mega man

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  • Mega Man: 8-Bit Deathmatch blows away Cut Man in latest trailer

    by 
    Ben Gilbert
    Ben Gilbert
    09.26.2010

    Perhaps you haven't already checked out the free demo for Mega Man 8-Bit Deathmatch, the Doom 2 mod full of Wiley's dastardly robots and the Blue Bomber? The latest trailer for the game should inspire you to rethink that decision.

  • Mega Man Universe preview: Mega Man Uncertainty

    by 
    JC Fletcher
    JC Fletcher
    09.22.2010

    There's one thing I'm sure of about Mega Man Universe: I want to like it. For one thing, it's a Mega Man game! I like it when those are good. For another, the concept of making your own Mega Man stages and playing them with cobbled-together heroes or other Capcom characters is a total slam dunk. I'm just ... not really sure about anything else. The major hook for Universe is that you can build your own avatar out of parts from various Mega Mans, the series' bosses and other Capcom characters (Capcom won't say yet exactly how you obtain these parts in the game). The TGS demo build included multiple premade Mega Mans, including one in the style of Keiji Inafune's drawings and one resembling the style of the dopey space ranger from the Mega Man box art. Each one has different attributes in terms of health, speed, jumping ability and so on. You can further augment these abilities by changing parts.%Gallery-102517%

  • Capcom producer Megafies our understanding of Mega Man Universe

    by 
    JC Fletcher
    JC Fletcher
    09.17.2010

    Mega Man Universe, seemingly a DIY Mega Man game with cameo appearances from characters across Capcom games, has been tantalizingly, tortuously mysterious since its splashy, stop-motion introduction. Finally, we found someone who knows a thing or two about the side-scroller: producer Akiko Ito. At TGS, we confronted Ito and begged her to give us any information possible. Well, actually we interviewed her in an appropriately professional manner, with our desperation just under the surface. According to Ito, the game isn't "just" a Mega Man title with customizable levels and guest characters -- it's also based on Mega Man 2; containing faithful remakes of the stages from that game as its premade levels. Find out more about the game's origins, its development, and our shared dream of playable Ace Attorney characters in the full interview after the break. %Gallery-102517%

  • Mega Man Universe is based on Mega Man 2

    by 
    JC Fletcher
    JC Fletcher
    09.17.2010

    Mega Man Universe, we surmised from the very beginning, is an amalgamation of familiar elements in a new presentation. According to producer Akiko Ito, it'll contain even more familiar elements than we've seen: the levels and bosses of Mega Man 2. Ito told Joystiq during an interview, "The base story and the base game is taken from Mega Man 2, so players can experience Mega Man 2 through this game." She explained that these "default" stages don't have to remain in their original form, as well: "Basically, we're going to create the stages from Mega Man 2 faithfully in this new style, and you can play them as is, or you can customize different sections of them, or you can customize all of it if you want to, so pretty much you can do whatever you'd like with the stages." We're calling it right now: the most popular player-created stage will be "Quick Man, but without those laser things."%Gallery-102517%

  • Mega Man Universe character and level editor details hit (plus new screens!)

    by 
    Randy Nelson
    Randy Nelson
    09.09.2010

    We're learning more about what Mega Man creator Keiji Inafune is cooking up with his latest project, the downloadable Mega Man Universe for PSN and XBLA. In advance of next week's Tokyo Game Show, Capcom has delivered new screens and -- more importantly -- details, specifically where the ability to create your own Mega Man and stages is concerned. According to Capcom, "you can create your own original Mega Man by assembling parts you like," adding that "your abilities will change depending on the parts you choose." There will be "a wide variety" of these parts, leading us to believe that the "Ryu Man" featured at the end of the recent gameplay videos is one of these custom creations. Sounding a bit like LittleBigPlanet, Mega Man Universe will also feature a full level editor for building your own stages, which can then be shared with others online. Of course, this means you can download and play through others' creations -- but it's a final bit of info dropped by the game's developer that we find most intriguing. "Aside from Mega Man themed stages, there are a variety of custom stage parts that will be revealed soon," Capcom says. Ryu Man running through a Ghosts 'N Goblins themed level with Mega Man gameplay, perhaps? Sure seems like something the original teaser hinted at. Mega Man Universe will be playable at TGS, where we'll put together a juicy hands-on preview of it for all the loyal Mega-fans in the audience.%Gallery-101845%

  • Video game characters need business cards too

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.08.2010

    Getting in touch with heroes can be difficult. Typically, they only bother to roll out of bed and show up when something goes really wrong.

  • You must watch this teaser video for a Mega Man game you'll never play

    by 
    JC Fletcher
    JC Fletcher
    08.26.2010

    Rockman Online is a side-scrolling online game that mashes up the Mega Man and Mega Man X worlds. It's also only being released in South Korea. Luckily, then, this anime-style teaser video is cool enough for us to enjoy as a standalone work, because for us, it might as well be!

