hello-kitty-online

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  • Jukebox Heroes: Whimsy and oddity

    by 
    Justin Olivetti
    Justin Olivetti
    10.02.2012

    I have two big announcements today. The first is that Jukebox Heroes is switching from a bi-weekly to a weekly schedule, which should delight my 30 readers and cause an epidemic of indifference elsewhere. The second is that we're going to take a week off examining specific soundtracks to have a little fun with how silly MMO studios can get. If you haven't figured it out already, this column is kind of a not-so-subtle outlet for sharing my MMO music collection with you. I don't have any firm method of collection other than I just acquire tracks that my ear tells me I'd like to hear again. So along the way, I've acquired a few oddball pieces that you probably won't find on any OST but that are notable enough to share. In some cases, these tracks represent studios' attempts (successful or otherwise) to let down their hair and be humorous. In others, these songs are parodies or one-time special events. So let's take a sidebar to look at the whimsical and odd songs of gaming.

  • The Soapbox: Rooting for the fail

    by 
    Justin Olivetti
    Justin Olivetti
    08.02.2011

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. I'm going to start this with a strange admission: I love MMOs. I love them as a lumpy, imperfect collective; I love specific ones immensely, and I love being a fan of the genre. I feel that I have to clarify my stance when I sometimes -- often -- see people who apparently follow MMOs quite closely become a neverending fount of bile and venom toward these games. Apparently, not all MMO fans love MMOs, and that perplexes me. Odd as that may be, whatever, I can accept that we live in a topsy-turvy world. What I really don't get are the folks who hate specific games so greatly that their entire bodies and minds have been honed into a dedicated game-loathing entity. Mention that title anywhere on a forum, a blog, or in a post, and these people come out to scream through clenched teeth how this MMO sucks beyond the telling of it and that we are all fools, fools for getting anywhere near it. They aren't just content to say their piece and be done with it, oh no; their vitriol literally knows no end. They will rant, they will attack, they will laugh with derision, and above all else, they will root for the fail. Their greatest desire in life is for this specific game to die so that they can rend their clothes and let out a blood-curdling victory howl. And I don't get it. I feel like an alien in their presence, perplexed at their rage and fixation. Why do people root for MMOs to fail with such intensity? What motivates them and what do they hope to achieve?

  • Hello Kitty Online donates $6,000 to Japanese earthquake relief fund

    by 
    Justin Olivetti
    Justin Olivetti
    04.13.2011

    It's been inspiring to see how many people have stepped up following the tragic Japanese earthquake and tsunami a month ago, including gamers and studios. Sanrio Digital rallied Hello Kitty Online players to the cause with its aptly named Japan Earthquake Aid project. During a recent in-game event, players were encouraged to gather together special items and hand them in to a GM. Depending on the amount of items accrued over the event, Sanrio Digital promised to donate a variable amount of money to Project KIBOW, which helps fund Japan's Civic Force, an organization that hands out supplies and food to those still struggling with this crisis. Sanrio announced today that due to the players' efforts, the company is handing in a check for $6,041 on behalf of Hello Kitty Online. Helpful players who passed a certain item donation threshold received a spiffy in-game Tokyo outfit as a thank-you from the company.

  • PAX East 2011: Will World of Warcraft ever go free-to-play?

    by 
    Fox Van Allen
    Fox Van Allen
    03.17.2011

    It seems that every new MMORPG wants to bill itself as a "WoW killer." From Lord of the Rings Online to Age of Conan to (most recently) RIFT, everyone wants a piece of the most popular subscription-based MMORPG of all time. To date, World of Warcraft has weathered the competition. Its subscriber numbers have reached an all-time high (now over 12 million), with its latest Cataclysm expansion selling nearly 5 million copies in the first month alone. The game should remain popular and successful for years to come. Still, even Blizzard admits: It can't stay on top forever. So what happens when the game starts losing a significant amount of its subscriber base? If what happened to Turbine's Lord of the Rings Online and Dungeons and Dragons Online is any clue, World of Warcraft might move to a free-to-play model. Since switching to free-to-play, both of Turbine's games added subscribers and increased revenues. This past weekend, I sat in on the free-to-play MMO panel held at the PAX East 2011 conference in Boston. Afterward, I caught up with Robert Ferrari, VP of Publishing and Business Development for Sanrio Digital (Hello Kitty Online), to discuss WoW. We discussed the free-to-play industry and whether or not World of Warcraft could eventually find a place in it. "WoW has to be looking at a free-to-play model currently," Ferrari theorized.

