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  • EVE Alliance PvP Tournament VII details and changes announced

    by 
    James Egan
    James Egan
    06.12.2009

    One of the biggest events for players in EVE Online is the Alliance PvP Tournament which is held annually. CCP Games' new Alliance Tournament page explains what the event is all about: "The EVE Online Alliance Tournament is the ultimate battlefield in which the top pilots in EVE Online fight for the glory and honour of their alliance. 64 Alliances compete over 3 weekends of intense, explosive action, with the final weekend broadcast live via EVE TV." Last year's was tournament was a big success, with some excellent commentary on the matches from members of the EVE playerbase and no small amount of drama. Given how well things worked out last year, the 2009 Alliance Tournament will follow the same format, but there are a few changes that EVE developer CCP Claw discusses in his dev blog "How do you stop a man with seven alliance tournaments?"

  • CCP Games CEO to announce new project in GDC Europe keynote

    by 
    James Egan
    James Egan
    06.11.2009

    Hilmar Pétursson, the CEO of CCP Games, will keynote Game Developers Conference Europe 2009 in Cologne, Germany. The event runs from August 17 through the 19th at the Cologne Congress Center East. Hilmar's keynote will focus on how CCP Games rose from being a small Reykjavik-based studio with an obscure niche title to becoming a success story in the MMO industry with the growing popularity of EVE Online, now running studios in Atlanta and Shanghai, as well as their hometown of Reykjavik. Perhaps the biggest news here is the reveal hinted at in the CCP Games press release: "As a testament to the industry's potential for growth despite widespread economic turmoil and as an inspiration for up-and-coming independent studios, Pétursson will give an exclusive first look at the company's latest project, which is currently in pre-production." We can only assume this is the World of Darkness MMO, but it could very well be a closer look at Walking in Stations or any of the other projects CCP announced at last year's Fanfest. Regardless of what this new project is, we won't know for sure until August.

  • CCP Games seeking players to commentate EVE Online Alliance PvP Tournament VII

    by 
    James Egan
    James Egan
    05.30.2009

    One thing many EVE Online players look forward to each year is the Alliance PvP Tournament, where New Eden's pilots battle it out to see which alliance is crowned champion... until the next year when rivals fight to take that title away. Last year's tournament was very entertaining, both in terms of the matches themselves and the commentary from PvP experts selected from the playerbase, namely Crovan and Verone. This year's EVE Alliance Tournament VII will kick off in September. We don't have any further details on it yet, except that it will follow the same format that CCP used last year -- two weekends of qualifiers and a third weekend for the finals. Last year's finals were broadcast in live video, which is something that CCP Games wants to do again this in Alliance Tournament VII. In fact, they're now seeking PvP experts from among the EVE playerbase since it's worked out so well in the past. The requirements? EVE video producer CCP Charlie writes, "As an Expert you'll be on the set discussing the tournament, tactics, teams and talking with developers about EVE live on air. You'll also take shifts in the commentary booth providing live commentary on the matches themselves. You need to know your PvP and you need to know how to keep on talking!" The first two weeks' commentary will be done from those players' homes (via EVE Voice and internet radio stations), but CCP Games will fly the Experts out to Reykjavik, Iceland for the final rounds, covering both the airfare and accommodation. %Gallery-43561%

  • CCP Games launches new EVE Fanfest 2009 site

    by 
    James Egan
    James Egan
    05.20.2009

    EVE Fanfest is the annual gathering for the internet spaceships faithful, held in CCP's hometown of Reykjavîk, Iceland. CCP Games opted to move up the date for Fanfest this year, the sixth annual meetup, to October and hopefully give visiting EVE Online fans a better (read: less frigid) time to see Iceland. To make things easier, CCP has launched a Fanfest site that's a one-stop destination for all news and information surrounding the capsuleer pilgrimage to 'the top of the world.' Of course they've announced that there will be a PvP tournament taking place during Fanfest as well, which should come as no surprise to past attendees. Plus they've put together a Reykjavîk survival guide that highlights the city's dining options and nightlife. EVE Fanfest 2009 will last from October 1-3, and as always CCP Games has worked out package deals for attendees with Icelandair that also include accommodation. A notable change this year is that EVE fans can purchase their Fanfest passes using PLEX, which is CCP's method of converting real world cash into an in-game item, sold in-game for ISK and redeemable for buyers as actual playtime. They give more detail on their new PLEX for Passes program: "In honor of our recent 6th anniversary, we decided to allow people to use PLEX to pay for their tickets to Fanfest, gathering as many players as possible. For the first time ever you can buy your Fanfest 2009 tickets with in-game Pilot License Extensions (PLEX). Using PLEX, attendees can attend Fanfest simply by playing EVE!"

