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  • First Looks: Blackjack 21 and Shanghai Mahjong

    by 
    Erica Sadun
    Erica Sadun
    07.14.2008

    Today, I got a chance to play Mobile Age's two App Store games: Blackjack 21 and Shanghai Mahjong. As the names suggest, these two familiar classics were ported to the iPhone platform. I started off with the Mahjong, which is a solitaire game the goal of which is to remove all the tiles on-screen by matching pairs. The game itself is beautifully presented but the interaction falls short. Rather than re-design the game for iPhone, it was ported. The tiles are tiny. When I placed my finger tip on top of the display, I covered about 6 tiles at once. The presentation made selecting individual tiles tricky and identifying them harder -- especially for one as myopic as myself. Two on-board buttons at the bottom left and right of the screen proved particularly difficult to tap. The game does not offer zooming. In the end, I was unable to enjoy playing the game. To play Blackjack 21, you need to learn an odd swipe language. Swipe down to hit, swipe across to stay, double-tap to double-down, and so on. Although it was a bit confusing to pick up (and a little anti-intuitive, since in our family games, we double tap the table to hit and swipe our hands to stay), I soon was betting, hitting, standing and so forth. In Blackjack 21, most of the gameplay is about the animation and sound effects. There are plenty of both. I'm not a huge gambler so I can't really say much about the gameplay relative to real life. It seems to follow Vegas rules, offering you insurance, etc. at the proper places. Neither game really blew me away. I was more disappointed in Mahjong because that's normally a game I adore. Many wasted hours in Graduate School were dedicated to multi-player timed challenges. By porting the game rather than redesigning to meet the iPhone's small interaction space, Mobile Age missed an opportunity to deliver a hit. Blackjack 21 and Shanghai Mahjong each sell for $4.99 at the iPhone App Store and can be played on both iPhone and iPod touch.

  • First Look: Chimps Ahoy!

    by 
    Erica Sadun
    Erica Sadun
    07.14.2008

    %Gallery-27560% Griptonite Games' Chimps Ahoy! is a silly, fun breakout game. I'm not a huge breakout fan (to be fair, I'd rather clean my house and do my taxes) but Chimps' beautiful graphics and silly music won my heart. It's a graphic design tour de force. You play by throwing a coconut between a pair of monkeys, chipping away at inner barriers. Control the monkeys by sliding your thumbs up and down the sides of the screen. The introductory material made me think that game play was going to be a lot more complicated than it was (game play is quite easy) and there's no accelerometer support. Plus it's a breakout game -- but there's no getting around that part. But if you enjoy breakout games, Chimps Ahoy!'s multiple levels and bright inviting screens offer a nice twist on the genre. Given their high design standards, I can't wait to see what other products Griptonite delivers at App Store. Chimps Ahoy! costs $9.99 and can be played on the iPhone and iPod touch.

  • First Looks: AppEngines ebooks

    by 
    Mat Lu
    Mat Lu
    07.12.2008

    No doubt by now you've noticed that many of the "applications" available on the iTunes App Store are various ebooks by AppEngines (iTunes Link). I thought I'd take a look so you can see what you're getting for $0.99. Each of these applications is a single classic (and thus copyright-free) book. For my tests I chose Jane Austen's delightful comedy of manners, Emma (iTunes link).When you first open one of the AppEngines ebooks you get a nice "leather" cover splash screen with the name of the book. Then you're taken to the first "page." You can advance pages by either swiping (right to left) or merely by tapping the screen. You can go back a page by swiping in the other direction. There are three font sizes which you can choose via the pinch gesture. At the top there are two buttons: a table of contents button that lists chapter titles and a search button that allows you to search for text. When you search on a term, it is highlighted in yellow throughout the text. Unfortunately, as far as I can tell there does not seem to be an easy way to move to the next instance of the search term. You just have to page through the book until you see the next highlight.While there are several book reader applications in the App Store for both commercial (i.e DRM-ed) and open-source texts, I think the AppEngines editions are basically worth the modest purchase price for the convenience. Personally, I find it nice to have separate home screen buttons for each book, and the presentation is more than adequate. Be sure to check out the gallery below.%Gallery-27444%

