everywhere authentication with the cable providers that's necessary to view all of the content. The NBC Olympics Live Companion is specifically designed to operate as a second screen for users to pull up stats and extra info on while they watch TV, and the NBC Olympics Live Extra app delivers video of every event streaming live to users wherever they are. It supports multiple camera angles, social features like the Facebook tie-ins NBC announced yesterday and users can even switch between the two apps at will. Check after the break for a quick video preview of some of the technology at work, and if you're planning to tune into the games, hit NBC's Olympics site now to sign in and authenticate so once the Opening Ceremony kicks off, all you'll have to do is press play.

  • Daily Update for July 6, 2012

    by 
    Megan Lavey-Heaton
    Megan Lavey-Heaton
    07.06.2012

    It's the TUAW Daily Update, your source for Apple news in a convenient audio format. You'll get all the top Apple stories of the day in three to five minutes for a quick review of what's happening in the Apple world. You can listen to today's Apple stories by clicking the inline player (requires Flash) or the non-Flash link below. To subscribe to the podcast for daily listening through iTunes, click here. No Flash? Click here to listen. Subscribe via RSS

  • Apple removes negative reviews from apps affected by DRM bug (updated)

    by 
    Megan Lavey-Heaton
    Megan Lavey-Heaton
    07.06.2012

    Update: Marco Arment says that it appears that Apple did a reupdate of the affected apps. By doing this, he says Apple ensured that customers would not lose data by being forced to delete apps off their devices. Instead, the fixes showed up as updates. It also reset the reviews. In a good move that helps developers, Apple has eradicated the negative reviews from apps affected by the DRM bug, Macworld reports, with a subsequent article from MacStories relaying that the affected apps had the negative reviews removed. Originally reported by Instapaper's Marco Arment, the DRM bug affected iOS and Mac App Store software that was updated over the 4th of July holiday. Apple responded to the issue late Thursday. If you are one of the developers whose app was affected by the bug and haven't had the negative reviews removed, be sure to get in touch with Apple. For readers who might still have the buggy apps, be sure to back up your data and reinstall the affected app.* *Apple's "sidegrade" updates should eliminate the need to delete the app and reinstall it. Therefore, just check the App Store for updates and install them.

  • Sony launches web store for e-Books, Android app also gets refresh

    by 
    Mat Smith
    Mat Smith
    06.06.2012

    Sony has decided to join the web-based shopping party, launching an online reader store for its e-inked devices and companion apps. Any e-Books purchased will arrive ready-to-read on the Reader app or other suitably wireless device, with titles also working on any Adobe DRM-supported apps and devices. Sony's Reader app has benefited from a UI redesign, the addition of a landscape view and improved stability. Hit up the source to grab the update -- before your phone tells you to.

  • The Soapbox: Games-as-a-service sucks for the consumer

    by 
    Jef Reahard
    Jef Reahard
    05.29.2012

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. If you pay close attention to game industry marketing-speak, you've probably heard of something called games-as-a-service. It's an initiative that's been gaining momentum in recent years, as publishers and development houses look to increase revenue, strangle used game sales, and clamp down on both PC and console piracy. It's also championed by a few of our more clueless game "journalists," more often than not due to their (desire for a) cozy relationship with the aforementioned industry players. Put simply, games-as-a-service seeks to change both the definition and the public perception of the phrase "video game" from a product that you buy to a service that you rent, thereby granting developers and publishers complete control over the end-user's experience. If that sounds somewhat nefarious, that's because it is. It's also something that MMORPGs have been doing for two decades.

  • Diablo 3 achieves fastest-selling PC game and biggest PC game launch titles

    by 
    Jef Reahard
    Jef Reahard
    05.23.2012

    Launch bugs, server problems, and silly single-player online requirements didn't stop Diablo III from becoming the biggest launch in the history of PC gaming. Blizzard has announced that the game sold over 3.5 million copies during the first 24 hours that it was available for purchase. A week later, some 6.3 million of you are playing it (and that figure doesn't count the folks in Korean internet cafes, where the game enjoys a 39 percent share as of yesterday). Blizzard's Mike Morhaime apologized for D3's various launch issues but said that the firm is pleased with feedback thus far. "We're especially proud of the gameplay feedback we've received from players worldwide. We're pleased that Diablo III has lived up to players' high expectations, and we're looking forward to welcoming more players into Sanctuary in the days ahead," he said.

  • Google patent application could mean melody-matching for YouTube

    by 
    Daniel Cooper
    Daniel Cooper
    05.17.2012

    YouTube has become a treasure trove for rare live editions, outtakes and covers of popular songs -- the latter making stars out of acts like Pomplamoose. However, Google and the recording industry don't feel the same way, but the site's famous content filtering system can only handle exact matches of recorded songs -- so that 14-year-old moppet's cover version of Born this Way remains unfiltered. That could change should a patent application made available today result in a workable product. It describes a Melody Identification system that'll pluck out a "melody fingerprint" from any uploaded file and then determine the appropriate "rights management" to apply -- which sounds ominous. The patents haven't been granted and nowhere in the text of either document does it reveal how the company plans to deal with songs that sound very, very similar, but we can't imagine what'll be left if the worst comes to pass: lots of mute cat videos, probably. Update: Josh Rice in comments pointed out that Pomplamoose actually buys the rights to its covers. That's the nicest form of prior art there is.

