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  • Arcane Brilliance: Enchanting your mage

    by 
    Christian Belt
    Christian Belt
    01.10.2010

    Welcome to another Arcane Brilliance, the weekly mage column that firmly believes the frozen throne simply isn't frozen enough. Frankly, we don't think the Lich King was trying hard enough. And so we applaud the efforts of the enterprising young mage pictured above. Way to show Arthas how it's done! Also, we will miss you. So 3.3 has been live for several weeks now, and a great many of us have farmed up more Emblems of Frost and Triumph than we know what to do with. We, as a nation of mages, have bought ourselves a whole set of really nice new gear, possibly far nicer than anything we've ever had before. And what do we like to do when we get something really nice? Why, make it even nicer, right? We get the nice video game system, we want a nice controller, and a selection of top-shelf titles to play on it. We get the HDTV, we want the shiny Blu-Ray player so we can watch Firefly in glorious high definition. We get the new car, we want to get a nice alarm system for it so that nobody can steal it. Unless you're that dork from my high school who bought the high-tech alarm system for his mom's 1976 Volkswagen Rabbit. Oh how we mocked him. Maybe someday you can get a good car to go with that sweet alarm system, we'd say, and laugh as he would hang his head in shame. Somewhere, he probably has all of our names on a list of people to kill, which he stares at while he puts on lipstick, Steve Buscemi-style. But for most of us, this shiny new gear stirs within us the primal urge to trick it out even more. Which of course means that business is booming for Enchanters and Jewelcrafters. We discussed gemming last week, and this week, we're moving on to the fine art of enchanting your mage's already quite magical wardrobe.

  • Arcane Brilliance: Gemming for mages

    by 
    Christian Belt
    Christian Belt
    01.02.2010

    Cinch up your robes and brandish your wands, it's time for another edition of Arcane Brilliance, the weekly mage column that sincerely hopes that this picture was taken by a warlock, just before the mage on the other end got an honorable kill. Around Thanksgiving, Arcane Brilliance received an email from a reader named Todd. I liked it so much that I wrote him back and told him I'd devote a column to his topic at some point soon. Though it has been over a month, I'm finally getting around to writing that column. In my defense, though: I'm extremely lazy. In the interests of space, I won't print the entire email, which was long, polite, and quite well-written. But here are some selections: "Hi There, My name is Todd. I LOVE your columns, and read them whenever I get the chance to. I am writing you trying to get help for my mother (who I sucked into playing WoW more than a year ago). She chose to be a gnome mage and embark upon the adventure of being an arcane spell caster. We fight side by side almost every day in heroics and raids (and rip the occasional warlock to shreds whenever the opportunity arises). Anyway, I was hoping you might give us some assistance in regards to Gemming her gear. With the plethora of options out there it is hard for us to make a choice as to what will give her the best output for the investment..." Todd then goes on to list the specifics of his mother's gemming setup, and the philosophy behind it in detail, and closes with what he's tried in the past: "Now we have noticed that this current setup is a marked improvement over the previous setups we had going. First we tried pure spellpower gems but found it lacking in staying power due to a low mana pool. Next we tried Pure Intellect Gems and found a generous mana pool (30k raid buffed, 28k party buffed) but could quite hold the top of the charts in dps (however, She was almost always in the top 3). Now we are trying this new gem loadout and are looking for some guidance to see if we are on the right path. If you can help we would appreciate it." First things first: Todd has the best mom ever.

  • Arcane Brilliance: The Mage of 2009

    by 
    Christian Belt
    Christian Belt
    12.26.2009

    The internet's magiest weekly mage column, Arcane Brilliance would like to wish you and yours a very magetastic holiday season. Unless you and yours are warlocks. In which case Arcane Brilliance hopes the holiday season comes to your Christmas party and punches you in the face. Every year, as the end of that twelve-month block draws near, Arcane Brilliance likes to take an unbiased look back at the events that captured our collective imagination. Heh. Get it? "I-MAGE-ination?" Holy crap Arcane Brilliance is clever. And indefensibly fond of bad puns. So what did the year of our lord 2009 hold for those of us who prefer the scent of barbecued sheep to pretty much any odor ever and think strudel is a perfectly acceptable meal choice for breakfast, lunch, dinner, and a meal I like to call the "Evocation's-on-cooldown-snack?" Join me after the break for all the highlights, presented in vaguely chronological order.

