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  • Need for Speed World celebrates its second anniversary

    by 
    Patrick Mackey
    Patrick Mackey
    07.24.2012

    It seems like only a scant few months have passed since we covered the launch of Need for Speed World, EA's street racing MMO. But NFSW celebrates its second anniversary today, kicking it off with a double XP boost for everyone as well as a free Chevy Camaro ZL1 for all registered players. In honor of the occasion, the dev team invited us to a group interview session culminating in a race-off during which we got to show just how hot (or not) our racing skills were. Lead Producer Marc de Vellis and Lead Designer Melvin Teo were on hand to answer our questions and talk about how the game has grown over the past two years. They enthusiastically discussed the ways they've developed NFSW as a result of community feedback, both in terms of game features and in terms of community interaction. Read on for a look at what changes they've made to keep their virtual drivers coming back for another lap.

  • MV Guide: January 9-15, 2012

    by 
    Rubi Bayer
    Rubi Bayer
    01.09.2012

    MV Guide is a weekly rundown of the MMO gaming events planned on Massively TV. Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of titles to take a look at. During our streamed events, you can participate in the live chat, ask questions to learn about the game, and simply spend some time with Massively staff and readers. (Of course, streaming is subject to the whims of outside forces like server-side gremlins once in a while.) Follow along after the jump to see what's on this week's schedule!

  • Aeria Games bringing Need for Speed World to a global audience

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.07.2011

    Do you feel a need to get behind the wheel of a car and race through the city streets? Would you prefer to do so without being arrested or the risk of crashing into a building at 100 MPH? Need for Speed World fulfills that requirement, and as of today, Aeria Games is bringing the game to a worldwide audience. It's the second game that the publisher has handled from Electronic Arts following the work done on Battlefield Heroes earlier this year. Like many other releases from Aeria Games, Need for Speed World's global release comes with several different localizations. The client is available in English, Spanish, Portuguese, French, and Polish, letting players of several different nationalities face off against one another on the mean streets of several fictional cities. And of course, the core racing mechanics of the game have remained intact so that players can enjoy the whole free-to-play racing game in whatever tongue is most comfortable.

  • Need for Speed World's Gamescom trailer has a lead foot

    by 
    Matt Daniel
    Matt Daniel
    08.18.2011

    Does the revving of an engine make your knees weak? Do the sleek curves of a Porsche make your heart beat faster? Yeah, me neither. But if pretty cars going really fast happens to blow up your skirt, then we've got a present for you. Straight from Gamescom 2011, Need for Speed World is kicking it into high gear with an adrenaline-pumping new trailer. Fasten your seatbelts and hang on for your life as a Porsche 911 GT3 RS goes head-to-head with a Lamborghini Murcielago LP 640 (don't they just sound expensive?) in a frenetic race through Rockport. Of course, the other racer isn't the only hazard to your health in Need for Speed World; you also have to dodge and weave through incoming traffic and keep an eye out for the pesky five-o. For the full trailer, shift gears on past the cut.

  • MV Guide: July 18-24, 2011

    by 
    Rubi Bayer
    Rubi Bayer
    07.18.2011

    MV Guide is a weekly rundown of the MMO gaming events planned on Massively's Livestream channel. Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of games to take a look at. During Livestream events, you can participate in the live chat to learn about the game, ask questions, and spend some time with Massively staff and readers. (Of course, Livestream events are subject to the whims of outside forces like server-side gremlins once in a while.) Follow along after the jump to see what's scheduled for this week!

  • Community Detective Issue #24: Need for Speed World

    by 
    Jef Reahard
    Jef Reahard
    06.14.2011

    Thus far, Community Detective has stayed on the straight and narrow course of fantasy MMORPGs during its brief existence. Sure, I've taken the occasional detour into sci-fi, superhero, and quasi-historical territory, but the majority of the column's first 23 issues were -- like the genre itself -- largely concerned with sorcerers, scantily-clad he-men, and sword-related violence. This week I'd like to break out of that mold for a bit and examine a title based in the real world (or more accurately, Electronic Arts' approximation of the real world). To borrow a quote from dear old '80s cinema: I feel the need, the Need for Speed World.

