hmd

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  • Silicon Micro Display rolls out $799 ST1080 wearable display

    It may still be some time before you can take Google's ambitious wearable computing project for a spin, but there's certainly no shortage of head-mounted displays out there for those looking to blaze a trail of their own. You can now add Silicon Micro Display's new ST1080 glasses to that list, a full 1080p display that will handle both 2D and 3D content (in a variety of formats), and also allow you to see through the glasses for augmented reality applications (albeit with just 10 percent transparency). As with most such glasses, however, you won't get head-tracking capabilities, and you'll have a couple of tethers to contend with (HDMI for video and USB for power, including via an optional battery pack). Those not put off by those constraints or the whole visor look can place their order now for $799. [Thanks, Majik]

    Donald Melanson
    05.18.2012
  • Samsung patents using a phone as a pointer while wearing a head-mounted display

    We're not sure how many head-mounted displays you've had your follicles on, but generally the answer around the Engadget compound is, "quite a few." If you've ever played with such a wearable gadget though, you'd know that head-tracking, while intuitive, isn't always the most accurate way to control a device. Samsung has patented an alternative method that lets you keep wearing those silly goggles, but uses your cellphone almost like a gyroscopic mouse to pilot a pointer. Rather than use a gyroscope or accelerometer (both of which are present in many modern smartphones), Samsung's patent turns to the camera -- a feature found in even the lowliest dumbphone. The primarily software-based solution would require that both the phone's sensor and the display have an agreed upon background marker to help line up the motions. If you're the type that loves to dig through the minutiae of patents there's something seriously wrong with you, but you'll find what you're looking for at the source.

  • Zeiss Cinemizer OLED with head-tracking hands-on (video)

    The Carl Zeiss Cinemizer OLED has been a long time in the making -- we first heard about the video glasses at Macworld in 2008 -- but the company has yet to push the head-mounted display past the prototype phase. We stumbled upon Zeiss' booth here at CeBIT, where we found a version of the glasses that look mighty similar to the mock-up we saw in marketing materials from 2010, but are now equipped with a pair of head-tracking modules to expand the yet-to-be released marvel's practicality. With head-tracking now on board, the Cinemizer can theoretically appeal to gamers, architects, even educators, who can use the glasses in the classroom.We took a look at an Inreal CAD app demo that lets the wearer navigate a yet-unbuilt house, walking through virtual rooms (a joystick is used for forward motion, so you won't be accidentally walking into physical walls) as you judge paint colors, furniture placement and try to convince your significant other that there really is room for a 65-inch HDTV. The tracking modules are located behind the ear rests on each side of the OLED glasses, which have seen a slight boost in resolution since we last heard about them, jumping from VGA to 870 x 500 pixels in each OLED panel. Tracking was responsive and accurate -- the experience of walking around a room felt almost lifelike. What's even more exciting than the device's performance is that we may finally see these hit stores in 2012, with a tentative summer ship date. And, while still a pricey addition to your display collection, the Cinemizer lands on the inexpensive end of the Zeiss product scale, ringing up at €649 (about $850), plus another €100 for the tracking hardware. Jump past the break to see it in action.%Gallery-149741%

    Zach Honig
    03.06.2012
  • Sony's HMZ-T1 headset gets a DIY VR upgrade (video)

    Sony's new HMZ-T1 headset may look like the virtual reality headset you always dreamed of back in the 1990s, but it's not -- at least, not out of the box. It's simply a wearable 3D display, with none of the head-tracking capabilities necessary for a truly immersive experience. Of course, that little drawback isn't going to stop the more DIY-minded individuals among us, one of whom has now paired the headset with a TrackIR 5 head-tracking device and demonstrated the results on YouTube. Check out some VR-ified World of Warcraft and Skyrim after the break.

    Donald Melanson
    11.19.2011
  • Head-mounted AR trainer is another Star Trek prop come to life (video)

    Those of you familiar with the Dominion headsets from Star Trek: Deep Space Nine will probably guess exactly what this wearable AR system does from the picture alone. Japan's institute of Advanced Industrial Science and Technology is putting the finishing touches on a device to help newbies through complex and dangerous jobs. A head-mounted GoPro Hero 2 HD relays a picture back to an expert, who directs the action while wearing colored gloves. Using color separation, just the hand movements are sent back to the user, processed by a Toughbook in a backpack and overlaid onto the Shimadzu Data Glass HUD. There's nothing special about the tech, but that's what makes it so likely we'll see this making the leap to reality -- more so, because all of the components are off-the-shelf. The only issue is with the unit's software calibration, which takes far too long, but AIST hopes to remedy this over time. Just be careful if you see a backseat driver with blue gloves -- they could make your life miserable.

