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  • Ubisoft looks to the Wii, Project Natal for casual gaming future

    by 
    Christopher Grant
    Christopher Grant
    07.28.2009

    While Ubisoft CEO Yves Guillemot singled out a nosedive in the DS market as a significant contributor to his company's poor Q1 performance, he didn't condemn the growing casual gaming space or his company's increasing reliance on it. Where the DS software market is falling – Guillemot pointed to Ubi's consistent market share in Europe, despite a drop in revenue – other casual opportunities are growing. "The DS is declining quickly, but the Wii is taking off quite fast," Guillemot said. "That's why the average margin remains around 20%." So, while DS software sales dipped, Wii software was there to make up the difference. So why did a drop in DS software sales hurt so bad in the last quarter? Guillemot says Ubi's summer Q2 "is a period where people are going for holidays and they buy lots of [DS] games and because this market is going down it has a big impact on the second quarter." With DS software sales flagging, Ubi's not without a plan to safeguard its lucrative casual franchises. Executive director of Ubisoft, Alain Corre, broke down the Wii's growth, saying, "This year we expect the Wii to represent over 40% of our sales on casual versus last year it was at 18%. So it's a big change for the Wii, and [the Wii] is contributing much more to our casual sales than the DS last year." So Ubisoft is looking to the Wii, and beyond, for the bulk of its casual gaming sales. "The casual business is changing rapidly and it will still be a very interesting business but we have to reinvent it this year," Guillemot expained. "We already have a big shift from DS to Wii this year, and we'll continue with the Wii and the Xbox 360 with the new 3D camera next year." Of course, we've been focused on how Project Natal will work with "our" games; however, here's the CEO of a major publisher talking about the Xbox 360 (not the PS3's motion camera though?) as another prong in its successful casual strategy.

  • Epic Games VP says new consoles are a "long way off," Natal is the "next Xbox"

    by 
    Donald Melanson
    Donald Melanson
    07.24.2009

    We've heard plenty of talk about ten-year console life cycles for both the Xbox 360 and PlayStation 3, and it looks like there's some consensus starting to build around the idea that any new consoles really are still a long ways off. Speaking with Eurogamer earlier this week, Epic Games VP Mark Rein cast some doubt on the very need for new consoles anytime soon, pointing out that "over half the users who played Gears of War 2 so far do not have HDTVs," and adding that "there's no way we're ready for the PlayStation 4 or the Xbox Whatever." He did also note, however, that the current consoles would see some major changes, and in the case of the Xbox 360 he says, "it's called Natal. That is the next Xbox." For the curious, Rein also concluded that Natal would win in a fight with Sony's motion controller, but only if it was a kickboxing fight, "because it can see you kicking." [Via The Digital Home]

  • Epic's Mark Rein: We're not ready for PlayStation 4 or Xbox Whatever

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    07.22.2009

    As the Vice President of Epic Games -- purveyor of cutting-edge graphics technology and self-anointed "conglomerate of badassery" -- Mark Rein must have a fairly good grasp of where the future of gaming is headed. How long until games are beamed directly into our eyes? It's a question posed in a hilarious and cheeky Eurogamer interview, to which Rein responded: "Over half the users who played Gears of War 2 so far do not have HDTVs."Well, that's a bit of a bummer. "My point is, of the systems that are out there now, the majority of them aren't plugged into HDTVs. So there's no way we're ready for the PlayStation 4 or the Xbox Whatever," Rein said. The PlayStation 3 still combats the issue of cost, he added, with Sony likely looking to amortize launch and development across that often touted ten-year lifespan. There are benefits to be reaped with developers growing more comfortable and experienced with the hardware, but for now, we're not ready for another PlayStation. And a next Xbox? "Yeah, it's called Natal," says Rein. "That is the next Xbox." Though new consoles like the Xbox Whatever may arrive later than expected, we're confident Epic will be right on time in delivering Things of War.