  • MMO Roundup: World of StarCraft, RIFT news, and more

    by 
    Alex Ziebart
    Alex Ziebart
    01.25.2011

    Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future. StarCraft II turned into World of StarCraft by enterprising fan World of StarCraft is, by all indications, high on the list of desirable games that have never been announced or even hinted at. It's certainly a universe ripe for development, and it's not as if Blizzard doesn't know anything about running an MMO. But why wait for an official release when you can put the game together yourself? The latest RIFT news If upcoming MMO RIFT has caught your attention, the past week had a number of RIFT-related news stories that might strike your fancy. New beta additions? PvP details? New class reveals? Massively has it all. First Impressions: Battlestar Galactica Online Last year, developer Bigpoint announced that Battlestar Galactica Online was being developed as a free-to-play browser MMO. Just last week, Massively was able to get its hands on the game and take it for a spin. The Guild Counsel: What every leader should know about recruiting Do you like WoW Insider's Officers' Quarters? Then you might like Massively's Guild Counsel. This week, The Guild Counsel tackles the topic of guild recruitment, discussing the right and wrong ways to do it. Hello Kitty Online meets Manhattan Hello Kitty Online is near and dear to our hearts here at WoW Insider. We were all excited to hear about the latest HKO update. Hello Kitty Online visits New York City, where the locals have gone missing for mysterious reasons. Find out what happened, and cheer up the victims! Week in Review: It's all about souls Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

  • Hello Kitty Online meets Manhattan

    by 
    Justin Olivetti
    Justin Olivetti
    01.21.2011

    New York City is, like, totally bummed out. Intrepid explorers in Hello Kitty Online recently found the city to be deserted due to an unknown cause -- Cloverfield monster? Stay-Puft Marshmallow Man? Sex and the City 3 filming downtown? Nobody knows! With its upcoming update, "Mysteries of New York," HKO players will dig deeper into this investigation while cheering up the emerging inhabitants. Yup, that's right: Cheering them up. After all, this is Hello Kitty Online, a game that practically exudes pastel cheer from every pore. With the free January 24th update, players will engage in the return of the "Cheer System" which uses a variety of sparklers to lift the spirit of grouchy residents. Because nothing empowers one's attitude like a face-full of sizzling fireworks! Mysteries of New York will contain a hefty assortment of other goodies as well, including costume sets, a sizable invasion of penguins, new pets and bosses, and a capsule machine that gives you the chance to win groovy prizes. You can check out all of the details of this update at Hello Kitty Online.

  • The Game Archaeologist and the dragon of the deep dungeon

    by 
    Justin Olivetti
    Justin Olivetti
    12.21.2010

    The Game Archaeologist is a lazy adventurer-slash-professor who dons his trademark cap for a weekly expedition through some of the most famous MMOs of the past few decades. Each month, he chooses a different title in order to examine its highlights, talk with its developers, and invite its fans to share their experiences. Part of the holy mission of the Game Archaeologist is to ferret out the roots of history that ultimately led to MMORPGs as we know them today. Another part of the mission is to root out ferrets, as my claw-scarred arms can attest. Some of that history is fairly recent, but today we're going to travel back -- way back -- to a time before many of you were born. Including me, as a matter of fact. The year is 1974. The world is hip-deep in the throes of shag carpeting, driftwood furniture and the strains of Grand Funk Railroad. It truly seemed like nothing would ever be cool or non-earth-toned again. At this, the lowest moment in all of history, game designers Gary Gygax and Dave Arneson took the concept of miniature wargaming, merged it with a fantasy motif, and sold it under the name Dungeons & Dragons. Geeks everywhere had a reason to rejoice, and through this roleplaying game the foundations for MMOs were laid. Let's take a brief survey through D&D, giving special emphasis to how this great-granddaddy of RPGs passed down a legacy that we enjoy in our modern online titles. Also, there will be popcorn.

