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  • Wargaming.net goes on a road trip

    by 
    Justin Olivetti
    Justin Olivetti
    03.05.2013

    The laptop-clad Hummer is fueled up and Wargaming.net is ready to roll out for its first road tour. The studio behind the "World of Deadly Historical Battle Vehicles" franchise is drumming up publicity for its titles by staging the least gas efficient Russian invasion ever. The Wargaming Road Tour's first stop is at the SXSW Interactive Gaming Expo this weekend. If you're attending and spot the hummer, swing by to get a first look at World of Warplanes and grab some nifty swag. Following the Austin expo, the Wargaming hummer will travel across the United States to spend time in major cities. You can stay abreast of the promotional trip on the official road tour website.

  • World of Warplanes beta patch improves controls, visuals

    by 
    Jef Reahard
    Jef Reahard
    02.19.2013

    If you're in World of Warplanes' closed beta test, you can look forward to a substantial update this week as the free-to-play action title rolls out a new flight model and enhanced controls. The control update involves improved comfort and ergonomics for mouse users, and Wargaming.net says that players can now "focus less on their efficiency in piloting and more on their mastery of technical skills." New graphics are also the order of the day. You can get a look at those -- as well as a behind-the-scenes peek at the WoWP production, in the new dev diary after the cut. The update goes live today in the U.S. and Russia. European World of Warplanes players will see the patch on February 20th. [Source: Wargaming.net press release]

  • World of Warplanes dev blog shows off 'massive visual improvements'

    by 
    Jef Reahard
    Jef Reahard
    02.11.2013

    Wargaming.net's Dmitry "Overlord" Yudo has hinted at World of Warplanes' next major update on his development blog. The free-to-play World War II aviation shooter is due for some substantial upgrades including a new UI, "enhanced controls," and "massive visual improvements." Yudo focuses on that last bit in his latest dev diary, and he even provides a series of before-and-after screenshots to showcase the game's upgraded aesthetic. World of Warplanes is Wargaming's free-to-play followup to World of Tanks, and it is currently in beta testing.

  • The Perfect Ten: New MMOs to watch in 2013

    by 
    Justin Olivetti
    Justin Olivetti
    01.03.2013

    Oh, I had a great Perfect Ten prepped as the first list of the year, but my meanie-face editor slammed on the veto button and told me, point-blank, that I was going to be counting down the best MMO prospects for the year. Then she drove a lawnmower through a Nordstroms while huffing paint thinner and throwing empty cans at the security personnel. Even so, her idea is probably more interesting than what I had. Let me give you a few notes on today's list because I sense that I'm going to tick more of you off than normal here. My goal was to sift through the possible releases for 2013 and pick the 10 most promising, both in "will it actually launch this year?" and in its potential for success. The combination makes it a tough call because some of these will undoubtedly be delayed to 2014 or beyond and some of these we still don't know as much as we'd like about them. But who cares? Let's have some fun and kick this year off right. Here are my picks for new MMOs to watch in 2013.

  • Wargaming.net video summarizes 2012

    by 
    MJ Guthrie
    MJ Guthrie
    12.20.2012

    2012 is almost be over, and it has been a good year according to Wargaming.net, the studio behind the WWII-inspired MMO World of Tanks. WoT has grown to over 45 million players worldwide and garnered several awards, including best MMO of the year from Golden Joystick. But that isn't all; development continues to roll forward on the two company's two upcoming titles, World of Warplanes and World of Warships. Wishing everyone a happy holidays, the studio released a video montage highlighting the year's accomplishments as well as the developers behind the games. Interspersed throughout are clips of in-game footage from all three titles. Want to see just what kind of shenanigans go on at the Wargaming offices? Check out the video after the break.

  • Wargaming.net unveils Project Spitfire blog to chronicle aircraft recovery efforts

    by 
    Jef Reahard
    Jef Reahard
    12.07.2012

    A couple of months back we reported on Wargaming.net's plans to recover and preserve a cache of World War II fighter aircraft in Burma. This week the firm unveiled its Project Spitfire blog that aims to chronicle the ongoing effort and drum up a bit of publicity for the company's upcoming World of Warplanes action title. The journal is penned by Tracy Spaight who serves as Wargaming's Director of Special Operations. There are currently four entries, ranging from a historical look at the Spitfire itself to specifics on the aviation archaeology team and updates from the expedition.

