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  • Choose My Adventure: It's lonely out in Elite: Dangerous

    by 
    Mike Foster
    Mike Foster
    09.03.2014

    In 1990, hurtling across the edge of our solar system at around 40,000 miles per hour, NASA's Voyager 1 space probe performed a quick rotation and snapped a parting photograph of the planet on which it had been conceived, built, and launched. The resulting image, known as the Pale Blue Dot photo, features a tiny Earth surrounded on all sides by an infinite blackness. It was this image, transmitted a distance of 3.7 billion miles at the speed of light, that inspired Carl Sagan to write, "There is perhaps no better demonstration of the folly of human conceits than this distant image of our tiny world." In other words, space is big. Really big. And it is into this great unknown, this unimaginable void wrapped in darkness and silence, that Choose My Adventure now boldly goes via Elite: Dangerous, a crowdfunded space simulator (no, not that crowdfunded space simulator) from Frontier Developments. With 55 star systems and 38,000 cubic light-years of space to explore, Elite's Beta 1 release should offer us plenty of freedom to sate our interstellar cravings and to thrive or die as an independent pilot.

  • Choose My Adventure: Firefall as it stands

    by 
    Mike Foster
    Mike Foster
    08.27.2014

    As I noted in the first week of this month's truncated Choose My Adventure, Firefall is finally an honest to goodness real-life video game. The extended extended beta is over, the launch trailer has released, and the game has been cut loose into the world. One might argue that Red 5 is now officially out of excuses; if something isn't satisfactory in Firefall, it must be unsatisfactory by design. We have stepped beyond the point where "it's a beta" is a fair explanation of the game's rougher edges. Because what we're dealing with is theoretically intended to be a full retail product, it's not useful to talk about what Firefall used to be, nor is it useful to speculate on what Firefall might become. The only honest evaluation of the game, if evaluation is the goal, must center on the current iteration of the product, the one that Red 5 considered complete enough to release as the finished version of its vision. Is Firefall, in its current state, worth playing? Does it offer enough content to keep players engaged? Is it finally delivering on the promise we have glimpsed in its systems? For the first time since my initial encounter with the game in early 2013, I'd say the answer is yes.

  • Choose My Adventure: The distraught wives of Firefall

    by 
    Mike Foster
    Mike Foster
    08.20.2014

    "There is no problem in this world a gun can't solve." These words, to my knowledge, are never explicitly stated in Firefall. There's no wise-in-his-grizzledness war veteran to rub his stubbled chin, frown into the distance, and impart such wisdom upon the player. But make no mistake, Firefall's world is one in which most tough situations are resolved with the thunderclap of gunfire. In Firefall's New Eden, violence really is the answer. In last week's Choose My Adventure column, I asked you to help guide my path through this dangerous world, to give my character an identity, a role to play, and a purpose to fulfill. Votes were cast; suggestions were made. I've since created a new character and blasted my way through the re-re-re-re-designed tutorial/opening experience. And while I am, as always, having a wonderful time, I still can't get over my one recurring Fireball criticism: I'm shooting a lots of stuff but I don't care or know why.

  • Choose My Adventure: Firefall is finally a real game

    by 
    Mike Foster
    Mike Foster
    08.13.2014

    Forgive me, Massively readers, for I have sinned. It has been six months since my last Choose My Adventure. Luckily, absolution is readily available via a 50-pound desktop computer, a mostly stable internet connection powered by one of the most hated companies in the United States, and three or four Hail Proudmoores. In summary: I have stared into the face of an eternal offline purgatory, clenched my teeth, and growled, "Not today." No, today I'm going to play Firefall. And you're coming with me.