  • Servbot Bobble Budds are adorable, expensive

    by 
    Richard Mitchell
    Richard Mitchell
    08.07.2010

    Servbot fans, take heed! Capcom is taking pre-orders for the adorable Servbot figures seen here. They're 3.5 inches tall, have movable arms and adjustable bobbling action. They're a bit expensive at $9.95 plus shipping, but there are fewer than a thousand available. What are you waiting for?

  • Capcom's worlds collide in 'Mega Man Universe' for PSN and XBLA

    by 
    JC Fletcher
    JC Fletcher
    07.16.2010

    Capcom announced that Mega Man Universe, first seen as a trademark, is the name of a new PSN/XBLA Mega Man game. Despite the existence of a trailer, details about the actual game are vague -- the trailer shows stop-motion footage of Capcom characters, including Street Fighter's Ryu and Ghosts & Goblins' Arthur, teaming up with Mega Man in a spontaneously appearing arcade, suggesting that the game itself is a Capcom crossover experience. At one point, a Ryu/Arthur/Mega Man amalgam can be seen! "This game will break the mold and challenge the conventional wisdom of what a Mega Man game can be," producer Keiji Inafune said in the announcement. "When fans finally get to see it, I believe they'll envision their most far-out Mega Man dreams coming true." The Capcom tagline is "imagination is the star of the game." Watch the trailer after the break (courtesy of Gamespot) and try to imagine what kind of game this will turn out to be.

  • Mega Man 8-bit Deathmatch demo now available to the public

    by 
    Griffin McElroy
    Griffin McElroy
    07.08.2010

    If your gut response to the Mega Man 8-Bit Deathmatch mod for Doom 2 revealed last November was one of overwhelming desire, prepare to be satisfied. A demo for MM8BDM was recently released by its creator, Mike Hill, and is now downloadable for free through the mod's official website. The download comes with four pixelated maps, five character skins and over 10 different weapon attachments based on actual powers from the Mega Man series. Unfortunately, these weapons can be picked up from set locations on each map -- we're not sure we'll appreciate them as much as we did when we were forced to pry them from the cold, dead hands of a bested Robot Master. [Thanks, Nam-Ereh-Won]

  • 'Mega Man Online' confirmed for PC

    by 
    Randy Nelson
    Randy Nelson
    05.11.2010

    The acronym "MMO" has new meaning for Capcom, which has revealed that it is working on Mega Man Online for PC, this according to a report by GameSpot. The game is being co-developed by Korea's Neowiz Games, maker of EA Sports FIFA Online. There's a chance that MMO (see!) could be related to Capcom's recent Mega Man Universe trademark filing, but if it is, the company isn't saying. When contacted, a rep told Joystiq, "We have no comment at this time as Capcom does not respond to rumors and/or speculation." Whatever MMO turns out to be, we can only hope it doesn't take after Ghouls 'N Ghosts Online, Capcom's last (and unreleased) attempt at turning one of its classic IPs into a massively multiplayer experience. It was scary ... bad.

  • Full-length Mega Man fan film now showing on ScrewAttack

    by 
    Griffin McElroy
    Griffin McElroy
    05.08.2010

    If you can set aside 90-some-odd-minutes during your oh-so-busy Saturday, we suggest you check out the entirety of Eddie Lebron's recently released, massive fan project: Mega Man: The Movie. Its got a level of polish we're not accustomed to seeing from most fan films -- by which we mean we can watch the entire thing without involuntarily cringing our faces off. The full movie is hosted for free over at ScrewAttack. All kidding aside, it's totally worth watching. You can really tell that a lot of hard work and love for the franchise went into the making of the film. Also, a lot of mustache pomade.

  • Mega Man Zero Collection zeroes in on June release

    by 
    JC Fletcher
    JC Fletcher
    04.29.2010

    Capcom has revealed that the Mega Man Zero Collection for DS will hit its projected "early summer" release, despite its delay in Japan. Specifically, the publisher announced that the compilation of four Game Boy Advance side-scrollers will arrive in North America on June 8 for $30. That's just $7.50 per Zero! Additionally, a new trailer can be seen above, and the (lovely) box art has been added to our gallery. New features in the collection include customizable controls, art gallery functionality (which displays art on the bottom screen and the game on the top screen, so you can look while you play), and a new "Easy Scenario" mode to help new players get through these difficult games. %Gallery-86228%

  • Super Mario Crossover would have killed us in 1989

    by 
    Griffin McElroy
    Griffin McElroy
    04.28.2010

    Sometimes, we wonder what it would be like if versions of ourselves from the past could be magically transported to today and have their minds blown by all the technological advances in video gaming technology. We have a feeling that they'd be disinterested in our "movement controllers" and "big definition graphicals," and would instead become entranced by a new Flash game by Exploding Rabbit that's sweeping the nation at terrifying velocities: Super Mario Crossover. The premise of the game is simple: It is the original Super Mario Bros., only your choice of playable characters isn't just limited to squat, Italian plumbers. You can also wreck Goombas while playing as Link, Mega Man, Samus, Simon Belmont or Bill (you know, from Contra). You could also just be Mario, but why would you do that, when you could be Bill from Contra? Stop being so silly. [Thanks, Eric]