  • First Look: Super Monkey Ball

    by 
    Cory Bohon
    Cory Bohon
    07.12.2008

    After the WWDC '08 Keynote, everyone wanted this iPhone game -- it received almost as much hype as the iPhone itself. Super Monkey Ball from SEGA definitely has some good qualities, however it does have some bad qualities as well. First off, this game costs $9.99 -- a little steep at first glance, but totally worth it after you notice that it comes with 100+ levels. The graphics are beautiful, and it definitely pushes the system, but I do have some complaints about the game. First off, the game is extremely hard to control with the tilt-sensors -- perhaps an update with some refined calibration is in order. A bigger complaint about the game: when you have the silent switch flipped on (meaning that the phone shouldn't make ANY noise), the game overrides this and plays the sounds anyway. So, be sure to change the sound settings before you start trying to play this game in a very quiet library or doctor's office. You also cannot pause the game, go to the home screen, and reopen it to start playing again (this might be an SDK issue, rather than a specific SMB problem).Overall this is a solid game with good performance/graphics. While you won't be able to play this game in the car, it still provides hours of fun sitting extremely still so as not to anger the tilt-sensors. This game is available for $9.99 from the App Store.%Gallery-27341%

  • First Look: NYTimes

    by 
    Scott McNulty
    Scott McNulty
    07.11.2008

    If there was one application on the App Store that I wanted to love it was the NYTimes app (iTunes link). I've mentioned before that I'm a big fan of the New York Times and that's why it is so disappointing to me that I can't recommend this app. The New York Times mobile site is great on the iPhone, and this appliction is not. I tested it via WiFi on my first gen iPhone and it was slow, images didn't load, and advertisements took up a good portion of the screen from time to time.The search function is nice, but it isn't reason enough to waste your time on this one. Stick with the Mobile version of the Times' website and save some space on your iPhone.Check out this gallery for lots of screenshots.%Gallery-27406%

  • Hands on with Moto Racer

    by 
    Erica Sadun
    Erica Sadun
    07.11.2008

    Last night, I had the opportunity to sit down and play with Moto Racer (iTunes link) for over an hour. Retailing for $9.99, it's one of the new Freeverse titles available at the iPhone App Store. In it, you play a motorcycle racer and race along several courses. Newer harder courses unlock as you pass easier ones. I had no trouble passing the first dusty town course -- it was very easy to ride -- but I did have to lower the difficulty (found in the Options screen) to get past the second old-growth forest course. My girls insisted on testing the game and proved to be far better riders than me. We all gave thumbs up to the game play, the placement of the left-thumb controlled gas pedal and the optional female racer (girl power!). Thumbs down went to the sound track, the weakest part of an otherwise excellent game and the relatively high default difficulty. Both phone orientation as well as the gas pedal control your progress through the various courses. The camera-work really zooms you into the action with cut-pieces as well as rider point of view. The game play is familiar to anyone who's done arcade gaming. You have to pass each checkpoint to earn extra game time. Coins appear in the road, boosting you to higher speeds to help you make it to the next checkpoint. I found that I often suffered from "lead thumb", forgetting to ease up on the gas before entering curves. Going off road significantly slows you down and is a killer for making those checkpoints happen. All in all, I found Moto Racer entertaining. The girls rated it extremely entertaining. On a Gameboy scale, this is the kind of game that we'd usually pay $4.99 rather than $9.99. On the more expensive Wii scale, this would clock in right at the $9.99 mark. It's no Excite Bike but it may keep you or your kids happy on a long car ride.