  • Arcane Brilliance: Gearing up after the glorious patch 3.3

    by 
    Christian Belt
    Christian Belt
    12.19.2009

    It's time again for Arcane Brilliance, the weekly mage column that loves nothing more than to gaze down upon the whole of Northrend from one of the floating chunks of stone around Dalaran and realize that at some point, a mage has probably killed every living thing down there. At least the targetable ones, anyway. And the ones you can't target? I'm sure more than one mage has certainly tried. So I'm officially nominating patch 3.3 for "best patch ever" status. Here's a short list of the highlights of this patch: Three highly challenging, fun, lore-filled 5-man instances, full of sweet loot A massive new raid, with four gated sections, 12 bosses, and the promise of eventually being able to shove a Fireball up the Lich King's tailpipe The incredible, game-changing Dungeon Finder Tool, which is responsible for peace in the Middle East, has brought an end to the recession, and has cured cancer A few choice mage buffs, including a PvE viable Frost spec Quest Tracking without the need for an addon Quel'delar and Shadowmourne A swiftly approaching new Arena Season Weekly raid quests The Kalu'ak Fishing Derby Perky the Pug A host of little changes for low level characters Rocket bare Not shabby, right? And best of all, Blizzard has managed to deploy the majority of this new content without also deploying a host of bugs, glitches, and instability, or otherwise making the game unplayable for awhile as we've come to expect from patches this large. There were some log-in issues and bugginess on day one, but by day two, everything was running relatively smoothly by day two. I'm being relatively conservative when I say that Blizzard, in my personal opinion, has hit this one out of the park.

  • Arcane Brilliance: How to be a good PUG mage

    by 
    Christian Belt
    Christian Belt
    12.12.2009

    Welcome to another installment of Arcane Brilliance, the weekly mage column that is incredibly proud of mages. We are, after all, the only class in the game that can conjure our own 5-man group, as evidenced by the picture above. And though our mirror images may not be too bright, I'd still take them over about 3/4ths of the folks I PuGed with last night. Holy crap. I'm not even kidding. It was like some kind of idiot convention, and I was the keynote speaker. I came in with some prepared remarks, like "Don't stand in the green stuff that looks like poison, because it is poison," "when he begins spinning his giant sword around like a whirlwind, it's because he's doing Whirlwind and you should get out of the way," and "Warlocks drink their own pee," but ended up just sighing and shaking my head a lot. This whole Dungeon Finder tool is incredible, right? My head has been spinning since the patch dropped, marveling at the ways it has already changed the game, both for good and ill. Suddenly, PuGs are the norm, not the exception. Each instance is a complete unknown, and not just because you don't know which one you're going to get. Is that rogue going to inexplicably decide to eschew his formerly stealthy ways and take up tanking? Who knows? Is the pally healer who just joined specced ret? It's not as unlikely as you think. Did that warlock really just go afk during the boss fight, then return only to need the Frozen Orb and drop group? Yep, he did. Outstanding. It works the other way, too. There I was, minding my own business, happily spamming Arcane Blast on some kind of giant disgusting undead guy, only to see him turn and begin lumbering over in my direction. OK, I thought, I'll just stop casting, let the tank snatch him back up. Only that doesn't work. I look over at the threat meter to see that I have like three times more threat on that mob than anybody else. In fact, the only two other names on the threat list were the tank and the healer. That's right, I had been pew pewing the wrong giant disgusting undead guy. The fight ends with me reduced to a stain on the floor, and nobody to blame but my own stupid self. Sometimes, when you can't spot the nub in the room, it's because the nub is you.

