Icecrown-Citadel

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  • Breakfast Topic: What bosses do you think we'll be facing in Icecrown Citadel?

    by 
    Lesley Smith
    Lesley Smith
    08.15.2009

    Icecrown Citadel is calling. Can you hear it, whispering in the wind? It's been an imposing figure ever since Wrath was launched, a reminder of why we're in Northrend in the first place and our ultimate goal. With Patch 3.3 inching ever closer, Ghostcrawler's revelation, although sarcastic, certainly set me thinking. We might not be facing thirty one bosses but look at the size of the place. There's no way Arthas is rattling around there on his own. Oh no, that would be too simple. Two of those we can guess: Arthas himself and Malgyos' resurrected mate, Sindragosa. She's been leering at us from the login screen since day one (technically since before then actually) so for her not to be included as a raid boss is simply unthinkable. I'm wondering if she will be the Lich King's Sapphiron.I'm betting, while not as huge as GC originally said, that Icecrown Citadel is still going to be big and complex. Probably somewhere between Karazhan and Ulduar in terms of bosses. It's going to be epic and certainly not a walk in the park. Especially as this will be the end of the Wrath storyline and the last big patch before the next expansion, so it's got to be a challenge that won't be beaten in a couple of days. So, constant readers, who do you think we'll be facing? Will Kel'Thuzzad return again or will we be seeing totally new bosses to test us before facing the Lich King himself?

  • Ghostcrawler: There will (not) be at least 31 bosses in Icecrown

    by 
    Mike Schramm
    Mike Schramm
    08.10.2009

    Ghostcrawler has posted an interesting little hint at the next patch (we know of) headed to the game. In response to a discussion about "tanking niches," he talks about Icecrown Citadel over on the forums, and just happens to mention that people might think of tanks as waiting outside until "boss 4, 17 and 31 (yes, IC is that big)." 31 bosses? More like Icecrowded, am I right?Blackrock Depths is the largest 5-man in the game, if not the largest instance, and it boasts over 40 bosses (that's mostly counting encounters, though -- you wouldn't count The Seven, for example, as seven different bosses), including lots and lots of optional bosses and even a holiday boss. Ulduar, by comparison, has about 14, and Karazhan is about that same size (though that depends on how you count random bosses, like the Opera Event). No matter how you slice it, 31 raid bosses is a ton of bosses to go through -- Icecrown could be a return to a really epic, large-scale instance.Of course, there will likely be wings involved (Naxxramas' Quarters have worked out pretty well, I think), and with the new changes to raid lockouts, Blizzard no longer needs to squeeze the raiding experience into an average of two or three nights a week (which is what it seemed like they were usually aiming for before). If yours is the kind of guild that likes to clear everything in one night, though, you might want to start freeing up some time now.Update: GC now says he didn't mean the instance would have 31 bosses, he was just throwing in some ridiculous number to prove a point. Our question: why did he say "yes, IC is that big" if he didn't mean it would be that big?

  • The Queue: Nice Crown! edition

    by 
    Michael Sacco
    Michael Sacco
    07.02.2009

    Welcome back to The Queue, WoW.com's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Mike Sacco will be your host today. Queue, queue, queue. Everyone must be really excited for the eventual 3.3 patch, because we've got a ton of questions about Arthas and Icecrown today. What the heck, guys! BUT YEA, I SHALL ANSWER THINE PLEAS.m_rydelis asked:I have a question here, so as I remember from Warcraft TFT, Lich King was left to freeze on Frozen Throne, and in WotLK cinematic we see him on it, so did it just melt down, or something happend, because there is no such thing as Warcraft as Frozen throne now. Icecrown Citadel was built over the Frozen Throne, and Arthas has apparently done a lot of construction on Icecrown Glacier since TFT and especially since the opening cinematic. The Frozen Throne likely still remains inside of the fully-constructed Icecrown Citadel, but we'll definitely see when 3.3 launches. Cyrus asked:Do we even know if there's going to be a 3.4? Has Blizzard announced it, or are people assuming it just based on the number of content patches in BC? Maybe progression will just go OS, Naxx, EoE, Ulduar, Argent Coliseum and Icecrown.The plan is for there not to be a 3.4. Blizzard has stated time and time again that the plan is for Arthas to be the final boss of the Wrath cycle and for Icecrown Citadel to be the final content patch of the Wrath cycle. The next expansion should be approaching much sooner than the wait between vanilla and BC (and BC and Wrath) as well, so this timeline could work out fine provided that the 4.0 train keeps rolling as it should. Blizzcon should clue us in as to how things are progressing in that regard, so keep your eyes open.