  • Need for Speed World laps five million registered users

    by 
    Jef Reahard
    Jef Reahard
    06.02.2011

    Another day, another creatively defined user record shattered. This time around, Need for Speed World does the honors by surpassing five million registered users. The free-to-play racing MMO from Electronic Arts most recently made metrics-related headlines last December when it topped three million registered users. Gamasutra has the details on the latest milestone and also notes that NFSW is offering motorsport fans a chance to check out virtual versions of actual automobiles from Audi, including the new A1 ClubSport Quattro that was unveiled yesterday. Need for Speed World is the 15th iteration of EA's venerable racing franchise and the first to feature MMORPG stylings. You can read all about it and download the free client at the game's official web destination.

  • Need For Speed World adds Team Escape

    by 
    Larry Everett
    Larry Everett
    03.29.2011

    Why get chased by the cops alone when you can do it with friends? Need For Speed World has opened the freeways with six new Epic Escapes. This time you're not running from the cops alone; you and your friends can high-tail it away from smokey together. Not only is NFSW stepping it up a notch with team pursuits, but it's also upped the danger by giving the cops all-new tactics for catching you lawbreakers. And just to make things more interesting, the times for these runs have been extended to up to eight minutes, so you'd best slap on those high-endurance tires. Of course, the game doesn't give something to the cops without giving something to you. Because this is a team effort, the devs have given the racer two new team abilities: Team Emergency Evade, which saves your team from getting arrested when you need its help, and Team Slingshot, which provides a powerful boost of speed to your team when it needs it the most. Check out the full details on the Need For Speed World website. If this gets your adrenaline pumping, then keep watching Massively; we have some special Team Escape events coming up soon!

  • This week on The MMO Report

    by 
    Rubi Bayer
    Rubi Bayer
    09.17.2010

    This week's MMO Report finds Casey Schreiner all comfy with his feet propped on the desk, accusing us of cannibalism and bringing you the latest MMO news. First up, of course, was the tale of Bad Bobby and his EVE Online hijinks, a story that caused a huge stir in the MMO world over the weekend. SWTOR's announcement regarding Corellia got some attention, and Casey echoed the hope of many fans: since Corellia is Han Solo's future home, BioWare had better pony up a nod to the Solo name. Up next was Need for Speed World and its sudden switch to free-to-play, along with the upcoming new content and cash shop items. Company of Heroes Online, Final Fantasy XIV's maps, and Uncle Casey's Mailbag wrapped up the show, so follow along after the jump to see this week's MMO Report!

  • Need for Speed World goes free-to-play

    by 
    Rubi Bayer
    Rubi Bayer
    09.09.2010

    Need for Speed World launched at the end of July with a business model that many MMO fans like to call "free-to-try." Players could zoom around for as long as they wanted at no cost, but with a level cap of 10. Paid players could reach level 50. The NFSW team members have had some time to settle in, watch player reaction, and discuss where they want the game to go from here, and today they announced their decision: the level cap is off and Need for Speed World is free-to-play! We chatted with Producer Jean-Charles Gaudechon about the change shortly before it happened, and he had some exciting things to tell us. Follow along after the jump for all the details and a first look at some of the new content.

  • One Shots: Need for rollercoasters

    by 
    Krystalle Voecks
    Krystalle Voecks
    08.03.2010

    When it comes to adrenaline junkies, there's no challenge that seems too crazy -- especially when it's in a video game and you won't really suffer any broken bones from those insane stunts! Today's One Shots contributor, Jeroen V., is not content to simply zoom around in Need For Speed World at high rates of speed, racing against other players. Instead, he's dreamed up a crazy driving stunt he wants to pull off... somehow. He writes in: "I was just cruising the streets of whatever they called this town when I came across a roller coaster. Who doesnt want to race his car down a roller coaster track? I'm still searching for a way in!" There are tons of interesting sights out there in the MMOGverse, but we need you to help make One Shots happen. If you'd like to contribute, grab a screenshot of something interesting from your favorite game for us! Then all you have to do is email it to us here at oneshots@massively.com along with your name, the name of the game, and a description of what we're seeing. We'll post it out here for everyone to enjoy and give you the credit. %Gallery-85937%

