metal-gear-solid--5-ground-zeroes

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  • Metal Gear Solid 5: Ground Zeroes zips onto Steam today

    by 
    Sinan Kubba
    Sinan Kubba
    12.18.2014

    "Steam, are you okay? Steam? Steaaaaaaaaaaaaaaaam!" Calm down, Colonel. Steam is still safe and secure ahead of Metal Gear Solid 5: Ground Zeroes' arrival later today. The Windows PC port of the prologue to MGS 5: Phantom Pain is cleared for landing at 10AM PT/1PM ET, and with a price tag of $20.

  • Metal Gear Solid 5: Ground Zeroes gets permanent price cut

    by 
    Mike Suszek
    Mike Suszek
    10.31.2014

    Konami announced a permanent price drop for Metal Gear Solid 5: Ground Zeroes this week, cutting the game's cost down to $19.99 on all platforms. Ground Zeroes is now priced at £19.99 and €19.99 in Europe as well. The game will reach Steam on December 18. Acting as a prologue to Metal Gear Solid 5: The Phantom Pain and also set after the events of Metal Gear Solid: Peace Walker, Ground Zeroes took players through a rescue mission as series hero Snake. Ground Zeroes launched in March for $30, and according to our review was "also 30 bucks for one hell of a cliffhanger" as the game wound up "teasing more than it satisfies." The next proper entry in the series, Metal Gear Solid 5, will launch in 2015. [Image: Konami]

  • MGS 5: Ground Zeroes infiltrates Steam in mid-December

    by 
    Earnest Cavalli
    Earnest Cavalli
    10.06.2014

    To prepare PC players for the upcoming Metal Gear Solid 5: The Phantom Pain, Konami has revealed plans to launch its interactive preface, Metal Gear Solid 5: Ground Zeroes, on Steam on December 18. According to the publisher, the game will feature enhanced graphics, including support for 4K resolution and an enhanced number of on-screen models and light sources. While it's easy to argue that Ground Zeroes is diminutive - content-wise it sits somewhere between a demo and a proper game - Metal Gear Solid fans should enjoy the series' most intuitive, functional controls and most detail-packed environments. Our review awarded the game's console incarnation 3.5 of 5 stars while describing the game as "too good to be a cash-in, too calculated to be satisfying and too intriguing to spurn." [Image: Konami]

  • Deals With Gold: MGS5: Ground Zeroes, Titanfall, Risen

    by 
    Earnest Cavalli
    Earnest Cavalli
    08.14.2014

    Microsoft's weekly Deals With Gold promotion has returned with discounts on Metal Gear Solid 5: Ground Zeroes, Titanfall and, to celebrate the launch of Risen 3: Titan Lords, the first two entries in Deep Silver's roleplaying franchise. On the Xbox One side of things, both Ground Zeroes and Titanfall have received 50 percent discounts. Ground Zeroes is now available at $15, while Titanfall can be purchased for $25. Titanfall's Expedition DLC has also been discounted to $7. Discounts on Xbox 360 games are more numerous, with a number of Square Enix games receiving a 50 percent discount, including Final Fantasy XIII-2 and Lightning Returns: Final Fantasy XIII. Following the August 12 debut of Risen 3: Titan Lords, both Risen and Risen 2 have had their prices slashed by 75 percent. For a full list of discounts available this week, visit Major Nelson's blog or the Xbox Live Marketplace. All discounts are valid until August 18. Edit: This article initially stated that the Titanfall Expedition DLC was now priced at $10, when it is actually now priced at $7. [Image: Konami]

  • Metal Gear Solid 5: Ground Zeroes in four minutes...GO!

    by 
    Earnest Cavalli
    Earnest Cavalli
    07.02.2014

    The Metal Gear Solid 5 prologue known as Ground Zeroes is a short (if massively replayable) game, made even shorter in the hands of Reddit user Mimalmo, who completes the mission with a sterling S rank in just under four minutes. [Image: Konami]