  • The Queue: Locke

    by 
    Adam Holisky
    Adam Holisky
    05.07.2009

    Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky will be your host today. Do you ever get the feeling that WoW is like some sort of purgatory? That you're trapped in an endless loop of hellish deviations intent on consuming the very soul from which all things good and pure spring forth from? That this game is indeed nothing but the true game which ends all games, and like Sisyphus or John Locke you'll be stuck pushing the boulder up the hill towards a higher level for the rest of your life?And with, let's throw a little social philosophy in your faces.Adoisin commented... "I hate people telling me how to change my spec and how to play. I'm a mage who puts out between 2-3k dps, depending on how bad my lag may be at the time. Sure, I may not have the cookie cutter spec. But it's my game, I am paying for it, and I will play how I want. Want me to change? Fine. Start paying my fee and you can tell me how to play."

  • What we know and don't know about the dungeon after Ulduar

    by 
    Adam Holisky
    Adam Holisky
    04.08.2009

    One of the most often asked and debated questions on WoW Insider lately has been:"What is after Ulduar and patch 3.1?" While no one can know for sure, we do have some evidence out there that can help us at least look smart about it.Back in October 2008, Kaplan said in an interview with Curse that Patch 3.2 will contain a new raid instance that hasn't been announced yet. There's some question as to what exactly he was talking about. We also know from the article that Patch 3.3 will contain the Icecrown Citadel, so we know the 3.2 dungeon won't be that.There is also the possibility that Kaplan didn't mean a new raid instance in Patch 3.2, but a new battleground. Many people think this is the case. Zarhym confirmed that there will indeed be a new battleground sometime in the future, and signs point this happening in patch 3.2. However...

  • Why "easy raids" are a good thing (for now)

    by 
    Allison Robert
    Allison Robert
    12.08.2008

    I really didn't expect to be writing this. Like others, I was left a bit nonplussed at the seeming ease of early raiding content in Wrath, but the more I thought about it, the more it seemed like an interesting intersection of prudence, circumstances, and quite possibly some residual discomfort on Blizzard's part over how awful early BC raiding was. I don't think that the current "ease" of first-tier raid content in Wrath is a bad thing -- and I also don't expect future content to stay that way. My guild cleared all of the 25-man raid content in Wrath within two weeks of the expansion's release. Naxxramas was easily the biggest non-surprise. Doing Naxx-25 in the company of people who know the place inside and out is a pretty straightforward and -- dare I say it -- easy process. This is even more true with players who learned the original Naxx at 70, with a much greater margin for error than they would have had at 60. Honestly? Most of the fights haven't changed to the point where you'd have to toss out your previous strategy and start all over again. A raid that saw Naxx at any point between 60 and 70 is effectively an old dog that doesn't have to learn a new trick.

  • Counterpoint: Yes, we should track raiding progression

    by 
    Mike Schramm
    Mike Schramm
    12.04.2008

    There's been a lot of hemming and hawing lately about how Wrath is too easy. And there's no question that it is: Ensidia cut through the endgame like an epic dagger through the Vykrul, and any guild that steps into the endgame these days, even with low numbers or cheap gear, finds success. Adam suggested this morning that raiding is so easy these days that we shouldn't bother to track progression, and while Adam is a great writer and a terrific player, I'm here to disagree with his opinion: progression is exactly what the new endgame is all about.While Karazhan was one of the (if not the) most successful instances ever, it had one big problem: it killed guilds. It murdered progression. It was a roadblock after a roadblock, so much so that it took some guilds months to conquer, if they survived at all. Ten man Naxx obviously doesn't have that problem -- anyone with a little raiding experience who wants to beat bosses in there can do so, and Obsidian Sanctum is just as easy. The problem now, however, is that guilds like Ensidia and guilds who pushed through to Sunwell in the old endgame, are finishing the content already, and wondering what's next? They were 80 two weeks ago, and now, barely a month after the expansion's release, they've toppled every dungeon they can find.And what's wrong with that? Nothing.