  • Celebrate Hello Kitty's birthday in Hello Kitty Online

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.03.2010

    Hello Kitty is 36 years old, which should be the sort of thing that makes everyone blink once or twice in surprise. With that sort of pedigree, you'd be surprised not to see a celebration going on -- especially in Hello Kitty Online. Sure enough, there's a huge birthday bash going on right now for players of the game, and participation in the event will have some positive effects in the real world. Sanrio is giving money to charity, based in part upon how many people take part in the birthday festivities. Players taking part will be sent around the world with sparklers to help cheer up monsters, so that everyone can enjoy the birthday celebration. There's also a small line for upgrading and improving sparklers for maximum effectiveness, with upgrades available in the item shop as a shortcut for participants. A full event guide has been posted, and it promises a special in-game event on November 15th -- which should be an excellent motivator for Hello Kitty Online players to log in and ring in another cat-filled year. %Gallery-106551%

  • The Perfect Ten: Halloween MMOs

    by 
    Justin Olivetti
    Justin Olivetti
    10.28.2010

    We're only a few days away from Halloween, and already the Massively office staff is dressing up in anticipation. Shawn's post-apocalyptic gear is at odds with Rubi's tastefully modest Guild Wars Elementalist outfit. Greg's Squig is in the corner battling it out with Larry's Chewbacca. Bree is dudded up as a giant red corrective marker; Jef's free-to-play outfit requires microtransactions to view in full; and Kyrstalle is photographing it all with her Poloroid One-Shot camera. I think Eliot showed up in full plate armor and riding a mechanical bull, but that just may be his normal work attire. So as everyone else is goofing off in the spirit of the holidays, it remains to me, your lovable intern, to hack out a top 10 list in honor of All Hallow's Eve. It's the least I can do since they're paying me in candy. While every MMO incorporates horror at some point (even, yes, Hello Kitty Online's Cat-Tastrophie zone), and it's nearly impossible to escape a clutch of giant spiders in any game you visit, I've picked out 10 MMOs that best deliver a slice of October 31st. Some are old, some new, some canceled and some yet to come, but these are 10 of the spookiest MMOs in the world.

  • MMO Family: A parent's look at Hello Kitty Online

    by 
    Lisa Poisso
    Lisa Poisso
    09.21.2010

    MMO Family is your resource for leveling a gaming-specced family, from tips on balancing gaming with family life to finding age-appropriate online games for everyone in the family. Hello Kitty Online is the first of our Parents Guide selections that's aimed squarely at teens and young adults rather than the kiddie set. Say what? We were surprised, too -- but given the mind-bogglingly persistent popularity of Hello Kitty among grownups with more discerning taste (and expansive wallets), it stands to reason that developer Sanrio would want HKO to reach as broad an audience as possible. What HKO brings to the keyboard, then, is less a kiddie game than a crafting-oriented, sunshiny, Hello-Kitty-themed version of an MMO. Sure, it's 2-D. Sure, it's free-to-play. But despite the precious proliferation of pink, you'll find gameplay that's more in line with traditional, fully developed MMOs -- a purrfectly friendly MMO choice for your teen daughter.

  • Hello Kitty Online launches, opens fourth seal of the Apocalypse

    by 
    Mike Schramm
    Mike Schramm
    08.26.2010

    And lo, from the throne of four and twenty seats, with four and twenty elders sitting and clothed in white rainments and crowns of gold, lightnings and thunderings and voices proceeded. Seven lamps of fire burned, and four beings full of eyes appeared in front and behind. And the first being was like a frog, and the second being like a nymph, and the third being had the face of a man, and the fourth being was like a yawning penguin. And from the mouth of the third being, like a cat, came these words: "Hello Kitty Online has officially launched in North America and Europe. Fans both young and old can share their love of Hello Kitty, either through the free downloadable client or the Premium Edition retail version, which is available at retailers for $19.99 and contains $15 in Sanrio Cash Points, a game DVD and manual, and one of four exclusive and cute virtual pets." And I looked, and beheld the pale cat, and the name that sat on her was Hello Kitty. And Hell followed with them.

