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  • Rocking the Objective-C[ountry]

    by 
    Erica Sadun
    Erica Sadun
    05.21.2010

    What happens when you tweet a silly off-the-cuff remark about wanting a Country/Objective-C song called "Retain My Heart (Or you might point to an invalid memory reference)"? Magic. That's what happens. Absolute weekend-ready magic! Italian Mac aficionado and brilliant songsmith Andrea "Camillo Miller" Nepori jumped into my e-mail in-box and delivered exactly what I had asked for: a heartfelt country rendition of what has got to be one of the lamest geekiest puns I've ever made. Nepori tells me that he recorded the music on his iPhone, adding a little reverb and compression in GarageBand before sending it on over to TUAW. A big round of public acclaim for the next biggest geek hit! Bravo! Download your own copy here (mp3) or listen to the embedded version in the continuation of this post. The little Objective-Country pun? Thanks to Neil Twist.

  • Behind the Mask: Who cares about balance?

    by 
    Patrick Mackey
    Patrick Mackey
    05.20.2010

    Balance is one of those nebulous things in MMORPGs. It's as flighty a term as "good guild" or "fun content." When people talk about their game, it seems a foregone conclusion that they don't think their game is balanced. A balanced game seems almost mythical to me at times. People complain that Guild Wars and StarCraft aren't balanced games. If even the pinnacle of real-time strategy isn't universally considered to be balanced, what is? All MMORPG designers face this problem, but it poses a unique issue for Champions Online. Each Champion can freely select powers from any available ability in the game, with only a handful of exceptions that are mostly circumvented by the game's middle levels. Any character can select cross-archetype synergistic powers, even if the function was not intended for their archetype. A tank can select Miniaturization Drive (considered to be a support power) to make his foes less threatening while a ranged damage dealer could pick Enrage (considered to be mainly a bonus for melee) to provide a consistent damage buff. This is made even more chaotic by the inclusion of extreme in-combat mobility and in-the-moment gameplay. This isn't EVE Online, and a lot of the overarching planning and strategy that takes place in other games is replaced by blocking, active defenses, and spur-of-the-moment decision-making. And yet, CO's designers try to balance.

  • TUAW's Daily App: Space Miner: Space Ore Bust

    by 
    Mike Schramm
    Mike Schramm
    04.30.2010

    Space Miner: Space Ore Bust is a terrific game for the iPhone -- it's an arcade game that's basically a one-stick shooter, where you move a ship around a 2D field (rendered in colorful 3D), collecting asteroid ore and taking down alien robots. But though the basic premise of the game is quite simple, there's actually a lot of depth that builds up over time, as you navigate around various zones, and upgrade your ship, your ore collector, and all of the other various parts of your space ore business. And while the gameplay is tight and fun, the best part of Space Miner (in my humble opinion) is the brilliant and hilarious script. Not only does the story of the game give you great reasons to keep going out there and blasting ore, but it's legitimately creative and funny. Chicago poet and performer Robbie Q. Telfer is listed in the credits as story editor, and that really paid off for the game -- some of the dialogue is just perfect. So yes, the game is worth a buy even at the normal $4.99 price -- but wait, there's more. Starting tomorrow, Space Miner: Space Ore Bust is going on sale for just 99 cents for a limited time to help promote the Venan Arcade's upcoming second game, the strangely titled Ninjatown: Trees of Doom. At that price, it's worth a purchase just to play through the tutorial. Definitely be sure to grab it.

  • TUAW's Daily App: Dizzypad

    by 
    Mike Schramm
    Mike Schramm
    04.23.2010

    I wrote about NimbleBit's Dizzypad when it first came out, and since then it's become one of my favorite pick-up-and-play iPhone games -- super polished, simple but addictive gameplay, and enough collectibles and score tracking to keep it interesting every time you hop in. And even better, it's going free today, so if you haven't taken the leap yet, jump on over and pick it up as today's Daily App. NimbleBit also sent word that they're almost done with an iPad version, which will also be free, with some new frog skins, and of course shinier graphics. There are even some new game modes, each available for US$1.99, including a same-screen multiplayer game mode which has two frogs hopping after each other in a winner-eat-loser battle. Very awesome. Dizzypad is a great game, and since it's free, you have no reason not to pick it up from the App Store right now.

