gamebreaker-tv

Latest

  • Catch The Raid's world premiere for free

    by 
    Justin Olivetti
    Justin Olivetti
    08.08.2011

    Hot on the heels of 2009's Second Skin, MMO players are once again the subject of an in-depth documentary about their lives and playing styles as Gamebreaker.TV is hosting the world premiere of The Raid for all to enjoy. Directed by gamer Kevin Johnson, The Raid follows a guild of World of Warcraft players who tackle some of the toughest challenges of the game and open up about what being a raider means to them. The 20-minute runtime examines what drives players to the raiding scene and introduces outsiders to the collaboration and competition that goes on during these events. The primary focus, however, is on the social aspect of raiding and how it binds a group of people together for a single purpose. You can catch the documentary after the jump until Wednesday evening at 10 p.m. EDT. Please note that the film starts around the 26-minute mark if you don't want to sit through the pre-show interviews. Give it a watch and let us know what you think -- did The Raid hit the spot or miss its target?

  • Watch SOE Fan Faire address live on Gamebreaker, or listen in-game

    by 
    Jef Reahard
    Jef Reahard
    07.06.2011

    Sony Online Entertainment's annual Fan Faire starts this week, but if you can't make it to Las Vegas for the festivities you'll still have a front row seat. Gamebreaker is teaming up with SOE to provide live pre-show coverage beginning July 7th at 6:00 p.m. PDT. SOE bossman John Smedley's community address will happen an hour later and if you can't check it out on Gamebreaker because you're playing EverQuest or EverQuest II, you can listen in by joining the Vivox-powered Station Voice service. For EQ users, it's as easy as enabling voice chat and clicking on the event button in the UI. For EQII, type: /vcjoinuri confctl-3583@e2p.vivox.com Fan Faire. If you're planning to watch the Gamebreaker livestream, you'll need to register and claim your virtual ticket. Head to the official SOE forums for full instructions. [Update: Corrected pre-show coverage time]

  • One-thousand-Gnome race invades WoW's Horde capital

    by 
    Krystalle Voecks
    Krystalle Voecks
    01.20.2011

    What do you do when you've finished a World of Warcraft-centered show and you have time on your hands? If you're the guys from Legendary over on GameBreaker.TV, you gather up an obscene number of friends and viewers and have the mother of all roving dance parties on the way to the ultimate goal. Not content to rest on their laurels of dragging 300 young Orcs into battle with Gamon, this time they managed to gather up a thousand starting Gnomes to rampage across the landscape of Azeroth, ultimately ending in a confrontation by any means necessary with Garrosh Hellscream. Of course, huge races across World of Warcraft aren't a new idea. Anyone who has played the game for years has undoubtedly heard of one at some point -- if not taken part. With that said, herding 1,000 footbal...err...Gnomes is definitely a hectic, crazy thing to do, especially when mobs are intent on taking bites out of your racers. Add in some excellent video editing, music, and the odd snippet of commentary, and what's old is new again. You can check out the video of the Legendary crew's epic after-party behind the break as they attempt to prove that there's no race like Gnome.

  • World of Warcraft's mad cow against the naked orcs

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.16.2010

    If you've played World of Warcraft for long enough, you know about Gamon. An NPC in Orgrimmar for a relatively standard rogue quest, Gamon's life became a perpetual cycle of death shortly after players found that he could be attacked even by his fellow Horde members. So for Cataclysm, Blizzard Entertainment proved its sense of humor borders on sociopathy by making Gamon a max-level elite who hits like a 747 in a nose dive if anyone is dumb enough to attack him. As it turns out, 300 naked orcs are precisely dumb enough to attack him. Again, if you've played World of Warcraft for long enough, watching huge player spectacles is not a new experience. But it's rare that you can get this many people to band together in an effort to kill an enemy whose death does not and has never offered any rewards beyond a death animation. Gary Gannon and the Gamebreaker TV crew did just that as part of their Legendary podcast Cataclysm launch party last week. Click on past the cut for something everyone can enjoy -- half-naked muscular green men stabbing at an enraged bipedal cow.

  • GDCO 2010: CCP talks EVE, Dust, and World of Darkness

    by 
    Jef Reahard
    Jef Reahard
    10.11.2010

    Gamebreaker.tv recently sat down with CCP's Nathan Richardsson at GDCO for a lengthy video interview about EVE Online, Dust 514, and World of Darkness. Unsurprisingly, the majority of the EVE discussion focuses on the new character generator, recently made live on the Singularity test server and representing the first step towards 2011's long-awaited Incarna expansion. Richardsson doesn't have a lot to say regarding Dust 514, even though he talks about it for several minutes. The gist of the conversation is that CCP will release it when it's ready, and they're not even close to being prepared to talk about it. He does reiterate the game's console focus, stating that "our goal is delivering the EVE experience on different platforms, console being one of them of course. We'll be looking at more platforms, we already are." Moving on to the recently announced World of Darkness, Richardsson again declines to answer most of the pressing questions, though he does drop an interesting nugget relating to control of the game's intellectual property. Turns out that CCP's plans for a WoD virtual world required a certain level of control over the IP that wasn't possible with it residing in the hands of another company, hence the acquisition of WoD parent company White Wolf. Check out the full 30-minute interview after the cut and on Gamebreaker.

  • GDCO 2010: APB's Executive Producer talks about what went wrong

    by 
    Rubi Bayer
    Rubi Bayer
    10.10.2010

    It may feel like the dead horse has been beaten enough, but APB's Executive Producer Josh Howard sat down with Gamebreaker at GDC Online this week to talk about the game's failure. Josh's perspective feels like that of both a player and an insider, which gives him the ability to explain what the developer and publisher each wanted -- and why it didn't work. The interview is almost 45 minutes long, and Josh is very open about how it all went, why he left, and much more. The interview was streamed live, but a recorded version is available for those interested in a detailed "post-mortem."

  • Massively.com and GameBreaker.TV: Coming to you live from GDC Online!

    by 
    Seraphina Brennan
    Seraphina Brennan
    10.05.2010

    GDC Online (formerly GDC Austin) is rapidly approaching, and we here at Massively.com are making sure that we're on the front lines of coverage from the event. We have plenty of interviews lined up with a huge variety of companies, and we're teaming up with our friends at GameBreaker.TV to deliver live coverage of the event via GameBreaker's live show at the Vivox booth! To get you excited for the coming conference, we've provided the list of companies we're meeting with just after the break! The list isn't fully extensive, as we'll be covering a variety of panels as well, but it will give you an idea of whom we're meeting with. Plus, keep an eye out for a link to the live GameBreaker.TV broadcast on our right-hand sidebar! Their coverage of the event will be starting on Wednesday, October 6th at 12:00 p.m. EDT!