  • MGS: Ground Zeroes learns to share DLC across all platforms today

    by 
    Mike Suszek
    Mike Suszek
    05.01.2014

    When Metal Gear Solid 5: Ground Zeroes launched in March, it featured additional content exclusive to both the PlayStation and Xbox platforms. As was announced last week, those add-on missions are now available across all platforms for free starting today, following updates on the respective consoles, because sharing is caring. Specifically, the previously PlayStation-exclusive Classic Snake skin and Deja Vu mission is now available to Xbox One and Xbox 360 owners. As for PS4 and PS3 players, the formerly Xbox-only Jamais Vu mission is now free to download, and features Metal Gear Solid: Revengeance star Raiden kicking the crap out of "body snatchers" that have taken over a U.S. Naval facility in Cuba. Konami revealed that it shipped over one million copies of Ground Zeroes globally as of this week. As the prelude to Metal Gear Solid 5: The Phantom Pain, Ground Zeroes is "too good to be a cash-in, too calculated to be satisfying and too intriguing to spurn," according to our review. [Image: Konami]

  • Metal Gear Solid 5: Ground Zeroes ships 1 million across all platforms

    by 
    Danny Cowan
    Danny Cowan
    04.29.2014

    Konami announced that its Metal Gear Solid 5 prologue, Ground Zeroes, has shipped over one million units worldwide since its launch last month. The milestone accounts for all copies shipped on the Xbox One, Xbox 360, PlayStation 4, and PlayStation 3 in all regions. Developer Kojima Productions confirmed this week that Ground Zeroes' formerly console-exclusive gameplay modes will hit all available platforms on May 1 as free downloadable content. Metal Gear Solid 5: Ground Zeroes takes series protagonist Snake, now played by Kiefer Sutherland, into an open world – with mixed results, according to our review. [Image: Konami]

  • MGS: Ground Zeroes platform-exclusive content free for all May 1

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.25.2014

    "Snake? Snake?! SNAAAAAAAAAAKE!" "What, Kaz?!" "Danger zone! Metal Gear Solid 5: Ground Zeroes is sneaking previous format-exclusive Jamais-Vu and MGS1 Déjà-Vu missions onto all platforms. The free update will occur on PS3, PS4, Xbox One and Xbox 360. It will all activate on May 1."

  • MGS: Ground Zeroes platform-exclusive content free for all in May

    by 
    Danny Cowan
    Danny Cowan
    04.24.2014

    Metal Gear Solid 5: Ground Zeroes' console-exclusive content will soon launch as free DLC across all available platforms, Metal Gear Solid series producer Hideo Kojima revealed this week on the Kojima Productions podcast. Ground Zeroes premiered last month with the Classic Snake skin and the "Deja Vu" mission on PlayStation platforms, while the Xbox 360 and Xbox One versions featured the "Jamais Vu" mission starring Metal Gear Solid: Revengeance's cybernetic Raiden. The date "5/1" accompanies the announcement, though it's currently unknown whether this is a worldwide DLC release date or a launch date for the DLC in Japan. [Image: Konami]

  • Sony discounts Metal Gear Solid 5: Ground Zeroes on UK PSN

    by 
    Earnest Cavalli
    Earnest Cavalli
    03.21.2014

    Brits who have yet to pick up Metal Gear Solid 5: Ground Zeroes may suddenly find the admittedly short game more attractive thanks to an unexpected PlayStation Network price cut. Originally, the digital incarnation of Metal Gear Solid 5: Ground Zeroes featured a £29.99 price tag, identical to the price attached to the physical, retail version of the game. Currently however, the game is marked at £24.99, making the digital game the more attractive offer for those who don't mind a lack of packaging materials. Unfortunately for Xbox One owners, this discount is Sony's doing, so the digital version of Metal Gear Solid 5: Ground Zeroes found on the Xbox One remains at £29.99. Now, the question becomes whether Metal Gear Solid 5: Ground Zeroes is worth that discounted price point. In our review Ludwig praised almost every aspect of the game, but decried its brevity. "Too good to be a cash-in, too calculated to be satisfying and too intriguing to spurn, Ground Zeroes is a fiscal test of patience," he wrote. [Image: Konami]

  • Joystiq Streams: Blindly marching into Metal Gear Solid 5: Ground Zeroes [It's over!]

