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  • Chase Mobile iPhone app update: picture your paycheck deposited, and it's there

    by 
    Darren Murph
    Darren Murph
    07.02.2010

    While JPMorgan Chase & Co. certainly isn't the first bank to do this -- USAA has allowed its members to deposit checks by snapspot for just under a year now -- it's definitely the first major public bank to bring this stuff to the mainstream. A recent update to the Chase Mobile iPhone app enables customers to photograph the front and back of checks made out to them and then have it deposited directly into whatever Chase account (with their name on it, obviously) they choose. Better still, the service is completely free of charge, though it's limited to Apple's platform at the moment. Too bad you can't just cut checks to yourself and live the life those goofy TV ads push so hard, but hey, at least you're one step closer to pretending. [Thanks to everyone who sent this in]

  • Fallen Earth mobile app goes live

    by 
    Jef Reahard
    Jef Reahard
    06.08.2010

    Those hard-working wasteland crafters over at Icarus Studios are taking the wraps off their latest creation, as today not only brings the new Patch 1.5, but also marks the launch of the Fallen Earth Companion App for Android and iPhone mobile units. Developed in a partnership with AFK Interactive, the app allows real-time access to the Fallen Earth game server and gives players the ability to perform a number of in-game functions on the go. While life for your post-apocalyptic clone characters couldn't be much tougher, the Companion App makes your out-of-game life a breeze by allowing you to: View the world map Examine character pages and gear Check active crafting recipes Browse auction house bids Chat with clan members and online friends Check in-game mail View Achievements (iPhone version only) "The degree of mobile interactivity is unparalleled. Players now have the ability to interact with the live game server in ways that, until now, weren't possible without a PC," said Icarus CEO Phil Hall. In addition to the launch day functionality, Icarus and AFK are already planning future upgrades, including the ability to buy and sell from the auction house, send in-game mail and attachments and craft new items. You can pick up the Companion App via iTunes or the Android App Store for $1.99 (USD). The Blackberry version will be available in the coming weeks for $2.99. Want to see it for yourself before buying? Check out our exclusive video presentation of the app on the iPhone, Android and Blackberry platforms right after the jump.

  • Remote Auction House beta testing ends

    by 
    Alex Ziebart
    Alex Ziebart
    06.07.2010

    The Remote Auction House's beta testing has come to a close this evening and is now officially a live, paid-only service. For $2.99 every 30 days, you can buy, sell and trade from anywhere in the world via browser or iPhone. Well, anywhere that you have an internet connection. While non-paying users can still view the auction house, only subscribers can actually do business via the Remote Auction House. Check the official Remote Auction House page for a breakdown of the differences between free and paid users. Do note that this subscription fee is only for the Remote Auction House. Every player can still use the auction house in-game as a part of their usual $15/month. If you're interested in ponying up the $2.99/month but didn't get a chance to try out the app during the testing phase, you can check out our galleries below for a little preview of the service. %Gallery-93251% %Gallery-93255%

  • AVSForum launches free iPhone App

    by 
    Ben Drawbaugh
    Ben Drawbaugh
    06.02.2010

    As HD geeks there aren't many things we enjoy more than a spirited debate on an online venue and for our interests none are matched by the great AVS Forum -- other than our very own comments of course. We've learned more from this single source than all others combined -- well maybe not if you include Wikipedia -- and often get into it pretty thick with other participants. So you can imagine our joy to learn we have a new way to call out those that are wrong while we're on the go without having to carry around a full laptop. Overall we have to say we find the app very useful and at free it sure is priced right.