  • Arcane Brilliance: WoW patch 3.3 primer for mages

    by 
    Christian Belt
    Christian Belt
    12.07.2009

    It's time again for another Arcane Brilliance, the weekly mage column that loves mages and all things magey. Take this picture, for example. That's a mage right there. If I'm not mistaken, she's getting ready to do something magey. Like plant a Fireball deep in the fertile soil of a warlock's grill. Arcane Brilliance loves everything about that. So apparently patch 3.3 could literally drop any moment. I'm not even kidding. It might have happened while I was typing that last sentence. I don't know. More likely, though, is that it will come (as per the usual deployment-method) during the upcoming Tuesday maintenance. This means we've only got a little time left before we can enter Icecrown Citadel and begin the patch-long process of shaking its inhabitants down repeatedly for loot. I, for one, cannot wait to place an Arcane Missile or five directly up Arthas' frosty tailpipe. But what, exactly, does this patch bring to the mage class? I'm glad you asked. Though this patch is admittedly a bit heavy on the new raid content and light on class changes, mages are one of the few classes that are getting some pretty significant new junk. From increased raid utility for Arcane, to buffed-up AoE for Fire, to actual, honest-to-goodness competitive raid DPS for Frost, 3.3 is delivering a little of something for everybody. Join me after the break for a full recap of all the newness we can expect come patch day.

  • Arcane Brilliance: Mage leveling guide, the thrilling conclusion

    by 
    Christian Belt
    Christian Belt
    11.30.2009

    It's time again for Arcane Brilliance, the weekly mage column that wishes each and every one of you a magical holiday season. Arcane Brilliance would also like to point out that it is writing this immediately following three days spent alternating between being in the company of in-laws who like to discuss politics and on the road for 12 combined hours with a five-year-old and a two-year-old possessed of mind-bogglingly small bladders. Arcane Brilliance cannot be held responsible for any grammatical errors or disturbingly homicidal thoughts you might find herein. So how was your Thanksgiving? And if you don't live in the United States, how was your Thursday? Ready to get down to business? We've got a leveling guide to finish! What's that, you say? Finish what? You've been otherwise engaged for the past couple of months and have no idea what I'm talking about? Fear not! On the interwebs, you can find anything. Here, for your convenience, is the complete compendium of Arcane Brilliance's mage leveling wisdom, such as it is: Part 1: getting started Part 2: 1-10 Part 3: 11-20 Part 4: 21-30 Part 5: 31-40 Part 6: 41-Outland Part 7: 59-68 Part 8: keep reading, because this is part 8. Part 9: completely revised Cataclysm mage leveling guide I'll probably be writing in six months or so...TBA Part 10: (after the great zombie apocalypse of 2011) Brrraaaaaaiiinnnnssssss..... Join me after the break as we head for Northrend and level 80.

  • Arcane Brilliance: Mage leveling guide, 59-68

    by 
    Christian Belt
    Christian Belt
    11.21.2009

    It's time once again for Arcane Brilliance, the weekly mage column that would like to thank its readers profusely for the deluge of screenshots it received last week. Arcane Brilliance sent out the call, and you guys responded in droves. There were so many, in fact, that it was an impossible task to select just one for the column. Arcane Brilliance finally went with this one, apparently of an undead pimp of some type, simply because it made Arcane Brilliance chuckle. Also, the column this week is about leveling through Outland, and this is a pretty good representation of how your mage will look throughout that leg of the journey: like the mutant love-child of the entire cast of Saved by the Bell. Seriously... you guys are awesome. Sooooooo many good pictures to use. I may have to start writing like 12 of these a week, just to have an excuse to use all of them. Thanks again, and keep them coming. Even if I don't get to use them, I just enjoy browsing through them. So many mages, so little time. Last week, our mage leveling guide hit level 58 and fled vanilla WoW for the alien landscapes of Outland. This week, we'll tackle the 10 levels your mage will be spending there, amongst the hellboars, sporebats, and ravagers.