  • HK-Day arrives: Hello Kitty Online launches in NA and Europe

    by 
    Justin Olivetti
    Justin Olivetti
    08.24.2010

    You've felt it -- the tingle of anticipation, the twitch of desire, the color of pink. And now, after years of waiting, it's finally here: Hello Kitty Online has officially launched across North American and Europe. While the game's been widely available for some time now, Sanrio Digital considers today to be the first of many glorious days of cats and their peppy greetings. It's a double celebration of sorts, considering that this is Sanrio's 50th anniversary. While you and your family can download Hello Kitty Online for free, Sanrio hopes that you'll go the extra distance and head out to a retailer to pick up the premium edition of this kid-friendly MMO. Hello Kitty Online Premium Edition includes a grab-bag of treats, such as $15 in Sanrio points for item shop purchases, an exclusive pet, the game manual, and postcards. The MMO is tied in with SanrioTown, the company's official Hello Kitty social network, which provides fans with tools to share their love of this world. Obviously, Sanrio is hoping that the worldwide Hello Kitty phenomenon will propel this F2P title to success. You can check out HKO for yourself at the official site.

  • The Game Archaeologist and the Legend of the Sims: The history

    by 
    Justin Olivetti
    Justin Olivetti
    07.06.2010

    The Sims Online was one of the odder entrants into the MMO genre this past decade, an online iteration of an immensely popular game franchise that promised deeper social interaction. With EA at its back and the Will Wright name affixed to the front, TSO (not to be confused with Cryptic's STO) had a solid shot at cracking the big time. It did not. It went over as well as a fish flopping out of water to make a go for it on dry land, eventually realizing that it was both going nowhere and dying slowly. The end result? It stunk. And yet it was an interesting failed experiment in MMO gaming, especially considering that the concept wasn't as off-base as we once thought. With social "dress up" games booming -- Second Life, Habbo Hotel, Club Penguin, Hello Kitty Online, even elements of LEGO Universe -- The Sims Online could be seen as a prophet of the future, mistreated in its own time. Return with us to the days of pixelated 2-D isometric glory, as the Game Archaeologist interprets the Simlish of ancient tomes for your benefit.

  • MMO Family: Podcasts for gaming kids

    by 
    Lisa Poisso
    Lisa Poisso
    06.29.2010

    MMO Family is your resource for leveling a gaming-specced family. From tips on balancing gaming with family life to finding age-appropriate niches for every family member, MMO Family offers you advice on MMO gaming of the family, by the family and for the family. Here's an offbeat idea for the kids on one of those endless hot summer days: Track down -- or better yet, try your hand at creating -- a podcast for their favorite MMO. Kids love to hear what other kids are playing, yet there aren't many kid-friendly gaming podcasts out there. "The thing about podcasts for kid's MMOs is that most kids don't really know much about what a podcast is," says Leesha Darkheart of Ravenwood Radio, a podcast about Wizard101. Do we smell a hero's title for the mom or dad who comes up with an idea for creating some of the coolest summer fun on the block? We just might -- plus a seal of approval for discovering yet another way to enjoy gaming as a family.

  • Rise and Shiny recap: Hello Kitty Online

    by 
    Beau Hindman
    Beau Hindman
    06.19.2010

    Each week Rise and Shiny asks you to download and try a different free-to-play game, chosen by me, Beau Hindman. Some of the games will be far out of your gaming comfort zone, and some will pleasantly surprise you. We will meet each Tuesday and Friday night at 8 PM Central time, followed by this column the Saturday after. I welcome any suggestions for games, either in the comments or at beau at massively dot com. This week I asked my readers to man (or woman) up and download Hello Kitty Online by Sanrio Digital. I'm a firm believer in the old saying "Looks can be deceiving" and have tried to keep that in mind as I look for games. After all, what is the difference between fluffy pink and white bunnies and giant robots that throw hissy fits? In fact, if I were to ask my readers what makes up the difference between a game like Hello Kitty Online and a game like Lord of the Rings Online, they might only shrug and say "C'mon, Beau, you can see the difference." Remember, though, that we can still pull emotions out of cartoon characters just like we can out of more realistic ones, and it has been shown that many moviegoers actually feel more connected to stylized characters over super-realistic representations. I wonder if Hello Kitty Online can inspire the same strong emotions that a hardcore raider feels?