  • Remote auction house beta test expanded

    by 
    Alex Ziebart
    Alex Ziebart
    05.21.2010

    Blizzard's community managers have just announced that the beta testing phase of the Remote Auction House is no longer exclusive to the Whirlwind battlegroup and has been expanded to all US realms. This includes both the mobile app for the iPhone as well as the web-based auction house found on the Armory. For a preview of this app's features, both the mobile and web versions, check out the galleries below. %Gallery-93251% %Gallery-93255%

  • Washington Post iPhone app not winning very many friends

    by 
    Mel Martin
    Mel Martin
    05.17.2010

    Somehow in my recent comments on News apps I missed the Washington Post effort, which has been recently updated. It's not a home run, combining a subscription cost and intrusive ads. The app, called Wash Post costs US$1.99 a year. Wash Post contains articles and photos, and it allows you to share content via Twitter or e-mail. The app has built in search, which helps to make up for some of the shortcomings I'll detail later. The Washington Post is a bit schizophrenic about their content. You can pay for this app, or you can go to their iPhone-friendly website for free. That's right -- you get the same content and pictures for free at the website that you pay for on the iPhone. Like many media companies, the Washington Post is eagerly awaiting the time when they can charge for all online content. What I don't understand is why they're charging for the content in the iPhone app and giving it away for free at the website? Why not be just a bit consistent?

  • eBoy's FixPix iPhone game is basically the greatest thing ever made

    by 
    Joshua Topolsky
    Joshua Topolsky
    05.06.2010

    Okay, so this isn't out yet, but it's hard to deny that the eBoy-designed Delicious Toys-developed game FixPix is probably the best idea anyone has ever had since the wheel or sliced bread. Maybe that's a little hyperbolic, but as you know, we are huge fans of eBoy and their mind-boggling pixel art. Now the design collective's cityscapes and fantastical scenes have been turned into an iPhone app where you can piece the 3D milieus back together by tilting your phone this way and that. As we said, the title isn't available, but there's an awesome demo site where you can play around with the concept, and it's likely FixPix could see Apple approval any day now. We can barely contain ourselves. Check out a video of the game in action after the break.

  • Engadget app update: iPhone app passes the 1m download mark, Android and webOS get an update!

    by 
    Joshua Topolsky
    Joshua Topolsky
    04.29.2010

    Hey cats and kittens, here's an exciting little piece of news we wanted to share with you. Thanks to the love and support of our readers, our iPhone app has just crossed the million downloads mark in the App Store! That is, of course, just iPhone, iPad, and iPod touch users -- we're growing our numbers steadily across BlackBerry, webOS, and Android formats as well. And Speaking of Android, we've got a little update that's available right now in the Market which should fix those nasty force close issues some users were seeing. If you're still having issues, make sure you reach out to us -- we really love the feedback! We've also just issued a webOS update, so look for that on your Pre or Pixi. We have even more stuff in the pipeline as far as apps are concerned, including a major forthcoming iPhone update, as well as updates and tweaks for the other existing apps... and we're at work on a dedicated iPad application as we speak! Yes, exciting times are ahead people, but for now, you can grab our current offerings right here: iPhone / iPod touch / iPad Android webOS BlackBerry Update: The Android update was released two days ago, so you may have already downloaded it (for those in comments not seeing it). If you're not sure, the most recent version is 1.0.4.

  • iPhone 4.0 OS: Now with iAds

    by 
    Kelly Guimont
    Kelly Guimont
    04.08.2010

    Today at the iPhone 4.0 preview event, Apple announced that one of the new features coming in 4.0 is the iAd network. According to Steve, an average iPhone user is on their phone using apps about half an hour a day. So at one ad every three minutes, that's 10 ads on each device each day, and with almost ten million devices out there, Apple claims they'll be serving a billion ad opportunities every day. And yet this isn't the huge news about iAds. Here is what makes it a big deal: Apple built the network and is offering it up to developers to use how they'd like, with 60% of the revenue made on those ads going to developers themselves. That's up a bit from the standard "Apple gets a 30% cut" rule of thumb, but more than half seems more than fair. Apple hosts and sells the ads, and developers take home over half the revenue. The ad demonstrated live actually looked cool: they showed off little Toy Story 3 ad at the bottom of a news app. Tap the ad, and it comes up with some options (a character list, sounds from each character, etc) and even a game to play, including an option to buy a game from right within the ad. Steve even asked if anyone had seen anything like this before, and among the gathered press, he got silence in response. Currently, the most educated of guesses is that the AdKit API will be a developer source as well as an iTunes source (iTunes sources are where the App Store and Music Store get their content.) After the event in the Q&A session, Steve said they attempted to buy AdMob and got sniped by Google, so they bought Quattro and are trying very hard to come up to speed on what web advertising is like, presumably so they can change it. As long as they aren't trying to get me to refinance my mortgage or whiten my teeth, I'm looking forward to the future of advertising on the iPhone.