    by 
    Anthony John Agnello
    Anthony John Agnello
    03.20.2014

    Snake! Metal Gear Solid 5: Ground Zeroes is a sneaking mission, so while wandering around some crazy 1975 military base, try not to get caught. Maybe don't start casual conversations with guards or ask to bum a smoke either. Joystiq knows not to make these Metal Gear blunders, having dug into Ground Zeroes' guts for its 3.5-star review, but some of the crew has yet to enjoy Kojima Productions' PlayStation 4 and Xbox One debut. Hence why today's stream will involve blithely marching into Metal Gear, pretending Kiefer Sutherland just wants to make some new friends rather than save Paz. Head on over to the Joystiq Twitch channel at 4PM EST on Thursday to revel in our stealth skill as we play the PlayStation 4 version of Metal Gear Solid 5: Ground Zeroes. Anthony John Agnello will be holding the controller, displaying how good he is at hiding behind stuff just as he did in Thief and Outlast. (Note: He's not very good at hiding behind stuff.) Susan Arendt, Joystiq's Managing Editor, will be hanging out in the chat, relaying your questions as we play. Come hang out! Joystiq Streams broadcasts live every Tuesday and Thursday at 4PM EST. [Images: Konami]

  • Metareview: Metal Gear Solid 5 - Ground Zeroes

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.18.2014

    Metal Gear Solid 5: Ground Zeroes is the amuse bouche of the bigger (and hopefully better) The Phantom Pain, which should sneak into stores sometime between October and the birth of standardized nanotechnology. Our review of this carved out experience called it "too good to be a cash-in, too calculated to be satisfying and too intriguing to spurn." If you want to see what all the la-li-lu-le-lo is about, check out our Joystiq Streams this Thursday at 4PM ET and watch our own Anthony John Agnello (@ajohnagnello) play it for the first time. Head past the break to see what others think of the Metal Gear Solid 5: The Phantom Pain prologue.

  • Metal Gear Solid 5: Ground Zeroes review: Naked snack

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.18.2014

    It's a pleasure being lost in the universe of Metal Gear. With every game, and with every return of director Hideo Kojima, the fascinating stealth series redraws the boundaries of its dense military fiction, pushing them back to include more and more characters and conspiracies. We feel like time-travelers in Metal Gear's byzantine blend of fact and fiction, leaping back and forth between the future and past of a legendary soldier named Snake. Now we enter 1975 in Metal Gear Solid 5: Ground Zeroes, and bless its prequel heart – there's a spot in the statistics screen reserved for time paradoxes. Kojima's fiction may be impenetrable to the newcomer, but one man's convoluted is another man's complex, and it's your job to infiltrate the latter. Ground Zeroes effectively acts as the cold open for the upcoming and separately released Metal Gear Solid 5: The Phantom Pain, sending Snake through a massive rain-drenched encampment in Cuba. It's not quite the glorified demo your cynical self might suggest, but this tantalizing prelude does show how Metal Gear Solid will change its crouching silhouette yet again. The mission to rescue Chico and the duplicitous Paz, two important figures from Metal Gear Solid: Peace Walker, is just the first step in a new, freely explorable environment. It feels daunting at first, but clear goals keep you pointed in the right direction. Ground Zeroes is a confident game for the confident player – the one who sees the playground hiding beneath Metal Gear's tankers and army bases. This one's just a whole lot bigger.

  • MGS5: Ground Zeroes delayed a week in Australia, New Zealand

    by 
    Sinan Kubba
    Sinan Kubba
    03.17.2014

    Idle animation Snake. Metal Gear Solid 5: Ground Zeroes is keeping players waiting a bit longer in Australia and New Zealand, where the open-world stealth game won't hit retail shelves for another week. Konami confirmed the new release date of March 27 to NZGamer, and the publisher didn't offer a reason for the delay. It's the second Konami game to receive a downunder delay in a month, after Castlevania: Lords of Shadow 2 was pushed back by a week in Australia and New Zealand. As NZGamer notes, the downloadable versions of Lords of Shadow 2 weren't affected by what was then a "shipping delay," and while it's not confirmed there's the possibility the same may apply to Ground Zeroes. In other Ground Zeroes news, series creator Hideo Kojima explained this morning the game doesn't feature a Platinum trophy on PS4 because of Sony regulations. Speaking on Twitter, Kojima said, "They won't allow us to have them for [a] non-full price game." [Image: Konami]

