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  • Eleven alpha tester: Game is 'identical to Glitch'

    by 
    Justin Olivetti
    Justin Olivetti
    01.08.2015

    "Incredible! I didn't expect it to be identical to Glitch, which it is." So sayeth one of Eleven's select few alpha testers, some of whom posted testimonials on the site about their experience. While a second tester cited "overwhelming" nostalgia, others were more critical of bugs, reloads, and generic visuals. The fan remake of Glitch has more than doubled its alpha test pool, from 13 to 31 players, and continues to advance the project as a whole. "This has been a great success, with many improvements being made to help improve the stability and experience while some other work is ongoing in order to bring over some more features," the devs said.

  • Age of Wushu previews new school abilities after server merge

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.08.2015

    The fifth inner skills for each of the eight schools are arriving in the next Age of Wushu update, and if you're a player, you'd probably like to know what they do, wouldn't you? I mean, one of them might instantly kill everything in a seven-meter radius, and the other might summon a moderate quantity of breadsticks and marinara sauce. That seems unlikely, though, as the preview of these new abilities mentions neither sort of talent. They do include attack buffs, HP drains, and major defensive buffs, though, so that's good. You'll be able to show these skills off to a wider range of players after the game's server merges from yesterday. The Golden Kirin and White Tiger servers have been merged into the Blue Dragon server; players whose names will need to change should receive name changing scrolls within the next few days. If you weren't able to log in yesterday and aren't sure about how the merge went down, you can double-check the quick guide to the process.

  • Xsyon enters early access on Steam

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.08.2015

    Want to play Xsyon but hate the mere concept of not being able to play it natively through Steam? Then we have good news! The game is now available on Steam as an early access title, so if you don't already own the game, you can start playing there. If you're wondering how the game could be considered early access when it's been launched and playable for some time, well... that's a good question. Sharp thinking! If you're already an Xsyon player and want to have the game on your Steam account, you can shoot off an email to a special account requesting a Steam key for no extra cost. Everyone else who's already playing will just want to look forward to the hopeful influx of new players enjoying the game for the first time. [Source: Notorious Games press release]

  • Elite: Dangerous players aim to chart out the whole galaxy

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.07.2015

    Over a thousand players in Elite: Dangerous are already unified by a single mission. It's not warfare; it's not economic dominance; it's exploration. The Great Expedition has brought together a huge number of players to start plotting the whole of the game's 400 billion stars, or at least as much as possible. That means coordinating logistics, figuring out routes, sending out pathfinders, and heading off into the great unknown. While the eponymous expedition hasn't started quite yet, players are already dipping their toes into the process and figuring out how to handle the sort of extended effort required to chart the game's full galaxy. The group counts among its numbers an ex-NASA scientist and several astrophysicists. While it's taking a little time to get up to speed, there's reason to be excited about what the group might find in the future... and what waits out in the depths of virtual space.

  • Learn to beat World of Warcraft's newest raid... in 60 seconds

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.07.2015

    We realize that there are a couple of different ways to treat that title, so let's be clear: This video guide will teach you how to beat all of the bosses in Highmaul in 60 seconds. It will not teach you how to take 60 seconds to defeat all of them. Yes, it could go either way, but did you really think you could drop World of Warcraft's raid in a minute of playtime? Nope, it's all about length of tutelage, not length of execution. The even shorter version is the universal raid guide for the game, of course: Move out of the thing, stack up if you see everyone else stacking up, and kill the little things. But it's the fine details where everything is really decided. click on past the break and get a minute-long dose of how to not be the one responsible for wiping the group.

  • Revival talks about death, decoration, and defenses

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.07.2015

    You remember Revival, right? You know, the game funding its development by selling in-game houses? That one. The developers haven't been quiet over the holiday season, with several recent blog posts detailing the high-end concepts behind several of the game's key mechanics -- for example, dying, which doesn't simply leave you to run back to your corpse but forces you to traverse the spirit realm, fighting off malicious spirits and seeking the Mortality Gate to drag yourself back from the dead. Of course, you can stay alive longer by making use of combat mechanics like the shield wall to defend yourself from dying. You can also use your continued "being alive" status to take advantage of the decoration kits available for housing, which allow you to convert existing rooms with certain fixtures to more functional equivalents. It's all interesting stuff and worth considering if you're sorely tempted to drop a bunch of money on the promise of virtual real estate.

  • ArcheAge tosses its end-of-holiday update on the test server

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.06.2015

    Testing out an update that's mostly meant to just turn off the holiday event might seem to be overkill, but ArcheAge has seen such problems with bugs that the team behind the game is apparently taking no chances. A small patch is currently available on the test server and will go live later this week; it contains the shut-off for all of the holiday events (so players with gifts or stockings should use them before the deadline). This build also contains adjustments to the MTX Pet Healing Potion; the potion will now heal pets for 100% of their health, and a future build will add a resurrection effect. A Marketplace addition is also slated to go live on the test servers within the next few days. If you want to make sure that everything's working fine after the event gets turned off, you can hop on the test server today.