  • iPad apps: Twitter and social networking essentials

    by 
    Engadget
    Engadget
    04.04.2010

    As you might've notice, either here on the site or likely elsewhere on the internet, we at Engadget have somewhat of an affinity to social networking. With a new screen sitting here saving us some screen real estate, we decided to give a number of Twitter and other pro-social apps a go for perennially staying connected to our online friends -- so long as there's a decent WiFi connection nearby. Here's the highlights from what we've toyed with, and stay tuned for even more roundups on the horizon. Twitterific for iPad (free; $4.99 for Pro account) - Definitely the best Twitter app on the iPad so far (pictured above). It works great in portrait and landscape, contextual links conveniently pop out and photos even get special format treatment. No option to upload photos when tweeting, but we're guessing with a lack of a camera, it didn't seem as necessary an addition -- we like to show off our screen captures and saved browsing images, but hey, that's just us. The only deterrent for power users is that you can only view one column at a time, but with lists, saved searches, and all other thread options easily accessible from the leftmost column, we didn't find it too inconvenient whatsoever. [See in iTunes]

  • Smart Car's Smart Drive Kit for iPhone demonstrated (video)

    by 
    Tim Stevens
    Tim Stevens
    04.01.2010

    Daimler hasn't had a sales success on its hands lately with its line of Smart cars, with sales festering after an initial boom. To try to re-capture the imagination of we smartphone-loving Americans with short attention spans, Smart unveiled the Smart Drive Kit last month and now, at the NY Auto Show, is giving it a proper demonstration. The iPhone app effectively takes the place of an infotainment system like Sync, including internet radio, navigation, and hands-free calling. It's all demonstrated in a video after the break, and it looks cool -- cool enough to even warrant $9.99 for the app and, maybe, the $49.99 annual fee for maps and navigation. What we still needing clarification on is whether that cradle will actually be priced at a ridiculous €240 ($326) and, if so, from which precious materials it has been crafted.

  • TomTom iPhone app hits 1.3, gains real-time traffic and Google local search

    by 
    Darren Murph
    Darren Murph
    03.13.2010

    Here lately, Navigon has been crushing it on the iPhone GPS front. Every couple of weeks, it seems that MobileNavigator is getting yet another fantastic update, all while TomTom's lackluster offering hangs back in the land of complacency. Thankfully for us all, the outfit has just pushed out the v1.3 update, which adds real-time traffic (an unfortunate $19.99 add-on), Google local search, updated roadways, automatic music fading between text-to-speech instructions and the ability to add locations from other apps and websites. We'd still recommend Navigon's software if you're looking to buy into iPhone GPS for the first time, but this is certainly a boon for those already locked into the TomTom alternative. [Thanks to everyone who sent this in]

  • FCC comes through with a Consumer Broadband Test app for iPhone, Android and the home

    by 
    Vlad Savov
    Vlad Savov
    03.12.2010

    We talk about the FCC a lot here, but usually the ways ye olde Commission affects our lives are indirect. A little extra spectrum here, a nice leaked image there, that kind of thing. Not this time, though, as the FCC is getting involved directly with its own Consumer Broadband Test app, designed to probe network latencies and download speeds on your home connection or mobile device. Part of the hallowed National Broadband Plan, this will furnish the FCC will useful data to show the discrepancy between advertised and real world broadband speeds, and will also -- more importantly perhaps -- serve as a neat way for users to directly compare network performance in particular areas. It's available on the App Market and App Store right now, with versions for other operating systems coming up, so why not get with the program and give it a test drive?

