planetside

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  • PlanetSide 2 launches in China to surprising numbers

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.25.2013

    Bringing a game to another nation always prompts certain questions. There's no way to be sure a title that makes perfect sense in the US will hit upon the same level of success when it launches in China. And in the case of PlanetSide 2, that's exactly what's happened. John Smedley tweeted earlier today that the launch in China is not going as well as it did in the US -- it's going significantly better. Smedley's tweet claims that the game is already seeing bigger numbers than it has in the US after only eight hours of launch, although what exactly those numbers are isn't specified. Whether this is a result of a serious hole in the shooter market in China compared to the US or just a matter of marketing is up for debate, but it seems that both Sony Online Entertainment and The9 made a good call to bring the shooter over.

  • Sony Online Entertainment announces the winner of the sixth G.I.R.L. scholarship

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.20.2013

    Today's students of game design are tomorrow's designers and developers. Esther Wu is proof of that fact, as she's just received a $10,000 scholarship toward tuition and other educational expenses courtesy of Sony Online Entertainment, as well as a 10-week paid internship at SOE's San Diego headquarters. She's the winner of the sixth annual G.I.R.L. (Gamers in Real Life) scholarship, a program designed to help encourage young women to pursue design and development careers in the game industry. Wu, like all competitors, was tasked with submitting concept art for either EverQuest II or PlanetSide 2 along with an essay about the state of women in the game industry. She currently attends the Savannah College of Art and Design in Savannah, Georgia. Our congratulations go out to Ms. Wu and her fellow applicants, and we hope that all of those involved pursue careers in the industry in the future.

  • PlanetSide 2's Game Update 11 goes live, makes pilots happy

    by 
    Jef Reahard
    Jef Reahard
    06.20.2013

    PlanetSide 2's Game Update 11 is now playing on an Auraxian server near you, and SOE creative director Matt Higby dropped by the game's official forums this week to bring players up to speed. Higby says that SOE asked players for feedback in terms of what to focus on for GU11, and the dev team received "an absolutely massive list of requests ranging from minor nitpicks all the way up to fundamental game changing suggestions, and those requests have guided how we've approached and prioritized the changes for this update." You can see a brief synopsis of the patch highlights -- including more piloting XP -- in Higby's original post. You can also view the full patch notes via the PlanetSide Universe wiki.

  • E3 2013: Porting DCUO and PlanetSide 2 to the PlayStation 4

    by 
    MJ Guthrie
    MJ Guthrie
    06.14.2013

    Just because SOE didn't have many new games to showcase at E3 this year doesn't mean that the studio didn't have a lot to talk about. In fact, there was plenty to be said about two of the existing games porting to the new PlayStation 4. And while some of it is good, sadly there's some not-so-good thrown in as well. Joystiq caught up with DC Universe Online's Creative Director Jens Andersen and Adam Clegg, a game designer on PlanetSide 2, to get the scoop. Mirroring the executive producer's sentiments from our interview, Andersen noted that DCUO has an advantage thanks to being currently available on the PS3. And while not having specifics to announce, Andersen added that he'd be very surprised if the game didn't take advantage of PS4's social functions. However, the game will not (at least initially) be able to use the console's streaming and quick installation features, remaining a download and install title. For PlanetSide 2, the big news is that the console will allow optimization of the graphics "1,000 times better" according to Clegg. The big bad news is that it will be impossible to have cross-platform play, so folks who want to play on the PS4 will not have access to their PC characters. In a separate interview with Rev3Games, Art Director Tramell Isaac noted that the PS4 version would feel like a native console game, not just a jerry-rigged PC game. Massively's on the ground in Los Angeles during the week of June 10-13, bringing you all the best news from E3 2013. We're covering everything from WildStar and Elder Scrolls Online and ArcheAge to FFXIV's inbound revamp and TERA's latest update, so stay tuned!

  • DCUO and PlanetSide 2 devs deal with good and bad on PS4 ports

    by 
    Mike Schramm
    Mike Schramm
    06.14.2013

    Sony Online Entertainment doesn't have any new games at this year's E3 conference. But the developers behind DC Universe Online and PlanetSide 2 are hard at work anyway, and not just because they're running two live MMOs. Both games, which currently run on the PC (for both) or the PS3 (for DCUO) are coming to the PlayStation 4, which presents both positives and negatives for the developers involved. Adam Clegg, game designer on PlanetSide 2, says he's excited to develop for the PS4 rather than the PC, because it'll make optimization for the game's graphics "1000 times better." Currently, the PC team has countless builds of hardware to optimize the game for, but everyone playing on a PS4 will use the same hardware, which makes things much easier. Additionally, Clegg says improvements should go the other way, too, as optimizing for the PS4 should make the game better for PC users.