  • Found Footage: Singing with a quartet of iPhones

    by 
    Mike Schramm
    Mike Schramm
    03.27.2010

    Happy weekend! Here's a girl from Korea, named applegirl002 over on YouTube, playing Lady Gaga's "Poker Face" with a quartet of iPhones as accompaniment. Sure, the song's not that great, but look at those iPhones go! She's using I am T-Pain for autotuning the singing, Beatmaker for laying out the beats, and ... she says "Analog" in the video. However, I think it's miniSynth that she's actually got running on the last iPhone. You might not be gaga over Gaga (I'm definitely not), but running a whole choir of iPhones like that is quite impressive. It's also worth noting that she accomplished this feat without pulling in some of the more popular music apps like Bebot and Ocarina. It turns out that the iPhone is an excellent way to turn out some pretty complicated music.

  • WoW, Casually: Is WoW still fun?

    by 
    Robin Torres
    Robin Torres
    03.25.2010

    Robin Torres writes WoW, Casually for the player with limited playtime. Of course, you people with lots of playtime can read this too, but you may get annoyed by the fact that we are unashamed, even proud, of the fact that beating WoW isn't our highest priority. Take solace in the fact that your gear is better than ours, but if that doesn't work, remember that we outnumber you. Not that that's a threat, after all, we don't have time to do anything about it. But if WoW were a democracy, we'd win. I'm letting you into my thought process again this week, because I think I'm one of many players with limited playtime asking themselves if they are still having fun in WoW. Me: I hate that video. Stormtroopers are cold, impersonal evil -- they don't dance! Myself: I love it! Yay! I: I don't know. I just don't know. Me: So here we are again. I: Yep. The List is pretty obsolete right now until I do more playtesting and research. Myself: Playing WoW is fun! Me: Is it? Still? I: I don't know. Myself: Yes it is! Me: Prove it.

  • I'm OK, You're OK: It's cool to be an early iPad adopter

    by 
    Erica Sadun
    Erica Sadun
    03.11.2010

    The early adopter tax, along with any associated tech risks, has not escaped the notice of most tech enthusiasts. In the end, it's not much of a factor. We don't buy early because it's a good deal. We don't buy early because it's fiscally sound. We buy early because the technology is cool and we simply cannot or do not want to wait for our preciousssssss to finally come home with us. We are the People Who Stand In Line. In my case, this is a hereditary condition. I blame my father, who would bring home the latest gadgets to an adoring family. We'd gather around the latest technology, glowing in its radiance, having an utter blast using toys that no one had ever heard of, let alone bought. We were the first family on the block (and possibly in the state) to have a microwave, a fax machine (the size, may I point out, of a small car), a personal computer, or a hand-held programmable calculator. It wasn't just cool. It was awesome. Thank you Dad, for being an early adopter. Thank you for showing me the way of the technology geek. Thank you for teaching me that you have to live life in the moment -- because if you don't seize today and play with it, tomorrow will never come. Sure, something better and cheaper is always going to come along some day. Sure, the bugs will work their way out and the prices will work their way down. But if you don't hop aboard the adoption train, you're never going to get to Techsville. Me? I'm going to buy a first-day ticket and have my fun from the get-go.

  • Anti-Aliased: Why play a game when I can pay someone to play it for me

    by 
    Seraphina Brennan
    Seraphina Brennan
    02.11.2010

    Great news, everyone! I'm launching my own line of Sera (TM) Branded Merchandise! I was so happy about this new line that I just had to talk about it in Anti-Aliased this week. I'm sorry if you were expecting some hard hitting piece of satire that would flummox even the staunchest defender of gold buying -- we're gonna have to save that one for next week's piece. Anyway, I'm sorry about getting off topic. Let's get back to the situation at hand -- the new merchandise. I'm proud to announce that in a short period of time, you too will be able to participate in a revolutionary new way to interact with entertainment media. My brand new Sera Shoppe (TM), a fine retail establishment that already sells the patented Sera Anti-Whine Earmuffs, will be selling you ways to save time while still enjoying your favorite media. By purchasing pre-made packs of SeraPhoints (starting at the low price of 500 Phoints for 10 bucks) you too can get in on the ground floor of this brand new medium inspired by power leveling services and real money trade operations. Interested? You should be! Follow me after the break and let me introduce you to my brand new services!