  • First Look: Evernote for iPhone

    by 
    Mat Lu
    Mat Lu
    07.11.2008

    Evernote for iPhone (iTunes link) looks to fill one of the big remaining holes on the iPhone: virtual notes syncing. Basically, the iPhone app is a stripped down version of the Evernote client which allows you to create and access notes which are stored in the Evernote cloud. Once created these notes can be accessed on the web or through any Evernote client application (they're available for Mac OS X, Windows and Windows Mobile).If you're running the Evernote client for Mac OS X you can easily create notes accessible on your iPhone. Technically, this isn't syncing since the notes are not really stored on the iPhone itself; a network connection is required to access the notes. It's rather unfortunate that there isn't any kind of caching on the iPhone, because this means you lose access to all your notes if, for instance, you go on a plane.The Evernote application allows you to create several different kinds of "notes." Naturally you can create text notes. However, you can also create "Audio Notes" recording a short audio message to yourself, or either of two kinds of photo notes: from a previous taken snapshot, or one newly generated from within the application itself. You can then select which notebook you want it added to, as well as add tags and text. Once saved it goes into the pending category and is shortly uploaded to the cloud. Unfortunately, once created you can only access (and delete) notes from the iPhone; you cannot edit them.There are a few rough edges on the app. Sometimes the syncing does seem to work quite right. Text notes created on the iPhone default to a ridiculously tiny font. And you cannot edit notes. Nonetheless, it's a handy addition to the iPhone toolkit and finally provides a reasonably good work-around for the missing notes syncing. Check out the gallery below.%Gallery-27352%

  • First Look: Facebook

    by 
    Cory Bohon
    Cory Bohon
    07.11.2008

    Facebook always seems to be on the forefront of iPhone development. They were one of the first social networking websites to have a good web application specifically designed for iPhone, and now they are one of the first big-name social networking sites to have a decent native application on the iPhone. The native application looks very similar to the web-based version, but with a few minor "upgrades." You get photo taking/uploading support, iPhone-esqe photo galleries, and Facebook chat. Facebook chat really works wonders, especially if you have been using the web-only client.The Facebook iPhone/iPod touch application is available right now for free from the AppStore. %Gallery-27338%

  • First Look: NetNewsWire for iPhone

    by 
    Mat Lu
    Mat Lu
    07.11.2008

    Probably the single most used application on my Mac is NetNewsWire, and so I've been really looking forward to on the iPhone optimized version. It has now appeared and on first glance it appears that developer Brent Simmons has built yet another class leading RSS reader.Like the desktop version NetNewsWire for iPhone (iTunes link) syncs with the Newsgator servers for your subscription list, clippings, and read/unread status. And like the desktop version it's free. However, if you're like me you're not going to want your entire feed list on your iPhone. Fortunately, there is a way to use a desktop browser interface on Newsgator.com to select only a subset of your feeds to appear on your iPhone. Brent explains how to set this up at his site.Check out this gallery for a a quick tour of this great mobile version of NetNewsWire.%Gallery-27342%

  • First Look: Remote

    by 
    Scott McNulty
    Scott McNulty
    07.11.2008

    Apple has a treat waiting for all you iPhone/iPod touch owners who also happen to be iTunes users (I imagine there is a high level of overlap between the two groups): Remote. Remote is a free application that turns your iPhone (or iPod touch) into a remote control for iTunes. Sounds simple, but once you use it you'll wonder how you did without it.Apple's implementation makes it a fairly seamless experience. Your iPhone and Mac that hosts your iTunes library need to be on the same Wi-Fi network (nope, it doesn't work over EDGE or 3G), and you need to enter a code from your iPhone into iTunes but that's it. From there it feels like your entire iTunes library is now on your iPhone. The best part is that if you have multiple sets of AirTunes speakers, like I do, you can control where your music is routed to.Did I mention that Remote is free? Yep, this great little app costs nothing.Check out this gallery for a bunch of screenshots.%Gallery-27343%

  • MobileMe: A First look

    by 
    Cory Bohon
    Cory Bohon
    07.10.2008

    We've all awaited the .Mac to MobileMe switch for a while now (some more than others). However, Apple's 6 hour time table for upgrading to MobileMe turned awry and led into an almost 24 hour up, down, up, up, down cycle.If you're like most users experiencing the 24 outage, then you haven't been able to login and experience MobileMe first hand. So why not take a look at our gallery? We've got pictures of the entire MobileMe suite of web applications and user preferences: from the login screen to storage partitioning. %Gallery-27239%