  • Updates to the iPhone mobile authenticator

    by 
    Alex Ziebart
    Alex Ziebart
    03.11.2010

    Normally we don't get too excited over updates to the Battle.net Mobile Authenticator, but reader El Oreo brought the most recent update to our attention. Version 1.1.0 of the iPhone version of the mobile authenticator contains the following updates: A new "Copy" feature lets you copy the currently displayed authentication code into your device's clipboard. You can then paste it into other text entry fields, such as when accessing Battle.net Account Management on Safari. Miscellaneous UI improvements. Obviously that second note isn't all that exciting, but I think the first one is worth mentioning. This is a feature users of the mobile authenticator have wanted for awhile, not just for Safari but also for Blizzard's other upcoming app. To be more specific, the Auction House app that Blizzard has recently announced (which I hope and pray is as good as Fallen Earth's mobile app). You'll need to log in to use it, so you'll most certainly need to use the authenticator that's on the exact same phone. Since the iPhone doesn't let you use two applications at the same time, this copy feature is going to be a welcome addition. Sure, you could just remember what the generated code is, but this is 2010. Who remembers things anymore? I have computers for that.

  • Daimler's Smart Drive kit for iPhone gives you big buttons, a dent in your wallet

    by 
    Richard Lai
    Richard Lai
    02.20.2010

    If you're one of the trendy hipsters driving a Smart Fortwo, here's another way of pimping up your ride: Daimler has announced a Q2 2010 launch for its Smart Drive kit for the iPhone. As pictured above, the kit consists of a cradle for handsfree communication plus charging, and an app that "combines all the features needed on the road" by the means of "extra-large buttons and extra-large letters." You'll get access to your usual music library (plus Internet radio), contacts, phone functions and map by Daimler (points-of-interest data from Microsoft Bing). There's also the handy "Assist" feature that can automatically mark your parking location when undocked, and can provide GPS coordinates to the Smart hotline for roadside assistance. What's more, Daimler's currently working on a camera for this kit that can identify speed limit signs, and can then warn you if you're speeding. Want it? You'll need to fork out a dear €240 ($326) for the cradle (which may or may not be necessary), then a one-off €9.99 ($14) for the app, and finally the optional annual €49.99 ($68) for on-board European and US maps plus live traffic data. We'll reconsider if the app can also start our car. [Thanks, Jason]

  • Caption contest: iPhone as a CPR device

    by 
    Vlad Savov
    Vlad Savov
    02.12.2010

    Alright, we'll leave all the zingers for you and our mercurial staff to deliver, and just use this space to dish some info on the hardware. Ivor Kovic, an emergency physician from Croatia, has recently demoed a new iPhone cradle that turns the already multifunctional handset into a CPR assistance device. By using an app titled Pocket CPR and the built-in accelerometer, he can get audio and visual feedback to tell him if he's doing it correctly, while his basic (but awesome) cradle allows for longer CPR sessions if necessary. Check out the video after the break, then hit the comments with your finest witticisms. Paul: "Come on Luke Wilson's Career, stay with me now, you're not going to die on me!" Darren: "Man, I could really get a better look at what's going on if this thing had a 9.7-inch IPS panel..." Chris: "Everyone is either dying or staying alive these days, and we began to ask ourselves: is there room for something in the middle?" Nilay: "He then died." Vlad: "Our other cradle also measures rhythm and depth, though its purpose isn't entirely medicinal." Andy: "A rare case where a lack of multitasking is actually helpful to the task on hand." Thomas: "Can you stop dying for a second, I have to take this call." Joe: "This actually adds an intriguing level of complexity to Super Monkey Ball 2." Richard Lai: "Come on... COME ON!! Wait a tick... AT&T? No wonder it isn't working. Dammit." Tim: "Looks like this guy's heart (puts on sunglasses)... has dropped its last call." Yeeeaaaaaahhhh...