    Daniel Cooper
    11.17.2011
  • Sony's 3D HMD goes exclusive for Harrods, leaves America waiting

    Sony's Personal 3D Viewer's finally found its way off the showroom floor and on to the shelves of Harrods? That's right, the dual screen 1280 x 720 0.7-inch OLED sporting headset'll initially be a limited exclusive to the well-heeled UK retailer, with a general country-wide release set for later this month. US gamers will have to hold out just a few more days until its end of October launch, but if you're super impatient, there's always that import option. Think you can shell out for the £800 (about $1,276) price tag? Then plan to pick one up the next time you're in town to see the Queen.

    James Trew
    10.23.2011
  • Sony announces a 4K projector for the home, prices HMZ-T1 3D head mounted display in the US

    There's a new king atop Sony's line of ES projectors: the VPL-VW1000ES. Presented at CEDIA this afternoon, it bypasses all the beamers Sony's delivered for home use so far -- including the recent VPL-HW30AES and VPL-VW95ES models -- by featuring a stunning 4K resolution, four times that of standard HD projectors based on an all new SXRD panel. Scheduled to go on sale this December it also claims a 1,000,000:1 contrast ratio and 2,000 ANSI lumens of brightness that allows it to project on screens of sizes up to 200-inches. Whether or not you can scrape together the ducats for a 4K projector this Christmas, there are other options for home theater nuts in the form of two new receivers for the ES line that will also be available. The STR-DA5700ES and STR-DA3700ES will ship in November but more than their hardware specs, they feature a new onscreen UI that's supposed to be easier to use. The only device at the presentation with a pricetag was the HMZ-T1 3D viewer we tried out at IFA last week, which has been announced for the US in November with a price "around" $799. Expect more in person pics in a moment, meanwhile the press releases after the break have all the information currently available. Update: Now with more pictures. During the presentation Sony showed a 4K clip from its upcoming Spiderman flick on a VPL-VW1000ES that looked every bit as beautiful as you might imagine. Also in the gallery is a shot of the new "activity based UI" for the receivers that looks at least something like the graphical upgrade the XMB has always needed. You'll also spy one more device, the funky new SA-NS500 Network Speaker. It's a portable sound blaster with 6 hours of battery life and AirPlay compatibility for $399, shipping in November. %Gallery-132923%

    Richard Lawler
    09.07.2011
  • Sony HMZ-T1 headset hits IFA, we go hands-on

    Sony HMZ-T1 headset hits IFA, we go hands-on

    Easily the most unusual highlight of today's Sony IFA press conference, the HMZ-T1 goes where many other companies have tried and failed. The head-mounted display, first introduced as a prototype back in January at CES, has finally graduated into a real product. The device is aimed at gamers and TV watchers, generating a 3D image with use of a pair of 0.7-inch OLED panels, which each display separate images, doing away with the ghost imagery that often comes along with 3D displays. The device is a solid piece of hardware, just what one would expect from Sony -- especially for a piece of hardware that'll run you around $600 when it hits the US around the November / December time frame. Check out a hands-on video of the device after the break. %Gallery-132178%

    Brian Heater
    08.31.2011
  • Sony's head-mounted 3D visor is real, HMZ-T1 arrives in Japan November 11th

    Remember that crazy wearable 3D display concept Sony was showing off at CES 2011? Turns out the company is actually going to make it, and the HMZ-T1 is scheduled to be released in Japan on November 11th. While the design has changed slightly since we first laid our eyes, and heads, on it, the specs appear to be the same, with two 1280x720 0.7-inch OLED panels mounted in front of each eye giving the wearer an experience similar to viewing a 750-inch screen from 20m away, as well as 5.1 surround sound from headphones integrated into the Head Mounted Display (HMD). You can see the helmet above, as well as the processor unit (complete with HDMI input and output, so you can take off the helmet and watch on TV) that it must remain tethered to. Pricing is expected to be 60,000 yen ($783 US). Check out the press release and our hands-on video from CES after the break and decide if living out a Geordi La Forge-style fantasy is worth it. %Gallery-112865%

    Richard Lawler
    08.31.2011
  • Crescent's Immersive Digital Entertainment VR: it's like a Virtual Boy that you wear

    From what we've gathered in the video just below the break, the graphical capabilities aren't terribly impressive on Crescent's Immersive Digital Entertainment VR system, but really -- who cares? It's a motion gaming solution... that you wear. On your head. When placed in the proper scenario, it gives gamers a full 360 degree space to interact in, with an array of HD motion capture cameras making the virtual reality that much less virtual (and in turn, that much more reality). Hard to say if this thing will ever have a life in the commercial realm, but yeah, we'd buy one.