  • World of Warplanes CEO sees market as the 'Wild West'

    by 
    Justin Olivetti
    Justin Olivetti
    11.02.2012

    Wargaming.net's Victor Kislyi is never short on words when it comes to either talking about either his studio's games or the advantages of the free-to-play format. In an interview with GamesIndustry, he said that the global market is a "Wild West" and offers unlimited opportunities -- if companies can find their niche, that is. "The market for such games is endless, it's a blue ocean," he said. "The beauty and the curse is you have to be very, very good, because you can't fool people." Admitting that World of Tanks "looked like crap" when it first launched, Kislyi said that the company worked hard to bring it up to par with the games of today, not of 2008. Wargaming.net has come to a point that it's not as concerned about raking in money. Kislyi noted that Japanese and Russian players were the most willing to spend money, while Chinese players tended to be more tight-fisted with funds. In regard to World of Warplanes, he talked about challenges of balancing fun, quick action with an accurate flight model. In fact, getting the controls right is the reason Wargaming.net is holding off from stating a release date: "We have two or three parallel control scheme groups developing their own variants. You need to make the controls perfect. You have to find the right balance between making the game historically accurate, and at the same time, fun."

  • Wargaming.net funds expedition to recover WWII aircraft in Burma

    by 
    MJ Guthrie
    MJ Guthrie
    10.29.2012

    Making World of Warplanes is not all Wargaming.net does to pay homage to the World War II-era aircraft. The studio has announced that it will fully fund an expedition to try and recover vintage British Spitfires in Burma. David Cundall, an aircraft enthusiast with experience in aviation archaeology, has already recovered a number of other WWII craft in the UK. Over the last 14 years, Cundall has researched rumors of Spitfires buried in the Southeast Asia. Now, thanks to the funds provided by Wargaming.net, he will be able to work together with the Burmese authorities to continue the project and hopefully recover the aircraft. Victor Kislyi, CEO of Wargaming, emphasized the company's dedication to historic preservation, stating: "Since its founding, Wargaming has been dedicated to bringing military history alive, whether through video games or more recently through historic preservation and educational initiatives with museums. When we learned of David's long quest to track down the Spitfires, we reached out to support him, not only to recover the planes if they are there, but also to help tell the story of the air war in Burma –- which is of great interest to our community." Wargaming.net will also launch a blog chronicling the expedition's progress.

  • This is the Modem World: It's my movie

    by 
    Joshua Fruhlinger
    Joshua Fruhlinger
    10.17.2012

    Each week Joshua Fruhlinger contributes This is the Modem World, a column dedicated to exploring the culture of consumer technology. "No worries, we can watch this movie on my iPad on the plane," I announced with confidence. "Oh really? Cool. Let's do that!" she replied, proud of her little nerdy man. Yup. I was cool. I was going to rip a DVD that we just bought to watch on my iPad on a long flight to Korea. How amazed would she be when that movie so easily pops up on the Retina display as we ease into complimentary wine and processed air for a good 13 hours! And then I tried to actually complete the task of getting a movie from a DVD to an iPad.

  • GDC Online 2012: Flying high with World of Warplanes

    by 
    Justin Olivetti
    Justin Olivetti
    10.12.2012

    Wargaming.net CEO Viktor Kislyi is a busy man in charge of one of the fastest-growing online studios in the world. Since the launch of World of Tanks and its rise to superstar status, Wargaming.net has grown to encompass 1,200 people in 11 offices around the world. Half of these are developers on the studio's three main projects, while the other half run support for the highly lucrative World of Tanks. With World of Tanks under their belts, Kislyi and his team are preparing to press the starter switch for World of Warplanes. If you haven't paid much attention to it yet, perhaps you should, particularly if you're a fan of flight simulators. World of Warplanes covers the early days of air combat from 1930s-era biplanes to Korean War jet fighters. We grabbed a few minutes of Kislyi's time at GDC Online this week to see how World of Warplanes was shaping up and whether there were any new surprises that the team was prepared to reveal at the event. Read on, flyboys and flygirls!