  • Aura Kingdom lands on Steam

    by 
    Justin Olivetti
    Justin Olivetti
    07.06.2014

    Aura Kingdom has been playable for some time now, but if you're one of those digital platform snobs who refuses to play anything that's not offered, you've previously been out of luck. This has all changed this week, as Aura Kingdom passed the Steam Greenlight process and has become available through the platform. Aeria Games CEO Pascal Zuta hopes that this will give the anime MMO a good boost: "Having a game launch on Steam is a sign of trust in the quality of the game and the service we provide. We are very excited to now be able to offer Aura Kingdom to a wider audience through the Steam platform." [Source: Aeria Games press release]

  • Massively's first impressions of Black Gold Online's beta

    by 
    MJ Guthrie
    MJ Guthrie
    05.31.2014

    Do you prefer a steampunk or fantasy flavor in your MMO? With Black Gold Online you don't have to choose! And for those who vehemently dislike one or the other, you're welcome to express that distaste on the battlefield; Snail Games' upcoming free-to-play game features realm versus realm warfare that pits machine against magic. With these two different genres represented, the game looks to please a broader spectrum of players than the traditional single-genre titles that populate the MMOverse. The question is, will it succeed? Even though we've perused available news and watched a variety of videos about everything from the various classes and different races to action combat to guild vs. guild systems, nothing beats getting into the MMO and experiencing it for yourself. Closed beta for Black Gold Online began mid-May, so I jumped in to get a taste of what awaits players when the game hits open beta this summer. What I found is that while the game excels in some areas, it comes up short in others. Here's a run-down of my first impressions.

  • Massively Exclusive: Aura Kingdom's Dark Legion content update

    by 
    Justin Olivetti
    Justin Olivetti
    05.06.2014

    Aura Kingdom is set to get a major update this Thursday called The Dark Legion, and Massively has the first look at the patch. Dark Legion, Aura Kingdom's fifth content update, contains a wide array of new content with an emphasis on high-level adventures. The update will add two new level 60-plus zones: the alliterative Vulture's Vale and Blizzard Berg. Also coming are login bonuses, the Kaiser Zeta eidolon, the level-65 Landing of the Sky Dragon King dungeon, better rewards, improvements to the weapons and partner systems. You can check out the Kaiser Zeta teaser video after the break!

  • Eldevin gets thumbs-up from Steam

    by 
    Justin Olivetti
    Justin Olivetti
    05.04.2014

    It's a big week for Eldevin, as the indie MMO got greenlit on Steam this past week. Hunted Cow thanked the community for voting on the title and said that it's working on getting the downladable version of the game prepped for Steam: "We've got some work to do to get it ready for release on Steam (implement Steam achievements and integrate it with Steam accounts etc.) but we'll keep you updated on the progress." Eldevin won Massively's Frindie Award for Best Browser Game in 2013.

  • Defiance will flip the F2P switch this summer

    by 
    Bree Royce
    Bree Royce
    05.01.2014

    Trion Worlds has just announced that the PC version of its transmedia-synergistic wonder Defiance will go free-to-play on June 4th of this year, with the PlayStation 3 version to follow around July 15th and the Xbox 360 edition expected to switch over at an unannounced date. The game had been running a free unlimited trial since last December. The studio says that new players will have access to the Bay Area storyline, the original endgame content, and future missions for free. Gamers who pick up a new copy of the game earn 1,000 Arkforge (currency), four character slots, five loadouts, up to 75 Ark Keycodes, and a minimum of 70 inventory slots, as well as a month of "Paradise Patron" status come the F2P conversion. Existing players, fear not; Trion says that "these bonuses are also granted to all existing Defiance box or digital copy owners." Paradise Patron status grants character boosts (to skill, XP, scrip, salvage, and reputation gain rates), store discounts, and grab bags that include lock boxes and more boosts. Trion also hinted that we'll see new crossover storylines "in the coming weeks": The world of Defiance is rocked when the hope of Tranquility, the first Earthling-Votan hybrid on record, lies dying in Eren's emergency facility. As players track down the half-human and half-Irathient crossbreed's medical history, they'll quickly discover other forces are working to cover them up for a dark purpose. [Source: Trion press release]

  • The Daily Grind: Who's your favorite Marvel Heroes hero?

    by 
    Jef Reahard
    Jef Reahard
    04.27.2014

    I'm having a hard time picking a main character in Marvel Heroes. I started out with Storm, then F2P guilt intervened so I ponied up for Nightcrawler. Then I got a free Spider-man as a result of Gazillion's 10-month anniversary promotional shindig which only added to my indecision. It's a good problem to have, though, and I guess for now I'll go with Nightcrawler because, well, teleporting. What about you, Marvel Heroes players? Who's your favorite and why? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Villagers and Heroes announces April 17th Steam launch and new expansion

    by 
    Bree Royce
    Bree Royce
    04.08.2014

    Free Realms refugees, if you're looking for a new home with cute graphics and quests and housing and crafting, then indie F2P MMO Villagers and Heroes might just be it. The game itself isn't new, but with its new expansion, Fury of the Stone Lord, it's receiving a major graphical upgrade and content patch revolving around gargoyles. Expect 30 new adventure maps (bringing the count to 110), new quests and monsters, new spells and heroic feats, and 15 extra skill levels to boot. Developer Mad Otter Games says the sandbox MMO will launch on Steam on April 17th. We previewed the upgrades and new client back in February. Check out the trailer below! [Source: Mad Otter Games press release]