  • Arcane Brilliance: Mage leveling guide, 41 to Outland

    by 
    Christian Belt
    Christian Belt
    11.14.2009

    And so we find ourselves at the threshold of another Arcane Brilliance, the weekly mage column that conjures the very best the world of magic and mystery has to offer, then sets it on fire and hurls it at a warlock. Something I wanted to throw out there before we begin: I'm lazy. It's difficult to find pictures every week for this column. Thus, I no longer wish to do it. Therefore, I am extending an open invitation to you, my fellow mages everywhere, to do my job for me. I formally request--nay, demand--your screenshots. That's right: if you ever had the desire to see your mage featured prominently at the beginning of a sentient, warlock-hating mage column, this is your chance. Ground rules: Mage-pictures only. If you try to slip in a picture of a warlock and pass it off as a mage, I will hack your Twitter account and then make a series of embarrassing tweets on it, like "My genital fungus really burns today...I wonder if I've been scratching it too much," "Quick tip, everybody: bacne + shaving back-hair = an awful way to spend a weekend," or "I firmly believe that Michael Bay is the genius of our time." In-game screenshots that you personally captured only. No character names visible, and no hud, please. Use Alt-Z before you take your screenshot. Nothing vulgar. No matter how much I'd like to see a picture of you doing something obscene to the corpse of that warlock you just killed, I can't use it. Also, I have a wife and two small children. Try not to send me anything that will scar them permanently should they be in the room when I open it. Send all screenshots to the following email address: arcanebrilliancepics@yahoo.com. Also, title them with something simple and appropriate, like "mage screenshot," so I don't think they're spam. Other than the above limitations, I don't care what you send. I can use just about anything. Low-level mages, high-level mages, cool looking spells, action shots, funny stuff...chances are I can find a use for just about anything you send me. And with that out of the way, we're ready to begin this week's installment of our ongoing mage leveling guide.

  • Arcane Brilliance: Mage leveling guide 31-40

    by 
    Christian Belt
    Christian Belt
    11.07.2009

    Welcome to the latest Arcane Brilliance, the weekly mage column that is your absolute best source for all things mage. Leveling guides? Talent spec guides? Loot guides? PvP guides? Profession guides? Random, vindictive, mean-spirited, and wholly superfluous warlock-bashing? Check, check, check, check, check, and CHECK. Arcane Brilliance has all your mage needs covered. And the leveling parade continues! Your mage is level 30 and you've grown in your mastery of the magical arts. Your Fireballs are now significantly more likely to set your enemies aflame than they are to go off in your face, you now arrive at your teleport destinations with your extremities more or less intact, and small children no longer cry at the sight of the pastries you conjure. In celebration of our new-found competence, we'll be changing the content of these leveling columns a bit. We'll no longer be giving each two-level gap its own blurb. Instead, we'll be covering each new spell as it comes, and every major milestone at the appropriate point. If that means that more than two levels go by without a specific shout-out in the text, so be it. Enough preamble. Read on and we'll see how it goes. If it's terrible, we all know I'll just blame warlocks.

  • Arcane Brilliance: Mage leveling guide, 21-30

    by 
    Christian Belt
    Christian Belt
    10.31.2009

    Welcome to another edition of Arcane Brilliance, the weekly mage column that won't give up, will never back down, won't retreat and won't surrender. Arcane Brilliance has the heart of a champion, the eye of the tiger, the soul of a lion, the reflexes of a mongoose, and the gall bladder of an emu. Now, if you'll excuse Arcane Brilliance, it needs to go indulge in an 80's movie training montage to get ready for this column. And yes, in case you were wondering, Stan Bush and Vince Dicola will feature prominently. After a rather extended hiatus from the leveling grind, we here at Arcane Brilliance (and when I say "we," I pretty much mean "me," and when I say "pretty much," I mean "absolutely." I fact, I'm not sure why I even said "we" in the first place. Just forget I said anything. Let's move on, shall we?) are finally ready to continue with our series of overly wordy leveling guides this week. Here's what we've covered thus far (and, yes, I'm aware that I continue to use the first-person plural when referring to myself. I'm a very confused individual.): Part 1: Getting started Part 2: Levels 1-10 Part 3: Levels 11-20 We begin today's installment at the grand old level of 21. Your mage is freshly bemounted (That word doesn't actually exist, but I think it should) and ready to take on the world. Chances are you're preparing to move into your third major zone. From this point on, you have a great deal of freedom in choosing where you want to quest. I'd recommend an add-on like Cartographer, or a website like mapwow (just check the box that says "Show names for zones") to see a map that tells you the appropriate levels of the zones around you, so you can pick a place to make your home for the next 5-10 levels. Once you've selected a destination, mount up and head that way. Stick to the road if you decide to travel through any higher-level zones in-between, and be sure to pick up any flight paths you pass during the trip.