  • 'Mega Man Universe' trademark filed by Capcom

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.27.2010

    Capcom just wrapped up its Captivate 2010 showcase, but it appears the publisher skipped mention of one planned project: "Mega Man Universe." The title was recently filed with the US Patent and Trademark Office, but details of the "goods" are currently as mysterious as Dr. Wily's sociopathic origins (though we posit his mom forced him to eat Marmite as a kid.) The Mega Man Universe trademark is broadly classified as "computer game software," in addition to a range of more specific classifications, including downloadable game, mobile game and screen saver -- all potential uses of a new Mega Man series. Mega Man Universe is not definitely a new spin-off series for the franchise, however, it could also be another best-of Blue Bomber compilation, like the comprehensive Mega Man Anniversary Colllection; or it could be just about anything. The "universe" encompasses a lot of possibilities, after all. [Via Siliconera; Supererogatory]

  • Keiji Inafune now Capcom 'global head of production'

    by 
    Ben Gilbert
    Ben Gilbert
    04.23.2010

    Apparently overseeing several of Capcom's major releases and having created some of the company's biggest properties -- ever heard of one Mr. Mega Man? -- wasn't enough in the accomplishment department for Keiji Inafune. So, he's stepping into the shoes of "global head of production," with the intention of unifying the publisher's worldwide development studios, reports Kotaku. "Whether games are created in America or Japan or anywhere in the world, I will be the one overlooking it, and so it will have that Capcom flavor that fans know and love," Inafune told attendees of the company's Hawaiian soirée last week. "So one of the things I want people to know is that now that I am overseeing every part of Capcom R&D. You can be sure that that unified vision is going to come through in all of our titles no matter where they are created." Us? Well, we just want to see a mega blaster in Dead Rising 2. Is that so much to ask for, Mr. Inafune? Is it?

  • VC in Brief: Mega Man 4 (NES)

    by 
    David Hinkle
    David Hinkle
    04.19.2010

    Do you like incredibly tough video games? What if those games also star small, robotic children? Well then, we've got quite the VC in Brief for you this week, as we check out Mega Man 4 -- a game that not only has all of those things, but also teaches us how robots can murder and then "acquire" the abilities of their mechanical brethren. Life lessons, folks -- life lessons. Mega Man 4 (NES, 1 player, 500 Wii Points) Every week, we like to check out what's new on the Virtual Console. We offer VC in Brief as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we're pushy jerks like that.

  • Xbox Live April schedule: Final Fight, Mega Man 10 DLC

    by 
    David Hinkle
    David Hinkle
    04.06.2010

    Microsoft has unfurled some of its plans for Xbox Live downloadable content for April, including new additions to Games on Demand and Deals of the Week, as well as the April 14th release of Final Fight: Double Impact. On top of that, look for a half-priced The Maw on the week of April 12 and two add-ons for Mega Man 10 this week: Bass and Special Stage 1. Head past the break for the full list. %Gallery-79231%

  • X3F TV -- XBLA in Brief: Mega Man 10

    by 
    Richard Mitchell
    Richard Mitchell
    03.31.2010

    Chances are you already know whether or not you'll purchase Mega Man 10. For retro gaming junkies -- particularly those who love punishment -- it's pretty much a no-brainer. On the other hand, those that enjoy the simple mechanics but not the bone-crushing difficulty might have a harder time pulling the trigger. Thankfully, that choice is a little easier this time around than it was for Mega Man 9. Unlike its 2008 predecessor, Mega Man 10 possesses an Easy mode. While it may not take all the challenge out of the game, it definitely seems to lighten things up a bit. Watch the latest XBLA in Brief and see if the Blue Bomber's latest adventure is for you. Shortcut: Download the trial version of Mega Man 10 [via Xbox.com] [iTunes] Subscribe to X3F TV directly in iTunes. [Zune] Subscribe to the X3F TV directly. [RSS] Add the X3F TV feed to your RSS aggregator and have the show delivered automatically. [M4V] Download the M4V directly.

  • This Wednesday: Mega Man 10 available now on XBLA

    by 
    Richard Mitchell
    Richard Mitchell
    03.31.2010

    Just a quick reminder: Mega Man 10 has finally made its way to Xbox Live Arcade. You download the game -- right now -- for the price of 800 ($10). Also, don't worry if the last entry in the series, Mega Man 9, made you throw your controller into the blender in a fit of blind fury. You see, Mega Man 10 comes packed with a new "Easy" mode, so you can enjoy all that retro goodness without all the retro difficulty. Shortcut: Download the trial version of Mega Man 10 [via Xbox.com]