  • World of Warcraft brings back its anniversary event

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.06.2015

    Did you get everything done that you wanted during World of Warcraft's 10-year anniversary event? If you did, great, but if you didn't... well, still great because you're getting another shot at it. Community manager Bashiok posted on the forums that the team is bringing back the anniversary event for one more week, starting today at 1:00 p.m. EST and ending on January 13th at the same time. The reactivation is confined to the North American servers, so players elsewhere in the world hoping for more time with anniversary antics will be sadly disappointed. There's also nothing new in the event, so if you have everything, you can sit this round out. Otherwise, log in today and start celebrating a decade of the game's operation... like, again.

  • SMITE's cinematic trailer on the eve of the World Championships

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.06.2015

    SMITE is hosting championships (with its gigantic and record-setting prize pool) very soon, and the team behind the game wants players excited. What's the best way to get players excited? Why, with a three-minute cinematic trailer in which a bunch of characters beat one another up, naturally. Look, it's not as if there's a whole lot of additional lore here that hasn't been chronicled in various mythological texts anyway. The rivalry between Thor and Guan Yi isn't usually acknowledged by mythology experts, but that's doubtlessly an oversight. The point is that if you want to watch an improbably busty goddess tap about in heals while fighting a wolf-beast, now is your chance. Click on past the break to watch the full trailer. It may not give you a whole lot of insight into mythology, but it will give you an idea of the game, at least. [Source: Hi-Rez Studios press release]

  • Guild Wars 2 hosts a Wintersday twitter contest this week

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.05.2015

    The holiday season is over. It's over. We're done. But you could still win some stuff from Guild Wars 2 if you're willing to slap some stencils up on your window. The team behind the game is hosting a Twitter-based contest this week, starting today and running until January 9th, with one lucky winner each day receiving a Griffon Mail Carrier. How can you win? Put some Guild Wars 2-themed stencils up on your window of choice, take a picture, and tweet it to the main Twitter account for the game this week with the hashtags #GW2 and #Wintersday. For those not feeling terribly creative, there are pre-made stencils available to fulfill the requirements. Sure, maybe you're happy to have the holiday decorations taken down, but if you want that mail carrier, you'll get to it. There's still time to enter the other Wintersday contests as well, although those are a little more elaborate; you can read the full details on the contests page.

  • Star Citizen's Chris Roberts looks back on a year of growth

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.02.2015

    2014 was a pretty big year for Star Citizen, and not just because the Arena Commander module went from its first release version to 1.0 over the course of the year. A recent letter from project head Chris Roberts states that over 2014 the studio has gone from having 70 employees in one location to 180 employees in four locations across the globe. He also notes the huge increases in funding that the game has seen from both new backers and old. So what's in store for 2015? Big stuff for backers. The first episode of Squadron 42 and the beginnings of the game's persistent universe will be reaching backer hands, along with the first iterations of the FPS module. There's no exact timetable given, but the developers are certainly planning big for the year ahead. Take a look at the full letter for more statistics on the year past and the one just begun. [Thanks to Cardboard for the tip!]

  • Rumors of a major Destiny expansion swirl

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.02.2015

    Speculation on what's coming next for Destiny is a cottage industry for fans, and an old image from October is making the rounds as a possible reveal of the game's future plans. The image may or may not be legitimate, but it suggests that the second expansion/DLC pack for the game is launching on March 10th, 2015, with three new story missions and a playable area (the Reef) that is briefly visited by characters but is not currently a playable region. The image then suggest a major expansion, Plague of Darkness, launching in September 2015. Speculation is that this would serve as a sort of re-launch of the game, with bundled versions available as well as standalones for players who have already played the game; the expansion would feature another subclass for all three classes as well as a dozen new story missions and new playable areas. Take a look at the compiled information and decide for yourself how likely the rumor is in the end.

  • FFXIV, FFXI, and Dragon Quest 10 subscribers total(ed) 'nearly' 1M

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.02.2015

    Square-Enix has released its summary of 2014's finances with the start of the new year, and the good news is that it looks pretty rosy. According to the summary of the financial year that ended in March of 2014, the company's fortunes had improved immensely. Of more specific interest to the MMO market, of course, is the fact that the report gives some idea of the subscribers for Final Fantasy XIV, Final Fantasy XI, and the currently Japan-only title Dragon Quest X. According to the report, all three titles together boasted "nearly" one million subscribers, with the lion's share likely belonging to Final Fantasy XIV. Specifics are not discussed, nor does the report clarify whether these subscriber numbers are from the end of the financial year in March or the end of the calendar year in December (we assume the former). The most recent official word from Square-Enix was 2.5 million registered accounts for FFXIV in December 2014.