  • Free for All: A game for every mood

    by 
    Beau Hindman
    Beau Hindman
    06.15.2010

    At any given time, I have between 30 and 40 different MMORPGs sitting on my desktop, waiting for me to click their shortcut. There have been moments when I would stare at them while suffering from "gamer overload" and then end up getting up from the desk to go watch Adventure Time instead. Usually, though, I am making progress in a certain game or area and will log into that world to complete a few more steps or will log in to do some maintenance such as farming fields, pruning auction house items or loading AFK shops. This lifestyle is not suited for the weak of wrist, or for those who want to do the same thing in the same game, over and over. It's also not for those who think that a monthly fee will somehow inspire you to play more out of obligation. Contrary to what you might think, this nomadic gaming lifestyle is not the result of too many boring games and one bored gamer, but instead is the result of too many fantastic games and one overexcited nerd. That's what I love about the world of free-to-play: the sheer variety and accessibility of so much great content.

  • Rise and Shiny recap: Craft of Gods

    by 
    Beau Hindman
    Beau Hindman
    06.12.2010

    Each week Rise and Shiny asks you to download and try a different free-to-play game, chosen by me, Beau Hindman. Some of the games will be far out of your gaming comfort zone, and some will pleasantly surprise you. We will meet each Tuesday and Friday night at 8 PM Central time, followed by this column the Saturday after. I welcome any suggestions for games, either in the comments or at beau at massively dot com. This week I asked you to take a look at Craft of Gods, an independent game from Kalicanthus Entertaintment. At first glance I was excited to try it, given that it promised a lot of what I normally value in an MMORPG. I usually ask my readers to try a free-to-play game, but the 10-day free trial would provide us with enough time to get a good grip on what the game has to offer. I warn you, though, this review will not be pretty. I really wish it could be, being that my independent run has been so haphazard as of late, but this game was pushed out much too early and it shows. Read on!

  • Hello Kitty Online Food for Friends 2 event a success

    by 
    Krystalle Voecks
    Krystalle Voecks
    02.24.2010

    With the recent devastation in Haiti, we've seen a host of different gaming initiatives to help out. The folks at Sanrio Digital in connection with Aeria Games ran their own event, called Food for Friends 2. The idea was that players could donate any type of in-game items to Aeria, and Aeria would donate to the Haiti relief efforts on behalf of the Hello Kitty Online community. Well, the results are in, and the Hello Kitty Online players on Aeria servers donated 534,358 items to the cause. While Aeria has not currently released their total donations as yet, the numbers are in from the Sanrio Digital side of things. Apparently the Sanrio Digital crowd managed to get 1,248,257 donated crafted items, and in turn Sanrio donated US $18,038.30 to Doctors Without Borders for the Haiti relief efforts. Now that's a friendship gift we can get behind.

  • Hello Kitty Online's Food for Friends 2 event provides Haiti disaster relief

    by 
    James Egan
    James Egan
    01.18.2010

    One of the things that's different about Hello Kitty Online, beyond the pink hearts and stars motif, is that the game ties in with some great charitable causes. Now Sanrio Digital has announced the "Food for Friends 2" guild competition, an event that lets guilds compete for Loyalty Point prizes for use in the Hello Kitty Online item mall while helping people in the real world. Players from select regions (North America, Europe, Singapore, Malaysia) who participate in Food for Friends 2 will generate real money donations (from event sponsors) through their gameplay that will help disaster relief efforts in Haiti. Food for Friends 2 runs from January 21-30 and getting involved is very simple. Players can log in and head on over to Hello Kitty Online's version of London to speak with an NPC named Cinnamaroll. He's collecting crafted consumable items for the needy. The more people from your guild who donate these items, the higher your guild's point standings increase.

  • Hello Kitty Online releases new trailer and theme song

    by 
    Rubi Bayer
    Rubi Bayer
    01.11.2010

    Hello Kitty Online, the excruciatingly cute free-to-play MMO from Aeria Games, has a catchy new theme song and trailer video sure to get stuck in the heads of little girls worldwide (and probably their mothers, who were around when Hello Kitty was cool the first time.) "The World Is Saying Hello" trailer gives a tour of the game, visiting some of the different areas such as the Sunbright Express train station. So what about that earworm of a song? Well, it's Hello Kitty Online's new theme song, and what you hear in the trailer is only part of it. To get the full version, you have to go play the game. The full song can be heard at one of the places featured in the trailer, so head over to Sanriotown and good luck tracking the full song down! For now, enjoy the video trailer after the jump.