  • Natal Xbox 360 in 2010 rumor is back on

    by 
    Thomas Ricker
    Thomas Ricker
    07.22.2009

    Although Microsoft's marketing department likes to keep its execs on a short leash, you really should listen to its CEOs when they espouse launch schedules. They are, after all, CEOs and tend to have the big picture (like dates) related to major projects that drive revenue. Recall 2008, when Bill Gates told the world that Windows 7 would arrive in 2009 causing Microsoft marketing to scramble-out a redaction attempting to reset expectations for a 2010 launch. With Windows 7 now officially launching in October, well, guess who was right? Fast forward to last month when Steve Ballmer made a similar slip saying Project Natal would arrive in 2010 causing Microsoft to issue a statement that a launch date had not been confirmed. Now DigiTimes is reporting that Aptina has won the exclusive rights to equip Natal with a 1.3 megapixel CMOS image sensor required for Natal's camera. More importantly, the Taiwanese rumor rag says that shipments of the "new version of the Xbox 360 console" are slated for the second half of 2010 -- a date that sounds like Fall to us as previous rumored. Of course, DigiTimes was absolutely certain that Microsoft was integrating Blu-ray into future (that'd be 2008) Xbox 360 consoles too, so take this rumor for what it is: rumor.

  • E3 Natal demos created with Unreal Engine 3

    by 
    Jem Alexander
    Jem Alexander
    07.21.2009

    Microsoft's E3 demo for Project Natal include two game demos -- Paint Party and Ricochet. We assumed that these minigames were developed from scratch, specially for the E3 demonstration, but Epic's Mark Rein has stated in an interview with OXM that they were made using the Unreal Engine 3.That makes UE3 the first middleware to support the new motion control system, meaning developers who utilize it shouldn't have much difficulty adding Natal functionality to their titles. UE3 isn't quite as commonly used as it was in 2007, but this does mean there's no excuse for Gears of War 3 not to support Natal. We suspect a great many of you would enjoy a bit of motion-controlled chainsawdomizing.

  • PaRappa creator raps about Natal's musical possibilities

    by 
    Majed Athab
    Majed Athab
    07.20.2009

    Masaya Matsuura (creator of PaRappa the Rapper and Major Minor's Majestic March) says he and his posse over at NanaOn-Sha are interested in making a music game for Microsoft's Project Natal. "We are thinking about ideas," said Matsuura to Videogamer.com at the UK Develop Conference. " I think any kind of interaction with a camera will be good for music games, but the important thing will be how we can find the new breed of gameplay."Matsuura thinks he can create something fresh -- something other than the rock genre, which he points out Guitar Hero and Rock Band cover quite well. Instead, he thinks there's room to grow for other sounds: "There is other attractive music, so please try to find another style, another interaction, another gameplay with another type of music." Activision is breaking out with DJ Hero. So, what could Matsuura work on? Wait a minute... breaking. How about a pure break dance title? Baraver the Breakdancing Beaver? No?

  • EndWar dev excited about Natal's RTS possibilities

    by 
    Xav de Matos
    Xav de Matos
    07.15.2009

    Speaking with VG247 at the Develop Conference in Brighton, UK, EndWar development boss Michael de Plater said that he thinks Microsoft's Project Natal could reinvigorate the console (and PC?) RTS market. Comparing Natal's potential "power" and "precision" to menu scrolling in the film Minority Report, Plater anticipates Natal's combination of voice and gesture control to potentially be "really powerful and immersive." During E3 2009, Ubisoft showcased the upcoming RTS RUSE on Microsoft's touch-screen-enhanced Surface table. While Plater knows the $12,000 home furnishing isn't going to be a regular household accessory, Project Natal has the potential to work with software in a similar fashion. "If the technology works -- so you could translate the interface they've already got working really well on RUSE into Natal -- it could work very, very well." Hopefully Microsoft will reveal when Natal is hitting stores and what the device's final price will be soon and Joystiq won't have to put so much money into developing its own set of drug-addicted "precogs."