  • Ask a Beta Tester: It's all about the money

    by 
    Allison Robert
    Allison Robert
    10.11.2008

    We have a lot of profession questions today, but also a few about Achievements, the Beast Mastery 51-point talent, and what happens when you push Death Knights off a cliff:Riley asks...How is the Shaman Hex ability working? Does the target still have control of movement and does the PvP trinket work against it?Hex is a the crowd-control spell for Shamans referenced by the devs at the class panel here, and it's been tinkered with a lot since we first heard about it. It was originally meant to be more of an emergency-only, short-duration CC. In its present form, Hex's duration has been increased to 30 seconds and it doesn't necessarily break on damage. However, in PvP the target can control where they go, the PvP trinket does work (you can also shapeshift out of it as a Druid), and it's considered a curse and can be dispelled by Mages, Druids, and restoration Shamans (who will have the ability do dispel curses with a 31-point talent Cleanse Spirit). Think of it as a somewhat odd combination of Counterspell, Fear, and Polymorph.

  • Icecrown Citadel confirmed in post-release content patch

    by 
    Mike Schramm
    Mike Schramm
    09.08.2008

    As if we didn't really see this coming -- just like the Black Temple with Burning Crusade, Tigole confirmed for sure that the last instance of Wrath of the Lich King will be pushed off past release to a content patch (likely 3.1 or 3.2, if we had to guess), which means we won't face Arthas for a final showdown when the expansion releases. Of course, there'll be plenty to do anyway -- besides all of the other 5man instances, there'll be Lake Wintergrasp to mess around with, and of course Naxx and Zul'Drak will be in and ready to go. But those looking for a Lich King resolution will likely have to wait -- while we'll see plenty of Arthas, we won't actually face him until the Icecrown content patch.Disappointing? Not from our perspective -- just like Black Temple, leaving the last instance out of the expansion will not only let Blizzard make sure it's released only when done, but it'll give us something to look forward to after Wrath. No one really expected to see this content in the Wrath box anyway, and not even Blizzard has left us guessing -- they've been pretty clear that Icecrown would get its own content patch from the beginning. Leaves us more time to enjoy the content that does come with the expansion.

  • All things Wrath of the Lich King

    by 
    Amanda Miller
    Amanda Miller
    05.11.2008

    Over the past week, particularly in the last few days, the crisp Internet air has been abuzz with news from the upcoming expansion, Wrath of the Lich King. Fear you're out of the loop? Here's a quick round-up of all the information being released, along with analysis and opinion. Don't forget to keep checking back, as this page will be updated as information becomes available:Dungeons and raids An analysis on Arthas as a ten-manned event, including its impact on the 25-man raiding structure, as well an exploration of its consistency with the lore. Did you know that all expansion raids will have a 10-man setting, as well as a 25-man? Read through some of our initial impressions on the 10-man raiding set-up. We also wrote up a concise overview of the ins and outs of dungeons post-expansion, including a new token system, similar to [Badge of Justice]. The Nexus has been announced on the official site as one of the new dungeons. The WoW Insider Show discusses 10-manning Arthas. Zones, factions, and relevant lore Alex has written an excellent overview of the Grizzly Hills, a soon-to-be zone for low to mid-seventies. With old factions reappearing, along with other surprises, it's definitely something to look forward to! If news of the Dragonblight has intrigued you, you'll be pleased to know that more information has been made available. While we're brushing up on our lore and learning about new areas and factions, Alex thought it fitting to illuminate the lore behind Azjol-Nerub, as the Nerubians will have their own role in the expansion. Alex asks us about lore figures we'd like to see in the expansion. %Gallery-20386%