  • EVE Online Fanfest 2009 dates and travel packages announced

    by 
    James Egan
    James Egan
    03.27.2009

    The annual EVE Fanfest is the largest player gathering of the year for fans of the sci-fi MMO. It's held annually in Reykjavik, Iceland, the home of CCP Games, and is a major event for die-hard fans of the game. EVE Online dev CCP Tyr announced the sixth annual 'Party at the Top of the World' this week: "It is time once again to start marking your calendars and making your reservations for the 2009 Fanfest in Reykjavik, Iceland! Get ready for another weekend of PvP tournaments, hanging out with the developers, and partying in a sea of fellow EVE Online fans. As always, Fanfest attendees will be treated to videos and announcements on the future of EVE and what players can expect in the upcoming expansions." Rather than holding it in November as in all previous years, they've moved up this year's Fanfest dates to October 1- 3, when the weather should hopefully be a bit warmer. CCP Games has worked with Icelandair to put together airfare and hotel travel packages by country, the details of which can be found on the EVE Fanfest 2009 announcement page. For a peek at what EVE Fanfest is like, we've got a video embed of the Fanfest 2009 teaser trailer:

  • CCP honored with two awards for innovation

    by 
    Seraphina Brennan
    Seraphina Brennan
    03.17.2009

    While the latest EVE Online expansion, Apocrypha, has hit the main server and the retail boxes for EVE have reappeared on game store shelves, CCP has been busy winning awards for all of their work with EVE.CCP's awards include the Icelandic Innovation and Knowledge Award from the Association of Businessmen and Economists in Iceland as well as the 2009 Top 10 Innovative Technology Companies award from the Technology Association of Georgia.Both of these awards come from industry peers, a high honor for a company. CCP isn't going to be resting on their laurels, however, as they have pledged a heavy presence at this year's GDC in San Francisco.

  • Call for candidates in EVE Online's player-elected Council of Stellar Management

    by 
    James Egan
    James Egan
    03.16.2009

    Lost in the blitz of info about the Apocrypha expansion for EVE Online was the fact that CCP Games announced a call for candidates for the 3rd Council of Stellar Management (CSM). The CSM is a council of representatives of the playerbase, elected by the players themselves, who work with CCP Games to ensure that the development pipeline reflects the interests of the subscribers. Being a CSM delegate can be both time-consuming and stressful, as past and present reps Jade Constantine and LaVista Vista have told us. Still, it offers players a chance at helping to shape the game they love, something which few other MMO developers would ever allow. Already on the CSM's radar for the next group of delegates is reworking (lawless) 0.0 space and its entrenched system of sovereignty, which is no small task.

  • Massively interviews EVE Online Lead Economist Dr. EyjoG

    by 
    James Egan
    James Egan
    02.19.2009

    The sci-fi game EVE Online is unique amongst the other massively multiplayer online titles on the market. One major aspect of the game is that its far future setting of New Eden functions as one server, where players can build up empires -- or topple those of their rivals -- across more than 5000 solar systems. Beyond its scale, what distinguishes EVE Online from other games is that it has a player-driven virtual economy, the backbone of the game. EVE's economy has been a major draw for players interested in market and crafting sophistication generally unseen in an online game. EVE's creators, CCP Games, have fostered a setting where players can do what they want in the 'sandbox', a setting where the tools are in place for players to use as they see fit. Nearly every ship, module, and item used by a player in the game was produced by another player in New Eden at some point. Fight for military dominance and control vast regions of space, or corner the market as part of an industrial conglomerate -- it's all possible in EVE. In fact, the game's warfare and industry are very much intertwined, making EVE's virtual economy a dynamic one. Monitoring and researching this economy is important to CCP Games, and to further that goal, they've hired real world economist Dr. Eyjólfur Guðmundsson (aka CCP EyjoG). Massively recently caught up with Dr. EyjoG, who told us about his rather unique position at CCP Games, and what he's learned about virtual economies along the way.