  • Bill Gates reckons Natal should head to PC too

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    07.15.2009

    Microsoft's Bill Gates has pretty much confirmed that Xbox's Project Natal tech is heading to PC. In an interview with CNET, the Windows man said the peripheral is not just for games, but for "media consumption as a whole." He states that both the Xbox and Windows divisions have latched on to the technology.Beyond the home media applications, Gates also mentions using it in the office. He doesn't say Office use, but lower case "office." Looks like the era of Minorty Report is upon us. Now all we need are three people who look like shaved cats to lie in tubs of goo all day and we'll be set for the future.[Via Big Download]

  • Bill Gates: Natal for Windows coming to an office near you

    by 
    Thomas Ricker
    Thomas Ricker
    07.15.2009

    The idea of bending over to pick up a virtual tennis racket in front of that 50-inch flat screen in our living room makes perfect sense to us. In fact, we can't wait to see Natal come to the Xbox platform. However, the idea of manipulating an excel spreadsheet on a 15-inch screen within a 5 x 5-foot cubicle sounds daunting, to say the least. Fortunately, Microsoft's plans to integrate Natal into corporate Windows environments appears rather sober, albeit, entirely lacking in specifics. In an interview with CNET news, Bill Gates says that Natal's depth-sensing camera won't be limited to gaming use, "but for media consumption as a whole, and even if they connect it up to Windows PCs for interacting in terms of meetings, and collaboration, and communication." Without going into detail, the Microsoft Chairman adds that use of the technology in the office, "is getting much more concrete, and is pretty exciting." In fact, Bill sees it delivering "incredible value" when used within cubicle farms. Perhaps. We certainly won't argue the value of Natal for gaming or even manipulating content in a home theater setup like we've seen with Toshiba's Spatial Motion Interface, but for the office, incredible value... really?

  • It's no stretch that Halo: Reach could use Natal

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.29.2009

    It appears that Halo: Reach may be a warm-up exercise for Natal sales. Bungie Studio President Harold Ryan tells the Seattle Times that he "absolutely" thinks that Reach could use Microsoft's motion-sensing peripheral (provided both launched around the same time frame).Let's take a look at why Project Natal + Halo makes sense: The Halo name has helped sell other iffy propositions like Halo Wars. The game is already called Reach, come on. This answers the question: "How is MS going to get core gamers to buy/upgrade to Natal?" However, then we must ask: "Do core gamers want to actually exercise with their Halo?" This gamer's biggie-sized core politely responds, "As long as it involves fries and a shake after."

  • Analyst: PlayStation Motion Controller better for core gamers than Natal

    by 
    Richard Mitchell
    Richard Mitchell
    06.24.2009

    Hey, remember that Gamasutra feature where Michael Pachter said Xbox Twitter was the greatest thing of E3? Yeah, well in that very same feature, Cowen and Company analyst Doug Creutz had some choice words for the PlayStation Motion Controller. Specifically, Creutz believes that while Project Natal may have gotten the bulk of E3 coverage, the PlayStation Motion Controller is the better peripheral for hardcore gamers."Natal appeared to me to be a technological solution in search of a problem," said Creutz. "I had a very hard time envisioning playing Modern Warfare 3 using Natal," he said, adding, "By contrast, I had a very easy time envisioning it (and enjoying it) using Sony's control/motion capture scheme." Creutz stated that Microsoft is likely trying to snag some of the Wii's casual marketshare -- "a difficult proposition given that you're essentially asking casual gamers to upgrade twice during the cycle," according to Creutz -- while Sony's device caters more to the core gaming demographic.We must point out that neither Project Natal nor the PlayStation Motion Controller are finished products, so there's no telling how they might be implemented in future games. For example, there's no reason that Natal couldn't make use of both motion sensing and traditional control, similar to Sony's device. Furthermore, we'd say Sony is probably just as keen to capture some of the casual market as Microsoft.