  • Rhythm Racer is big on fun, short on content

    by 
    Mike Schramm
    Mike Schramm
    01.21.2010

    Rhythm Racer [iTunes link] is an interesting take on the growing music/rhythm genre, and while it shows some interesting promise, it's currently a little too thin to become a full-fledged obsession. The basic idea is that you're controlling a ship down a track with different colored orbs on it, and as you hit the orbs in sequence, they play music -- basically, it's Guitar Hero where you're driving an accelerometer-controlled spaceship rather than playing a guitar. And that central mechanic of the game is fun -- you move faster the more orbs you hit, there are occasionally ramps to jump off of, and at its best, the game has that "just one more try" feeling that keeps you addicted. The problem? There's only one track to play. The game is free (and the track is good -- it's actually a song by former Nerf Herder Perry Gripp, who's been doing amazing things with his Song of the Week site), but one track? The idea is that, by paying a little more via in-app purchase, you can pick up more to play, but there's still only one other track to pay for right now in the game. It's too bad; while the game is definitely worth the free download, they don't even have in-app purchases for you to follow up with quite yet. Hopefully, that's easily fixed (and hopefully we'll get at least a few more tracks to play through soon). As it is, the game is more sort of a demo -- a demo for what seems like a fun game, but a demo nonetheless.

  • Sonic Spinball coaster coming to UK theme park

    by 
    Mike Schramm
    Mike Schramm
    01.09.2010

    Sonic fans have to be the most hardcore fan base out there right now. Who else would have been able to survive all of the disappointments over the last decade? But don't worry -- Sega is rewarding your everlasting fandom with ... a rollercoaster ride. Rumor has it that the UK's Alton Towers is rebranding its Spinball Whizzer ride as "Sonic Spinball," and a rep from the park says that the retheme will "coincide with the relaunch of Sonic" in 2010. A 2010 relaunch of Sonic, you say? Color us interested. The teal structure of the ride is apparently being repainted a nice Sonic blue, and this isn't the first time the hedgehog has appeared in the park, either. Here's an old appearance in the park's "Toyland Tours" ride. The coaster is scheduled to be ready for running again in February, so if you happen to be in the UK, you can queue your way up for it then. [Thanks Michael!]

  • Anti-Aliased: What it's like to sit in the staff chair

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.07.2010

    So I drove the Aion community up a wall again. I seem to do that a lot when I talk about the game. AionSource was a little miffed at the "disappointment" award the staff and readers gave them, and decided to rip into me. So, in an effort of good faith, I dropped by the flame thread and tried to lighten things up while explaining my position on the game and how it isn't all doom and gloom. Well, after having 9 pages of people not reading what I was writing and electing to call me a nyerking nyerk, I bowed out with a new column topic on my mind: my job. If there was any common theme in all of the screaming, it was how I sucked at my job because I said Aion had a grind, I sucked at my job because I was only level 17 in Aion, everyone on that fansite could do a better job at my job than I could, and I was the reason mainstream reviews were going downhill. (Awesome.) Amazingly enough, I too thought pretty much those exact same things before I got a job here. But writing here for two years has been one heck of an experience, and maybe today I can give you some insight to the things I see on the staff side of the fence.

  • iLove the iMac iLamp

    by 
    Mike Schramm
    Mike Schramm
    01.01.2010

    Happy New Year, everybody! It's 2010, and that means we're all riding around in flying cars, shooting laser guns at each other, and we all have robot servants to do all of our work for us. Oh wait, that didn't work out as planned, did it? At least we've got this awesome lamp, which was made from the old iMac G4 (which was actually nicknamed the "iLamp") that had the monitor moving around on a swivel. The bottom base case has been turned into the shade, but the arm is still there, ready to position the light wherever you want it to go. Pretty sweet. Unfortunately, if you want one of your own, you'll have to hurry: as of this writing, there's only one left for sale on this Etsy page, and that one will set you back $75. But if you've got an old iMac sitting around and a little electric know-how, it shouldn't be too hard to rig one together yourself. Or you could just get your robot servant to do it for you!