  • Massively interviews EVE's Lead Economist part 2

    by 
    James Egan
    James Egan
    02.19.2009

    The starbase exploit has been some big news lately. How does it impact your ability to assess the state of EVE's economy, and are there assumptions you've made in the past that you need to reassess now?It's a good thing that you mentioned the starbase exploit because we are in the final stages of creating a very thorough dev blog on that, which will hopefully be published very soon. [Note: this interview was conducted just prior to the release of the investigation's findings.]There are certain things with the POS exploit that made it very difficult to detect. You basically needed to be able to go to that particular starbase and look at it, look at the setup and so on. It was difficult for us to detect it otherwise, except from the code once we knew what we were looking for.From a market perspective the EVE economy has become so big that in order for you to impact the market you will really have to have large quantities. And as will be shown in this dev blog that will be published, the scale of the exploit really didn't start until late 2008... to the large industrial scale so that it started to impact the market.

  • Massively interviews Crovan about EVE Alliance PvP Tournament VI

    by 
    James Egan
    James Egan
    01.31.2009

    The sci-fi themed game of EVE Online is one dominated by the players themselves, many of whom join together to form alliances. Those alliances vie for control of the New Eden galaxy, sparking continual warfare and political upheaval among the thousands of pilots flying in EVE at any given time. That's really the beauty of the game: the developers provide the setting, but it's the players who make it what it is. Alliance struggles are one of the defining features of the game, but not all scores are settled through massive fleet engagements. Some alliances opt to engage one another in an arena -- viewed by thousands of EVE's pilots -- the Alliance PvP Tournament. Alliance Tournament VI kicked off last weekend, continues this weekend with qualifying rounds, and will culminate in final rounds in February, which will be streamed as live video. As the Tournament is so significant to the players, each year CCP Games invites PvP experts from among the playerbase to be the tournament's commentators. Among those veteran combat pilots in EVE Online, Crovan certainly stands out. He, along with a small team of other PvP experts, was selected to provide live commentary on the matches. This should come as no problem for him, given the PvP experience gained from his time with now-legendary Mercenary Coalition and being a familiar voice to many of us with The Drone Bay podcast. Since The Drone Bay is the official podcast of the tournament, Crovan is recognizable to many listeners as the voice of the EVE Online Alliance Tournament VI. The fact that he's been a past Alliance Tournament competitor also gives him some additional perspective on the event. It's been a while since we spoke with Crovan -- we were fortunate enough to have him with us at Massively in the past through his excellent Rogue Signal column. We caught up with Crovan this week, however, and he told us everything we wanted to know about the Alliance Tournament. %Gallery-43561%

  • Economic crisis may force CCP Games to leave Iceland

    by 
    James Egan
    James Egan
    12.22.2008

    The global financial crisis is hitting many companies and individuals very hard. This is especially prevalent in Iceland, home of CCP Games -- the developers of the sci-fi massively multiplayer online game EVE Online. The collapse of Iceland's banking system and currency has been devastating to the nation. "Icelanders are reeling from the shock of having everything they knew virtually disappear overnight," Valur Gunnarsson reports from Reykjavik for The Guardian.Despite these economic woes, Hilmar V. Pétursson, the CEO of CCP Games, gave assurances all is well with the company back in October. He's stated that CCP is "well isolated" from the banking crisis, that their holdings and assets were diversified enough (due to partner relationships in different parts of the world) to stave off the ruin that many other Icelandic companies are facing. But there's a potential downside to that diversification: restrictions on access to foreign currencies have gone into effect in Iceland. Specifically -- as it relates to CCP Games -- on foreign investment coming into the country. Are these restrictions enough of a hassle that CCP Games would ever need to leave Iceland?