  • Diablo 3 internet hiccups don't penalize players

    by 
    David Hinkle
    David Hinkle
    05.15.2012

    Some of you may have experienced this first hand, but if you've yet to suddenly go offline while playing Diablo 3, here's what happens. First, your game will lock up for a minute or so, then you'll be sent back to the character selection screen.According to Eurogamer, at this point you'll log back in and find that you've retained all gold, experience and items – no penalties there. Once you get back into the game, you'll start from your last checkpoint.The decision to require a constant internet connection initially received some blowback from the community, but it would seem it's not as bad as initially thought, at least in one regard. Eurogamer even notes that being booted back to the character selection screen didn't happen every time – occasionally the game would resume as if no disconnect even occurred.

  • iPod owners notified of RealNetworks-related lawsuit's class action status, given chance to cash in (updated: not Real)

    by 
    Jon Fingas
    Jon Fingas
    05.10.2012

    Remember the 2005 lawsuit over Apple's effort to keep RealNetworks' Harmony DRM off of the iPod, calling the countermeasures an abuse that locked customers into Apple's FairPlay copy protection and the iTunes Store? You're forgiven if you don't -- the complaint was filed in 2005. Even with iTunes having gone primarily DRM-free over three years ago, though, owners of iPods bought between September 12th, 2006 and March 31st, 2009 are just now getting notices that they qualify for a slice of any damages if they register and Rhapsody's former owner the class action group wins in court. Of course, there's no guarantee that RealNetworks former Rhapsody users will win and get you music money to feed your iPod, iPod classic, iPod nano or iPod touch, but unless you're planning to sue Apple yourself, there's no penalty for a legitimate claim. Update: RealNetworks has chipped in to let us know that it's "not involved in any way" with the lawsuit, which is actually an independent complaint centered around the Rhapsody users themselves. RealNetworks hasn't embroiled itself in a legal fight with Apple to date.

  • Sci-fi publisher announces Tor and Forge will go DRM-free with all e-book titles

    by 
    Zachary Lutz
    Zachary Lutz
    04.25.2012

    Science fiction is often said to foresee the future, and today, that news couldn't ring more true. Tom Doherty Associates, a subsidiary of Macmillan and publisher of popular sci-fi and fantasy brands such as Tor and Forge, today announced that as of early July, all of its current e-books will be distributed without DRM restrictions. The company's president, Tom Doherty, revealed the shift as a long-time request of both its readers and authors -- which unsurprisingly, are a rather tech-savvy bunch. In addition to the move affecting all of Doherty's current sales channels, the move will allow the publisher to seek out independent e-book dealers that sell only DRM-free titles. While the move is unlikely to extend to the rest of Macmillan's properties anytime soon, just leave it to the sci-fi community to show others the way forward. Perhaps the future isn't gonna be so scary after all.

  • What crisis? Sony Music buys EMI's back catalogue for $2.2 billion

    by 
    Daniel Cooper
    Daniel Cooper
    04.19.2012

    While its parent company goes through a dramatic reinvention, Sony Music's scraped together $2.2 billion to lead a consortium that's just bought EMI's music publishing business. While it'll sell off the three Virgin and Famous Music labels to avoid competition concerns, the company will gain access to three million songs from artists like Frank Sinatra, Jay-Z and Adele. It won't affect the day-to-day running of EMI's record label, which is a separate entity, but it will make Sony the biggest music publisher in the world. It's hard not to envisage a future in which the company's influence in the way we buy and listen to music becomes even greater -- especially given that EMI led the charge in abandoning DRM all those years ago.

  • TWC TV Android app finally updated with live TV streaming

    by 
    Richard Lawler
    Richard Lawler
    04.17.2012

    Time Warner Cable users who prefer Android to iOS can finally enjoy live TV streaming on their Ice Cream Sandwich-enabled tablets and phones. As we learned when it debuted, DRM requirements are making live TV streaming an Android 4.0-only (devices that have been rooted however, are not invited) affair, but at least it's here. Subscribers can snag TWC TV 2.0 from Google Play at the link below, although they are encouraged to try uninstalling if they experience any glitches after upgrading. There's a blog post linked below with more details, but we're pretty sure a TV screen you can take to the can with you explains itself.

  • Time Warner Cable app for Android tablets with live streaming is (still) right around the corner

    by 
    Richard Lawler
    Richard Lawler
    04.05.2012

    To be fair, when we heard that Time Warner Cable's TWC TV app for Android tablets might add live TV streaming by the end of March it was described as a "very loose" projection, so it's not much of a surprise we're still waiting for it now, in April. It is still coming however, and a new post is up on the blog teasing the above image of the app in action and promising to make the feature available in the next few weeks, certainly by Memorial day. we should also note, it's for Ice Cream Sandwich loaded tablets only -- they have the required "security and stability" (read: DRM) necessary. Also noted is that developing a live video streaming app for iOS was easier simply because of the limited number of manufacturer, OS and hardware combinations, which mirrors what we heard previously from Netflix. Still, it's on the way, so if you're looking to use your slate as an extra TV screen in the home, you should look next to your manufacturer to make sure it's been updated with ICS.