  • Kojima toyed with design similar to GTA 3 back when it was released

    by 
    Sinan Kubba
    Sinan Kubba
    03.13.2014

    Speaking to Joystiq, Metal Gear creator Hideo Kojima said that around the time Grand Theft Auto 3 was released, he and his team tried to create "something similar" to its open-world design. Kojima didn't note to what extent that something similar was worked on, nor which project it was for, but he did say it wasn't up to the standard of Rockstar's crime sim. The Japanese veteran designer presented GTA creators the Houser brothers with lifetime achievement awards at last night's BAFTA ceremony in London. Kojima has previously spoken about being influenced by the vastness of GTA 3, telling EGM back in 2012 the game "definitely opened his eyes." After the awards show, we asked him if the GTA games had inspired the open-world design of Metal Gear Solid 5: Ground Zeroes. "When GTA 3 came out, we were on Metal Gear Solid 2," Kojima said, speaking through a translator. "At that point we tried to create something similar and we were completely unable to come up with this design to [a level of] similar success. Actually, around then I had with dinner with Dan Houser who I just saw [tonight] for the first time after ten years. To be honest, looking at their [Rockstar's] success at doing what we tried to do and failed, we went back and made the game engine [and] we first tried to ensure the freedom the player would have. So more than being inspired by them, to be honest they just went ahead of us, they were more successful than what we were trying to create back then. "Now, game-wise what we are trying to create [in Ground Zeroes] is something probably different than they are trying to create. We're trying to ensure the freedom so the player can do some more realistic stealth infiltration by having all this freedom. So I believe we're creating different games." Metal Gear Solid 5: Ground Zeroes is the first game in the stealth series to feature an open world, and Big Bosses worldwide get to explore it in a few days' time. The game hits North America on PS4, Xbox One, Xbox 360, and PS3 on March 18, and then Europe on March 20. [Image: BAFTA]

  • Metal Gear Ground Zeroes: price cuts, iDroid, Phantom Pain DLC

    by 
    Sinan Kubba
    Sinan Kubba
    02.25.2014

    "Kept you waiting, huh?" whispered Konami, before dropping a collection of news bombs this morning. For starters, the company announced a price cut to the physical PS4 and Xbox One versions of Metal Gear Solid 5: Ground Zeroes. Rather than costing $40, the two consoles' retail versions are now priced at $30. The company says it wants to "provide as many people as possible an opportunity" to play the game - awwwwwwww. Other versions of Ground Zeroes remain at the same price; you can check out the game's still highly-convoluted pricing structure here. Incidentally, the price cut is matched in the UK, where PS4 and Xbox One retail versions will set Brits back £30. In addition, Konami confirmed the previously speculated inclusion of Phantom Pain DLC with early purchases of Ground Zeroes. The codes, which include additional staff to utilize in Big Boss' Mother Base headquarters, which apparently plays a "central role" in The Phantom Pain, are available in the first batch of retail copies and for an undisclosed "limited" amount of time with download versions. In case you've been living under a rock or with bandages wrapped around your ears, MGS5: Ground Zeroes is being billed as the prologue chapter to MGS5: The Phantom Pain. If you'd rather wait before you Snake, the good news is all copies of Ground Zeroes have some integration with the Mother Base in The Phantom Pain. The POWs and VIPs you rescue in the prologue will carry over to the follow-up, as will character skins you unlock. Finally, it wouldn't be Metal Gear without some peripheral capers, and if you so choose you can download a free second-screen "iDroid" app on iOS and Android to use with the game. The app, which is integrated into SmartGlass for Xbox, lets you view maps, play cassettes you discover, and summon air support in the game ... Oh, the game! Yes, the small matter of Ground Zeroes itself arrives on March 18 for PS4, Xbox One, Xbox 360, and PS3. [Image: Konami]