  • Big Bang Sudoku

    by 
    Erica Sadun
    Erica Sadun
    07.10.2008

    Many months ago, I posted about the free web-based iPhone Sudoku. Today, Freeverse released its native iPhone port of this game. Part of their popular Big Bang series, iPhone Sudoku retails for $4.99, offering expanded game-play and multiple language support (English, German, French, Spanish, Chinese and Japanese). It's a big step up from the web based version. You don't have to struggle with screen scrolling. The game items fit nicely on the screen. There many new features available. You can save and resume games. You can disable the "Show incorrect moves" cheat. You can enable and disable the onboard timer, and so forth. Unfortunately, I was unable to test the software on an actual iPhone so I don't know if the same touch location issues I experienced with the web version have translated to the native version. It's easy to use the mouse and cursor to play the game with its 9-by-9 grid. I can't tell if this will translate to fingers and the touch screen, but you'd sort of assume that it would--otherwise Freeverse would look pretty silly selling an unusable game. Another thing I couldn't judge directly was audio. Freeverse has added some spiffy sound effects to the game but there was no way to test that out. I listened to them in QuickTime after hacking my way down into the application bundle and they included reasonably non-annoying feedback snippets. You can disable sounds in the in-game options if that kind of thing bothers you. All in all, it felt like the equal of any other game currently retailing for $4.99 in the iTunes store. It promises a lot of satisfying game play for Sudoku enthusiasts with a well-designed interface. Freeverse's Big Bang Sudoku is available from AppStore for $4.99. It runs on both the iPhone and iPod touch. Here is the QuickTime version of the above video.

  • First Look: Typepad for the iPhone

    by 
    Scott McNulty
    Scott McNulty
    07.10.2008

    I've been blogging for way too long, and for a good chunk of that time my personal blog has been hosted on Six Apart's TypePad. I'm a big fan of the service (though some might recall it was a little flakey in the early days, I'm happy to report I can recall no major downtime in the last 2 years) and that's why I was very excited to see TypePad was coming out with an iPhone native blogging app.Typepad Mobile, as it is called within the program itself, is available now on the App Store for the low, low price of free (of course, Typepad isn't a free service). It is a blogging client that lets you post directly to your TypePad blog from your iPhone as you might have guessed from the name. You can also snap a picture with your iPhone's camera and post that to your blog, or you can post a photo from your iPhone's photo roll in just a few clicks.During the course of my testing this app was very zippy, and it did everything I would expect from a 1.0 release. I hope to see some more blog management features in future updates (being able to approve/delete comments would be very cool).Check out this gallery for a a quick tour of this neat little app.%Gallery-27315%

  • Shazam for the iPhone

    by 
    Erica Sadun
    Erica Sadun
    07.10.2008

    Song Identification is very near to my heart. For a while, I tried resurrecting my "Listen.app" iPhone utility but a GraceNote license was out of reach (about the price of a typical condo) and early talks with Shazam (via Tapulous) never went anywhere. So I was absolutely gobsmacked when today I found that Shazam had gone ahead and released a version of its Music Identification Software for the iPhone. You hold it up to record a few seconds and Shazam identifies the music. The software is beautifully designed and a joy to use. You can save your tag history and buy music you like directly from iTunes as well as share the music info with friends via email. Kudos to Shazam for releasing such a beautiful application. Although it's currently free, it will require a service plan with a monthly cost. Going by other countries, expect the service to run about $5 to $10 per month.