  • EVE's Alliance PVP Tournament returns

    by 
    James Egan
    James Egan
    11.29.2008

    EVE Online players have been noting the conspicuous absence of the Alliance PvP Tournament, which was brought up at a dev panel at EVE Fanfest 2008. The news imparted at that time did not bode well for the future of the alliance tournaments, given the expense and level of involvement on the part of the CCP Games staff to run it. But EVE developer CCP Mindstar has given word that the alliance tournament is on for 2009, and listed the relevant dates as they presently stand: Tournament Signups -- Dec 19th - Jan 9thQualifying Round 1 -- Jan 24th, Jan 25thQualifying Round 2 -- Jan 31st, Feb 1stFinals -- Feb 7th, Feb 8thThe tournament rules will remain largely the same as in previous years, but some changes are to be expected. The EVE Alliance PvP Tournament VI will take place over six days -- specifically, over three weekends so weekday conflicts won't be an issue.

  • CCP Games releases more EVE Fanfest 2008 video footage

    by 
    James Egan
    James Egan
    11.29.2008

    For most of us who weren't able to attend EVE Fanfest 2008 earlier this month in Reykjavik, at least there have been videos of the various presentations and panels. CCP Games released quite a number of these just over a week ago, but they recently went ahead and added more. The new footage, which can be seen in higher resolution on the EVE Online Videos page or on the CCP Games YouTube page, gives viewers a look at: Designing the Walking in Stations expansion The Fanfest 2008 PvP Tournament Roxor QA! Are we ready to ship? TQ Servers: Making mountains out of molehills All footage on the EVE Online Videos page is available in two resolutions, viewable as embedded video or downloadable.

  • CCP Games releases EVE Fanfest 2008 videos

    by 
    James Egan
    James Egan
    11.18.2008

    Most EVE Online players didn't have the opportunity to attend EVE Fanfest 2008 in Reykjavik earlier this month, but that doesn't necessarily mean they have to miss out on what was revealed. CCP Games and EVE TV have made good on their promise to release video footage of Fanfest presentations and panel discussions. While they did make live audio of some of this available in-game over EVE Voice, it was difficult to follow without the visuals to tie it all together. Now, they've put up a new video page dedicated to EVE Fanfest 2008, with both low res and high res downloads. They culled roughly 30 hours of raw footage down into 12 videos. We've listed them below, accompanied by the CCP descriptions and video links, for both YouTube (when available) and high resolution versions:

  • Behind-the-scenes video of EVE Online expansion Quantum Rise

    by 
    James Egan
    James Egan
    11.11.2008

    The EVE Online game servers and forums are presently down in an extended downtime, during which time the Quantum Rise expansion is being rolled out. While EVE players cope with the withdrawal shakes, CCP Games has released a behind-the-scenes video to check out, in addition to the Quantum Rise trailer. EVE Online: Behind the Scenes is in some ways an introduction for new players to the setting of New Eden and the company that creates EVE. For gamers who are already EVE players, the video is a look inside the CCP Games office in Reykjavik, and features interviews with several developers in addition to some nice visuals of the new sub-capital industrial ship arriving with this expansion, the Orca. This video should really be seen in high resolution to appreciate the details, and can be downloaded from the temporary 'downtime news' EVE site which is up during the expansion deployment. In terms of when Quantum Rise is expected to be ready and the servers open up for players, the latest update from CCP is that they're currently on schedule, with the servers to open on November 12th at 02:00 GMT. In the meantime, we've got the 'EVE Online: Behind the Scenes' video embedded for you below the cut.

  • EVE Fanfest 2008 keynotes broadcasting live, November 8

    by 
    James Egan
    James Egan
    11.07.2008

    EVE Fanfest 2008 is in full swing in Reykjavik, but fans of the game who can't make that trek to Iceland this year have let out a collective grumble that EVE TV isn't streaming live content, as they have in prior years. Rather, the EVE TV team is recording the events and interviewing players, with the aim to make the video footage available to everyone after Fanfest. But for those who really want to connect with what's happening in Reykjavik now, CCP Fallout announced another way for players to listen in:"For those pilots who are unable to warp to Fanfest this year, we are please to announce that we will broacast t0rfifrans's and Oveur's keynote addresses live in-game. Those of you who would like to listen in should join the 'Live Dev Blog' in-game channel on Saturday, 8 November at 13:00 GMT." We've also gotten word that CCP Games CEO Hilmar V. Pétursson, (aka CCP Hellmar) will be delivering a keynote at 15:00 GMT on November 8th, which will also be broadcast live. As with all of the Live Dev Blogs, players need only activate audio via the right click menu to listen in on the keynote presentations.