  • RIFT opens up player PvP dimensions

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.27.2014

    Do you like instanced PvP but hate being subject to the PvP maps that the game's designers have put together? Maybe you have an idea for an even better map in RIFT, one that would really give even veteran players a run for their money. Good news, then: Now you can go ahead and make that map a reality with the addition of player PvP dimensions to the game's cash shop. PvP dimensions are available as part of two-team or three-team Starter Packs, or they can be purchased individually. These maps also give you access to another personal dimension, but their real purpose is letting you build custom maps with the use of scoreboards, damage areas, invisible tiles, and plenty of other tricks to create a truly memorable experience. If you've ever wanted to design an MMO battleground like an old DOOM deathmatch arena, you can go ahead and get started crafting your ideal arena now.

  • Meet Civilization Online's four civs

    by 
    Justin Olivetti
    Justin Olivetti
    03.20.2014

    XLGAMES announced its four civilizations from Civilization Online today, although sadly the Mole People were absent from this list. The four civilizations are China (led by Qin Shi Huang), Rome (led by Julius Caesar), Egypt (led by Hatshepsut), and Azteca (let by Montezuma). Civilization Online will be going into closed beta testing within the next few months and is slated to launch in Asia in 2014.

  • Entropia Universe adds Arabian planet

    by 
    Justin Olivetti
    Justin Olivetti
    02.26.2014

    According to scientists, Entropia Universe continues to expand, not contract. The MMO had added a new planet to its galaxy, Toulan. Planet Toulan draws from Arabian mythology and culture for its makeup, boasting deserts, swamps, mountains, and a post-apocalyptic setting. Players can land on Toulan (which means "extremely mystical and captivating" in Arabic) to colonize and rebuild the ravage landscape. Toulan was designed by Jordan's Beladcom in cooperation with Entropia Unvierse AB. Beldacom's General Manager Talal Asfoura lauded the virtual planet's launch: "Created by a Jordanian team, Planet Toulan marks a milestone of achievement in the emerging Arabic gaming industry. We've taken the mythology we grew up, mixed in new ideas from science fiction, and can now share it with the world." [Source: Entropia Universe AB press release]

  • Aura Kingdom hacked and emails stolen... or maybe not [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    02.21.2014

    Recent hacking of Aura Kingdom apparently resulted in stolen email addresses that are being used to pester users players are reporting that they're getting invitations sent to their Aeria Games email address from an individual asking them to join an Aura Kingdom private server. Fortunately Aeria Games does not store credit card information, so it seems as though that information is safe. An Aeria Games GM responded to the claims by saying that the company is investigating the issue: "Thanks for reporting this. We'll look closely into this reports. We will let you know if we need more information. Also note, we do not process any payments, this is done through the service you utilize to buy AP. So this is not something we store." [Thanks to Thomas for the tip!] [Update: Aeria has contacted us to update us about the situation and provide an official statement: "We have investigated this issue and would like to confirm that we have found no evidence of our servers or players' account information being compromised. This includes the email addresses that were reported to have been affected in this article. We have, however, found potential security vulnerabilities through third parties unaffiliated with Aeria Games. We caution against providing contact information to these unaffiliated entities and encourage all players to change their passwords on a regular basis to maintain account security."]