  • Hideo Kojima defends MGS: Ground Zeroes' reported two-hour length

    by 
    Danny Cowan
    Danny Cowan
    02.06.2014

    Metal Gear Solid series director Hideo Kojima has issued a statement addressing concerns over the length of the coming Metal Gear Solid 5 prologue chapter, Ground Zeroes, assuring that the final product will encourage replay due to its "freedom of approach and play style." A report from the latest issue of Game Informer pegged Ground Zeroes' campaign at around two hours in length. Kojima explains that the game's breadth of content, which includes a collection of side missions and an online-ranked trial mode, will keep players occupied long enough to justify its $40 retail price point. "This is not a linear game like the past," the statement reads. "[Ground Zeroes] offers freedom of approach and play style, which we hope players will enjoy over and over without [becoming bored]. I believe people will be satisfied with the 'Play Time' of Ground Zeroes and not stress the 'Clear Time,' which is a standard for linear games." Kojima Productions' Jordan Amaro backed up Kojima's statement, comparing Ground Zeroes to brief but satisfying indie experiences such as Journey and Dear Esther. "I want people to celebrate the new MGS like we used to," Amaro told GameSpot. "I'm not dismissing their concerns. But this [issue] has been trumped-up." Metal Gear Solid 5: Ground Zeroes will launch on March 18 for the PlayStation 3, Xbox 360, PS4 and Xbox One. [Image: Konami]

  • Konami outlines Metal Gear Solid: Ground Zeroes pricing scheme

    by 
    Earnest Cavalli
    Earnest Cavalli
    12.10.2013

    Konami has revealed exactly how much you'll pay for Metal Gear Solid: Ground Zeroes, regardless of platform and whether you prefer digital or a physical copy. Earlier today a tweet revealed that the Xbox 360 and PlayStation 3 versions of the game will set you back $20 for a digital copy or $30 for a physical one. The Xbox One and PlayStation 4 iterations of Ground Zeroes are a bit more costly, at $30 for the digital version and $40 for the physical. Those wondering which version to purchase should know that both Sony and Microsoft consoles have their own exclusive missions not found in the other company's version of Metal Gear Solid: Ground Zeroes.

  • MGS5: Ground Zeroes out March 18, Xbox versions include exclusive mission

    by 
    Danny Cowan
    Danny Cowan
    12.09.2013

    Konami announced today that its Metal Gear Solid 5 introductory chapter Ground Zeroes will launch for the PlayStation 3, PS4, Xbox 360, and Xbox One on March 18, 2014. The publisher serves up a 15-minute preview video of the Xbox One version above, showing off the first section of gameplay and detailing the differences between its included Normal and Hard difficulty modes. Konami additionally revealed that the Xbox 360 and Xbox One versions of Ground Zeroes will include the exclusive "Jamais Vu" mission, in which Metal Gear Rising: Revengeance star Raiden must take out a cabal of identity-stealing "body snatchers" who have occupied a U.S. Naval facility in Cuba. A trailer is after the break below. Konami previously announced that the PlayStation versions of the game will feature the exclusive "Deja Vu" mission, along with a classic Solid Snake skin.

  • Xbox also getting exclusive Metal Gear Solid 5: Ground Zeroes content

    by 
    Sinan Kubba
    Sinan Kubba
    11.22.2013

    Metal Gear Solid 5: Ground Zeroes will have exclusive content on both Xbox and PlayStation platforms, after Microsoft revealed Snake to be no more than a wanton two-timer. Just last week, Sony spilled that the licentious operative will feature in PlayStation-exclusive content, namely a Solid Snake skin and retro-enhanced Deja Vu mission,. Then during Spike TV's Xbox One launch show, we learned Snake is cavorting with Microsoft on "Xbox exclusive content," whatever filthy, filthy secret that may be. Alright, let's stop the two-timing analogy there - it's not surprising to see both companies grab an exclusive piece of the Ground Zeroes pie, which Konami is serving up on PS4, Xbox One, Xbox 360, and PS3 in spring 2014 as a standalone prequel to MGS 5: The Phantom Pain. As for what the Xbox-only content is, filthy as it may be, we'll have to wait and see.