  • Sling says it didn't change iPhone SlingPlayer for AT&T (Updated)

    by 
    Nilay Patel
    Nilay Patel
    02.05.2010

    AT&T certainly made a few of us happy yesterday when it announced that the iPhone SlingPlayer app would now be allowed to run over its 3G network, but the carrier apparently embellished the facts a little when it said Sling had optimized the app to be "more bandwidth sensitive" -- Sling's John Santoro told Ars Technica that it "didn't change anything," and that "AT&T never discussed specific requirements with us." So much for that happy narrative -- we thought AT&T's line sounded odd, given that SlingPlayer has always run just fine on AT&T Windows Mobile, BlackBerry, and S60 devices. It's cool, though, Sling isn't sweating it: "Whatever the reason, we're just glad AT&T has approved it." Now it's just up to Apple to let it through the App Store -- any day now, guys. Update: Sling just called us to clarify the above statements -- while it didn't make any specific changes to iPhone SlingPlayer, its engineers did work with AT&T to make sure the app didn't interfere with other customers and clog up the network. Sling says that once AT&T was involved in the testing process and "saw how the app worked," things went smoothly, and that the app was "refined" to meet AT&T network requirements -- refinements we were told would come to other platforms over time. Sounds good to us, although we're still wondering why this wasn't the party line in the first place.

  • Home security on your iPhone

    by 
    Lauren Hirsch
    Lauren Hirsch
    01.24.2010

    We all know how the iPhone can secure itself, but you can get it to secure your entire house as well. A while back, I briefly toyed with the idea of going without a landline. It's an alluring prospect, and strikes me as satisfyingly post-modern. But one thing held me back: my home security system, which relied on a landline to connect it to central monitoring. So even though I went through a brief affair with Vonage until Verizon FiOS Triple Play pulled me back in, I had to keep a limited line connected to the house for our security system. I tried to get rid of it. Oh, how I tried. But until recently, retrofitting the system to go cellular, or swap it out with a more modern system using (for example) a secure cellular connection, always cost more than it was worth. Then our home security monitoring contract price went way up and all of a sudden, the price difference between retrofitting and acquiring a new system went down. That made getting the new system worthwhile. I went about trying to find a security system that would give me the flexibility I needed, as well as the knowledge that I wasn't compromising home security. I already ran a small security program in the house to run a video baby monitor, but for the whole house, I needed some kind of central monitoring. Enter Alarm.com.

  • Make your personal iPhone app in just 10 minutes

    by 
    Steve Sande
    Steve Sande
    01.21.2010

    Have you ever secretly wished that you could have your own personal iPhone app? An app that you could give to friends, relatives, and your adoring fans? Now you can have your own iPhone (or Android, if you swing that way) app featuring all of your personal feeds from sources such as Twitter, Flickr, YouTube, Posterous, Tumblr, and more. The really cool thing is that it's not going to take you much time, nor will you need to learn how to program. Through a new service called iSites, you can take all of your life feeds and have an iPhone app created just for you. The cost? Only US$25. If you think that your hordes of faithful followers are going to download and use the app, you can spend another $99 to integrate AdMob ads into your personal app, meaning that you might be able to become rich (you're already famous, right?) beyond your wildest dreams by giving away your app in the App Store. Everything about the iSites app you create is customizable; the feeds that make up the content (see photo above), the colors, even your icon and store banner. Anyone using your app can easily share an article with others via Twitter, Facebook, or email, and the app has support for video, image thumbnails, and the ability to mark a post as a favorite. I'm not sure that I'm ready to bore the world with my personal iPhone app, but when I finally get to that point, I'll probably use iSites to create it. [via Mashable]

  • White House intros official iPhone app in lieu of universal health care

    by 
    Chris Ziegler
    Chris Ziegler
    01.20.2010

    White House Engadget Price Free (tax revenue notwithstanding) Free Customized blog reader Yes Yes Streaming video Yes Yes Platform availability iPhone iPhone, BlackBerry, webOS, Android (coming soon) Led by Joshua Topolsky No Yes Official blog of CES 2010 No Yes Current iTunes download rank in News category #3 #1 Resident Nobel laureate Yes No (coming soon) Change you can believe in Unknown Have you seen our site lately? When you head to the polls this coming Election Day, we trust you know who to choose.