  • Need For Speed World takes off July 27th

    by 
    Justin Olivetti
    Justin Olivetti
    07.20.2010

    Fast cars. Expensive gas. Gaudy spinners. Fuzzy dice. A lead foot. Radar detectors. EA is set to provide all of these and more when Need for Speed World launches next week. A release date of July 27 has been announced, and will be available via digital download for all hot rod enthusiasts. Of course, if you can't wait to settle into the driver's seat, you can get into the game today by pre-ordering the Need for Speed World Starter Pack. Apart from the benefit of early access, pre-orders will get their hands on exclusive cars, be fueled with double XP, and have the ever-so-elite "VIP" tag added to their driver profile from now on. The Starter Pack also includes an allowance of NFSW's in-game currency for a shopping trip if one so desires. A trial of the game will become available next week as well, offering a free sample of NFSW up through level 10 to any and all who mosey by. EA is obviously crossing its fingers that NFSW will go the distance and not break down on the side of the road like Motor City Online, but so far, things are looking up for this title.

  • Behind the wheel with Need For Speed World

    by 
    Ryan Greene
    Ryan Greene
    07.16.2010

    Vroom vroom! I want to tell you to warm up your engines and place your hands at 10 and 2, because Need For Speed World is just about ready to burn some asphalt and squeal some rubber. Too bad I couldn't car-metaphor my way out of a wet paper bag. But I can tell you this: EA's free-to-play racing MMO is awesome fun. And it's almost here. I sat down Wednesday with Adam King, EA product manager, and a copy of NFSW, which opens July 20 with a pre-order head start before going fully live July 27. King gave me a chance to look under the engine, punch the tires and take the game for a twirl -- car metaphors, agh! -- so follow me past the jump for my impressions of the game, plus some hints about what to expect in the first major content update.

  • Need For Speed World races its last warm-up lap in a stress test

    by 
    Larry Everett
    Larry Everett
    07.13.2010

    Need For Speed World is preparing for starting flag! Today and tomorrow, the developers of this highly anticipated action MMO are rounding the final lap with a stress test. And you are invited! This free-to-play action-racing persistent world closed its beta last week with high marks among fans, and, per the norm, developers need to test the server capacity. The race to stress EA's servers begins July 13th at 10 a.m. PDT (1 p.m. EDT), and the checkered flag flies on July 14th at 5 p.m. PDT (8 p.m. EDT). To celebrate this special event, all rental restrictions have been lifted. That means even at level 1 you can rent any car you would like. This is your chance to test drive that Porsche that you could only ogle during beta testing. As an added bonus, each player will receive 8000 SpeedBoost power-ups. Also, if you are one of the top five racers in the Community Sprint Race Competition for car tiers 1, 2 and 3, the starter pack is yours for free. This packaged upgrade to your account sells for $19.95 in the EA Store and allows you to progress beyond level 10 and obtain a Toyota Corolla AE86. Drive on over to world.needforspeed.com now for your last chance to feed your Need For Speed before the game's official launch!

  • Need For Speed open beta starts July 2nd

    by 
    Jef Reahard
    Jef Reahard
    07.01.2010

    Ready to get your race on? We are too, and luckily Electronic Arts is dropping the hammer on the Need For Speed World open beta test beginning tomorrow, July 2nd. The open beta will run through the holiday weekend and conclude on July 5th. If you haven't signed up for the beta yet, you can do so (and get automatic access) simply by registering on the official website. In addition, veterans of the closed beta test (which powered down last night) will not have their accounts wiped for the open beta period. Finally, Massively readers who have previously received beta keys are eligible to continue participating. New to the online racing scene? Be sure to check out our Need For Speed World coverage from E3.