  • New World of Warplanes cinematic features the most beautiful machines ever built

    by 
    Jef Reahard
    Jef Reahard
    10.03.2012

    Wargaming.net has dipped into its deep pockets for another CG video designed to show off one of its World War II action titles. The star of this particular show is World of Warplanes, which is now in beta testing. Well, actually, the star of this particular show is the F4U Corsair, which everyone knows is the most beautiful machine ever built. There are some other airplanes in the video, of course, and a bunch of explosions, a ship or two, and even a train, but really you can just start at 1:08 and get your Corsair fix. WoWP is coming to Igromir 2012, a gaming and pop culture exhibition held in Moscow's Krokus Center. The trailer marks the occasion, and you can view it after the cut.

  • How Wargaming.net launched itself to the top

    by 
    Elisabeth
    Elisabeth
    09.17.2012

    Wargaming.net got its real start the day IBM's Deep Blue supercomputer beat Garry Kasparov at chess. Viktor Kislyi, Wargaming.net's CEO, came to the conclusion that civilization had moved on and that computers were the future. His first game, made over the course of two years with his brother and played by only two other people on the planet, was Iron Age, a turn-based strategy game in the traditions of Risk and Civilization. After that, Kislyi worked on translating the miniature wargame De Bellis Antiquitatis to the virtual (but still historically accurate) world. After the success of DBA, Kislyi and those around him created the Massive Assault games, Galactic Assault, and Order of War. After that, development for World of Tanks began, although in the early days, it was a drastically different game. The game began as a "fantasy arena style battle game," but circumstances intervened, and eventually World of Tanks as we know and love it was born. Want to brush up on your history? PC Gamer has the full details of the rise of Wargaming.net. There'll be a quiz.

  • World of Warplanes fifth dev diary discusses design goals and historical facts

    by 
    MJ Guthrie
    MJ Guthrie
    09.11.2012

    Interested in specific aerial stunts and combat tactics? The fifth World of Warplanes developer diary delves into some of these, offering bits of history along with explanations of certain moves. It also discusses design goals and specifics of flight modeling. Although the game offers faster and more nimble aircraft than would participate in dogfights in real life, Wargaming.net is taking pains to make the experience as authentic as possible by considering different logistics including weight and resistance strength of bomb loads and underwing weapons. Although the types of aircraft are set and authentic, players will have the opportunity to customize their planes through modifications and even pin-up art. For full details, watch the dev diary after the break. [Source: Wargaming.net press release]

  • NASA awards $100,000 grant for sideways supersonic plane concept, sonic boom not included

    by 
    Jamie Rigg
    Jamie Rigg
    09.01.2012

    NASA isn't just interested in extra-terrestrial exploration, but in pushing the boundaries of atmospheric flight as well, which is why it's just awarded $100,000 in funding for the supersonic plane concept shown above. As you can see, the symmetrical plane is basically all wing, and that's because it has two different configurations based on how fast you want to go. For normal, subsonic flight, a plane needs a decent wingspan to get off the ground and sustain flight at lower speeds. But, when you want to go supersonic, large wings become a bit of a drag, which is where the concept's bi-functional design comes in. The plane begins its journey in the long-winged setup, but spins 90 degrees amongst the clouds to use its stubby wings for efficient faster-than-sound flight and "virtually zero sonic boom." Gecheng Zha from the University of Miami has been touting his concept for quite some time, but now he's got the cash to refine the design, run simulations and do some wind tunnel testing, with the potential for more funding in the future. Unfortunately, the concept is, at best, decades from becoming a reality, but we're sold on the ninja star-like design. Guile, however, is not impressed.

  • PAX Prime 2012: World of Warplanes

    by 
    Elisabeth
    Elisabeth
    08.31.2012

    Tanks are old news. This is the time for warplanes -- World of Warplanes, in fact. Happily, we can talk about just that because we took some time at PAX and sat down with some Wargaming.net folks to take a look at the upcoming game.