  • World of Warcraft instant level 90 boost price revealed at $60 US

    by 
    Matt Daniel
    Matt Daniel
    02.18.2014

    There's a new addition to World of Warcraft's in-game shop today, and it happens to be the much-discussed boost that instantly takes a single character to level 90. The $60 US price tag, discovered by our sleuthy sister site WoW Insider, may come as good news or bad news to you, depending on your outlook. On the one hand, if you view the journey from 1 to 90 as a sacred rite of passage that should be held valuable, it appears that Blizzard values it at about the price of a brand-new video game. Not exactly chump change. On the other hand, if you were hoping to assemble a legion of 90s overnight, you're going to need some deep pockets. As WoW Insider notes, it's likely that the boost isn't intended to be available in the shop just yet since the Warlords of Draenor pre-order (which will grant the same instant-level-90 to those who purchase it) isn't available yet, and the WoW Insider staff member who discovered it only managed to do so between server restarts during today's maintenance. I suppose we'll find out whether or not it was intentional when the servers come back up later today. At any rate, there's no reason to think the price will be changed regardless of whether or not it's already available for purchase, so if you're in the market for some instant level 90 characters, start saving up now. [Thanks to WoW Insider for the image!]

  • The Soapbox: My hypersexualization conundrum

    by 
    Mike Foster
    Mike Foster
    02.18.2014

    Every now and then here at Massively, we receive an email that isn't super nice. I know this may come as a shock to many of you -- the internet is, after all, a place of tolerance and constructive debate -- but sometimes the Massively inbox is no place any sane person would want to be. One reader recently took the opportunity to offer some choice thoughts on Massively staffers. And amidst the jumble of insults and generalizations, the reader levied the ever-powerful "hypocrisy" charge at us for claiming to care about hypersexualized designs of female characters in MMOs while simultaneously playing as those very hypersexualized characters. How could we possibly purport to care about the presentation of women in games if we're all running around in chainmail bikinis? Generally speaking, I prefer to not have my habits and behavior challenged via ad hominem attacks and false comparisons. But I have to admit that this one particular charge piqued my curiosity. Why is it that the majority of my characters are female? Am I, as a person who looks down on hypersexualized designs in games, committing an act of hypocrisy every time I create a female character? Let's sort it out. And before we begin, remember that the Soapbox, like most of our editorials, is just one person's opinion and doesn't represent the thoughts of Massively as a whole.

  • League of Angels introduces two new angels for official full release

    by 
    MJ Guthrie
    MJ Guthrie
    02.14.2014

    Forget cupids, League of Angels has added two other heavenly beings to its angelic arsenal. Amora and Nyssa join the list of angels players can select to take on their adventures. R2Games also announced that the game is now officially official, noting that all previous releases of the game were still beta. This full release also includes a marriage system and new ranking tables. R2Games also revealed the four cosplayers who will be representing some of the free-to-play game's angels in a live action shots: Maridah, Ginny McQueen, HezaChan, and Riki LeCotey, who plays Riddle in Heroes of Cosplay. Fans who sign up for the official LoA newsletter will see these exclusive shots as well as get further game news and updates. [Source: R2Games press release]

  • European Warfare commences as Stronghold Kingdoms hits 200,000 monthly users

    by 
    MJ Guthrie
    MJ Guthrie
    02.13.2014

    With the newly launched European Warfare update, Stronghold Kingdoms players can now make war not love across the entire European continent. Firefly Studios also revealed that Georgia has been added to this world's map, bringing the total of countries to conquer to 33; that means that instead of a single king ruling over a map, there will be 33 (with a whole slew of sheriffs and governors besides!). And just how many players will be storming across all these countries vying for control? The studio has announced that the MMORTS has more than 200,000 monthly active users and nearly 3 million registered players total from over 100 different countries. [Source: Firefly Studios press release]

  • SOE teases Landmark development plan, polls build contests

    by 
    Mike Foster
    Mike Foster
    02.12.2014

    Sony Online Entertainment director of development Dave Georgeson has posted a new update over on the official EverQuest Next Landmark forum outlining the team's plans for moving forward and asking players for opinions on possible upcoming build contests. In the post, Georgeson notes that SOE's first order of business with Landmark is focusing on communications, rating systems, and ways for players to better cooperate with one another. Teams will also be working on systems like combat, AI, and water. Additionally, Georgeson revealed that SOE is going to start running Landmark building contests. The first contest revolves around designing a landmark for island hubs, but future contests are left up to a poll in the post. Choices include homages to buildings in previous EverQuest games, new architecture for Norrath, and genre-specific contests that center on modern, sci-fi, or fantasy designs. You can vote for your preference on Georgeson's forum post.