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  • Polyphony Digital

    ‘Gran Turismo Sport’ update lets you pay real money for cars

    by 
    Kris Holt
    Kris Holt
    07.30.2018

    Gran Turismo Sport just released a new patch, and amid gameplay and cosmetic updates, you'll find the option to buy cars with your real hard-earned money. Developer Polyphony Digital is putting more than 200 cars on sale in PS Store and Brand Central despite earlier assurances that the game would not include microtransactions.

  • Monolith/WB Games

    'Shadow of War' will drop its in-game currency system on May 8th

    by 
    Jon Fingas
    Jon Fingas
    04.03.2018

    The backlash against heavy-handed in-game purchasing systems is starting to spread to those games that weren't directly caught up in the firestorm. Monolith is phasing out Middle-earth: Shadow of War's Gold currency over the next few months -- you'll lose the option of buying Gold on May 8th, while any existing Gold, the Market and War Chests will cease to exist on July 17th. If you still have leftover Gold on that last date, it'll be converted to in-game items. As Monolith describes it, the virtual currency was souring the experience of the game itself.

  • EA

    'Battlefront II' will finally make in-game progression fair next week

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    03.16.2018

    Electronic Arts' long, awkward nightmare over Star Wars Battlefront II's multiplayer progression might finally be over. With next week's patch, dubbed the "Progression" update, EA promises that Star Cards (power-ups) or any other item that impact gameplay will only be earned through gameplay from here on out -- not via paid loot crates. Previously, EA had adjusted and removed some of the pay-to-win aspects, saying that eventually real-money transactions would return.

  • Timothy J. Seppala/Engadget

    EA is addressing the loot boxes in 'Need for Speed: Payback,' too

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    11.23.2017

    Most of the headlines surrounding Electronic Arts this fall have been about the loot box situation in Star Wars: Battlefront II. But Need for Speed: Payback has been dealing with the same pay-to-win progression issues since it launched a few weeks ago too. More than that, the game is an unstable mess and barely functions on Xbox hardware. Developer Ghost Games is addressing both of those with Payback's first big updates.

  • Bloomberg via Getty Images

    You won't have to pay to win in 'Battlefront II' after all

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.31.2017

    If nothing else, EA is listening to the fans for Star Wars: Battlefront II. After all, outcry was the reason the game will have a single-player campaign mode and an awful lot more depth. So, perhaps it isn't too surprising that the game company paid attention when people were up in arms over the game's loot box implementation.