  • The Guild sells out for Christmas

    by 
    Mike Schramm
    Mike Schramm
    12.16.2009

    It was just on Sunday that we first heard about a Guild Christmas special, and now here it is. The Guild gang have decided that the web series thing isn't really happening with the money, so they're taking the advice of commenters and selling out with six different pieces of merchandise, one for each Guild member. They're actually pretty funny, from a Codex "answer Orb" to a talking Tinkerballa doll to a Vork unbreakable bank (unfortunately, all of the items have been recalled for various reasons). There's some cool guest stars in the mix as well -- see if you can spot Heroes' James Kyson Lee (in a Delorean!) and our buddy Alex Albrecht, along with a few other familiar faces. Good stuff, and man, The Guild crew is getting really good at making some quality video. No word whether these will show up on Xbox Live at all (they're actually out now on YouTube, so this may just be something the guys did for fun, outside of the Microsoft agreement), but you can watch them all right now above. Merry Christmas, guildies! All I really want for Christmas is a Vork unbreakable bank -- in these troubled times, it's really the safest thing to do with your hard earned money. Like The Guild? We do, too! We've got all the episodes of season 3 posted: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, and episode 12 above. We've also chatted with all of the folks at BlizzCon, including Felicia Day, Sandeep Parikh, and Jeff Lewis and Michele Boyd. And as if that wasn't enough Guild, here's the liveblog of their panel, and the guys were nice enough to stop by our meetup as well. Stay tuned for more Guild here on WoW.com!

  • Felicia Day says The Guild comic is coming in Spring 2010

    by 
    Mike Schramm
    Mike Schramm
    12.15.2009

    Felicia Day told us back at BlizzCon that she was going to go undercover for a little while as The Guild's latest season wrapped up, but undercover for this woman seems to mean that she's only in two TV shows and prepping for a comic book release. She showed up in last night's Lie to Me episode, singing, and in this interview over at Newsarama from the Video Game Awards with Sandeep Parikh (who himself just showed up in Tiki Bar TV -- slightly NSFW, language) she says she's still working on the unfortunately canceled Dollhouse as well. So that's where Eliza Dushku got her addiction from. She also says that the Dark Horse published Guild comic book is due out in spring of next year -- Jim Rugg is working on the art right now -- and fans of The Guild may even get a little Christmas present from the show and Microsoft. We'll keep an eye out for that for sure. So even though we're in between seasons (and we assume that season 4 is upcoming next year, even though we haven't heard an official announcement on that yet), there's lots of Guild goodness to go around.

  • Dungeon Finder reactions from players

    by 
    Mike Schramm
    Mike Schramm
    12.11.2009

    The long-awaited Dungeon Finder is finally out on the servers, and people have had a few days with it now, so let's jump in and gauge some early reactions. Overall, it seems to be a big hit -- tanks and healers are jumping into groups right away, and while we've heard of longer waits for DPS, it doesn't seem bad at all. While of course the initial flood of people brought instance servers down (I'd expect to see the same thing happen during peak time this weekend), everything seems to be working well since then: disenchanters are correctly dropping items out, loot is getting distributed correctly, and groups are doing what they were always supposed to do: rake in the badges and rewards for players. Hots and Dots actually has a long take on the Dungeon Finder, including "15 Things You Should Know," like that tanks and healers are still as important as ever (if you sign up for DPS and another role, you likely won't be doing DPS), and that we're finding out very quickly just how skilled or knowledgeable people really are ("the Party Leader will be forced to confess midway [through] that they actually know nothing about the instance").

  • WoW.com's gift guide for 2009

    by 
    Mike Schramm
    Mike Schramm
    12.09.2009

    It's that time of year again -- if you (like me) haven't gotten gifts for everyone on your list, it's time to start scrambling to find something nice to get under the tree this year. Fortunately, you don't have to worry about finding something good for the World of Warcraft fan in your life: we've got you covered there. In the gallery below, we've got a nice bunch of gift ideas for everything Warcraft, from the cheap to the expensive, from the silly to the practical, from in-game presents you can wrap with shiny paper, to out-of-game classics that you can... also wrap with shiny paper. If you need to give a gift to a WoW player this year, you'll find it below for sure. And if you happen to be a Warcraft player, faced with the annual awkward question of "What do you want me to give you this year?", just feel free to drop this link surreptitiously as a reply, maybe even with a hint or two towards a specific item. We've included links to everything and kept it easy to understand even for someone who hasn't visited Azeroth before. That's our gift to you. Happy holidays, and good gift hunting! %Gallery-79856%