  • Closers Online goes into open beta

    by 
    Justin Olivetti
    Justin Olivetti
    12.31.2014

    The "grand opening" of Closers Online's open beta test happened this past week, although it looks as though the game is still just in Korean. Of course, this being beta, not all of the features -- nor all of the game's characters -- are available for play. Steparu.com did all of us a solid by not only pointing us at the new animated trailer but by whipping up a video to show off the various characters for this cel-shaded title. You can check out both after the break!

  • Pathfinder Online opens up early enrollment

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.31.2014

    The hour has come at last! Yes, we said that yesterday, but this time we really mean it! Pathfinder Online has entered early enrollment as of today, allowing backers to jump in and play the game in its early state. There are even some new screenshots (exclusive to Massively!) to go along with this stage of the game's slow rollout; they're embedded in the gallery below. A new blog entry has also been posted, stating the game's design philosophy once again and explaining how the earliest stage of deployment will work out. If you really want to get in but aren't already a backer from the game's second Kickstarter, access will set you back $100 with three months of included game time. [Source: Goblinworks press release]

  • Guild Wars 2 looks to the future at PAX South

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.31.2014

    If you're a Guild Wars 2 fan and live in the right region to head to PAX South, you're in for a treat. Director Colin Johanson and ArenaNet president Mike O'Brien will be taking on a panel for the game on January 24th, one ominously titled Beyond the Point of No Return. And what will they be discussing? Waypoints, possibly! Sure, the actual panel description doesn't include any mention of waypoints, but it also doesn't specifically rule out talking about waypoints. Actually, the panel will discuss the framework for the next phase of updates for the game, teasing that "the Living World was just the beginning." There's also the promise of a sneak peek at what comes next, which could mean expansions, new areas, new standalone titles... almost anything. Short version: If you're a fan, you will want to be at that panel next month. [Thanks to Dystopiq for the tip!]

  • Legend of Silkroad shuts down today

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.31.2014

    On this final day of 2014, the year apparently cannot resist dragging one last body into the abyss. Legend of Silkroad's operation is ceasing as of today, following an announcement made back on December 24th. The forums and website will also be closed, so if you made friends on the boards, they've already given you alternative contact information. The shutdown announcement cites difficulties on the developer's end, thought whether it means that the studio behind the game shut down altogether or there's simply a lack of communication is unclear. Our condolences to fans of the game affected by the shutdown; hopefully you made some good memories in the game. At least it'll be difficult for any other games to shut down in 2014.

  • EVE Online player loses $1,500 in a ship attack

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.30.2014

    You would think that no one in EVE Online would ever risk carrying around a huge pile of PLEX these days, especially after the last dozen times that something went south while someone was transporting large sums of money. But Ozuwara Ozuwara was not the kind of player to be deterred by the very real possibility of having his precious cargo destroyed. So he loaded $1,500 worth of PLEX into his ship, set off for deep space, and then got blown up by fellow player Diorden without ever making his way out of high-security space. Yes, all of the PLEX was destroyed, all 84 pieces, which comes out to roughly 70 billion ISK on the open market. The bright side is that this might at least teach the lesson that this cargo is too valuable to cart around unguarded, by which we mean that you can check back in here a couple of months from now to see the same thing happen again to another player.

  • The Elder Scrolls Online quietly removes six-month subscriptions

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.30.2014

    Players are just a little bit leery of the fact that The Elder Scrolls Online has removed the six-month subscription option from the game. Oh, sure, it seems innocent enough; it's just a change in billing options. But it's also one of those changes that's happened in more than a few other games indicating that the game was removing the need for a subscription... or that the game was no longer going to be playable at all, in the case of Warhammer Online. The official ZeniMax response on the French forums is simply that players indicated they preferred the shorter billing options, so the six-month option was removed. General sentiment in the thread is that this answer is not entirely credible. If it really is a harbinger of something more to come... well, we'll find out about it in about six months. Maybe five. [Thanks to Siphaed for the tip!]

  • World of Tanks introduce pixel-tastic Winter Showdown

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.30.2014

    Ready to take on some blocky other tanks in blocky arenas with your own blocky tank? World of Tanks wants to endorse your readiness, not block you. The development team behind the game has announced the approaching Winter Showdown mode, an homage to the simpler games of youth -- assuming that you were growing up between 1985 and 1995 and the games of your youth featured online connectivity and pixels rendered in three-dimensional space, anyway. This mode is more than just a simple graphical overhaul, featuring three exclusive tank types, platoons of five tanks, and special gold rounds that hurt enemies or heal your allies. If you can't wait to start rolling in your pixel-based tank, good news: The mode will be available for play starting on January 26th in the United States. Take a gander at the trailer just past the break to see the blocky action in... um... action. [Source: Wargaming.net press release]