  • Gogo gets the green light to provide in-flight WiFi over Canada

    by 
    Edgar Alvarez
    Edgar Alvarez
    08.28.2012

    Folks over in the US of A have been utilizing Gogo's up-in-the-air wireless amenities for quite some time now, which isn't something we can say about our dear neighbors from The Great White North -- unless, of course, you count the company's current Aircell's Gogo Biz service. That said, Gogo's finally received the go-ahead to bring its in-flight WiFi goods to both commercial and business planes that are traveling within Canada and cross-border to the States, allowing the internet provider to deliver "seamless service" all-around. According to Gogo, the network will be fully operational by the end of next year, with the company assuring fellow Canadians that they, too, can "soon experience the same technology that has a proven track record of performance and reliability in the U.S." Hit the PR below to delve into the formal nitty-gritty.

  • Sonic and All-Stars Racing Transformed into a new trailer

    by 
    Mike Schramm
    Mike Schramm
    08.16.2012

    All the way from Cologne, Germany, where Gamescom is taking place this week, here's the newest trailer for Sonic and All-Stars Racing Transformed, the upcoming kart (and boat and plane) racing game featuring the famous blue hedgehog and his crowd. Oh, and Wreck-It Ralph! And Danica Patrick, too.The racing looks awfully colorful, which should make Sonic and Sega fans very happy indeed. As the trailer says, the game's due to arrive on November 20. There are a few new screenshots for you to browse through as well; just take a left turn into the gallery below.%Gallery-162455%

  • Gamescom 2012: Wargaming.net teases World of Warplanes CG trailer

    by 
    Jef Reahard
    Jef Reahard
    08.15.2012

    Wargaming.net has released a new CG trailer for its forthcoming World of Warplanes title. If you're an aviation buff or you simply like sleek machines and big explosions, the clip is pure porn that runs for just over a minute. While there's no gameplay footage, we do get to see a good representation of all the different aircraft up for grabs in the game. Everything from World War II stalwarts like the P-51 Mustang and Messerschmitt Bf-109 to Korean War birds like the F-86 are on display. There's even a glimpse of some World War I-era hardware. See for yourself after the break.

  • Exclusive: World of Warplanes reveals Japanese carrier fighter aircraft

    by 
    MJ Guthrie
    MJ Guthrie
    08.13.2012

    If dogfights and World War II-era aircraft make you twitch with excitement, for the sake of your keyboard, you might want to put down your drink before reading any further. Wargaming.net has just announced the addition of Japanese warplanes to World of Warplanes. The upcoming lobby-based shooter will allow pilots to jump in the cockpit of six different planes from the Japanese Imperial Air Service: the Mitsubishi A6M2 Zero, the Nakajima Type 91, the twin-boom Mitsubishi J4M1 Senden interceptor fighter, and the three prototypes Kyushu J7W1, J7W2, and J7W3. Producer Anton Sitnikau stated, "The inclusion of Japanese warbirds... [is] really going to provide players with a wide variety of tactical freedom in how they play the game and combat other players." Players will benefit from the speed, power, and maneuverability of these planes as well as an increased field of vision. For a glimpse of these machines, watch the exclusive trailer after the break. And for more info on World of Warplanes, read The Firing Line's interview with Producer Alexander Zelulin. Players wanting to get in beta can apply on the official site. [Source: Wargaming.net press release]

  • World of Tanks was rejected by publishers as 'cheap Asian stuff'

    by 
    Brendan Drain
    Brendan Drain
    08.13.2012

    Since its release at the end of 2010, Russian tank MMO World of Tanks has grown to become a global sensation with over 35 million users worldwide. The incredible success of this free-to-play giant has gone on to spawn upcoming offshoots World of Warplanes and World of Warships, but you might be surprised to hear that western publishers initially rejected the game. At GDC Europe today, Wargaming.net CEO Victor Kislyi revealed that Western publishers originally didn't accept the game because of its free-to-play business model. "They were very arrogant," Victor explained, adding that the game "was described as cheap, Asian stuff." The rampant success of World of Tanks and the free-to-play business model has since grown Wargaming.net from a studio with 120 employees into a global business with over 1,000.