  • Put the pedal to the metal with some Need for Speed World beta keys!

    by 
    Seraphina Brennan
    Seraphina Brennan
    06.25.2010

    Do you know what driving online is like? Driving online is like taking your awesome, putting it on a counter, tapping the buddy on your left and telling him, "Did you see my awesome? Take a look at it." Then, once he looks at your awesome, you turn your awesome into a hammer and beat the crap out of him with it. Or, at least, that's what we were told driving online is like. Your actual online experience may vary, but we can guarantee you one thing: you'll be driving fast. But you can't drive without a beta key! It's really hard to play Need For Speed World without one of those things. Lucky for you that our good friends at Electronic Arts hooked us up with 15,000 Need for Speed World keys, so we don't think you'll be missing out on this event! Looking for a key, or want to see the awesome trailer for Need for Speed World? Look no further than after the break.

  • Need For Speed World offers new video

    by 
    Krystalle Voecks
    Krystalle Voecks
    06.25.2010

    You can always tell when an MMO is getting ready to release -- the information (some will say hype) machines get cranked up to 11. What you don't always see, though, is the developers of the game in question sitting down to not only tell you about their upcoming game, but to soundly kick each other's butts in-game; a treat we get to see from the Need For Speed World team. In this latest edition of the Need For Speed World video diaries, we're treated to a look at some of the various buffs that players will have a chance to use on their cars during play. The options range from more obvious things like nitrous for speed, to something called "traffic magnet" which is a bit low on specific details, but we gather is quite handy for getting ahead of the pack. With the release coming soon, we're sure more details will continue to pour out in coming weeks -- hopefully with more devs smack-talking each other! Until then, you can check out all the action in the newest video, just behind the break.

  • E3 2010: Revving up Need For Speed World

    by 
    Larry Everett
    Larry Everett
    06.20.2010

    "This is Need for Speed World. It is a Massively Multiplayer Action Racing Game. This is the first time for the franchise to go on the Massively Multi[player] Online market, so that is really exciting for us," Producer Jean-Charles Gaudechon announces to Massively at E3 as he gives us a tour of this brand new step into the MMO world. He could not wait to show of the innovative and (dare it be said) powerful features of this, yes, free-to-play game. How does someone transform one of the best-selling console racing franchises into an online living world that players expect from an MMOG? The producers at EA make it seem simple. It actually seems as if this game should have been an online world the whole time. From customizable cars to character leveling and achievements to exportable leaderboards -- this game is any MMO without even thinking. All you need now is a couple thousand friends for you to race against. "The world is the biggest we've ever done, it's a seamless open world that you can explore." Well, that sounds like an invitation from Mister Gaudechon. Follow the break, and we will explore!

  • Online freedom highlighted for Need for Speed World

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.04.2010

    If you're looking forward to the pending release of Need for Speed World -- a release which is only a bit more than a month away -- you probably have all sorts of ideas about what you could do in the open environment. The good news is that the developers did as well, and they took the time to chat about it. There's a new video developer diary for those looking forward to the game, and it's embedded just past the cut. Aside from talking about the new elements brought in via the game's online experience, such as a world that players can drive in without ever seeing the boundaries, the video also shows off some footage of the game in action. Everything from hairpin turns to smashing through police barricades seems to be here, and it's all true to what players have come to expect from the franchise. Take a look at the video past the cut, and keep your eyes peeled for more news as we edge closer to the summer release of Need for Speed World.

  • Need For Speed World to hit the streets this summer

    by 
    Krystalle Voecks
    Krystalle Voecks
    05.27.2010

    Racers, get ready to crank the metal up to 11, as Need For Speed World is revving up to zoom onto PCs this summer. Yes, indeed -- the street date for EA's upcoming freewheeling MMO is set at July 20th. Of course, as with most MMOs, those who decide to pre-order the title will get early access to the game starting July 13th. Along with early access, pre-orders will additionally be granted a special car based on what retailer you pre-order through, a permanent VIP mark on your profile, and a week of bonus "rep" (their term for experience). The other thing that seems interesting to us is that EA and Black Box Studios are apparently planning to offer an unlimited trial at launch. Anyone who is curious about the game -- but not quite interested enough to plonk down the $20 for the pre-order -- will have the ability to download the game at the Need For Speed World site. From there, you'll be able to play the first 10 levels of content for free and decide if this is a game you want to invest further in. Will that attract enough racers and automotive fanatics into an MMO all about tricking out cars and zipping around 150 miles of different tracks? Time will tell. Still, at least it isn't another WoW clone.