  • Gender differences in armor

    by 
    Mike Schramm
    Mike Schramm
    12.06.2009

    A few readers sent us this post over at Border House that has laid bare (heh) the oft-mentioned differences in armor between the genders in World of Warcraft. While there are some exceptions, in most cases, the exact same set of armor (like this chestplate above) shows up as much more skimpy on female characters than it does on male characters. To the point of absurdity in some places -- even plate leggings, designed to serve as solid protection to the legs, appear to be more like plate thong underwear on the ladies. As Border House points out, this isn't just WoW's problem. Fantasy and sci-fi in general have been the domain of boys in the past (even if that is changing quickly), and the sexual depictions in the genre have reflected that, for both traditional and financial reasons. As I pointed out the other day, all of Blizzard's luminaries thus far have been men -- is it any surprise that the game is designed from a mostly male perspective? And as BH also says, fortunately, WoW has lots of different gear. If you don't like what your character is wearing, then you can find something else.

  • Phat Loot Phriday: Blade of Tarasque

    by 
    Mike Schramm
    Mike Schramm
    10.23.2009

    Been a while, I think, since we've done a dagger. Plus, this one will show off a little of my D&D lore knowledge, and I don't get to do that as much as I like. Name: Blade of Tarasque (Wowhead, Thottbot, Armory) Type: Epic Main hand Dagger Damage/Speed: 108 - 343 / 1.80 (125.1 DPS) Attributes: +48 Stamina, +65 Intellect. Used to be that Stamina on a caster item meant warlock, but I think this is just an endgame item -- any caster who needs it could use it just fine. Plus, there's a blue gem socket on it, so you can put whatever you want in there, with a socket bonus of +5 spellpower. Just because it came up on the site earlier this week, I'll use this opportunity to remind you that any gem can go in any socket -- you just won't get the socket bonus. Yes, really. %Gallery-33600%

  • WoW Ratings lets you rate anything in Azeroth

    by 
    Mike Schramm
    Mike Schramm
    10.22.2009

    I had an idea like this one -- a site that would allow you to rate anything at all (from a new movie to the casserole your aunt makes), and then let other people share their own opinions about whatever you rated. My idea never got off the ground (standard operating procedure for the idea mill I call my mind), but reader Antoine apparently had the same idea, and built it specifically for the WoW universe. WoW Ratings is kind of a silly site with some interesting outcomes: basically it's a database of everything in the game, from bosses to zones to game features or what have you, and you can come along and rate whatever you want on a scale of 1 to 5. The ratings don't actually mean anything (though Antoine has them listed as qualities from Uncommon up to Legendary), so it's really just a broad temperature-taking of the World (of Warcraft) at large.The most interesting screen is probably the "Best and Worst" screen (which you can reach by clicking on the toolbar at the top of the homepage -- note to Antoine: permalinks are your friend, scale back on the javascript), where, as of this writing, Hakkar the Soulflayer is sitting on top of the heap, and the Voice Chat patch and Darnassus are sitting in the bottom 10. No Fandral Staghelm yet, strangely, but I'm sure things will get shaken up after all you readers head over there (and if the site's a little shaky under the flood of our link, give it time to get back on its feet). Sure, it's a little silly, and it's not so much a "resource" as it is just a free-for-all of player opinions, but it is interesting to see kind of a meta-overview of what players do and don't like. Useless features for the loss, old school raid bosses for the win.

  • WoW Insider Show live this afternoon at 3:30pm Eastern

    by 
    Mike Schramm
    Mike Schramm
    10.17.2009

    Our podcast is back on the air today at 3:30pm over on Ustream, and it's gonna be a hum dinger, as the old folks used to say. We'll welcome Matthew "Matticus" Low on with us, so we'll definitely be talking some healing, and The T will be back on with us after his absence last week. Should be a great time -- we'll be chatting about the most popular stories in the World of Warcraft, including (but not limited to) the latest PTR build, the Battle.net changeover, and how, probably soon, you'll be able to send items back and forth between factions.Plus we'll answer your emails as usual, since that's always a good time. Be sure to tune in and join us -- the show goes live at 3:30pm Eastern today, and you can listen on our Ustream page, via the Ustream iPhone app, or on the embedded stream below. You can also tune in a little early (like 20 minutes) if you want to hear us chatting during the preshow while we set everything up, or stay a little later to join us during the aftershow, where we turn off the recording and just chat live directly with the chat-room. It'll definitely be a lot of fun, so if you're around and available, tune in! See you there.