    Darren Murph
    07.09.2011
  • Eye-tracking microdisplay delivers Terminator vision, distracts joggers

    The folks at Fraunhofer IPMS have done it! After years of tireless research and promises of Borg-like eyewear, the group has delivered a prototype of the world's first bidirectional, eye-tracking OLED microdisplay (got all that?) at SID 2011. The rig is much like a monocle, except with a transparent OLED display inside, which overlays digital information on top of the reflected light that usually hits your eyeballs. What's more, there are integrated photodetectors inside and special software to monitor the direction of your gaze, allowing you to interact with your newfound augmented reality using only the flick of an eyeball. Fraunhofer foresees joggers taking in movies while out for a run, which sounds more than just a little dangerous. We, on the other hand, envision a world in which the first thing anyone does upon meeting someone new is discreetly check their relationship status on Facebook -- finally fulfilling the social network's full creep potential. One more pic and the poorly translated PR after the break.

  • DARPA's next-gen wearable display: augmented-reality, holographic sunglasses

    The US military seems to adore the idea of wearable displays, hence its continued efforts to make them a reality. We know it seems like just yesterday that DARPA tapped Lockheed Martin to build low-power, lightweight augmented-reality eyewear, and it was actually four full years ago when the wild and wonderous dream was to craft HMDs as small and light as "high-fashion sunglasses." Well, that dream lives on, this time with holograms: the lenscrafters at Vuzix just received a cool million to develop goggles that holographically overlay battlefield data on the wearer's vision. It all sounds very Dead Space (or, you know, like a Top Secret version of Recon-Zeal's Transcend goggles), promising realtime analysis of anything within sight. The company believes the finished product will be no more than 3mm thick and completely transparent when turned off. If all goes well, expect this to trickle down to consumers in short order; soon you'll have full "situational awareness" -- including relationship status -- of that mysterious stranger you've been eyeballing from across the room.

    Jesse Hicks
    04.12.2011
  • Kinect Hacks: First-person slipping

    Full-body mapping isn't new to Kinect -- not even hacking it to control the MikuMikuDance is new. But this isn't the apparent innovation put on display by a Kinect tinkerer known as "Nao_u." The adventurous programmer combines Microsoft's camera sensor with a pair of Vuzix VR920 LCD glasses, allowing a player to see through Miku's eyes (projected in the VR920 head-mounted display), while controlling her in-game actions with body movements registered by Kinect. It's total first-person VR -- J-pop style -- with a $400 add-on! Feeling confident in his new body, Nao_u steps out onto a precariously placed i-beam (just where did that come from?). High above the sim city, he takes his first, wobbly steps. You can see where this is going (after the break) ...

  • Recon-Zeal Transcend goggles now shipping, GPS and head-mounted display included

    Don't you just love it when a plan comes together? If you'll recall, we heard that Recon Instruments was fixing to up-end the winter sports goggle market in February of this year, with an optimistic-at-the-time ship date of October 2010. Lo and behold, the outfit has managed to nail its estimate, and the planet's first GPS-enabled goggles are now available to highfalutin' skiers and snowboarders. At least initially, the company will be rolling out a limited set, with two models to choose from: the $499 Transcend SPPX is fitted with an SPPX polarized and photochromic lens, while the $399 Transcend SPX features an SPX polarized lens. Aside from the fact that these probably cost less than those ho hum Oakleys in the ski shop, they're equipped with a Zeal Optics' frame design with a micro LCD display, which appears to hang approximately six feet in front of the user. That head-mounted display provides real-time feedback to the wearer, including speed, latitude / longitude, altitude, vertical distance traveled, total distance traveled, a chrono / stopwatch mode, a run-counter, temperature and time. Yeah, wow. You can bet we'll be trying to snag a set for review when we do our best impression of "hitting the slopes" post-CES. %Gallery-104018%

    Darren Murph
    10.01.2010
  • Canon's Wonder Camera, and other future concepts that tease us from behind glass