  • First Look: Exposure for the iPhone

    by 
    Scott McNulty
    Scott McNulty
    07.10.2008

    It seems like only yesterday I was writing about Exposure, the iPhone native Flickr browser, in a rather circumspect manner. Now that the App Store is out I took Exposure (available in a free version and a premium version) for a spin and I really liked what I saw.Before we go any further I should point out that I love browsing Flickr and have always found Flickr's mobile site to be a bit lacking (that's a nice way of saying it sucks). Exposure lets you do everything you can do on Flickr's website and more. The neatest feature, and the creepiest, is the 'Near Me' button. Press it, and through the magic of Core Location, Exposure will show you all the photos on Flickr that were taken near your current location.Check out the gallery for a full tour of this great iPhone app.Exposure comes in a free ad supported version, and a premium version sans ads is available for $9.99.%Gallery-27300%

  • Olympus EVOLT E-520 DSLR gets purchased, sample shots abound

    by 
    Darren Murph
    Darren Murph
    06.19.2008

    Hey there EVOLT E-520, we nearly forgot you ever existed! Just over a month after Olympus' latest DSLR first broke cover, one particular individual has managed to corral one from an Austrian shop and snap a few stills. Reportedly, he's planning to write up a full review, but judging by the way the initial round of shots went, we're not so sure he's going to keep it long enough for all of that. As Tam Hanna so bluntly put it, the "autofocus system of the E-520 is the worst [he had] ever seen on a digital camera." Of course, we suppose it could grow on him with time, but just look at the shots in the read link and you'll probably agree that said scenario isn't very likely.Update: Tam wrote in to inform us that this particular camera was defective. Guess that explains a lot, huh?

  • John Mayer secures a BlackBerry Bold, makes world envious

    by 
    Darren Murph
    Darren Murph
    05.16.2008

    See how easy it is everyone? All that's required to snag a BlackBerry Bold well before its public release is to become a Grammy award-winning artist, sell out shows worldwide, date a smattering of superstars and convince Fender to create and sell your own branded guitar. While you're off working on step one, John Mayer is living it up with his brand new BlackBerry Bold. Granted, he can't claim to be the very first with said handset, but it's likely the first completely legitimate edition let loose. Of course, once you've landed the Curve and MacBook Air before everyone else on the planet, snagging a Bold is just child's play.

  • Asus' Eee PC 701 exposed in Russian review

    by 
    Darren Murph
    Darren Murph
    09.23.2007

    Well, would you take a look at this. Turns out, 3DNews somehow managed to get their palms around (and within) Asus' Eee PC 701 for a hands-on review. Granted, a heap of the writeup was a bit hard to grasp without understanding Russian (or being a master in deciphering broken translations), but we were able to notice that their sample unit boasted a 900MHz ULV Intel Celeron M processor, 512MB of DDR2 RAM, a seven-inch 800 x 480 resolution display, Ethernet, a 56k modem, and 802.11b/g. Additionally, the wee machine was even put through a series of benchmarks, so if you're interested in digging through an early review (or just want to brush up on your Russian), head on over to the read link -- but for those just yearning for a few more pics, they're posted after the break.

  • First look at DirecTV on Demand

    by 
    Darren Murph
    Darren Murph
    08.27.2007

    It's been a long time comin', but it looks like DirecTV's bonafide video-on-demand service is nearly ready for primetime. Judging by a descriptive thread over at DBSTalk, the service -- dubbed DirecTV on Demand -- has been rolled out in beta form to at least some users, so here's a quick look at what you can expect. First off, DoD will reportedly "be available for internet connected HR20's that are running on a compatible version of software," and requires that a user request a program via the 'net or through their HR20, after which the DVR "downloads that content via the internet, and stores the downloaded content just like any other recorded program." Feel free to hit the read link for all the nitty-gritty details, but for those into abridged versions, click on through for a few key points...[Thanks to everyone who sent this in]

  • Retail Chumby gets previewed, unboxed on video

    by 
    Darren Murph
    Darren Murph
    08.12.2007

    Just about two short months after learning the official specifications and pricing details of the forthcoming Chumby, it looks like one of those lucky "insiders" were able to get their paws around a retail production unit and show us what this thing's all about. Aside from blessing us with an unboxing video, initial impressions of the device explained that overall performance was "very snappy, the screen was crystal clear, and sound performance was excellent." Additionally, it was noted that the Chumby just seems like a gizmo that will enable all sorts of fun, so while we the general public wait our turns, be sure and take a peek at the preview vid residing after the break.