  • EVE Fanfest presentation discusses graphics enhancements

    by 
    James Egan
    James Egan
    11.06.2008

    EVE Online's Fanfest 2008 is now underway, and reports are already coming through on what's happening in Reykjavik. CCP Games held a press conference that discussed EVE's technical side, namely its server technology, but also touched upon EVE's impending graphic enhancements in 2009. EVE Online's Premium 'Trinity' graphics engine was a significant leap forward in the game. While some players felt that the graphics as they were prior to Trinity were still ahead of the curve in terms of what's expected of an MMO, the look of the game changed dramatically with Trinity. However, the Trinity deployment wasn't a complete revamp of EVE's look. Ships and stations benefited from Premium graphics, but other celestial objects did not, jump gates notwithstanding."EVE is in a state where, if you run the Premium graphics edition, half of it is done, you could say," said Chief Technologist Halldor Fannar of CCP Games, at Reykjavik's Fanfest 2008, as reported by Oli Welsh of Eurogamer. Future graphics updates will bring celestial objects in line with what's currently seen in Trinity, and may well arrive with the forthcoming Walking in Stations expansion which is slated to launch after the Quantum Rise expansion, just around the corner.

  • CEO of CCP Games addresses EVE's continuity through turbulent times

    by 
    James Egan
    James Egan
    10.16.2008

    Recent world events and their impact on global finance threaten to have dramatic consequences on the game industry. While an economic downturn isn't something to be taken lightly, it is unique in comparison with similar problems in the past -- now real world economic issues can potentially ripple into virtual economies, just as they certainly impact the companies who create MMOs and virtual worlds. CCP Games, founded in Reykjavik, Iceland, is a case-in-point. There has been commentary and speculation among EVE Online's playerbase and in the media about how Iceland's economic woes may impact the game. The CEO of CCP Games, Hilmar V. Pétursson, (aka CCP Hellmar) addresses these concerns in his dev blog, "Born Global."

  • Real world economic impact on MMOs and virtual worlds?

    by 
    James Egan
    James Egan
    10.15.2008

    Given the drastic real world economic shifts of late, is it unreasonable to assume that there will be repercussions in virtual worlds and MMOs? That's the gist of a question posed by CBBC, a longtime commentator at the Terra Nova blog, but specifically he asks: "What now for virtual economies? What happens to EVE now that Iceland's economy is collapsing?... Will my WoW gold be worth more or less? Will games go under taking their value with them? Will we see a run on games the same as a run on banks?" While his questions aren't focused solely on EVE Online, and are more of a general inquiry, CCP's title is not surprisingly the main example cited by both the CBBC and Terra Nova's readers. As expected, the responses to the question are intelligent and shed some more light on how real world economics might affect MMO economies, namely that of EVE Online. Some speculate that real world issues will result in increased escapism, imbuing virtual worlds and their economies with greater significance. Others related financial scenarios that affect CCP Games and its virtual economics. If you're interested in the economies of MMOs and virtual worlds, you might want to get involved in the discussion of "Whither MMO economies?" over at Terra Nova.

  • New details surface about EVE's 'Walking in Stations' expansion

    by 
    James Egan
    James Egan
    09.08.2008

    Ambulation, or 'Walking in Stations' as it now seems to be known, is a hotly anticipated feature coming to EVE Online. It represents the first effort by CCP Games to add a more interactive dimension to the game, where players will finally be able to step out of their ships to socialize, play games, and ... modify one another's bodies? Apparently so. While some information about Walking in Stations is already known, EVE Stratics recently turned up more details. Trish "Seridove" Bennon and Michael "Solace" Lutes recently got some face time at PAX 2008 with CCP Games devs Jeremy Albert (Associate Producer) and Noah Ward (Lead Game Designer, aka CCP Hammerhead) who talked about aspects of the expansion.