    Canon had a lot to show for itself at its annual expo today, from the EOS 60D to the (working!) Multipurpose 4K concept, but the best goodies are of course the ones just a few steps outside of today's technological limits. One display in particular that caught our eye was the 2010 Image Creation set, featuring the bold Wonder Camera Concept from July. Nothing functional here, not even in sleight-of-hand video render form, but the models are quite the lookers. Joining the "SLR Style Concept" (as it was being called here, according to the accompanying placard) were the 3D Cam, Image Palette (display), Image Navi Cam (point and shoot), and MR HMD (helmet) -- all aesthetically Kubrick in nature. Not that we mind, of course; we find it best to go ahead and accept our future for the glossy white design motif that it'll assuredly become. Elsewhere, we happened upon the purported "world's largest CMOS sensor" -- not that we'd argue with what we saw -- and the more compact 120 megapixel CMOS, along with (separately) its panoramic camera prototype body. You can live vicariously through us in the photos below. %Gallery-101173%

    Ross Miller
    09.02.2010
  • DIY VR rig makes neck pain an un-virtual reality

    Sure, there's plenty of practical VR options available these days (DIY and otherwise), but there's also something to be said for rigs that stick to virtual reality's cumbersome, unwieldy roots. Sharing that sentiment is DIYer Gavan Woolery, who combined an Acer GD235HZ 3D monitor, a pair of shutter glasses, and a TrackIR 5 head-tracking system to build this rig that manages to make the helmet from Videodrome look comfortable. Of course, Woolery is completely up front that the rig is "not in any way designed to be practical," but it does seem to work remarkably well, and it's reasonably inexpensive to build yourself if you're so inclined -- at least compared to other dedicated VR rigs. Head on past the break to check it out in action, and hit up the source link below for the complete details.

    Donald Melanson
    04.07.2010
  • Vuzix Wrap 310 video eyewear ships out to virtual big-screen lovers

    Vuzix's $249.95 Wrap 310 is probably the least hideous / heinous of the video eyewear options on the market today, and while it's still take a few bottles of Jack to get us to rock these with a smile, those who are just high on life can now make a set their own. In case you're forgotten, these things provide a virtual 55-inch screen in front of your eyes, and there's support for iPod / iPhone connections as well as basic sources such as DVD players and the like. And hey, there's also the possibility that these could be used in augmented reality applications in the future, so feel free to considering this some sort of futuristic investment. Just like those Y2K preparedness tapes you bought in '99.

    Darren Murph
    10.25.2009
  • Vuzix Wrap 310 video eyewear actually isn't the ugliest thing of all time

    Could it be? Could it really be? Has Vuzix actually deployed a video eyewear solution that isn't completely unsightly in every imaginable way? Our eyes may be deceiving us, but we're going with "yes, amazingly" for the time being. Unlike the company's iWear line -- which looks pretty much exactly like the specs worn by Geordi La Forge -- the unpriced Wrap 310 resembles a set of sunglasses. Now, these aren't apt to be mistaken for Aviators or those patented Kayne joints, but at least you'd look halfway civilized if caught in public with these on your face. Packing a pair of video displays and promising a virtual 55-inch image, these get juiced by just two AA cells and can play nice with pretty much any video source, iPod and iPhone included. There's also an expansion port that'll give it VGA / component outputs in the near future, and if you subscribe to science fiction, it could also be used to read minds in around a score.%Gallery-73139%

    Darren Murph
    09.16.2009
  • Optinvent promises to offer Clear Vu HMD for less than $200

    While some may say that price isn't the main factor that's been holding HMDs back from mass acceptance, France's Optinvent (a spin-off of Thomson S.A.) is apparently of that opinion, and it's now promising to deliver a full-fledged HMD for less than $200 by the end of next year. In addition to their trend-setting good looks (to be further refined in the final version), the company's so-called Clear Vu goggles make use of a reflection system that displays images in the wearer's field of vision rather than completely obstructing it, which the company says opens to the door a whole host of augmented reality possibilities -- like heads-up GPS directions, for instance. Unfortunately, the company isn't offering much in the way of actual specs just yet, although it does say the goggles will display an image size equivalent to a 71-inch TV placed 2.5 meters away.

    Donald Melanson
    09.02.2009
  • Myvu's Crystal EV is 30 percent more Crystal, 0 percent less ugly

    We know, we know -- we're a little harsh on these so-called "personal media viewers," but really, when's the last time you saw someone you would actually speak to wearing these in public? Precisely. For the introverts and social outcasts who just couldn't care less about public perception, Myvu is introducing its very latest in video eyewear: the Crystal EV. Sporting the same SolidOptix technology as the original Crystal, these buggers boast a 64-inch equivalent screen size, which amounts to a 30 percent uptick over the originals. Curiously enough, Myvu asserts that these are available to purchase right now, but it completely failed to dish out a price. Bollocks.[Via Coolest Gadgets]

    Darren Murph
    08.14.2009