  • Arcane Brilliance: The changing face of Frost

    by 
    Christian Belt
    Christian Belt
    10.24.2009

    Welcome to this week's Arcane Brilliance, the weekly mage column that insists that tragic teleportation accident that left you with a polearm instead of an actual arm does not entitle you to a refund. Yeah, I should have known better than to start a multi-part leveling guide during a PTR cycle. Barring more huge news, we'll come back to the leveling guide next week, but this week we need to discuss the fact that Deep Freeze is awesome. Don't believe me? Stop reading this right now. Download the PTR client. Transfer your mage over. Spec Frost. Go find a training dummy. Use Deep Freeze on it. Giggle. Then come back here, because holy crap. Here's how the spell works currently on the PTR: Deep Freeze: This spell now deals a large amount of damage to targets permanently immune to stuns. The base damage is 1469 to 1741. The spellpower coefficient appears to be rock solid, something in the neighborhood of 2-2.5. It doesn't currently benefit from Ice Shards or get an increased crit chance from Shatter, but I expect both of those things to change before this goes live. When it hits the PTR, it'll be the single most powerful damage-dealing spell Frost mages have. It'll be like a Pyroblast made of ice. Only better. For those of you with a short attention span, here's the tl;dr version: After patch 3.3 hits, in a raiding spell rotation, you will use Deep Freeze every time it's off cooldown, and you will see a substantial DPS increase because of it. Read on for the longer, more text-intensive version.

  • Arcane Brilliance: Patch 3.3 PTR mage change analysis

    by 
    Christian Belt
    Christian Belt
    10.17.2009

    Welcome to Arcane Brilliance, the weekly mage column that champions the causes of wizards everywhere, be they fiery, frosty, or arcane...y. The top issue facing the mage community right now? Warlocks: how to get the stink out of your robes after setting one on fire? Fear not, Arcane Brilliance has the solution: when killing warlocks, always stand upwind. Since last we convened as a body of mages, no fewer than two new builds have descended upon the PTR, heralding a slew of upcoming changes for our class. Alex wrote an excellent post covering the first few of these, but a few more nuggets of newness have surfaced since then that need to be addressed. And since I'm a diagnosed (and unrepentant) completionist, we're going to go ahead and double back to analyze those earlier changes as well. The next installment of our mage leveling guide will come next week. So without further preamble, let's look at the changes, shall we?

  • Arcane Brilliance: Mage leveling guide, 11-20

    by 
    Christian Belt
    Christian Belt
    10.10.2009

    Welcome to another installment of Arcane Brilliance, the weekly mage column that dares to ask the question: how much mage is too much? Then Arcane Brilliance slaps itself in the face, because that's a stupid question. You can never have too much mage. So, your mage is leveling nicely. You've wandered out of the starting area and into the wider zone beyond, done a bunch of quests, learned a rudimentary spell rotation (Frostbolt-->Fireball-->Fireball-->Fireball-->Conjure Water-->Drink) and now you've gone and hit level 10. This is a milestone for a number of reasons: The mage staff quest we talked about two weeks ago. You can now begin doing PvP in an actual battleground against players in your level bracket (as opposed to doing PvP against bored 12-year-olds who think it's fun to run around the starting areas with their level 80 death knights ganking lowbies). Your first talent point! Let's discuss the second two of these three things before we move forward.