  • The Game Archaeologist: Checking in with classic MMOs

    by 
    Justin Olivetti
    Justin Olivetti
    06.08.2013

    What's this, you say as you rub your eyes in disbelief. Is it... The Game Archaeologist, long since thought lost in his expedition to Atlantis (and the trials therein)? It is indeed, my friends. TGA has been a long-running passion of mine on Massively, but I needed a break for a while to recouperate and refocus. However, as of late I've felt the call of neglected classic MMOs and wanted to make sure that they were getting some column love here on the site. So going forward, expect to see The Game Archaeologist pop out of his hidey hole once or twice a month to talk about our old favorites and perhaps pontificate more on the history of MMO development. Sound good? Did you miss me at all? You totally didn't, did you. If you've been out of touch with classic MMOs, I've done the legwork this week to provide you with the 10 important and relevant news items that are sweeping through this aging yet still vibrant community. Read on, McDuff!

  • DC Universe Online and PlanetSide 2 confirmed for PlayStation 4

    by 
    Mike Foster
    Mike Foster
    06.05.2013

    Sony's next-gen console may not have a fancy tablet controller or an all-seeing, always-on eye that watches you watch things, but it does look as if it's getting a couple of high profile MMOs. Sony Online Entertainment has confirmed that both DC Universe Online and PlanetSide 2 are headed for the PS4 as free-to-play downloads later this year. DCUO is currently available on PS3, but PlanetSide 2 has yet to make a console appearance. This may be why more information is available as to the implementation of the former than the latter; DCUO's official Twitter account is currently fielding questions about the PS4 announcement, while PlanetSide 2's doesn't seem to be talking about it at all. For those keeping score, that's now at least four free-to-play MMOs due on the PS4 either at launch or soon after: War Thunder, Warframe, DC Universe Online, and PlanetSide 2. Larry Liberty (producer for DCUO) might have been onto something when he said the new console would be a "great platform" for MMOs.

  • Choose My Adventure: Put me in, coach

    by 
    Mike Foster
    Mike Foster
    06.05.2013

    Every games writer must wonder, at some point in his career, whether he is in fact horrible at video games. Be the game Dota 2, EVE Online, or any of the other titles that make up my weekly play schedule, I worry I'm much better at having a good time than I am at actually manipulating game mechanics and making them perform the way I would want. But it doesn't have to be that way. Yes, dear friends -- I can change. I just can't do it alone. I need your help to become the most powerful, handsome, talented, handsome, elite-geared, handsome video gamester in all the world. It's up to you to Choose My Adventure and in doing so to decide which title offers me the best chance of becoming a golden gaming god and offers you the best chance to be my tough-but-fair coach who is totally a lovable teddy bear underneath all the swearing and yelling.

  • PlanetSide 1 appears to be going free-to-play... eventually

    by 
    Bree Royce
    Bree Royce
    05.21.2013

    In a series of tweets earlier this evening, SOE's John Smedley hinted that classic PlanetSide 1 will at some future date be converted into a free-to-play MMO. He wrote, We did a mass grant of anyone who has ever played ps1 or ps2 with free time in ps1. We weren't ready to announce it yet because the database grant is still ongoing and won't be done till tmw morning. So please if you didn't get flagged chill. We are trying to do something cool for everyone and we were going to tell people when it's done. But people saw it and others broadcast the info. Please don't complain :) we aren't raising your taxes we are making a game free. This also gives us more time to make it f2p. So enjoy starting tmw late morning. This news comes just as PlanetSide 1 is celebrating its 10th birthday. Smedley's tweet refers to a new SOE promotion that will grant PlanetSide 2 players six free months of PS1 play.

  • Why I Play: PlanetSide 2

    by 
    Beau Hindman
    Beau Hindman
    05.17.2013

    I was this close to saving myself a lot of time by finishing this article with only a few simple words: Why do I play PlanetSide 2? Because it's fun. I'm pretty sure my boss would want me to expand on it just a bit, however, but let me drive those three words home: Because it's fun. I think we are all familiar with the word "fun," but it's something that we really don't hear enough about in MMOs. I don't think we play MMOs mainly because they're fun; I think we play them because they pull out other emotions in us, emotions like wonder or awe. They might help fill in social needs that are sometimes hard to fill out in real life. These are all positive and worthy reactions, but they're different from sheer fun. I have oodles of fun in PlanetSide 2. Gobs of it. Barrels of fun. The fun is powerful in this one. You get the point. PlanetSide 2 actually makes me laugh to myself, makes me yell at the screen -- you know, those noises you hear from someone who is having a blast. Of course, there are a few other reasons I play PlanetSide 2 as well, so I'll fill you in on those.