  • Ballmer apologizes for letting slip wrong Natal release date

    by 
    Donald Melanson
    Donald Melanson
    06.22.2009

    Microsoft has already come out and clarified Steve Ballmer's recent statement that Project Natal would be rolling out sometime in 2010 (possibly in the form of a new Xbox console), but it looks like the man himself also felt the need to set the record straight. Speaking with IGN, Ballmer said that he "confused the issue with my poorly chosen words," adding that, "there is no news in my comments. Things are as reported after E3. Sorry." Of course, this would be somewhat understandable if it were an isolated incident, but as you no doubt recall, Ballmer also recently dropped word of an earlier than expected Zune HD release date, which prompted yet another quick "clarification" from Microsoft. But hey, he only works there.[Via Joystiq, image courtesy guardian.co.uk]

  • Video: Stephen Colbert unveils the Microsoft XXbox

    by 
    Laura June Dziuban
    Laura June Dziuban
    06.20.2009

    Taking aim at Microsoft's recently unveiled Project Natal, Stephen Colbert unveiled a new-new console on The Colbert Report the other night. The XXbox (or Ex-Xbox, one of our readers cleverly pointed out) bests Natal's lack of controller by at least one point, lacking a console and games. For about 500 bucks, it sounds like a steal. But you know, we'll buy any new gadget. Video is after the break. [Via Joystiq]

  • Project Natal recognizing retail shelves in 2010, says Ballmer (update: maybe not)

    by 
    Ross Miller
    Ross Miller
    06.18.2009

    Despite our incessant pleading, not a soul at Microsoft -- including newly-minted media darling Kudo Tsunoda -- would give up a release window for Project Natal, except to say "not in 2009." Well, at least we know we won't be waiting too far into the future. Company CEO and cheerleader Steve Ballmer told attendees to his speech at The Executives Club of Chicago today that the Xbox 360 motion control interface is coming in 2010. That's still a large timeframe, but hey, at least you can go ahead and start planning your block-breaking 2011 New Year's Eve party now. Update: Looks like Steve might've spoken out of turn. Microsoft just us over an official statement reiterating that they "have not confirmed a launch date at this time." Full reading after the break.

  • Like weeds: new Natal Xbox rumor shot down, 3D Xbox rumor pops up to take its place

    by 
    Paul Miller
    Paul Miller
    06.16.2009

    Rumor mongers seem hell bent on Microsoft building a brand new Xbox, despite what we assumed was wonderful news that current Xbox owners wouldn't have to shell out for new hardware to handle Project Natal. Well, Microsoft has already hit back against 1UP's rumor of a new Xbox coming in Fall 2010, calling the report "nonsense." Others have pointed out that the camera hardware actually does almost all of its own processing, so a slight hardware bump to the 360 would be kind of pointless -- though most seem to agree that Microsoft will package Natal with the 360 in a new SKU akin to the Arcade or Elite. Meanwhile, TeamXbox, the ones who seemed to think the Zune HD was a portable game console of sorts, have a new rumor in the works: the next Xbox 360 won't be out in 2010 because Microsoft is going to wait for 3D-capable TVs to become more commonplace and launch a stereoscopic 3D console at that time. It sounds enticing, but given the fact that the Wii has succeeded directly in the face of its next-gen television empowering PS3 and Xbox 360 competition, we can't say it's the most likely of ideas -- if anything, Microsoft will need to have some solid backwards compatibility for us 2D "Take On Me" types. [Via PC World] Read - Microsoft sources play down reports of new Xbox Read - TeamXbox predicts 3D Xbox

  • Project Natal basis for new Xbox console coming Fall 2010?

    by 
    Ross Miller
    Ross Miller
    06.13.2009

    We'd be careful about putting too much stock into an admittedly far off rumor, but the gang at 1UP claim they've heard from those in the know that Microsoft's set to release a new Xbox console in Fall 2010, and that current media darling Project Natal is "the cornerstone" of that evolution. Specs-wise, it's suggested we're looking at only a marginal boost analogous to Nintendo's GameCube-to-Wii transition -- place your bets on how long it'll take to "max out" this time -- as well as a rebranding (Xbox Natal, anyone?) aimed at attracting the highly coveted, more mainstream / casual audience, before Mario and the crew catch a second wind with the oft-rumored Wii HD. There's nothing unbelievable about these whispers, but again, Fall 2010 is quite a ways off and anything can happen in the meantime. First unveiling will allegedly be the 2010 Game Developers Conference in early March, so your best bet for now is to hold tight and keep a close eye on who gets a primetime slot among that event's keynote speeches.