  • Arcane Brilliance: Patch 3.3 PTR changes for mages

    by 
    Christian Belt
    Christian Belt
    10.03.2009

    It's the weekend, and that means it's time for another edition of Arcane Brilliance, the weekly mage column where the boys are boys, the girls are girls, and the warlocks are smoking husks that only vaguely resemble the humanoid shapes they once assumed.We're taking a small break this week from our ongoing leveling guide parade. There are some things we need to discuss, you and me. We need to have a talk. Don't worry! It's nothing bad! We're getting a pretty sweet buff, actually. Well, arcane mages are, anyway. We just wanted to discuss it with you, that's all. Oh, we're sorry! Did you think Arcane Brilliance was breaking up with you or something? No, we'd never do that! Arcane Brilliance still thinks you're sexy.See, it's this whole patch 3.3 thing that's happening right now. It's got Arcane Brilliance all hot and bothered. The other columns are too busy to talk to Arcane Brilliance about it. Totem Talk is all excited about "new totems" or some other such nonsense, Lichborne is too busy being overpowered, and Bood Pact... well, you didn't hear it from me but Blood Pact is written by a warlock. I know! Right here at this otherwise reputable website! Also, Blood Pact smells funny. I think it's a gland problem. It's very embarrassing. I shouldn't be telling you this. And Blood Pact drinks its own pee. Okay. That's enough. I'm done now. I've said too much. Keep this to yourself, all right? Loose lips sink ships and all that.Jump on past the break and we'll discuss the patch 3.3 changes for mages.

  • Arcane Brilliance: Mage leveling guide: 1-10

    by 
    Christian Belt
    Christian Belt
    09.26.2009

    Welcome to another installment of Arcane Brilliance, the weekly mage column that thinks nothing goes better with strudel than a warm ball of fire. Ok, so last week, we all clicked the "Create Character" button and selected a mage. We picked a race for that mage, gave him or her facial features, a skin tone, a hairstyle, possibly even a lower jaw, and chose a non-stupid name for our fledgling master of the arcane arts. This week, we're backing our new mage out of the garage and taking him for a spin. Interesting fact: mages actually appreciate in value the more mileage you put on them! The first few levels can be a trying time for a new mage. A couple things you'll notice: You're wearing a skirt and wielding a stick. You're a huge wuss. This can be quite vexing, especially if you're used to another class, possibly one that wears actual armor into battle, doesn't get a nosebleed from standing up too quickly, and isn't the dungeon master for the chess club's Dragonlance campaign. Well get used to it. You may have been on the football team before, sacking the quarterback and dating the head cheerleader, but that was before, when you were a paladin or a warrior or whatever. Now you're Bill Haverchuck. Intelligent and frail, mages are the geeks of the World of Warcraft. We might as well embrace it. We're the nerds, warriors are the jocks, and warlocks are the emo kids. The good news? Someday, they'll all be pumping our gas. At least that's what my guidance counselor always told me. Someday means soon, right? Anyway, the fact remains that mages are wimps at low levels. Rest easy, though. It gets better.

  • Arcane Brilliance: Mage leveling guide: getting started

    by 
    Christian Belt
    Christian Belt
    09.19.2009

    Welcome to another edition of Arcane Brilliance, the weekly Mage column that believes leveling a Mage is a noble endeavor, worthy of praise, tax breaks, and probably some kind of discount at Denny's. Arcane Brilliance also believes leveling a Warlock means you're going to Hell. So, you may think I'm doing things backwards. You're right. I totally am. I spent the last two weeks blathering on about gearing up for raiding. This week, we're talking about the first twenty levels of the game. It makes no sense. Feel free to mock me in the comments. I'm freely admitting I'm a sad, confused individual, with little to no sense of journalistic etiquette. Also, bite me. In any event, the last round of Mage leveling guides are growing decidedly long in the tooth, having been written sometime around the same time as the Carter administration. Back then, Mages were still the "Kings of AoE," 2v2 was still a viable Arena configuration, and crowd control was still something Mages were expected to actually do in instances. Remember all that? Me either. It's a whole new World of Warcraft out there these days, but it's the only World of Warcraft we've got. Let's get out there and nuke the living crap out of it, shall we?