  • Player panel submissions open for SOE Live 2013

    by 
    MJ Guthrie
    MJ Guthrie
    05.13.2013

    Last year, SOE threw a new ingredient into its convention mix -- player panels. The result was such a hit that the studio is not only bringing them back this year, but extending their availability; Sunday has been added to the player panels schedule, and that means there are plenty of openings! Do you have a subject involving any SOE game that you think would be of interest and benefit others? Maybe you are a whiz at livesteaming or you have primo tips and tricks on cosplay to dispense. What about sharing your fan site or holding a raid clinic? Whatever your idea, submit your proposal by 3:00 a.m EDT June 1st for consideration. If selected, you and up to three other panel members will receive All Access passes to SOE Live 2013 (no other expenses are covered, including food, travel, or add-ons). Panel selection -- which is not on a first-come, first-served basis -- will be completed mid-June.

  • SOE 'harasses' players with a massive PlanetSide 2 patch

    by 
    Beau Hindman
    Beau Hindman
    05.02.2013

    If SOE was going for the Award for Largest Patch Notes in Recent Memory, it just might have achieved it with its recent update to PlanetSide 2. Just for the sake of journalismistic investigationism, we did a rough count and discovered over 3600 words in the official post. And it's not just a patch about a few bugs and bits of tweaking; there's a new vehicle in town called the Harasser. According to its description, the Harasser is a "speedy armored assault buggy that plays a dual role as both a transport and strike vehicle." It also carries three units: the passenger (who can be a MAX unit), a driver, and a gunner. We imagine it running up, guns blazin', dropping a heavy and tearing away to pick up another. Brilliant! Among the changes is a tweak to certifications for the Lightning, the best small tank in the world of PlanetSide 2. But we might be a tad biased. Check out the game for free on the official site.

  • SOE Live registrations open, offer early bird specials

    by 
    Justin Olivetti
    Justin Olivetti
    04.25.2013

    Thinking about heading to SOE Live this August? Then it's time to get your pass to the event! SOE has opened up registrations to the convention today and has a few special deals for folks who book in the next couple of weeks. Event attendees can purchase single-day passes, evening passes, or all-access passes. Through May 22nd, the single-day passes are $10 off and the all-access pass is $20 off the normal price. The day and all-access passes include special goodies such as a t-shirt, in-game items, future expansions to both EverQuest titles, and access to the showroom. Children 12 and under can attend for free, and players may elect to spring for a brunch with the developer team for an extra $59. SOE Live will take place from August 1st through August 4th at the Planet Hollywood Resort and Casino in Las Vegas.

  • PlanetSide 2 mobile app guns down office productivity

    by 
    Beau Hindman
    Beau Hindman
    04.16.2013

    Developing a mobile app to go along with your MMO is so in right now. Sure, not every developer can afford such a luxury, but it's always good to see three-dimensional developers include our mobile devices in the fun. These apps are also a good way to suck players into a game and keep them there thanks to the word of the day: accessibility. While some player is at her office, theoretically working for a living, she is also busily checking in on her favorite game. Brilliant! Even if the application offers just information without much interaction, it can be a great way to keep players plugged in. SOE has just published a mobile app for Planetside 2, and we thought it would be great to check out how the apps worked alongside the game and how it performs across different devices. %Gallery-185844%

  • Sony releases a PlanetSide 2 app for iOS

    by 
    Mike Schramm
    Mike Schramm
    04.15.2013

    Sony has released PlanetSide 2 Mobile Uplink (free, universal), an iOS app that connects with the popular online game PlanetSide 2. The MMO has you traipsing around another world, trying to claim facilities and land for one of three factions. Now, PlanetSide 2 Mobile Uplink will help you track those factions, your progress in the game and even lets you connect up with friends. You can track your own online status, as well as your kills and all of the "cert points" you've earned (the game uses a certification system to unlock vehicles and weapons). And you can see a full map of the game in the app, so even when you're not near your computer, you can log in and see who's winning what. The app also hooks into your guild's voice chat channel, so you can chat live with friends as you play. It seems like a very impressive second-screen app for the game, so if you're a PlanetSide 2 player, this one's a no-brainer. You can download the PlanetSide 2 Mobile Uplink now.