  • Project Natal prototype hardware pictured on Jimmy Fallon's set

    by 
    Nilay Patel
    Nilay Patel
    06.10.2009

    Looks like our old friend Jimmy Fallon will be demoing Microsoft's Project Natal on Late Night tonight, and this backstage pic from rehearsal is the first shot we've seen of the prototype hardware anywhere. Of course, Redmond's made it clear that the final product will look a lot different -- probably something more like the press pic -- so don't get crazy over this, but at least everyone's burning curiosity has been satiated. Now, Jimmy, if you could just hammer out a ship date, that'd be great.

  • Miyamoto "not worried at all" about Sony and Microsoft's motion controllers

    by 
    Nilay Patel
    Nilay Patel
    06.08.2009

    Sony and Microsoft certainly turned the motion-sensing heat up on Nintendo at E3 last week, but it doesn't seem like Shigeru Miyamoto is all that concerned at the moment -- he just told the BBC that while he's "flattered" his competitors are "moving in the same direction," he's "not worried at all" about Project Natal or the Playstation motion controller because "they don't have the type of depth that we're able to provide with Wii Motion Plus." Snap. We don't know about that -- we certainly haven't been blown away by Motion Plus -- but we can see why Nintendo's not sweating it just yet: the Wii's a runaway hit and a pop-culture phenomenon, while Natal and the PSMC are still tech demos without announced ship dates or even final names. That said, it's clear that Microsoft and Sony don't intend to just cede this space to Mario and Co., so we'll see how Nintendo fights back -- we'll tell you right now that the Wii Vitality Sensor ain't gonna cut it. [Via Joystiq]

  • Motion control wars: Xbox 360 and PS3 are playing catch-up with Wii next year, who will do it right?

    by 
    Paul Miller
    Paul Miller
    06.05.2009

    It doesn't come as a surprise that Sony and Microsoft are hard at work at motion controls for their respective consoles: Nintendo is eating their lunch. The Wii's incredible appeal with the average consumer -- due primarily to the accessibility and charm of its Wiimote motion controls -- has also created an annoying divide in the industry (real or perceived) between consumers who use embarrassing gestures to control meaningless mini-games, and those who memorize incredibly complex control schemes to control deeper and more "mature" experiences. There's been a small amount of crossover, of course, but since Sony and Microsoft have lacked most of the gestures option, a majority of it has taken place on the Wii -- the inclusion of an accelerometer in Sony's Sixaxis controller has had little impact on gameplay, and Sony's EyeToy 2 has had even less impact on the average gamer. Of course, that's all about to change next year, with the emergence of the Microsoft's Project Natal and Sony's PlayStation motion controller. Typical thinking would suggest that Sony and Microsoft will be attempting to capture a slice of the casual gaming market that the Wii has so well dominated, while also expanding on the Wii's capabilities at serving the hardcore gamer -- some capabilities which Nintendo itself is attempting to add to the Wii with the even more imminent MotionPlus add-on. So, does anyone here have what it takes to serve up the next generation of gaming controls to everybody, or do cost considerations and the current state of the console wars dictate an ongoing rift in the market? Let's weigh our options...

  • Microsoft says 3DV acquisition didn't influence Project Natal

    by 
    Donald Melanson
    Donald Melanson
    06.04.2009

    When Microsoft shows off a motion-sensing system shortly after it's been revealed that is has acquired a motion-sensing camera maker, it's easy to see how people can draw conclusions that the two are related. But according to Microsoft, that is not the case, and its Project Natal is actually based on work that has been "going on for a long time." That word comes from a VentureBeat interview with Microsoft's Shane Kim, who further added that "none of those rumors did justice to what we were actually doing with Project Natal," and that it's based on a lot of past work Microsoft has done in natural user interfaces, including voice recognition. The folks at Eurogamer were also able to get an even more definitive statement from Microsoft's Aaron Greenberg, who said flatly that "we built this in house." Interestingly, however, Shane Kim did say that Microsoft wants to "ensure that we have great intellectual property protection," and that "it has to be all buttoned up, legally," which could offer a bit more rationale for the 3DV buyout. [Via Eurogamer]