  • Arcane Brilliance: Making your Mage raid-worthy, part 2

    by 
    Christian Belt
    Christian Belt
    09.13.2009

    Welcome to the latest Arcane Brilliance, the weekly Mage column that believes there's no such thing as a wrong time to turn something into a sheep. Unless it was already a sheep to begin with. Then it would probably have been better to turn it into a pig or a rabbit or something. Or maybe just hit it with a Pyroblast. Mmmm. Lamb chops. What were we talking about again? If you missed last week, here's a link to click on so you can catch up. If you can't be bothered to read the first part of this column, let me summarize the idea here: we're discussing ways to get your Mage all decked out in epic, raid-worthy gear without ever actually entering a raid instance. Now, more than ever before, we have so many options for obtaining raid-quality gear that actually raiding for it seems almost...old-fashioned. Last week we talked about 5-mans in both their normal and heroic varieties, focusing on Trial of the Champion, because duh. But maybe you don't want to do 5-mans. Maybe your guildies aren't on, and maybe you hate pugs. Maybe you are a Mage, and because there are eighty-four DPSers looking for group for every one tank or healer, you threw your hands up after an hour of trying to get a group and went off to do dailies. Well good news, everyone! Doing those dailies can get you epics too! Yes, it is entirely possible--even if you happen to be the guy on your server who ninjas gear in pugs and sucks at everything to the point that nobody invites you to groups anymore--to fill just every slot of your gear with sparkly purples without doing any instances of any kind. Isn't that wonderful? It tends to take a bit longer, overall, but these alternative methods for obtaining gear can be perfect for those of us who simply don't have a lot of time to commit to a group. Simply log in, craft an epic cloak, do a daily quest or two, blast out a couple Arena matches, and then repeat for a few weeks, and eventually you'll have epics too. Anyway, nice talking to you, see you next week! Wait...what's that? You want details? Oh fine. Clicky clicky.

  • Arcane Brilliance: Making your Mage raid-worthy, part 1

    by 
    Christian Belt
    Christian Belt
    09.06.2009

    Welcome to another Arcane Brilliance, the weekly Mage column that asks all the tough questions, and then Ice Blocks before the tough answers one-shot it. A little while after Wrath hit, Arcane Brilliance posted a column on how to gear your Mage up for Naxx. Several things have changed since then: Pretty much everything I wrote then is now wrong. You don't really gear for Naxx anymore. Naxx is now a place you go in order to gear up for other places. Trial of the Champion. Knowing these things, I thought an updated gearing column might be in order. So if you're raising a fledgling Mage, and level 80 is about to hit you like a truckload of Death Knights, and you're looking for the quickest way to turn green and blue into purple, look no farther. Well maybe a little farther. The column's not over yet.

  • Arcane Brilliance: What Cataclysm will mean to Mages, part 2

    by 
    Christian Belt
    Christian Belt
    08.30.2009

    Welcome to the latest edition of Arcane Brilliance, the weekly Mage column and internet meeting place for IHATEWARLOCKS. If you can't remember what that acronym stands for, you can check last week's column, about two paragraphs from the end. If you can't be bothered, it doesn't matter. The name says it all, really. When I was growing up, way back at the dawn of time, in the late eighties, I didn't have access to a lot of games. It wasn't like it is now, where I have an unplayed backlog of quality electronic entertainment so deep my house reeks of shrinkwrap and unfulfilled potential. No, back then, I remember saving my pennies for an entire summer with an eye on getting a new game, then going to the game store and having a choice between Lufia and 7th Saga. I chose 7th Saga (mostly because you could be a robot in that one), and even though time hasn't been particularly kind to that game, it still holds a special place in my heart. You know why? Because I played it. I played the crap out of it, and when I finished it, I started over and played it again. And the next time I saved up enough money for another game, or tricked a relative into buying one for me, I snagged Lufia, and repeated the process. With the really great games--the Chrono Triggers, the Secrets of Mana, the Shining Forces--I played them so many times I came to the point where my fondest wish was that I could discover a way to excise them from my brain...to selectively forget I'd ever played them so I could plug them back in and experience their unique joys afresh. Yes, back in the late eighties and early nineties, we were pretty starved for games. But the ones we had, we loved. What does this have to do with anything? Nothing really, just thought I'd share. Ok fine. Read on, I promise I'll find a flimsy way to tie it in to the actual subject of this week's column.