immortals

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  • Chesnot via Getty Images

    LA and Minnesota are getting 'Call of Duty' esports teams

    by 
    Kris Holt
    Kris Holt
    07.01.2019

    Activision Blizzard has revealed the next two teams for its upcoming Call of Duty esports League, bringing the total franchises announced so far to seven. The latest squads will represent Los Angeles and Minnesota.

  • Jessica Conditt / Engadget

    Sports and tech pros own the first seven Overwatch League teams

    by 
    Jessica Conditt
    Jessica Conditt
    07.12.2017

    "I think the next six months are going to determine what eSports will look like for the next few decades." That's Noah Whinston, the 22-year-old college dropout who in 2015 founded Immortals, one of North America's leading eSports teams. Whinston believes in a future where the eSports industry is stable, capable of launching careers, generating buckets of cash and sustaining incredible hype around the world. And he's not alone. Whinston is just one of seven owners who bought a spot in the Overwatch League, Activision Blizzard's international eSports endeavor that aims to root professional Overwatch teams in specific cities -- a lot like the NFL or NBA operates, but on a global scale. Today, Blizzard revealed the Overwatch League's first seven team owners, who run the gamut from tech companies to traditional-sports investors:

  • Immortals

    How 'League of Legends' can shape the future of esports

    by 
    Jessica Conditt
    Jessica Conditt
    07.04.2017

    League of Legends is a driving force of the esports industry. With more than 100 million players around the world and tournaments that regularly sell out stadiums including the Staples Center and Madison Square Garden, League represents the epitome of mainstream professional gaming. League sets the esports standard. That's one reason it was such a big deal when Riot Games announced massive changes coming to the North American League of Legends Championship Series, which decides the team competing in the World Championship every year. The new rules are designed to give North American players and franchises more security, more money, and more input in league decisions. After about a month to absorb the new regulations, we spoke with leaders and coaches of three major League of Legends teams -- Immortals, Team Dignitas and Team Liquid -- about what this means for the future of professional play.

  • Immortals

    Lionsgate makes another move into eSports

    by 
    Jessica Conditt
    Jessica Conditt
    01.10.2017

    Film and television production company Lionsgate has invested an undisclosed amount into Immortals, an eSports organization with teams competing in League of Legends, Overwatch, Counter-Strike: Global Offensive and Super Smash Bros.

  • Perfect World Entertainment announces Dawn of the Immortals

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.01.2014

    Perfect World Entertainment is expanding its catalog of games and heading off of your desktop. While the company already runs several free-to-play games, thus far almost all of them have been shackled to your home computer. Dawn of the Immortals is not; instead, it's shackled to your tablet or your phone. That's right, it's a 3D mobile action MMO for both Android and iOS devices, albeit one not currently available for beta testing. At this point there's very little hard information about the game available -- a 15-second trailer past the break, the promise of both major mobile platforms, and the opportunity to sign up for a mailing list. Signing up for that list will also net you a little in-game doodad, which is probably nice, and it will also prepare you for when the game finally does head into the beta arena.

  • EVE Online's third novel dropping ship in January

    by 
    Justin Olivetti
    Justin Olivetti
    12.23.2011

    CCP's Tony Gonzales is set to unveil his latest EVE Online novel, titled EVE: Templar One, this January 3rd. But for Gonzales, it is a bittersweet moment, as it marks his final contribution to the game world: "EVE: Templar One is a labor of love that began in 2009. For now, it is my last contribution to EVE's fiction as I was amongst the casualties of the recent difficult times CCP endured." EVE: Templar One should prove of particular interest to DUST 514 followers, as the novel reveals the backstory of the immortal soldiers who will make up the game. Gonzales also says that it will follow up on the events of his previous book, EVE: The Empyrean Age. Readers who want to beef up on the lore of both games will appreciate the explanations of how the immortals work and some of the many mysteries that have popped up in the EVE universe. Gonzales concludes the announcement of the novel's impending release with heartfelt appreciation to fans: "Your support over the years has been overwhelming, and I'll never forget it. From the bottom of my heart, thank you for everything." Currently the novel is available for pre-order through Amazon.com.

  • New Age of Empires Online monthly content updates in the works

    by 
    Jef Reahard
    Jef Reahard
    07.26.2011

    Launch day is coming up fast for Age of Empires Online, and August 16th can't come fast enough for fans of MMORTS titles. In addition to the game's official kickoff, players can also look forward to new Greek and Egyptian civilizations and the Defense of Crete booster pack. If that's not enough, a new Microsoft press release has announced that Age of Empires Online will be "adding new premium content monthly to further expand your gameplay options in a persistent and evolving world." Said expanding will take the form of two new civilizations and a new booster pack that will be added to the game by the end of 2011. First up is the Celtic civilization, and these masters of metalwork and crafting will help you earn new gear and rewards. Next are the Persians, and players will take control of units including Immortals, mounted archers, and attack elephants. Finally, the Skirmish Hall booster pack allows players to control the battlefield by customizing their starting age, forces, resources, difficulty levels, and the number of enemies.