  • Catch a glimpse of PlanetSide 2's Game Update 6

    by 
    Elisabeth
    Elisabeth
    04.05.2013

    PlanetSide 2's Game Update 6 is here, bringing with it some new membership benefits, an alert system, and beautiful service ribbons. Starting with the new update, members have access to an additional three character slots and an exclusive Daily Sale in the Depot. The new alert system is a process for introducing server-wide events. When an alert is triggered, players will have a limited amount of time to complete it. Everyone supporting the winning Empire will receive a bonus upon completion, and all players in range of the alert will get some nifty bonus XP. These alerts will primarily be activated during off-peak hours in order to stir up some excitement. Service ribbons are being introduced to reward dutiful soldiers; they can be earned for tasks like killing, healing, and reviving other players. Earning a ribbon will grant you up to 500 XP. Of course, the update also introduces a heaping portion of balance changes, bug fixes, and other fun things. [Edit: Updated to reflect the fact that the patch was released earlier this week.]

  • GDC 2013: PlanetSide 2's new app and the future of Forgelight

    by 
    MJ Guthrie
    MJ Guthrie
    03.29.2013

    On Tuesday, SOE shared a trailer highlighting its Forgelight engine. The proprietary engine not only runs PlanetSide 2 but will also be the foundation for all the studio's future games, including EverQuest Next. The same press release also introduced the upcoming PS2 app. Although it won't be available to the public for a a bit, I had a chance to sit with senior art director Tramell Issac to see the app in action as well as discuss the Forgelight engine and what's coming up for PS2. The app provides easy access to a ton of gameplay info, from personal stats to weapon information to real-time in-game map updates, and consequently there could be a marked decrease in workplace productivity in store for PS2 fans!

  • SOE talks Forgelight engine, PlanetSide 2 Player App

    by 
    Jef Reahard
    Jef Reahard
    03.26.2013

    This is a noteworthy week for PlanetSide 2, as SOE is releasing Game Update 05 and with it a bundle of fixes and features that include Empire-specific rocket launchers and account-wide Station Cash unlocks. SOE is also turning on double XP and double Station Cash for Easter weekend. Furthermore, firm has produced another episode of Behind the Battlelines, and this one boasts technical director Ryan Elam and senior art director Tramell Isaac extolling the virtues of SOE's in-house Forgelight game engine. SOE is also gearing up for the reveal of its PS2 Player App for Android and iOS devices. The app allows for continuous connectivity and strategizing and will be showcased at this week's GDC event in San Francisco. Finally, SOE has published a few PS2 statistics for the month of February. You can view them, as well as the Forgelight video, after the cut. [Source: SOE press release]

  • PlanetSide 2's GU04 introduces account unlocks, the two-man flash, and a new training zone

    by 
    MJ Guthrie
    MJ Guthrie
    03.12.2013

    Over the next couple of weeks, PlanetSide 2 players will be treated to a number of new goodies to help in their war efforts. Between next week's GU04 update and the patch the week after, soldiers will notice new equipment along with some account and UI changes. One of the most anticipated incoming features is the account-wide unlocks for items bought with StationCash. Of course, faction items will still be restricted to factions. Speaking of factions, each one will be getting its hands on a new rocket launcher; these weapons pay homage to the empire-specific ones from the original PlanetSide. On the vehicle side, the flash buggy will have a rumble seat, allowing a passenger to come along for the ride and shoot anything that gets in the way, as well as a cloaking ability for Infiltrators. And all folks who want to give weapons or vehicles a test drive can enter VR Training, a safe zone devoid of resource costs and cool-down timers. The March roadmap video demonstrates some of these changes as well as platoon management window improvements and membership enhancements. Check out the details in the video after the break.

  • PlanetSide 2 rocks: An interview with composer Jeff Broadbent

    by 
    Justin Olivetti
    Justin Olivetti
    03.10.2013

    In this post-Halo age, it's hard to imagine any sort of galactic ground battle happening without a stirring score at your back. So the challenge to the SOE audio team and Composer Jeff Broadbent was formidable: PlanetSide 2's soundtrack had to rock so hard that it would bring tears to the eyes of combat-hardened troops. Whether or not the musicians and audio team succeeded is, of course, your personal opinion, but it's hard not to be impressed with the end result. Broadbent's worked on a variety of projects spanning video games, TV, and film, but PlanetSide 2 is his first crack at scoring an MMO. We talked with Broadbent about his inspirations, experiences on the project, and his take on the end result. Read on and be enlightened!